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								 austin | f7d1bbed70 | fixes + ssbo impl + instanced actor rearch 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-12 13:42:36 -04:00 |  | 
			
				
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								 austin | 8430439509 | foliage manager fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-11 19:02:53 -04:00 |  | 
			
				
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								 austin | 11d468fe14 | menu fix, new voxel type + textures 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-11 12:19:29 -04:00 |  | 
			
				
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								 austin | 3fd97d415a | voxel selection popout fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-10 19:32:09 -04:00 |  | 
			
				
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								 austin | f70844c74b | make script engine optional for startup 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-10 18:13:08 -04:00 |  | 
			
				
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								 austin | 706d25de56 | 3d spline implementation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-10 01:32:21 -04:00 |  | 
			
				
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								 austin | f4f288c8d5 | recoil on attack block 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2024-09-09 17:08:02 -04:00 |  | 
			
				
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								 austin | d8b89aac7d | fix framebuffer caching bug 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-09 12:42:29 -04:00 |  | 
			
				
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								 austin | 09341af70c | par shapes work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-07 14:03:26 -04:00 |  | 
			
				
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								 austin | df3010f38a | framebuffer bug hunt work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-06 01:32:25 -04:00 |  | 
			
				
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								 austin | 5cce5e5ac1 | Lots of testing work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-05 19:56:45 -04:00 |  | 
			
				
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								 austin | 7393c0b094 | ode uninitialized bugfix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-05 17:49:16 -04:00 |  | 
			
				
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								 austin | 3db24ef6c7 | window modification signal | 2024-09-05 17:46:47 -04:00 |  | 
			
				
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								 austin | b9ccf5990c | globals tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-05 17:09:18 -04:00 |  | 
			
				
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								 austin | 969e49251e | main menu backout test and fix | 2024-09-05 16:45:14 -04:00 |  | 
			
				
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								 austin | d2a8acf027 | viewport camera lockdown 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-05 00:21:21 -04:00 |  | 
			
				
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								 austin | 7606b702d1 | small render pipeline fix | 2024-09-04 20:30:47 -04:00 |  | 
			
				
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								 austin | 43790cef7b | remove unused variables/imports 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-04 20:08:15 -04:00 |  | 
			
				
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								 austin | b0a92ba6e1 | server data cell readiness fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-04 19:49:21 -04:00 |  | 
			
				
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								 austin | 546a72eb80 | more test repair work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-04 01:30:18 -04:00 |  | 
			
				
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								 austin | 8b6e9451ab | fix item utils incorrect value handling 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-04 01:06:35 -04:00 |  | 
			
				
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								 austin | 56b60695c5 | viewport loading | 2024-09-04 00:42:06 -04:00 |  | 
			
				
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								 austin | de1ddecfba | move shaders around 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 15:49:23 -04:00 |  | 
			
				
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								 austin | 6e47b585b2 | texture map fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 12:20:31 -04:00 |  | 
			
				
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								 austin | f09bb23abc | thread-safe deleting elements 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-01 22:19:56 -04:00 |  | 
			
				
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								 austin | a24188e2c0 | comment out full failure pipeline step 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-01 19:54:26 -04:00 |  | 
			
				
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								 austin | 06a1f2dbbc | unit testing for signal system & service manager 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-29 21:00:54 -04:00 |  | 
			
				
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								 austin | d438fc5484 | rename package 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-29 20:15:27 -04:00 |  | 
			
				
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								 austin | 11dfc5bceb | rename elementManager->elementService | 2024-08-29 20:09:37 -04:00 |  | 
			
				
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								 austin | 5fe6b7a3c4 | service arch, signal arch 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-29 20:06:59 -04:00 |  | 
			
				
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								 austin | 6fd2fbc9df | disable window test 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-29 14:58:26 -04:00 |  | 
			
				
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								 austin | 637230c744 | hard kill test on timeout during setup 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-29 14:53:51 -04:00 |  | 
			
				
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								 austin | bca1789457 | add more loop debug logs 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-28 21:08:03 -04:00 |  | 
			
