austin
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a977168ad9
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various work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-29 16:14:06 -04:00 |
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austin
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a81e9e203d
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edit block performance fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-29 13:11:54 -04:00 |
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austin
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1ded83c968
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structure editing tab
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-29 12:54:07 -04:00 |
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austin
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f1a7f10f50
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Area selection radius fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-28 13:00:17 -04:00 |
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austin
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cad9a994d0
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area selection utility
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-28 12:46:26 -04:00 |
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austin
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c96c07334a
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fixes and cursor work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-27 17:25:39 -04:00 |
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austin
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85c4cd2b6d
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fab cursor rotation
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-27 14:09:21 -04:00 |
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austin
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0e50845ec6
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fix block meshgen with multiple types in data set
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-27 01:01:56 -04:00 |
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austin
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208f21e445
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block item no texture
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2025-04-26 21:27:22 -04:00 |
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austin
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9fe9670248
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fab placement
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 21:09:54 -04:00 |
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austin
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d9b7f9c25c
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toolbar preview ui
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 19:51:54 -04:00 |
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austin
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d790c1df8a
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tooltip fix + new block type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 18:21:29 -04:00 |
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austin
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3173f1f2e9
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block cursor custom textures
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 17:50:37 -04:00 |
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austin
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d0fcded76d
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block destruction work
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2025-04-26 17:36:12 -04:00 |
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austin
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df72d51ea2
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cursor logic for blocks
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-26 17:27:31 -04:00 |
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austin
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52454e753c
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block lookup alignment
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-26 16:57:28 -04:00 |
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austin
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e64c23f7f8
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voxel lookup alignment
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-26 16:52:39 -04:00 |
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austin
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75fe5a9d1a
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interaction target work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 15:58:29 -04:00 |
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austin
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589833b32f
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interaction target ui element
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 15:12:47 -04:00 |
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austin
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2d26a8e73a
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fab tool work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 12:24:23 -04:00 |
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austin
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ca9282d2e6
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fab file loading
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 11:46:44 -04:00 |
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austin
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383a3b6ac3
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fab selection tool
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-26 11:38:50 -04:00 |
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austin
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42e6e1aae8
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minor block fab improvements
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 11:18:35 -04:00 |
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austin
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69a5e07818
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exporting block prefabs to compressed files
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 11:07:33 -04:00 |
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austin
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20c53b151b
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block area selection control
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 00:16:36 -04:00 |
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austin
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f7c6208a2a
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variable size for block editing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-25 19:48:25 -04:00 |
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austin
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7b1610d847
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audio + debounce work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-25 18:01:46 -04:00 |
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austin
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80924671de
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macro data work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-25 15:32:23 -04:00 |
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austin
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3ca9cd1247
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priority based foliage placement
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2025-04-24 19:51:00 -04:00 |
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austin
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ccb532f4f7
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navmesh bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-24 19:03:43 -04:00 |
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austin
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142cc7d15c
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more refactoring of server
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-16 12:33:03 -04:00 |
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austin
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522910b64f
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server class refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-16 12:28:27 -04:00 |
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austin
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01595f3228
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fix shovel + dig script function
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 21:06:07 -04:00 |
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austin
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58dc5333e6
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database work + serialization work + save pos
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 20:42:39 -04:00 |
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austin
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f25e64fd1c
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bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 17:46:41 -04:00 |
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austin
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1730695e1b
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title menu work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 16:05:25 -04:00 |
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austin
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7bc23c1c95
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crafting work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-14 17:38:09 -04:00 |
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austin
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2532e73656
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inventory audio work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-14 16:57:54 -04:00 |
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austin
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d8ecca2a7b
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image panel color transparency support
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-13 15:49:41 -04:00 |
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austin
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8b9a725763
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ui work
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2025-04-13 13:40:25 -04:00 |
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austin
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18cf677bd3
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ui work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-11 17:35:43 -04:00 |
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austin
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5c6dbe8f1b
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ui work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-10 23:30:12 -04:00 |
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austin
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ee28d54342
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proper shovel item
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 16:20:29 -04:00 |
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austin
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14adbe9d1e
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docs work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 14:42:39 -04:00 |
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austin
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90a88bbd8b
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break out interaction into dedicated collision eng
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-03 16:35:01 -04:00 |
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austin
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840d325b1f
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fix toolbar unequip bug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-03 15:16:18 -04:00 |
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austin
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b08d008a08
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recursive foliage definition files
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-03 15:05:13 -04:00 |
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austin
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f9a7dfea14
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homogenous world type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 12:10:00 -04:00 |
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austin
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1672119cb3
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world/biome type options in world creation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 11:33:33 -04:00 |
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austin
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183a8ce901
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panel work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-01 21:02:40 -04:00 |
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austin
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ff44e78078
