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								 austin | aa70f39eb9 | terrain generation testing realm 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-10-23 13:07:08 -04:00 |  | 
			
				
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								 austin | d10da49140 | tooltips, recipes, refactoring 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-10-23 10:41:32 -04:00 |  | 
			
				
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								 austin | 3b521e3197 | editor entity 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-10-22 11:29:14 -04:00 |  | 
			
				
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								 austin | c8e3a251d5 | add unarmed combat 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-10-21 11:01:16 -04:00 |  | 
			
				
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								 austin | b9f0eef20e | fix katana idle animations 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-10-21 10:40:58 -04:00 |  | 
			
				
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								 austin | ad1f65aca6 | null check | 2024-10-20 17:06:47 -04:00 |  | 
			
				
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								 austin | 35aec8affe | fix virtual scrollable on higher resolutions | 2024-10-20 16:25:30 -04:00 |  | 
			
				
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								 austin | 1cb93b04f6 | fix debug sp launcher | 2024-10-20 12:01:50 -04:00 |  | 
			
				
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								 austin | a68e56285a | tree system work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-10-14 09:01:44 -04:00 |  | 
			
				
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								 austin | cfcaa23a3d | attack tree fix + disabling tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-30 15:27:21 -04:00 |  | 
			
				
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								 austin | 95695188e3 | stone voxel type, lighting fixes, anim fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-24 21:11:37 -04:00 |  | 
			
				
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								 austin | dd415681bb | visual adjustments for voxel selection component 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-24 17:40:41 -04:00 |  | 
			
				
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								 austin | 9782e2c6b5 | physics work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-22 14:10:21 -04:00 |  | 
			
				
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								 austin | 2d0a65b081 | snow voxel type 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-22 10:20:14 -04:00 |  | 
			
				
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								 austin | 128fd919b2 | bugfixes | 2024-09-20 22:22:15 -04:00 |  | 
			
				
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								 austin | ccaaa47127 | voxel selection item 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-20 20:59:23 -04:00 |  | 
			
				
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								 austin | 491ccf4409 | buffer overflow fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-20 13:02:42 -04:00 |  | 
			
				
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								 austin | 991cef322e | small rendering info display 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-19 15:13:41 -04:00 |  | 
			
				
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								 austin | dc52e375e3 | clustered lighting implementation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-19 11:29:04 -04:00 |  | 
			
				
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								 austin | 6088080257 | work | 2024-09-18 13:19:57 -04:00 |  | 
			
				
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								 austin | 3d6b71bf01 | initial hitstun implementation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-17 21:58:15 -04:00 |  | 
			
				
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								 austin | b8a0db5974 | audio work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-17 21:04:46 -04:00 |  | 
			
				
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								 austin | 21ed196993 | wrap buffers in bufferutils for memory fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-17 19:37:26 -04:00 |  | 
			
				
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								 austin | 3c64166798 | ui work, entity packet fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-16 17:05:53 -04:00 |  | 
			
				
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								 austin | 79e2fdf512 | bugfixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-15 10:56:09 -04:00 |  | 
			
				
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								 austin | dd763b31a9 | new voxel audio, foliage fix, ui test fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-11 23:39:32 -04:00 |  | 
			
				
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								 austin | 11d468fe14 | menu fix, new voxel type + textures 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-11 12:19:29 -04:00 |  | 
			
				
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								 austin | 211389812d | display blank item slot under dragged item panel 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-10 15:15:41 -04:00 |  | 
			
				
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								 austin | 44b70f4ce6 | jump/fall/land animation consistency fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-10 13:24:14 -04:00 |  | 
			
				
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								 austin | 706d25de56 | 3d spline implementation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-10 01:32:21 -04:00 |  | 
			
				
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								 austin | 55eacf2c1b | parshapes fixes, jump/fall state reorg 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-09 19:47:42 -04:00 |  | 
			
				
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								 austin | d9d2a74f68 | eventual fall tree synchronization 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-09 18:32:34 -04:00 |  | 
			
				
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								 austin | 99a7434557 | min fall frames to block attack | 2024-09-09 18:25:38 -04:00 |  | 
			
				
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								 austin | 9301996bac | movement penalty on swinging weapon 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-09 18:14:19 -04:00 |  | 
			
				
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								 austin | 9cdfac7898 | refactor java test package 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-05 14:43:31 -04:00 |  | 
			
				
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								 austin | d39254968f | melee ai targeting fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-05 00:48:43 -04:00 |  | 
			
				
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								 austin | 577c7293bd | documentation reorganization, dockerfile 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-03 21:32:59 -04:00 |  | 
			
				
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								 austin | 53a0e0df1b | disable anime outline + async script loading 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-24 11:19:51 -04:00 |  | 
			
				
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								 austin | af4d1317fc | particle work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-18 18:27:23 -04:00 |  | 
			
				
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								 austin | 0905157327 | cursor transparency 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-18 15:25:31 -04:00 |  | 
			
				
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								 austin | 0eb002df82 | foliage serialization/deserialization 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-17 11:11:07 -04:00 |  | 
			
				
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								 austin | b729208fc3 | fix f2 menu controls reset bug 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-16 19:07:22 -04:00 |  | 
			
				
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								 austin | d41f3f2b16 | synchronization rotation fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-16 18:11:59 -04:00 |  | 
			
				
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								 austin | b37ee6c45f | netconfig file support 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-16 17:43:25 -04:00 |  | 
			
				
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								 austin | 67b8032588 | fix alignment on dropping mouse-grabbed item 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-16 16:53:03 -04:00 |  | 
			
				
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								 austin | 72bbbca989 | fix first person rendering not sending lighting 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-16 16:46:06 -04:00 |  | 
			
				
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								 austin | c8fc089607 | ai reset walking on disable 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-16 16:20:08 -04:00 |  | 
			
				
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								 austin | 893752098e | add angularly static collidables 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-16 16:02:25 -04:00 |  | 
			
				
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								 austin | 1314ceac06 | attack bugfixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-16 15:55:21 -04:00 |  | 
			
				
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								 austin | 51e028d9bb | fixes | 2024-08-16 15:52:02 -04:00 |  |