				
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								 austin | d558e60fd7 | manually ignore unexplainable opengl error 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-28 20:59:23 -04:00 |  | 
			
				
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								 austin | de8a361b52 | jenkins rerun tests with logs on script crash 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-28 13:46:10 -04:00 |  | 
			
				
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								 austin | ab00782e93 | wait on threads to join in engine shutdown 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-28 11:18:11 -04:00 |  | 
			
				
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								 austin | ff59891c39 | testing fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-28 11:02:04 -04:00 |  | 
			
				
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								 austin | 5b24c94dfd | more global resetting work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-27 15:06:08 -04:00 |  | 
			
				
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								 austin | 4c65b59b1b | script work, player weapon on level edit 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-25 12:08:14 -04:00 |  | 
			
				
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								 austin | 3682497060 | fix engine quitting, refactor buttons in menu 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-24 18:08:24 -04:00 |  | 
			
				
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								 austin | 337da83070 | ability to return to main menu from in game | 2024-08-24 17:59:30 -04:00 |  | 
			
				
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								 austin | 3ece6523f3 | reset more state on close 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-24 17:37:01 -04:00 |  | 
			
				
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								 austin | 9bd2b6b38f | work on resetting scene on escaping to main menu 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-24 17:24:20 -04:00 |  | 
			
				
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								 austin | b5405081e7 | fix testing bugs, leverage extensions 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-24 14:35:55 -04:00 |  | 
			
				
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								 austin | 53a0e0df1b | disable anime outline + async script loading 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-24 11:19:51 -04:00 |  | 
			
				
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								 austin | 82027a20cb | more threading work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-23 09:38:12 -04:00 |  | 
			
				
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								 austin | 5563b4366f | thread manager 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2024-08-22 21:24:44 -04:00 |  | 
			
				
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								 austin | 6dc82d0b5e | fullscreen strategy for test rendering 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-22 18:46:51 -04:00 |  | 
			
				
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								 austin | 67700fdb47 | remove window decorations from integration testing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-22 18:33:29 -04:00 |  | 
			
				
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								 austin | 5ed2263fc5 | testing work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-19 19:38:20 -04:00 |  | 
			
				
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								 austin | 0d80214dc8 | testing work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-19 13:37:36 -04:00 |  | 
			
				
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								 austin | c34e448036 | disable cloud ring 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-19 09:20:07 -04:00 |  | 
			
				
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								 austin | af4d1317fc | particle work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-18 18:27:23 -04:00 |  | 
			
				
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								 austin | 0905157327 | cursor transparency 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-18 15:25:31 -04:00 |  | 
			
				
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								 austin | b37ee6c45f | netconfig file support 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-16 17:43:25 -04:00 |  | 
			
				
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								 austin | 74167038f7 | server tlc 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-16 08:04:44 -04:00 |  | 
			
				
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								 austin | 8bf1c23704 | fix local server-client disallowing connections 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-15 18:42:29 -04:00 |  | 
			
				
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								 austin | d15ba2445a | client animation offset by network delay 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-15 16:46:10 -04:00 |  | 
			
				
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								 austin | 0484e54f08 | audio work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-15 13:59:20 -04:00 |  | 
			
				
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								 austin | 61c5599265 | true behavior trees 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-15 09:52:32 -04:00 |  | 
			
				
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								 austin | 9750091a49 | texture state caching fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-14 08:53:00 -04:00 |  | 
			
				
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								 austin | 8d857f9027 | fix katana model 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-13 18:12:19 -04:00 |  | 
			
				
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								 austin | 8e6c9e97b0 | block sfx 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-12 13:07:40 -04:00 |  | 
			
				
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								 austin | 438766d052 | moving files around 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-10 18:00:53 -04:00 |  | 
			
				
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								 austin | 9349b35596 | equipped item serialization 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-09 21:05:27 -04:00 |  | 
			
				
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								 austin | ee44f76dcc | play audio on client when server has collision 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-08 14:10:26 -04:00 |  | 
			
