austin
|
9fc52918a3
|
Some menu audio
|
2022-05-17 16:11:13 -04:00 |
|
austin
|
772e1e770c
|
shadows still broken
|
2022-05-11 16:47:59 -04:00 |
|
austin
|
c69e4e9c9e
|
fix streaming character templates
|
2022-05-10 17:29:27 -04:00 |
|
austin
|
e13bdb1acf
|
add improvements to elf
|
2022-05-09 22:28:40 -04:00 |
|
austin
|
55cebdf33a
|
implement attach point offset and tweak human
|
2022-05-09 22:28:12 -04:00 |
|
austin
|
c641512886
|
work to diagnose ui misalign
|
2022-05-09 12:19:27 -04:00 |
|
austin
|
12aeb0a317
|
slightly better assets
|
2022-05-08 23:37:42 -04:00 |
|
austin
|
ce022ab893
|
add elf
|
2022-05-06 22:37:03 -04:00 |
|
austin
|
07eaecfa16
|
human tlc
|
2022-05-05 20:44:53 -04:00 |
|
austin
|
e35599606b
|
iron out frame timing in attack tree
|
2022-05-05 01:48:41 -04:00 |
|
austin
|
db8024232f
|
networking creature templates
|
2022-05-03 21:42:07 -04:00 |
|
austin
|
ab41020e1c
|
Basic character editor ui functional
|
2022-05-03 16:36:57 -04:00 |
|
austin
|
58af388243
|
Flesh out requesting playable races
|
2022-05-02 20:26:43 -04:00 |
|
austin
|
0bd0c00f27
|
clean up main file by removing globals
|
2022-04-30 15:25:48 -04:00 |
|
austin
|
70f54fefd5
|
fix slider not using same drag logic as character
|
2022-04-29 23:26:23 -04:00 |
|
austin
|
c94ad0911c
|
fix staticmorph actually propagating
|
2022-04-28 21:51:51 -04:00 |
|
austin
|
61ea9733fc
|
Groundwork for character editor menu
|
2022-04-28 21:42:23 -04:00 |
|
austin
|
ffc12e498b
|
Add slider ui element
|
2022-04-28 16:19:25 -04:00 |
|
austin
|
2764522b16
|
store damage counter in item.json
|
2022-04-27 17:58:35 -04:00 |
|
austin
|
aa6bfe796d
|
work on fully shader volumetric
|
2022-04-18 20:01:56 -04:00 |
|
austin
|
40ce8dd161
|
some work on networking, fix for vsc perf
|
2022-04-18 00:11:07 -04:00 |
|
austin
|
a8644582cb
|
Time update
|
2022-04-03 00:21:42 -04:00 |
|
austin
|
de77ead36e
|
rotator system
|
2022-04-02 22:27:34 -04:00 |
|
austin
|
c461f75480
|
partway to rotators
|
2022-04-02 21:10:58 -04:00 |
|
austin
|
4965c8f1a9
|
Jump trees
|
2022-04-02 20:38:39 -04:00 |
|
austin
|
3724f2dcf8
|
margin of collision improvement
|
2022-03-30 23:41:03 -04:00 |
|
austin
|
470996d8f1
|
VERY promising results
|
2022-03-30 22:55:29 -04:00 |
|
austin
|
3d54fe3076
|
Start work on non-item non-creature objects
|
2022-03-26 18:51:22 -04:00 |
|
austin
|
9c441a24c4
|
Refined anime outline shader
|
2022-03-25 16:44:28 -04:00 |
|
austin
|
