| 
							
							
								 austin | b446ff6398 | Attack chaining | 2022-02-18 22:58:09 -05:00 |  | 
			
				
					| 
							
							
								 austin | fc487dc6f0 | more gitignore stuff | 2022-02-17 23:45:33 -05:00 |  | 
			
				
					| 
							
							
								 austin | 592a828c25 | fix movement controls | 2022-02-17 23:42:24 -05:00 |  | 
			
				
					| 
							
							
								 austin | e01e628de5 | Shader overwriting | 2022-02-17 22:48:21 -05:00 |  | 
			
				
					| 
							
							
								 austin | dc0b6efa43 | skysphere | 2022-02-17 17:28:20 -05:00 |  | 
			
				
					| 
							
							
								 austin | 9a8ef5d586 | fix ridiculous movement bug start arena skybox | 2022-02-16 23:49:11 -05:00 |  | 
			
				
					| 
							
							
								 austin | 41640ba543 | Fix obnoxious normals bug in shader | 2022-02-16 20:28:44 -05:00 |  | 
			
				
					| 
							
							
								 austin | 28a9b5e03e | fix self shadows | 2022-02-16 18:55:39 -05:00 |  | 
			
				
					| 
							
							
								 austin | 075f1e892a | Gamefeel changes | 2022-02-16 18:48:22 -05:00 |  | 
			
				
					| 
							
							
								 austin | 92ec47f9fd | Some better animations | 2022-02-16 17:50:14 -05:00 |  | 
			
				
					| 
							
							
								 austin | 894e6211a1 | nightmare creature | 2022-02-13 00:17:04 -05:00 |  | 
			
				
					| 
							
							
								 austin | 12e0ddb6a3 | fix squished view, start work on inventory state | 2022-02-12 13:27:40 -05:00 |  | 
			
				
					| 
							
							
								 austin | ff231c1c1d | Creature attributes | 2022-02-10 00:17:05 -05:00 |  | 
			
				
					| 
							
							
								 austin | 83f7609b2f | Recursive creature type parsing | 2022-02-09 19:33:37 -05:00 |  | 
			
				
					| 
							
							
								 austin | b308397f5e | shirt shorts and shoes | 2022-02-09 00:42:40 -05:00 |  | 
			
				
					| 
							
							
								 austin | c919d5c8ce | Hair! | 2022-02-08 00:31:51 -05:00 |  | 
			
				
					| 
							
							
								 austin | 4faaf8d923 | equipable armor/clothes system | 2022-02-06 23:58:14 -05:00 |  | 
			
				
					| 
							
							
								 austin | a5031f20f6 | Environment updates, work on rotator system | 2022-02-06 00:00:44 -05:00 |  | 
			
				
					| 
							
							
								 austin | 5b7980f545 | The animation rework | 2021-12-06 00:05:02 -05:00 |  | 
			
				
					| 
							
							
								 austin | 69c7ba3d39 | Complete item equip/dequip | 2021-11-19 23:17:38 -05:00 |  | 
			
				
					| 
							
							
								 austin | d1c0791e48 | AMAZING bug with attaching collidable items | 2021-11-19 22:44:25 -05:00 |  | 
			
				
					| 
							
							
								 austin | 992ef0d159 | Tweaking attacking | 2021-11-19 22:08:34 -05:00 |  | 
			
				
					| 
							
							
								 austin | 9228fd43ee | Overhaul human animations | 2021-11-19 21:01:26 -05:00 |  | 
			
				
					| 
							
							
								 austin | 8b38a2f6b8 | Update goblin model | 2021-11-19 18:32:55 -05:00 |  | 
			
				
					| 
							
							
								 austin | f9d5f0a51c | Add sprinting | 2021-11-16 18:42:57 -05:00 |  | 
			
				
					| 
							
							
								 austin | f2c7d0910c | Add bloodsplats | 2021-11-15 23:41:35 -05:00 |  | 
			
				
					| 
							
							
								 austin | 841add17c6 | Work on goblin enemy | 2021-11-14 19:52:15 -05:00 |  | 
			
				
					| 
							
							
								 austin | c2380b0bdc | Fix misaligned physics problem | 2021-11-07 17:41:26 -05:00 |  | 
			
