austin
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fedd5aaf87
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fix mp menu route & make textbox visible
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2021-11-05 17:55:57 -04:00 |
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austin
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a00f423696
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Gravity collision accuracy improved dramatically
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2021-11-03 23:57:35 -04:00 |
|
austin
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5f4eb22fa9
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Pathfinding!
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2021-11-03 21:30:41 -04:00 |
|
austin
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b3f66c60da
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New bitmap character single-character widget
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2021-10-30 11:45:13 -04:00 |
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austin
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caa1bcd5d5
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closes #60
Adds in world item entities that can be placed on ground. Physics needs
major tweaking before they're really test-able
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2021-10-28 00:15:21 -04:00 |
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austin
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64e6d60755
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closes #25
Unifies gravity and movement trees under common "collidabletree" that
parses impulses from collidable objects
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2021-10-27 21:56:43 -04:00 |
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austin
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4663573cbc
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closes #29
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2021-10-26 18:21:30 -04:00 |
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austin
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66bec8dead
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Add deer
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2021-10-24 21:05:13 -04:00 |
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austin
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14d096230a
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ui is stupid
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2021-10-23 22:45:27 -04:00 |
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austin
|
194592c18d
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Work on integrating sqlite
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2021-10-23 16:22:01 -04:00 |
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austin
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9fdb9a23c0
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the UI update part 1
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2021-10-23 10:10:16 -04:00 |
|
austin
|
cc2709aa93
|
Move work on layout list scrollable
|
2021-10-20 22:28:36 -04:00 |
|
austin
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3267e52a4d
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Start widget rework
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2021-10-20 18:49:55 -04:00 |
|
austin
|
308a34514f
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Begin sql integration
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2021-10-14 23:23:54 -04:00 |
|
austin
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57c2fa1e61
|
Terrain splatting hopefully working
|
2021-10-09 16:22:33 -04:00 |
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austin
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95829bb847
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Working on ground texturing still
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2021-10-07 09:09:49 -04:00 |
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austin
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26064dc198
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Proper texture tiling for terrain meshes
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2021-10-06 19:38:34 -04:00 |
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austin
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c295a18a22
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Fix terrain stride with dense meshes
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2021-10-03 13:49:40 -04:00 |
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austin
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f004a588a4
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Fix light classes with git repo
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2021-09-19 18:33:59 -04:00 |
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|
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f43e6f5d50
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Delete 'src/main/java/electrosphere/renderer/light/LightBuffer.java'
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2021-09-19 22:24:29 +00:00 |
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|
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3c4fb20ac3
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Delete 'src/main/java/electrosphere/renderer/light/LightEntityUtils.java'
|
2021-09-19 22:24:26 +00:00 |
|
|
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0d98f4517a
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Delete 'src/main/java/electrosphere/renderer/light/LightManager.java'
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2021-09-19 22:24:23 +00:00 |
|
|
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ea1132ee61
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Delete 'src/main/java/electrosphere/renderer/light/PointLight.java'
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2021-09-19 22:24:19 +00:00 |
|
|
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2685b358f5
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Delete 'src/main/java/electrosphere/renderer/light/SpotLight.java'
|
2021-09-19 22:24:14 +00:00 |
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|
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0437db3c42
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Delete 'src/main/java/electrosphere/renderer/light/ItsBroken_DirectionalLight.java'
|
2021-09-19 22:24:08 +00:00 |
|
satellite
|
b162bdd8d2
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Sync laptop and desktop
|
2021-09-19 18:16:25 -04:00 |
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satellite
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5b3c99b2ff
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Work on terrain mesh towards splatting
|
2021-08-08 14:26:23 -04:00 |
|
satellite
|
f862c104cc
|
Failure to fix mac rendering
|
2021-08-08 12:32:18 -04:00 |
|
austin
|
236eb59274
|
Convert entity position to double from float
|
2021-08-08 01:14:41 -04:00 |
|
austin
|
0ef9d8c309
|
Hook user settings into engine more
|
2021-08-07 17:43:43 -04:00 |
|
austin
|
c663074616
|
Performance tweaks
(disable vsync, conditional oob)
|
2021-08-05 23:24:23 -04:00 |
|
austin
|
952f9e30a0
|
Add foliage!
|
2021-08-03 22:10:48 -04:00 |
|
austin
|
3a1924f8f4
|
Client side entity instancing
|
2021-08-03 00:04:57 -04:00 |
|
austin
|
3388325838
|
Fix rendering bug
|
2021-08-01 21:45:20 -04:00 |
|
austin
|
1e1117f9e1
|
Can place structures
|
2021-07-26 21:25:31 -04:00 |
|
austin
|
45e28e5568
|
Fix skybox tracking potentially
|
2021-07-25 23:34:04 -04:00 |
|
austin
|
bbbeb0f848
|
Tuning gravity more
|
2021-07-21 23:06:28 -04:00 |
|
austin
|
719a0eaa9c
|
Gravity "fixes" / Symbolism map skeleton
|
2021-07-20 00:44:58 -04:00 |
|
austin
|
85f60b038b
|
Fixing gravity / adding gravity tree
|
2021-07-20 00:19:07 -04:00 |
|
austin
|
0f4a764470
|
Collision/physics engine
|
2021-07-19 01:21:46 -04:00 |
|
satellite
|
f585af6fad
|
Start work on collision update and virtual sim
|
2021-07-10 19:43:00 -04:00 |
|
satellite
|
3cf8a45c63
|
Better rendering on mac
|
2021-07-10 13:53:49 -04:00 |
|
austin
|
ce6a6b9ad7
|
Particle system!
|
2021-07-04 23:50:38 -04:00 |
|
austin
|
6096a36896
|
Attack moves
|
2021-07-04 01:59:01 -04:00 |
|
austin
|
24c984b714
|
Give homie proper skin
|
2021-07-03 23:41:29 -04:00 |
|
austin
|
f4bcc35cbf
|
First pass at attacking
assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes
|
2021-07-03 23:25:11 -04:00 |
|
austin
|
ef6116646a
|
Overhaul spawning / creatures / items data
|
2021-06-29 23:32:53 -04:00 |
|
austin
|
1c01ab1868
|
Add goblins
|
2021-06-29 01:41:26 -04:00 |
|
austin
|
5eae8dee7a
|
Fix desynced hitboxes with animations
|
2021-06-28 22:40:41 -04:00 |
|
austin
|
3d0acb530e
|
Managing textures in asset manager
|
2021-06-28 00:41:42 -04:00 |
|