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								 austin | 7a36c56c57 | job data work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-29 10:24:22 -04:00 |  | 
			
				
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								 austin | 2d20e2d389 | loading display work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 23:35:49 -04:00 |  | 
			
				
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								 austin | 3f401dfde3 | farm plots place farmland voxel type 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 22:22:07 -04:00 |  | 
			
				
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								 austin | c863365c26 | farm plots place dirt 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 22:08:49 -04:00 |  | 
			
				
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								 austin | 81f79232e1 | farm plots properly save/load to/from disk 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 21:50:51 -04:00 |  | 
			
				
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								 austin | 8bffe711ae | farm plot radius work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 21:15:59 -04:00 |  | 
			
				
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								 austin | 6b335310e8 | fix prism meshgen + farm plot geom | 2025-05-28 21:11:15 -04:00 |  | 
			
				
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								 austin | 732e0c51e9 | prism meshgen + farmplot gen 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 19:26:35 -04:00 |  | 
			
				
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								 austin | 4116336cd6 | region interface 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 19:02:01 -04:00 |  | 
			
				
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								 austin | 9ee7c9e208 | scaffolding for farm plots 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 18:33:19 -04:00 |  | 
			
				
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								 austin | 649e2fb0cf | convex y-aligned prism intersection checking 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 17:42:37 -04:00 |  | 
			
				
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								 austin | 7a671459ed | data fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 17:06:39 -04:00 |  | 
			
				
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								 austin | c2da5ad7f8 | code maintenance 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 16:49:59 -04:00 |  | 
			
				
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								 austin | 5bf5080f74 | server physics destruction fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 16:42:14 -04:00 |  | 
			
				
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								 austin | 3e89dd9224 | server LOD emitter fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 16:29:33 -04:00 |  | 
			
				
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								 austin | 9309263036 | debug rendering of server physics objects 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 16:19:52 -04:00 |  | 
			
				
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								 austin | d12353b2cf | client LOD fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 16:13:12 -04:00 |  | 
			
				
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								 austin | a7bb4300ae | moving data packages around 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 16:01:25 -04:00 |  | 
			
				
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								 austin | 8e7694c598 | character job data 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 15:59:02 -04:00 |  | 
			
				
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								 austin | 5d2aeba4e9 | improve TownLayout placement | 2025-05-28 15:54:04 -04:00 |  | 
			
				
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								 austin | e9beaba539 | macro structure rotation fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 15:13:35 -04:00 |  | 
			
				
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								 austin | d3769a43d4 | fix server collision resolution on second body | 2025-05-28 14:00:02 -04:00 |  | 
			
				
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								 austin | c32263675a | fix upright tree 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 13:39:03 -04:00 |  | 
			
				
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								 austin | 27f9cc4771 | body synchronization includes enabled state 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 13:22:50 -04:00 |  | 
			
				
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								 austin | 091653756a | fix structure foundations 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 13:04:29 -04:00 |  | 
			
				
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								 austin | ae859942f3 | actor panel fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 12:53:30 -04:00 |  | 
			
				
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								 austin | a0795caa13 | loading state work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 12:44:37 -04:00 |  | 
			
				
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								 austin | 48de5f0af0 | fix texture for human lod model 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 12:16:24 -04:00 |  | 
			
				
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								 austin | 26431072b3 | server gravity fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-28 11:56:09 -04:00 |  | 
			
				
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								 austin | e2e3dcf2c9 | memory leak fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-27 22:53:49 -04:00 |  | 
			
				
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								 austin | 1412b2ed07 | character loading on save init 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-27 21:44:12 -04:00 |  | 
			
				
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								 austin | 64b10e5837 | block meshgen memory work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-27 15:06:45 -04:00 |  | 
			
				
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								 austin | 8784b08fe4 | profiling work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-27 12:53:30 -04:00 |  | 
			
				
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								 austin | d831509290 | block meshgen acceleration structure 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-26 18:53:28 -04:00 |  | 
			
				
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								 austin | accf7d32b8 | client collidable memory leak fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-25 22:08:44 -04:00 |  | 
			
				
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								 austin | 8bdebb16c2 | no allocations on read/write block chunks 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-25 21:53:39 -04:00 |  | 
			
				
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								 austin | f49e87261a | resource optimization work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-25 20:46:39 -04:00 |  | 
			
				
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								 austin | a413b9aa79 | small improvements 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-25 19:11:08 -04:00 |  | 
			
				
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								 austin | de6876bf2f | client leverages block chunk short pool 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-25 17:08:20 -04:00 |  | 
			
				
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								 austin | 90c27c0321 | ServerBlockChunkDiskMap pooling | 2025-05-25 17:01:31 -04:00 |  | 
			
				
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								 austin | 9a223159e5 | performance work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-25 15:49:05 -04:00 |  | 
			
				
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								 austin | 545fb1ee8a | animation memory optimization 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-25 15:38:01 -04:00 |  | 
			
				
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								 austin | 63bcb259ad | vector pool-> joml pool 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-25 15:17:46 -04:00 |  | 
			
				
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								 austin | 45a4115675 | more vector pooling | 2025-05-25 15:16:50 -04:00 |  | 
			
				
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								 austin | feac1383da | shallow clone block data 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-25 14:06:58 -04:00 |  | 
			
				
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								 austin | cf9dceff42 | Revert "gridded data cell improvements" 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit This reverts commit da3ada73d0. | 2025-05-25 13:44:53 -04:00 |  | 
			
				
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								 austin | 03035aa1fb | vector pooling work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-25 12:31:02 -04:00 |  | 
			
				
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								 austin | da3ada73d0 | gridded data cell improvements 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-25 12:14:10 -04:00 |  | 
			
				
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								 austin | d812393d4c | LOD components re-attach physics 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-25 11:14:36 -04:00 |  | 
			
				
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								 austin | bdcdc266cd | performance improvements 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2025-05-25 10:30:37 -04:00 |  |