Commit Graph

170 Commits

Author SHA1 Message Date
austin
4db2de576a Walk tree 2024-08-15 13:03:41 -04:00
austin
89a0df81a5 melee ai tweaks
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2024-08-15 10:46:12 -04:00
austin
61c5599265 true behavior trees
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2024-08-15 09:52:32 -04:00
austin
bdec668fb8 Ai rearchitecture for real btrees
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2024-08-14 14:46:38 -04:00
austin
d44fdc5673 animation work
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2024-08-14 13:47:58 -04:00
austin
b0277f9f74 properly delete entities on the server
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2024-08-14 13:33:29 -04:00
austin
9750091a49 texture state caching fix
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2024-08-14 08:53:00 -04:00
austin
bd297df672 work debugging shader issue
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2024-08-13 23:51:41 -04:00
austin
8d857f9027 fix katana model
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2024-08-13 18:12:19 -04:00
austin
c8a2f1d035 animation updates
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2024-08-13 17:50:45 -04:00
austin
830d2071df remove movement restriction on attack 2024-08-13 16:12:32 -04:00
austin
25fff94029 delete entity on death
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2024-08-13 16:08:46 -04:00
austin
1ca9c60640 hitbox collision debounce work
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2024-08-13 15:51:46 -04:00
austin
4cf34d162c convert scene tag datastructure
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2024-08-13 14:12:17 -04:00
austin
0b2086a1d4 multiple hitboxes per bone + data fixes 2024-08-13 14:09:18 -04:00
austin
06b068643e hitbox offsets
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2024-08-13 12:39:53 -04:00
austin
902680ad16 movement tweaks, upright tree fix
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2024-08-12 21:49:51 -04:00
austin
d25e07f35a server rotation fix
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2024-08-12 20:52:41 -04:00
austin
ea3518300f add always upright tree
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2024-08-12 16:59:02 -04:00
austin
a7b12c280a rescale player model
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2024-08-12 16:36:00 -04:00
austin
5f15690453 fix hitcapsule misalignment 2024-08-12 15:32:17 -04:00
austin
b48501652c fix server animation reset bug
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2024-08-12 15:26:38 -04:00
austin
8e6c9e97b0 block sfx
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2024-08-12 13:07:40 -04:00
austin
8e48250013 server anim time scale fix
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2024-08-12 09:41:00 -04:00
austin
9d7ab27da7 more documentation
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2024-08-11 22:33:42 -04:00
austin
ee15dd2366 client-server physics synchronization
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2024-08-11 19:31:43 -04:00
austin
263d6680ee state collection work
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2024-08-11 12:22:14 -04:00
austin
07a708edfc architecture work, blocker ai tree
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2024-08-10 14:43:00 -04:00
austin
9349b35596 equipped item serialization
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2024-08-09 21:05:27 -04:00
austin
4ff8f1a5d0 math overhaul
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2024-08-09 18:00:56 -04:00
austin
ee44f76dcc play audio on client when server has collision
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2024-08-08 14:10:26 -04:00
austin
ab4b64942d jump sfx, walk audio fix
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2024-08-08 11:46:24 -04:00
austin
5e87dec05d more robust java audio support
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2024-08-07 19:52:35 -04:00
austin
920f3912de attack animation sounds
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2024-08-06 13:27:44 -04:00
austin
cacc8dc57f small movement work
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2024-08-04 12:18:06 -04:00
austin
02c23d6e28 documentation reorganization
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2024-08-02 16:21:28 -04:00
austin
c17d8750e2 docs work 2024-08-02 16:17:53 -04:00
austin
daa8159100 docs update
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2024-08-02 16:12:52 -04:00
austin
935fd54a9b doc updates
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2024-08-02 15:58:36 -04:00
austin
9958a6c5d4 math class refactoring start
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2024-08-01 21:46:19 -04:00
austin
abfafe13b9 bone debug rendering 2024-08-01 21:26:55 -04:00
austin
a17a48ca1f potential build fix
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2024-08-01 15:16:12 -04:00
austin
87d1da4df1 worldbounds fix
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2024-08-01 11:04:25 -04:00
austin
91a84185c1 jump fix
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2024-07-31 18:27:30 -04:00
austin
b81b138c7a notes updates
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2024-07-31 18:18:16 -04:00
austin
aef167dd7f tree based view for current target
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2024-07-31 14:57:05 -04:00
austin
9941dd333e texture map refactor 2024-07-30 17:31:47 -04:00
austin
bfbdf5cf3e shadow fix
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2024-07-30 12:29:09 -04:00
austin
b37f80c18d network refactor
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2024-07-29 21:27:13 -04:00
austin
be5c24a7fc option to load whole scene on init
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2024-07-29 14:53:39 -04:00