				
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								 austin | d7619692ed | movement audio system for client 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-08 11:33:51 -04:00 |  | 
			
				
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								 austin | 5e87dec05d | more robust java audio support 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-07 19:52:35 -04:00 |  | 
			
				
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								 austin | 2ebeb71f86 | reading wavs 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-06 19:48:12 -04:00 |  | 
			
				
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								 austin | 920f3912de | attack animation sounds 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-06 13:27:44 -04:00 |  | 
			
				
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								 austin | 056e631240 | dual-hand equipping animation logic 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-04 16:18:35 -04:00 |  | 
			
				
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								 austin | cacc8dc57f | small movement work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-04 12:18:06 -04:00 |  | 
			
				
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								 austin | 859670d3b6 | play audio with block state 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-02 17:08:39 -04:00 |  | 
			
				
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								 austin | c17d8750e2 | docs work | 2024-08-02 16:17:53 -04:00 |  | 
			
				
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								 austin | af6bdc6b43 | hopefully final testing fix for audio 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-01 17:43:12 -04:00 |  | 
			
				
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								 austin | 73942b1fa0 | testing work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-01 17:40:52 -04:00 |  | 
			
				
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								 austin | d08e02737f | hitbox debug rendering 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-31 21:21:44 -04:00 |  | 
			
				
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								 austin | d409c3adef | server-synchronized jump 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-31 18:05:00 -04:00 |  | 
			
				
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								 austin | 9941dd333e | texture map refactor | 2024-07-30 17:31:47 -04:00 |  | 
			
				
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								 austin | bfbdf5cf3e | shadow fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-30 12:29:09 -04:00 |  | 
			
				
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								 austin | b37f80c18d | network refactor 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-29 21:27:13 -04:00 |  | 
			
				
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								 austin | 4b0064b761 | properly leverage animation masks 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-28 16:56:58 -04:00 |  | 
			
				
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								 austin | ad823fcbb4 | unify animation data on disk 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-28 14:51:20 -04:00 |  | 
			
				
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								 austin | 161f40ee04 | synchronizing object entities 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-27 00:15:50 -04:00 |  | 
			
				
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								 austin | 3092b70c1e | third person block animation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-26 19:16:06 -04:00 |  | 
			
				
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								 austin | 58c5ac0512 | POV switching 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-24 13:30:06 -04:00 |  | 
			
				
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								 austin | 570086c2cc | 2h katana 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-24 12:49:44 -04:00 |  | 
			
				
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								 austin | b10b7e8407 | Basic ai framework 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-21 16:46:25 -04:00 |  | 
			
				
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								 austin | e00eb85bcb | framestep work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-20 09:38:17 -04:00 |  | 
			
				
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								 austin | da28d13d61 | script loading work | 2024-07-14 16:00:35 -04:00 |  | 
			
				
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								 austin | 9aa7cfe048 | toggle ui element 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-13 23:34:54 -04:00 |  | 
			
				
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								 austin | 2b68231789 | scene/save refactor | 2024-07-13 21:11:46 -04:00 |  | 
			
				
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								 austin | 856e0a6b22 | more cleanup | 2024-07-13 16:00:48 -04:00 |  | 
			
				
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								 austin | 0bec1386f1 | cleanup (goodbye arena) 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-13 15:35:44 -04:00 |  | 
			
				
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								 austin | 5a2895f9fd | cleanup 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-13 15:28:53 -04:00 |  | 
			
				
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								 austin | 67bdc8ec67 | work on scenes and hooks | 2024-07-13 15:26:29 -04:00 |  | 
			
				
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								 austin | 71fb248154 | work towards automated testing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-07-07 23:28:04 -04:00 |  | 
			
				
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								 austin | 0db8734f44 | opengl error checking fixes | 2024-07-03 16:41:05 -04:00 |  | 
			
				
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								 austin | 29299a7781 | add saving framebuffers | 2024-07-03 14:55:24 -04:00 |  | 
			
				
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								 austin | e5a187ce19 | script engine work | 2024-07-02 16:14:05 -04:00 |  |