				
					| 
							
							
								 austin | dc1c05546e | Fix shadow maps | 2021-11-07 11:23:48 -05:00 |  | 
			
				
					| 
							
							
								 austin | ad04661533 | In game ui | 2021-11-06 23:35:03 -04:00 |  | 
			
				
					| 
							
							
								 austin | 1cfeb5c173 | Targeting Crosshair | 2021-11-06 16:39:59 -04:00 |  | 
			
				
					| 
							
							
								 austin | fc335b8df2 | Menu sound suite, continued UI work | 2021-11-06 00:50:33 -04:00 |  | 
			
				
					| 
							
							
								 austin | f70bd0c8e9 | move tree lag compensation & rebalance | 2021-11-05 19:57:59 -04:00 |  | 
			
				
					| 
							
							
								 austin | bb3dae9814 | Collision engine tweaks, crosshair+bow change | 2021-11-05 00:08:12 -04:00 |  | 
			
				
					| 
							
							
								 austin | a00f423696 | Gravity collision accuracy improved dramatically | 2021-11-03 23:57:35 -04:00 |  | 
			
				
					| 
							
							
								 austin | 8777e63928 | Toggling off navmesh for the time being | 2021-11-03 21:38:18 -04:00 |  | 
			
				
					| 
							
							
								 austin | 5f4eb22fa9 | Pathfinding! | 2021-11-03 21:30:41 -04:00 |  | 
			
				
					| 
							
							
								 austin | b3f66c60da | New bitmap character single-character widget | 2021-10-30 11:45:13 -04:00 |  | 
			
				
					| 
							
							
								 austin | 02ded35c06 | Goblin animations added closes #57 | 2021-10-29 21:23:01 -04:00 |  | 
			
				
					| 
							
							
								 austin | 340258390d | closes #52 | 2021-10-29 00:26:26 -04:00 |  | 
			
				
					| 
							
							
								 austin | caa1bcd5d5 | closes #60 Adds in world item entities that can be placed on ground. Physics needs
major tweaking before they're really test-able | 2021-10-28 00:15:21 -04:00 |  | 
			
				
					| 
							
							
								 austin | 64e6d60755 | closes #25 Unifies gravity and movement trees under common "collidabletree" that
parses impulses from collidable objects | 2021-10-27 21:56:43 -04:00 |  | 
			
				
					| 
							
							
								 austin | 766093d843 | closes #40 | 2021-10-26 21:48:55 -04:00 |  | 
			
				
					| 
							
							
								 austin | a067154d27 | closes #39 | 2021-10-26 21:18:36 -04:00 |  | 
			
				
					| 
							
							
								 austin | 4663573cbc | closes #29 | 2021-10-26 18:21:30 -04:00 |  | 
			
				
					| 
							
							
								 austin | 66bec8dead | Add deer | 2021-10-24 21:05:13 -04:00 |  | 
			
				
					| 
							
							
								 austin | 14d096230a | ui is stupid | 2021-10-23 22:45:27 -04:00 |  | 
			
				
					| 
							
							
								 austin | 9fdb9a23c0 | the UI update part 1 | 2021-10-23 10:10:16 -04:00 |  | 
			
				
					| 
							
							
								 austin | 3267e52a4d | Start widget rework | 2021-10-20 18:49:55 -04:00 |  | 
			
				
					| 
							
							
								 austin | f0803a5c5d | Make human faster | 2021-10-19 18:22:43 -04:00 |  | 
			
				
					| 
							
							
								 austin | eee9903ae1 | New grass texture | 2021-10-19 18:20:28 -04:00 |  | 
			
				
					| 
							
							
								 austin | 581de4f58a | work on macro simulation | 2021-10-16 00:06:49 -04:00 |  | 
			
				
					| 
							
							
								 austin | 50efed4b69 | Add leaves particle concept | 2021-10-15 17:43:33 -04:00 |  | 
			
				
					| 
							
							
								 austin | 8ccc29ef7d | Tie movespeed to framerate | 2021-10-10 17:14:15 -04:00 |  | 
			
				
					| 
							
							
								 austin | 57c2fa1e61 | Terrain splatting hopefully working | 2021-10-09 16:22:33 -04:00 |  | 
			
				
					| 
							
							
								 austin | 95829bb847 | Working on ground texturing still | 2021-10-07 09:09:49 -04:00 |  | 
			
				
					| 
							
							
								 austin | 26064dc198 | Proper texture tiling for terrain meshes | 2021-10-06 19:38:34 -04:00 |  | 
			
