austin
|
b729208fc3
|
fix f2 menu controls reset bug
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 19:07:22 -04:00 |
|
austin
|
d41f3f2b16
|
synchronization rotation fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 18:11:59 -04:00 |
|
austin
|
b37ee6c45f
|
netconfig file support
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 17:43:25 -04:00 |
|
austin
|
67b8032588
|
fix alignment on dropping mouse-grabbed item
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 16:53:03 -04:00 |
|
austin
|
72bbbca989
|
fix first person rendering not sending lighting
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 16:46:06 -04:00 |
|
austin
|
c8fc089607
|
ai reset walking on disable
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 16:20:08 -04:00 |
|
austin
|
893752098e
|
add angularly static collidables
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 16:02:25 -04:00 |
|
austin
|
1314ceac06
|
attack bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 15:55:21 -04:00 |
|
austin
|
51e028d9bb
|
fixes
|
2024-08-16 15:52:02 -04:00 |
|
austin
|
e7851508fd
|
fix inventory controls
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 15:13:15 -04:00 |
|
austin
|
3782145fb3
|
fix builds
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 09:33:27 -04:00 |
|
austin
|
74167038f7
|
server tlc
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 08:04:44 -04:00 |
|
austin
|
8bf1c23704
|
fix local server-client disallowing connections
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-15 18:42:29 -04:00 |
|
austin
|
37db40dc22
|
viewmodel fps fix, audio fix, docs
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-15 18:23:00 -04:00 |
|
austin
|
d15ba2445a
|
client animation offset by network delay
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-15 16:46:10 -04:00 |
|
austin
|
e9257784c6
|
audio debugging
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-15 15:36:06 -04:00 |
|
austin
|
0484e54f08
|
audio work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-15 13:59:20 -04:00 |
|
austin
|
7775cb5e24
|
ai tweaks
|
2024-08-15 13:14:02 -04:00 |
|
austin
|
8fcd0a8f64
|
rename move nodes
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-15 13:04:33 -04:00 |
|
austin
|
4db2de576a
|
Walk tree
|
2024-08-15 13:03:41 -04:00 |
|
austin
|
89a0df81a5
|
melee ai tweaks
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-15 10:46:12 -04:00 |
|
austin
|
61c5599265
|
true behavior trees
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-15 09:52:32 -04:00 |
|
austin
|
bdec668fb8
|
Ai rearchitecture for real btrees
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-14 14:46:38 -04:00 |
|
austin
|
b0277f9f74
|
properly delete entities on the server
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-14 13:33:29 -04:00 |
|
austin
|
b36168bb14
|
strafing work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-14 12:58:44 -04:00 |
|
austin
|
9750091a49
|
texture state caching fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-14 08:53:00 -04:00 |
|
austin
|
bd297df672
|
work debugging shader issue
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-13 23:51:41 -04:00 |
|
austin
|
8d857f9027
|
fix katana model
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-13 18:12:19 -04:00 |
|
austin
|
c8a2f1d035
|
animation updates
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-13 17:50:45 -04:00 |
|
austin
|
830d2071df
|
remove movement restriction on attack
|
2024-08-13 16:12:32 -04:00 |
|
austin
|
25fff94029
|
delete entity on death
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-13 16:08:46 -04:00 |
|
austin
|
1ca9c60640
|
hitbox collision debounce work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-13 15:51:46 -04:00 |
|
austin
|
4cf34d162c
|
convert scene tag datastructure
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-13 14:12:17 -04:00 |
|
austin
|
0b2086a1d4
|
multiple hitboxes per bone + data fixes
|
2024-08-13 14:09:18 -04:00 |
|
austin
|
06b068643e
|
hitbox offsets
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-13 12:39:53 -04:00 |
|
austin
|
902680ad16
|
movement tweaks, upright tree fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-12 21:49:51 -04:00 |
|
austin
|
d25e07f35a
|
server rotation fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-12 20:52:41 -04:00 |
|
austin
|
b1b3d90b70
|
movement anim interrupt, debug hit work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-12 17:57:26 -04:00 |
|
austin
|
ea3518300f
|
add always upright tree
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-12 16:59:02 -04:00 |
|
austin
|
a7b12c280a
|
rescale player model
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-12 16:36:00 -04:00 |
|
austin
|
34065c9edc
|
small update
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-12 15:34:06 -04:00 |
|
austin
|
5f15690453
|
fix hitcapsule misalignment
|
2024-08-12 15:32:17 -04:00 |
|
austin
|
b48501652c
|
fix server animation reset bug
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-12 15:26:38 -04:00 |
|
austin
|
8e6c9e97b0
|
block sfx
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-12 13:07:40 -04:00 |
|
austin
|
8e48250013
|
server anim time scale fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-12 09:41:00 -04:00 |
|
austin
|
ee15dd2366
|
client-server physics synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-11 19:31:43 -04:00 |
|
austin
|
1cc4924c3b
|
more debug menus
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-11 13:59:37 -04:00 |
|
austin
|
263d6680ee
|
state collection work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-11 12:22:14 -04:00 |
|
austin
|
438766d052
|
moving files around
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-10 18:00:53 -04:00 |
|
austin
|
07a708edfc
|
architecture work, blocker ai tree
