austin
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7cee38e268
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bow&arrow part 1
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2022-03-14 22:35:45 -04:00 |
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austin
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ec0ac741e5
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fix focus bug & polish
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2022-03-03 19:49:21 -05:00 |
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austin
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5fe7abf344
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volumetric fire shader
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2022-03-02 21:10:13 -05:00 |
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austin
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90aa9fb963
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Volumetric rendering
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2022-03-01 23:24:46 -05:00 |
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austin
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8b966838ef
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Campfire1
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2022-02-27 18:04:59 -05:00 |
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austin
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784279e13f
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uninteractable menu
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2022-02-21 17:54:06 -05:00 |
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austin
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b446ff6398
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Attack chaining
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2022-02-18 22:58:09 -05:00 |
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austin
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fc487dc6f0
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more gitignore stuff
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2022-02-17 23:45:33 -05:00 |
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austin
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592a828c25
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fix movement controls
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2022-02-17 23:42:24 -05:00 |
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austin
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e01e628de5
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Shader overwriting
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2022-02-17 22:48:21 -05:00 |
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austin
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dc0b6efa43
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skysphere
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2022-02-17 17:28:20 -05:00 |
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austin
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9a8ef5d586
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fix ridiculous movement bug start arena skybox
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2022-02-16 23:49:11 -05:00 |
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austin
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41640ba543
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Fix obnoxious normals bug in shader
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2022-02-16 20:28:44 -05:00 |
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austin
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28a9b5e03e
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fix self shadows
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2022-02-16 18:55:39 -05:00 |
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austin
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075f1e892a
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Gamefeel changes
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2022-02-16 18:48:22 -05:00 |
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austin
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92ec47f9fd
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Some better animations
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2022-02-16 17:50:14 -05:00 |
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austin
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894e6211a1
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nightmare creature
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2022-02-13 00:17:04 -05:00 |
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austin
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12e0ddb6a3
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fix squished view, start work on inventory state
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2022-02-12 13:27:40 -05:00 |
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austin
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ff231c1c1d
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Creature attributes
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2022-02-10 00:17:05 -05:00 |
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austin
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83f7609b2f
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Recursive creature type parsing
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2022-02-09 19:33:37 -05:00 |
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austin
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b308397f5e
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shirt shorts and shoes
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2022-02-09 00:42:40 -05:00 |
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austin
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c919d5c8ce
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Hair!
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2022-02-08 00:31:51 -05:00 |
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austin
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4faaf8d923
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equipable armor/clothes system
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2022-02-06 23:58:14 -05:00 |
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austin
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a5031f20f6
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Environment updates, work on rotator system
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2022-02-06 00:00:44 -05:00 |
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austin
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5b7980f545
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The animation rework
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2021-12-06 00:05:02 -05:00 |
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austin
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69c7ba3d39
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Complete item equip/dequip
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2021-11-19 23:17:38 -05:00 |
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austin
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d1c0791e48
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AMAZING bug with attaching collidable items
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2021-11-19 22:44:25 -05:00 |
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austin
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992ef0d159
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Tweaking attacking
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2021-11-19 22:08:34 -05:00 |
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austin
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9228fd43ee
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Overhaul human animations
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2021-11-19 21:01:26 -05:00 |
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austin
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8b38a2f6b8
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Update goblin model
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2021-11-19 18:32:55 -05:00 |
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austin
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f9d5f0a51c
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Add sprinting
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2021-11-16 18:42:57 -05:00 |
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austin
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f2c7d0910c
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Add bloodsplats
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2021-11-15 23:41:35 -05:00 |
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austin
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841add17c6
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Work on goblin enemy
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2021-11-14 19:52:15 -05:00 |
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austin
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c2380b0bdc
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Fix misaligned physics problem
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2021-11-07 17:41:26 -05:00 |
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austin
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dc1c05546e
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Fix shadow maps
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2021-11-07 11:23:48 -05:00 |
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austin
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ad04661533
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In game ui
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2021-11-06 23:35:03 -04:00 |
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austin
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1cfeb5c173
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Targeting Crosshair
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2021-11-06 16:39:59 -04:00 |
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austin
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fc335b8df2
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Menu sound suite, continued UI work
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2021-11-06 00:50:33 -04:00 |
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austin
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f70bd0c8e9
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move tree lag compensation & rebalance
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2021-11-05 19:57:59 -04:00 |
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austin
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bb3dae9814
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Collision engine tweaks, crosshair+bow change
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2021-11-05 00:08:12 -04:00 |
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austin
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a00f423696
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Gravity collision accuracy improved dramatically
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2021-11-03 23:57:35 -04:00 |
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austin
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8777e63928
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Toggling off navmesh for the time being
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2021-11-03 21:38:18 -04:00 |
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austin
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5f4eb22fa9
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Pathfinding!
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2021-11-03 21:30:41 -04:00 |
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austin
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b3f66c60da
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New bitmap character single-character widget
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2021-10-30 11:45:13 -04:00 |
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austin
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02ded35c06
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Goblin animations added
closes #57
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2021-10-29 21:23:01 -04:00 |
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austin
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340258390d
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closes #52
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2021-10-29 00:26:26 -04:00 |
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austin
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caa1bcd5d5
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closes #60
Adds in world item entities that can be placed on ground. Physics needs
major tweaking before they're really test-able
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2021-10-28 00:15:21 -04:00 |
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austin
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64e6d60755
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closes #25
Unifies gravity and movement trees under common "collidabletree" that
parses impulses from collidable objects
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2021-10-27 21:56:43 -04:00 |
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austin
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766093d843
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closes #40
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2021-10-26 21:48:55 -04:00 |
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austin
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a067154d27
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closes #39
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2021-10-26 21:18:36 -04:00 |
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