				
					| 
							
							
								 austin | c295a18a22 | Fix terrain stride with dense meshes | 2021-10-03 13:49:40 -04:00 |  | 
			
				
					| 
							
							
								 satellite | b162bdd8d2 | Sync laptop and desktop | 2021-09-19 18:16:25 -04:00 |  | 
			
				
					| 
							
							
								 satellite | f862c104cc | Failure to fix mac rendering | 2021-08-08 12:32:18 -04:00 |  | 
			
				
					| 
							
							
								 austin | e39af4a78c | Hook user settings into draw/sim radius | 2021-08-07 18:00:19 -04:00 |  | 
			
				
					| 
							
							
								 austin | 0ef9d8c309 | Hook user settings into engine more | 2021-08-07 17:43:43 -04:00 |  | 
			
				
					| 
							
							
								 austin | 6bbcc4af50 | Add user settings | 2021-08-07 17:35:27 -04:00 |  | 
			
				
					| 
							
							
								 austin | 952f9e30a0 | Add foliage! | 2021-08-03 22:10:48 -04:00 |  | 
			
				
					| 
							
							
								 austin | 57c94eccf8 | Various fixes | 2021-07-31 10:12:57 -04:00 |  | 
			
				
					| 
							
							
								 austin | 1a4b00a138 | Fall Oaks | 2021-07-27 01:23:51 -04:00 |  | 
			
				
					| 
							
							
								 austin | 1e1117f9e1 | Can place structures | 2021-07-26 21:25:31 -04:00 |  | 
			
				
					| 
							
							
								 austin | 45e28e5568 | Fix skybox tracking potentially | 2021-07-25 23:34:04 -04:00 |  | 
			
				
					| 
							
							
								 austin | b5743b3a1f | Server side terrain deformation | 2021-07-25 21:51:01 -04:00 |  | 
			
				
					| 
							
							
								 austin | 2ed2ab063a | Chunk physics loading/unloading/radius | 2021-07-23 01:35:42 -04:00 |  | 
			
				
					| 
							
							
								 austin | c5834a0bca | More physics tweaks | 2021-07-22 22:18:37 -04:00 |  | 
			
				
					| 
							
							
								 austin | bbbeb0f848 | Tuning gravity more | 2021-07-21 23:06:28 -04:00 |  | 
			
				
					| 
							
							
								 austin | 719a0eaa9c | Gravity "fixes" / Symbolism map skeleton | 2021-07-20 00:44:58 -04:00 |  | 
			
				
					| 
							
							
								 austin | 85f60b038b | Fixing gravity / adding gravity tree | 2021-07-20 00:19:07 -04:00 |  | 
			
				
					| 
							
							
								 austin | 0f4a764470 | Collision/physics engine | 2021-07-19 01:21:46 -04:00 |  | 
			
				
					| 
							
							
								 austin | ca38589f70 | Add house | 2021-07-09 23:54:06 -04:00 |  | 
			
				
					| 
							
							
								 austin | ce6a6b9ad7 | Particle system! | 2021-07-04 23:50:38 -04:00 |  | 
			
				
					| 
							
							
								 austin | 955d773f0d | Add life system | 2021-07-04 02:37:07 -04:00 |  | 
			
				
					| 
							
							
								 austin | 6096a36896 | Attack moves | 2021-07-04 01:59:01 -04:00 |  | 
			
				
					| 
							
							
								 austin | 24c984b714 | Give homie proper skin | 2021-07-03 23:41:29 -04:00 |  | 
			
				
					| 
							
							
								 austin | f4bcc35cbf | First pass at attacking assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes | 2021-07-03 23:25:11 -04:00 |  | 
			
				
					| 
							
							
								 austin | ef6116646a | Overhaul spawning / creatures / items data | 2021-06-29 23:32:53 -04:00 |  | 
			
				
					| 
							
							
								 austin | 1c01ab1868 | Add goblins | 2021-06-29 01:41:26 -04:00 |  | 
			
				
					| 
							
							
								 austin | d889e6126c | reorganization + logging + networking fixes | 2021-06-27 14:33:13 -04:00 |  | 
			
				
					| 
							
							
								 austin | 40565a1c83 | Overhaul build process + launcher + file loading | 2021-06-25 23:19:09 -04:00 |  |