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image-based frames for backing elements
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-01 15:38:54 -04:00 |
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austin
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a005e067fe
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misc work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-01 12:46:43 -04:00 |
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austin
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28735cea4e
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seed saved per world and ui input for seed
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 22:07:24 -04:00 |
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austin
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32641d0035
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farther draw radius
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-03-30 21:36:52 -04:00 |
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austin
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a1aef00d23
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fix foliage bugs
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 20:01:58 -04:00 |
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austin
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67212d6003
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better chunk position hashing algo
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 17:10:53 -04:00 |
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austin
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86b0de24e6
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WorldOctTree optimization + more logging
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 16:03:21 -04:00 |
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austin
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0a3fbb8e27
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more memory work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 14:57:55 -04:00 |
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austin
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75eb75b2db
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performance work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 13:01:46 -04:00 |
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austin
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c630a184aa
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optimization work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-29 20:23:17 -04:00 |
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austin
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c7dc9ef07d
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netparser message pooling + multithread chunk io
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-29 16:08:37 -04:00 |
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austin
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deea49ba64
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optimizations
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 23:19:09 -04:00 |
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austin
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c64c72e17c
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lotta work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 18:18:06 -04:00 |
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austin
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1c50468bdf
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refactor GriddedDataCellManager package
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 15:10:54 -04:00 |
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austin
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7df05d611d
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more visibility into gridded cell manager
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2025-03-28 15:10:14 -04:00 |
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austin
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fcd2f1e0a7
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fix block mesh ray cast bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 11:32:09 -04:00 |
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austin
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7df87e4510
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grass height variance
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 10:05:51 -04:00 |
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austin
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d87c262955
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TextureInstancedActor grass packing fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 21:52:20 -04:00 |
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austin
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732c9700c4
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grass curvature from file + ui
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 21:02:21 -04:00 |
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austin
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cb1f2ec1be
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foliage data editing ui
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 20:45:21 -04:00 |
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austin
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f0179f8507
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file-controlled foliage coloration
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 20:16:22 -04:00 |
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austin
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aec3733429
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tooltip fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 19:47:53 -04:00 |
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austin
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72915798b3
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ui work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 19:33:46 -04:00 |
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austin
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d7329210b0
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remove deprecated foliage manager
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 18:18:40 -04:00 |
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austin
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f9e12553c9
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single player save file filtering
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 16:26:21 -04:00 |
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austin
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6d2b4bf318
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rearch foliage rendering into dedicated pipeline
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 15:46:18 -04:00 |
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austin
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253a2461b6
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imgui work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 23:53:01 -04:00 |
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austin
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7f3cad3064
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tabs for editor view
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 22:46:35 -04:00 |
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austin
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2cf46cc38f
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editor mode pauses simulation
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 22:38:09 -04:00 |
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austin
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62ad638255
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editor mode asset file drag'n'drop
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2025-03-26 22:34:24 -04:00 |
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austin
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f048b26064
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fix block meshgen indices bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 17:47:33 -04:00 |
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austin
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bb886bcf12
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work on placing blocks
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-03-06 17:50:34 -05:00 |
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austin
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c2523b21bf
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procedurally generated block item types
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2025-01-24 17:34:49 -05:00 |
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austin
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0961b42e26
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improve menu perf while init asset loading
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 16:47:34 -05:00 |
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austin
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6d80269acb
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pressure work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 13:48:35 -05:00 |
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austin
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22d87dcb8f
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debug logging work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 19:57:36 -05:00 |
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austin
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257c5f3a87
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more context for level creator menu
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2025-01-19 17:22:19 -05:00 |
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austin
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9472a990b4
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fix particle shader datatype
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-24 17:15:21 -05:00 |
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austin
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7ccf0de17b
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debug data printing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 17:01:39 -05:00 |
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austin
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67238f0648
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add tracking for pressurecell
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-19 16:25:29 -05:00 |
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austin
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a26ed3a001
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work on pressurecell solver
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-15 00:30:19 -05:00 |
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austin
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2fda30c8c1
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grid2 work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-13 19:54:09 -05:00 |
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austin
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ab5e65b14f
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fix memory leak
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-07 15:37:20 -05:00 |
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austin
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03729abc7b
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commit work for the day
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-06 22:40:08 -05:00 |
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austin
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af1daecdac
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Start to standardize on doubles for positions
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 20:54:21 -05:00 |
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austin
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4e6f9243b6
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terrain chunk file dedicated folder
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 18:39:19 -05:00 |
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austin
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4995e06f87
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fix homogenous flagging on cell managers
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 18:26:23 -05:00 |
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austin
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bff87fa725
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Fix cache key collision bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 18:13:09 -05:00 |
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austin
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9157180e03
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elevation fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 17:59:01 -05:00 |
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austin
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ddaab9a2db
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fix single player loading
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 16:14:07 -05:00 |
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