Commit Graph

180 Commits

Author SHA1 Message Date
austin
59b899b1d7 support for sixteenth resolution chunks
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2024-11-07 12:08:00 -05:00
austin
f7cc0b4dcf add mechanism to deduplicate outgoing requests
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2024-11-07 11:55:56 -05:00
austin
e6fdac489c stratified updates to client cell manager
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2024-11-07 11:44:51 -05:00
austin
7493c1128b eighth res chunk gen
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2024-11-07 10:04:51 -05:00
austin
249e80d4ae fix midrange chunk visual gen
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2024-11-07 09:23:35 -05:00
austin
d077f43188 Add quarter res chunks + good requeue mechanism 2024-11-07 09:17:46 -05:00
austin
c045c0a0d4 Strided terrain data
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2024-11-06 14:18:47 -05:00
austin
6b2f323fdf lod cache stratification working
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2024-11-05 15:50:25 -05:00
austin
bf292f29c6 alter index lookups on client side
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2024-11-05 15:38:26 -05:00
austin
8ca29e4b40 chunkdata stride data tracking
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2024-11-05 15:10:32 -05:00
austin
40e9b1cba4 comment work
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2024-11-05 15:01:08 -05:00
austin
c80c8e5b71 chunk data stride tracking 2024-11-05 14:59:48 -05:00
austin
db2886c0c7 remove requested blocking 2024-11-05 14:56:26 -05:00
austin
e14c8ec68a use new endpoint for client terrain manager 2024-11-05 14:54:17 -05:00
austin
0320173800 Add stride to reduced endpoint
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2024-11-05 14:47:08 -05:00
austin
c02959efee voxel fixes
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2024-11-04 22:28:59 -05:00
austin
d2ccf3c479 rewrite client side chunks + transvoxel integration
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2024-11-04 13:51:04 -05:00
austin
d6c476b4a3 true terrain regen, gen algo tweaks
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2024-10-29 14:58:06 -04:00
austin
987165649f generation testing menu with regenerate button
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2024-10-29 14:10:10 -04:00
austin
4d6278d21f fix + docs + refactor mathutils
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2024-10-28 16:15:24 -04:00
austin
50ad6dcfc6 craftingpanel implementation
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2024-10-24 13:30:44 -04:00
austin
634e88942b chemistry engine, biome notes
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2024-10-23 16:05:33 -04:00
austin
aa70f39eb9 terrain generation testing realm
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2024-10-23 13:07:08 -04:00
austin
d10da49140 tooltips, recipes, refactoring
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2024-10-23 10:41:32 -04:00
austin
3b521e3197 editor entity
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2024-10-22 11:29:14 -04:00
austin
11fdc690da camera data definitions in entity files
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2024-10-16 15:23:46 -04:00
austin
a68e56285a tree system work
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2024-10-14 09:01:44 -04:00
austin
5f54e5034c entity spawning palette item
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2024-09-30 17:35:52 -04:00
austin
8e2f357101 Editing voxels from script engine
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2024-09-30 16:47:38 -04:00
austin
00176449e1 items executing hooks on usage 2024-09-30 16:35:58 -04:00
austin
cfcaa23a3d attack tree fix + disabling tests
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2024-09-30 15:27:21 -04:00
austin
b5e8c71545 toolbar state mostly working
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2024-09-27 18:23:55 -04:00
austin
95695188e3 stone voxel type, lighting fixes, anim fix
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2024-09-24 21:11:37 -04:00
austin
dd415681bb visual adjustments for voxel selection component
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2024-09-24 17:40:41 -04:00
austin
63f0f3338c tree model debug menu
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2024-09-23 00:26:01 -04:00
austin
cd0452a77c entity graphics refactor
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2024-09-22 14:42:08 -04:00
austin
ccaaa47127 voxel selection item
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2024-09-20 20:59:23 -04:00
austin
e0a73fc057 particle emitter work + torches
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2024-09-20 18:38:16 -04:00
austin
112cf26bad particle coloration work
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2024-09-20 16:56:48 -04:00
austin
4b41ac823c texture atlasing for particle system
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2024-09-19 23:13:18 -04:00
austin
2ef4b13786 particle overhaul. emitters!