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-10 14:43:00 -04:00 |
|
austin
|
9349b35596
|
equipped item serialization
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-09 21:05:27 -04:00 |
|
austin
|
ff3914cc19
|
remove blender transform token support
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-09 18:06:44 -04:00 |
|
austin
|
4ff8f1a5d0
|
math overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-09 18:00:56 -04:00 |
|
austin
|
ee44f76dcc
|
play audio on client when server has collision
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-08 14:10:26 -04:00 |
|
austin
|
ab4b64942d
|
jump sfx, walk audio fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-08 11:46:24 -04:00 |
|
austin
|
d7619692ed
|
movement audio system for client
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-08 11:33:51 -04:00 |
|
austin
|
5e87dec05d
|
more robust java audio support
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-07 19:52:35 -04:00 |
|
austin
|
2ebeb71f86
|
reading wavs
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-06 19:48:12 -04:00 |
|
austin
|
920f3912de
|
attack animation sounds
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-06 13:27:44 -04:00 |
|
austin
|
cdfa594c06
|
more ui and bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-04 17:21:17 -04:00 |
|
austin
|
aca8c36732
|
server play equiped animations
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-04 16:24:20 -04:00 |
|
austin
|
056e631240
|
dual-hand equipping animation logic
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-04 16:18:35 -04:00 |
|
austin
|
cacc8dc57f
|
small movement work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-04 12:18:06 -04:00 |
|
austin
|
859670d3b6
|
play audio with block state
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-02 17:08:39 -04:00 |
|
austin
|
c17d8750e2
|
docs work
|
2024-08-02 16:17:53 -04:00 |
|
austin
|
b70e7645fd
|
Bone-attachment fix for first person
|
2024-08-02 16:09:16 -04:00 |
|
austin
|
2c42de3882
|
state interrupts and transition packets
|
2024-08-02 15:57:11 -04:00 |
|
austin
|
d319f05a2e
|
interrupting animations
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-02 14:32:33 -04:00 |
|
austin
|
d7e20f0970
|
hitbox error message handling
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-02 10:45:23 -04:00 |
|
austin
|
9958a6c5d4
|
math class refactoring start
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-01 21:46:19 -04:00 |
|
austin
|
b1b0ef0708
|
small ui fix
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-01 21:32:29 -04:00 |
|
austin
|
abfafe13b9
|
bone debug rendering
|
2024-08-01 21:26:55 -04:00 |
|
austin
|
af6bdc6b43
|
hopefully final testing fix for audio
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-01 17:43:12 -04:00 |
|
austin
|
73942b1fa0
|
testing work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-01 17:40:52 -04:00 |
|
austin
|
52354e59ee
|
more test file work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-01 17:36:50 -04:00 |
|
austin
|
3e934fddd7
|
testing fix
|
2024-08-01 17:35:05 -04:00 |
|
austin
|
60c1de5e65
|
testing fix
|
2024-08-01 17:31:09 -04:00 |
|
austin
|
a799043299
|
test fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-01 17:22:23 -04:00 |
|
austin
|
a17a48ca1f
|
potential build fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-01 15:16:12 -04:00 |
|
austin
|
87d1da4df1
|
worldbounds fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-01 11:04:25 -04:00 |
|
austin
|
2e4b8e2819
|
server facing fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-08-01 10:56:43 -04:00 |
|
austin
|
d08e02737f
|
hitbox debug rendering
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-31 21:21:44 -04:00 |
|
austin
|
92a6cefc20
|
server plays blocking animation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-31 18:49:18 -04:00 |
|
austin
|
91a84185c1
|
jump fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-31 18:27:30 -04:00 |
|
austin
|
df5cc5a146
|
server support for client synced btree state requests
|
2024-07-31 18:16:37 -04:00 |
|
austin
|
d409c3adef
|
server-synchronized jump
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-31 18:05:00 -04:00 |
|
austin
|
335ead8341
|
client jump btree startint methods
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-31 17:33:59 -04:00 |
|
austin
|
8d6b4f71b8
|
cleanup autogen bug
|
2024-07-31 17:30:30 -04:00 |
|
austin
|
07d18b6126
|
small cleanup
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-31 17:19:30 -04:00 |
|
austin
|
6cf8edf9f2
|
sync btree constructor refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-31 16:50:01 -04:00 |
|
austin
|
236c7f0c51
|
small import work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-31 16:34:50 -04:00 |
|
austin
|
aef167dd7f
|
tree based view for current target
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-31 14:57:05 -04:00 |
|
austin
|
4eaad3a6dd
|
synchronization work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-31 10:29:05 -04:00 |
|
austin
|
8fafdf4cb7
|
dont send spawn position packet
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-30 17:34:50 -04:00 |
|
austin
|
9941dd333e
|
texture map refactor
|
2024-07-30 17:31:47 -04:00 |
|
austin
|
bfbdf5cf3e
|
shadow fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-30 12:29:09 -04:00 |
|
austin
|
b37f80c18d
|
network refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-29 21:27:13 -04:00 |
|
austin
|
be5c24a7fc
|
option to load whole scene on init
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-29 14:53:39 -04:00 |
|
austin
|
e0b94b334c
|
first person hand bone alignment work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-28 17:47:54 -04:00 |
|
austin
|
6ea1daa747
|
remove airplane movement system
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-28 17:36:44 -04:00 |
|