e729c53e3c
|
Good first pass at anime outline shader
|
2022-03-25 16:09:18 -04:00 |
|
austin
|
4cf3a0e2d4
|
lightShow1
|
2022-03-24 18:34:19 -04:00 |
|
austin
|
1c0ea25fb5
|
partway to iron sight
|
2022-03-23 00:23:59 -04:00 |
|
austin
|
aa64f8f002
|
shrine2
|
2022-03-20 18:07:19 -04:00 |
|
austin
|
49e1d4501b
|
TextInput element fixed, more assets
|
2022-03-19 23:58:06 -04:00 |
|
austin
|
413f9c8b8c
|
Force reload shaders debug option
|
2022-03-18 19:07:55 -04:00 |
|
austin
|
2f0af2f096
|
OIT start
|
2022-03-18 17:19:45 -04:00 |
|
austin
|
0e073689c4
|
Light font improvements
|
2022-03-17 01:38:57 -04:00 |
|
austin
|
af0a54b336
|
Fixed scrolling ui component
|
2022-03-17 00:05:28 -04:00 |
|
austin
|
1f00532448
|
geometry shader
|
2022-03-16 02:19:56 -04:00 |
|
austin
|
7cee38e268
|
bow&arrow part 1
|
2022-03-14 22:35:45 -04:00 |
|
austin
|
ec0ac741e5
|
fix focus bug & polish
|
2022-03-03 19:49:21 -05:00 |
|
austin
|
5fe7abf344
|
volumetric fire shader
|
2022-03-02 21:10:13 -05:00 |
|
austin
|
90aa9fb963
|
Volumetric rendering
|
2022-03-01 23:24:46 -05:00 |
|
austin
|
8b966838ef
|
Campfire1
|
2022-02-27 18:04:59 -05:00 |
|
austin
|
784279e13f
|
uninteractable menu
|
2022-02-21 17:54:06 -05:00 |
|
austin
|
b446ff6398
|
Attack chaining
|
2022-02-18 22:58:09 -05:00 |
|
austin
|
fc487dc6f0
|
more gitignore stuff
|
2022-02-17 23:45:33 -05:00 |
|
austin
|
592a828c25
|
fix movement controls
|
2022-02-17 23:42:24 -05:00 |
|
austin
|
e01e628de5
|
Shader overwriting
|
2022-02-17 22:48:21 -05:00 |
|
austin
|
dc0b6efa43
|
skysphere
|
2022-02-17 17:28:20 -05:00 |
|
austin
|
9a8ef5d586
|
fix ridiculous movement bug start arena skybox
|
2022-02-16 23:49:11 -05:00 |
|
austin
|
41640ba543
|
Fix obnoxious normals bug in shader
|
2022-02-16 20:28:44 -05:00 |
|
austin
|
28a9b5e03e
|
fix self shadows
|
2022-02-16 18:55:39 -05:00 |
|
austin
|
075f1e892a
|
Gamefeel changes
|
2022-02-16 18:48:22 -05:00 |
|
austin
|
92ec47f9fd
|
Some better animations
|
2022-02-16 17:50:14 -05:00 |
|
austin
|
894e6211a1
|
nightmare creature
|
2022-02-13 00:17:04 -05:00 |
|
austin
|
12e0ddb6a3
|
fix squished view, start work on inventory state
|
2022-02-12 13:27:40 -05:00 |
|
austin
|
ff231c1c1d
|
Creature attributes
|
2022-02-10 00:17:05 -05:00 |
|
austin
|
83f7609b2f
|
Recursive creature type parsing
|
2022-02-09 19:33:37 -05:00 |
|
austin
|
b308397f5e
|
shirt shorts and shoes
|
2022-02-09 00:42:40 -05:00 |
|
austin
|
c919d5c8ce
|
Hair!