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2024-09-19 21:38:42 -04:00
austin
991cef322e small rendering info display
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2024-09-19 15:13:41 -04:00
austin
dc52e375e3 clustered lighting implementation
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2024-09-19 11:29:04 -04:00
austin
3d6b71bf01 initial hitstun implementation
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2024-09-17 21:58:15 -04:00
austin
b8a0db5974 audio work
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2024-09-17 21:04:46 -04:00
austin
b3af26b6a0 start proliferating audio across ui
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2024-09-17 20:31:28 -04:00
austin
78978c7f54 refactor + fix regression
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2024-09-17 19:09:33 -04:00
austin
b761299c29 physics work
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2024-09-13 09:30:21 -04:00
austin
cdd44bd362 bugfixes
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2024-09-12 19:13:34 -04:00
austin
8408d84055 massive entity spawning refactor
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2024-09-12 18:51:51 -04:00
austin
f7d1bbed70 fixes + ssbo impl + instanced actor rearch
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2024-09-12 13:42:36 -04:00
austin
dd763b31a9 new voxel audio, foliage fix, ui test fix
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2024-09-11 23:39:32 -04:00
austin
5fce9bc292 dbody entity key refactor
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2024-09-11 21:11:00 -04:00
austin
3082dde1b1 client foliage manager dependency update
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2024-09-11 20:57:46 -04:00
austin
5e06dbe786 scaled foliage cell generation 2024-09-11 20:54:04 -04:00
austin
8430439509 foliage manager fixes
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2024-09-11 19:02:53 -04:00
austin
742c606540 remove dead method 2024-09-11 17:34:29 -04:00
austin
ce8261aa13 octree foliage work 2024-09-11 17:33:21 -04:00
austin
f234c6423c variable density for foliage cells
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2024-09-11 12:49:23 -04:00
austin
89f2d9c60a remove unused fluid chunk function
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2024-09-04 20:16:07 -04:00
austin
4be41f1b04 remove unused functions 2024-09-04 20:15:32 -04:00
austin
56b60695c5 viewport loading 2024-09-04 00:42:06 -04:00
austin
b1612cc943 hitbox collision debugging
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2024-09-02 18:30:26 -04:00
austin
de1ddecfba move shaders around
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2024-09-02 15:49:23 -04:00
austin
0a74bed5d6 network entity id translation fixes
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2024-08-28 12:20:30 -04:00
austin
af4d1317fc particle work
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2024-08-18 18:27:23 -04:00
austin
d41f3f2b16 synchronization rotation fix
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2024-08-16 18:11:59 -04:00
austin
37db40dc22 viewmodel fps fix, audio fix, docs
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2024-08-15 18:23:00 -04:00
austin
b0277f9f74 properly delete entities on the server
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2024-08-14 13:33:29 -04:00
austin
9750091a49 texture state caching fix
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2024-08-14 08:53:00 -04:00
austin
8e6c9e97b0 block sfx
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2024-08-12 13:07:40 -04:00
austin
ee15dd2366 client-server physics synchronization
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2024-08-11 19:31:43 -04:00
austin
9349b35596 equipped item serialization
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2024-08-09 21:05:27 -04:00
austin
4ff8f1a5d0 math overhaul
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2024-08-09 18:00:56 -04:00
austin
ee44f76dcc play audio on client when server has collision
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2024-08-08 14:10:26 -04:00
austin
d7619692ed movement audio system for client
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2024-08-08 11:33:51 -04:00
austin
056e631240 dual-hand equipping animation logic
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2024-08-04 16:18:35 -04:00
austin
be5c24a7fc option to load whole scene on init
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2024-07-29 14:53:39 -04:00
austin
161f40ee04 synchronizing object entities
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2024-07-27 00:15:50 -04:00
austin
57f2befc0e animation/attachment bugfix
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2024-07-26 23:12:19 -04:00
austin
3092b70c1e third person block animation
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2024-07-26 19:16:06 -04:00
austin
5f56f0d742 minor fixes
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2024-07-26 17:42:34 -04:00
austin
856e0a6b22 more cleanup 2024-07-13 16:00:48 -04:00
austin
0bec1386f1 cleanup (goodbye arena)
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2024-07-13 15:35:44 -04:00
austin
df4fe45dd5 transvoxel position checking work 2024-06-30 13:38:41 -04:00
austin
7a2bdf7745 transvoxel algorithm meshgen 2024-06-22 16:10:30 -04:00
austin
8c0a7697d0 block synchronization
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2024-06-18 18:41:33 -04:00
austin
e671cda62d hitboxes, ui, bug fixes, network fixes, etc
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2024-06-14 13:58:10 -04:00
austin
a30ac75573 work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
austin
b1d79dbc16 hitboxes - refactoring work, documentation 2024-05-26 13:28:11 -04:00
austin
29f5496e23 foliage fix, first person view model, other fixes
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2024-05-24 22:52:42 -04:00
austin
ac12b3f5a8 async load texture atlas
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2024-05-07 21:39:20 -04:00
austin
a241d97d33 texture atlasing for terrain w/ triplanar mapping
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2024-05-04 16:11:18 -04:00
austin
f7ac8d908e fix grass not moving with player
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2024-04-30 19:41:05 -04:00
austin
3bfcc4c5d1 grass fix
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2024-04-21 21:12:19 -04:00
austin
a1d03ef59e Fix items networking
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2024-04-21 17:41:50 -04:00
austin
b711111589 Remotery + extensive profiler usage 2024-03-23 23:19:06 -04:00
austin
a5c1667d9f Move physics to ODE-side
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2024-03-23 17:45:46 -04:00
austin
37a4cd7dd6 Make debug sp work eventually load
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2024-03-21 19:12:29 -04:00
austin
58d1d86262 More stuff
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2024-03-20 22:00:40 -04:00