austin
|
63f0f3338c
|
tree model debug menu
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-23 00:26:01 -04:00 |
|
austin
|
cd0452a77c
|
entity graphics refactor
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-22 14:42:08 -04:00 |
|
austin
|
9782e2c6b5
|
physics work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-22 14:10:21 -04:00 |
|
austin
|
2d0a65b081
|
snow voxel type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-22 10:20:14 -04:00 |
|
austin
|
1cbb9a79ac
|
stone path voxel type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-20 23:04:21 -04:00 |
|
austin
|
128fd919b2
|
bugfixes
|
2024-09-20 22:22:15 -04:00 |
|
austin
|
ccaaa47127
|
voxel selection item
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-20 20:59:23 -04:00 |
|
austin
|
e0a73fc057
|
particle emitter work + torches
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-20 18:38:16 -04:00 |
|
austin
|
112cf26bad
|
particle coloration work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-20 16:56:48 -04:00 |
|
austin
|
491ccf4409
|
buffer overflow fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-20 13:02:42 -04:00 |
|
austin
|
b410a1de1a
|
point light work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-20 00:10:30 -04:00 |
|
austin
|
4b41ac823c
|
texture atlasing for particle system
studiorailgun/Renderer/pipeline/head Build queued...
|
2024-09-19 23:13:18 -04:00 |
|
austin
|
2ef4b13786
|
particle overhaul. emitters!
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2024-09-19 21:38:42 -04:00 |
|
austin
|
980d6813c4
|
more light manager updates
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-19 14:51:30 -04:00 |
|
austin
|
3d6b71bf01
|
initial hitstun implementation
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-17 21:58:15 -04:00 |
|
austin
|
b8a0db5974
|
audio work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-17 21:04:46 -04:00 |
|
austin
|
79e2fdf512
|
bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-15 10:56:09 -04:00 |
|
austin
|
efd2ff1bb7
|
fixes, docs, skeleton creature
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-14 21:45:51 -04:00 |
|
austin
|
4eb4fba8a0
|
adjust physics numbers
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-13 18:20:04 -04:00 |
|
austin
|
c706b855cd
|
physics debugging
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-13 17:55:49 -04:00 |
|
austin
|
b761299c29
|
physics work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-13 09:30:21 -04:00 |
|
austin
|
90793154ed
|
data cleanup
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-12 19:33:12 -04:00 |
|
austin
|
cdd44bd362
|
bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-12 19:13:34 -04:00 |
|
austin
|
8408d84055
|
massive entity spawning refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-12 18:51:51 -04:00 |
|
austin
|
dd763b31a9
|
new voxel audio, foliage fix, ui test fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-11 23:39:32 -04:00 |
|
austin
|
11d468fe14
|
menu fix, new voxel type + textures
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-11 12:19:29 -04:00 |
|
austin
|
9301996bac
|
movement penalty on swinging weapon
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-09 18:14:19 -04:00 |
|
austin
|
f4f288c8d5
|
recoil on attack block
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2024-09-09 17:08:02 -04:00 |
|
austin
|
d39254968f
|
melee ai targeting fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-05 00:48:43 -04:00 |
|
austin
|
7606b702d1
|
small render pipeline fix
|
2024-09-04 20:30:47 -04:00 |
|
austin
|
ebcf0865ee
|
server sync sprint tree
|
2024-09-03 22:36:30 -04:00 |
|
austin
|
64c7f71aad
|
update model for spawn gameobj
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-03 21:41:32 -04:00 |
|
austin
|
3888b9d442
|
spawning units
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-02 16:52:34 -04:00 |
|
austin
|
81a23832d1
|
hitbox updates
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-02 16:18:58 -04:00 |
|
austin
|
af4d1317fc
|
particle work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-18 18:27:23 -04:00 |
|
austin
|
893752098e
|
add angularly static collidables
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 16:02:25 -04:00 |
|
austin
|
0484e54f08
|
audio work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-15 13:59:20 -04:00 |
|
austin
|
4db2de576a
|
Walk tree
|
2024-08-15 13:03:41 -04:00 |
|
austin
|
61c5599265
|
true behavior trees
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-15 09:52:32 -04:00 |
|
austin
|
d44fdc5673
|
animation work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-14 13:47:58 -04:00 |
|
austin
|
8d857f9027
|
fix katana model
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-13 18:12:19 -04:00 |
|
austin
|
c8a2f1d035
|
animation updates
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-13 17:50:45 -04:00 |
|
austin
|
25fff94029
|
delete entity on death
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-13 16:08:46 -04:00 |
|
austin
|
0b2086a1d4
|
multiple hitboxes per bone + data fixes
|
2024-08-13 14:09:18 -04:00 |
|
austin
|
06b068643e
|
hitbox offsets
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-13 12:39:53 -04:00 |
|
austin
|
902680ad16
|
movement tweaks, upright tree fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-12 21:49:51 -04:00 |
|
austin
|
a7b12c280a
|
rescale player model
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-12 16:36:00 -04:00 |
|
austin
|
1cc4924c3b
|
more debug menus
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-11 13:59:37 -04:00 |
|
austin
|
07a708edfc
|
architecture work, blocker ai tree
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-10 14:43:00 -04:00 |
|
austin
|
ff3914cc19
|
remove blender transform token support
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-09 18:06:44 -04:00 |
|