|
2022-02-08 00:31:51 -05:00 |
|
austin
|
4faaf8d923
|
equipable armor/clothes system
|
2022-02-06 23:58:14 -05:00 |
|
austin
|
a5031f20f6
|
Environment updates, work on rotator system
|
2022-02-06 00:00:44 -05:00 |
|
austin
|
5b7980f545
|
The animation rework
|
2021-12-06 00:05:02 -05:00 |
|
austin
|
69c7ba3d39
|
Complete item equip/dequip
|
2021-11-19 23:17:38 -05:00 |
|
austin
|
d1c0791e48
|
AMAZING bug with attaching collidable items
|
2021-11-19 22:44:25 -05:00 |
|
austin
|
992ef0d159
|
Tweaking attacking
|
2021-11-19 22:08:34 -05:00 |
|
austin
|
9228fd43ee
|
Overhaul human animations
|
2021-11-19 21:01:26 -05:00 |
|
austin
|
8b38a2f6b8
|
Update goblin model
|
2021-11-19 18:32:55 -05:00 |
|
austin
|
f9d5f0a51c
|
Add sprinting
|
2021-11-16 18:42:57 -05:00 |
|
austin
|
f2c7d0910c
|
Add bloodsplats
|
2021-11-15 23:41:35 -05:00 |
|
austin
|
841add17c6
|
Work on goblin enemy
|
2021-11-14 19:52:15 -05:00 |
|
austin
|
c2380b0bdc
|
Fix misaligned physics problem
|
2021-11-07 17:41:26 -05:00 |
|
austin
|
dc1c05546e
|
Fix shadow maps
|
2021-11-07 11:23:48 -05:00 |
|
austin
|
ad04661533
|
In game ui
|
2021-11-06 23:35:03 -04:00 |
|
austin
|
1cfeb5c173
|
Targeting Crosshair
|
2021-11-06 16:39:59 -04:00 |
|
austin
|
fc335b8df2
|
Menu sound suite, continued UI work
|
2021-11-06 00:50:33 -04:00 |
|
austin
|
f70bd0c8e9
|
move tree lag compensation & rebalance
|
2021-11-05 19:57:59 -04:00 |
|
austin
|
bb3dae9814
|
Collision engine tweaks, crosshair+bow change
|
2021-11-05 00:08:12 -04:00 |
|
austin
|
a00f423696
|
Gravity collision accuracy improved dramatically
|
2021-11-03 23:57:35 -04:00 |
|
austin
|
8777e63928
|
Toggling off navmesh for the time being
|
2021-11-03 21:38:18 -04:00 |
|
austin
|
5f4eb22fa9
|
Pathfinding!
|
2021-11-03 21:30:41 -04:00 |
|
austin
|
b3f66c60da
|
New bitmap character single-character widget
|
2021-10-30 11:45:13 -04:00 |
|
austin
|
02ded35c06
|
Goblin animations added
closes #57
|
2021-10-29 21:23:01 -04:00 |
|
austin
|
340258390d
|
closes #52
|
2021-10-29 00:26:26 -04:00 |
|
austin
|
caa1bcd5d5
|
closes #60
Adds in world item entities that can be placed on ground. Physics needs
major tweaking before they're really test-able
|
2021-10-28 00:15:21 -04:00 |
|
austin
|
64e6d60755
|
closes #25
Unifies gravity and movement trees under common "collidabletree" that
parses impulses from collidable objects
|
2021-10-27 21:56:43 -04:00 |
|
austin
|
766093d843
|
closes #40
|
2021-10-26 21:48:55 -04:00 |
|
austin
|
a067154d27
|
closes #39
|
2021-10-26 21:18:36 -04:00 |
|
austin
|
4663573cbc
|
closes #29
|
2021-10-26 18:21:30 -04:00 |
|
austin
|
66bec8dead
|
Add deer
|
2021-10-24 21:05:13 -04:00 |
|
austin
|
14d096230a
|
ui is stupid
|
2021-10-23 22:45:27 -04:00 |
|
austin
|
9fdb9a23c0
|
the UI update part 1
|
2021-10-23 10:10:16 -04:00 |
|
austin
|
3267e52a4d
|
Start widget rework
|
2021-10-20 18:49:55 -04:00 |
|
austin
|
f0803a5c5d
|
Make human faster
|
2021-10-19 18:22:43 -04:00 |
|
austin
|
eee9903ae1
|
New grass texture
|
2021-10-19 18:20:28 -04:00 |
|
austin
|
581de4f58a
|
work on macro simulation
|
2021-10-16 00:06:49 -04:00 |
|
austin
|
50efed4b69
|
Add leaves particle concept
|
2021-10-15 17:43:33 -04:00 |
|
austin
|
8ccc29ef7d
|
Tie movespeed to framerate
|
2021-10-10 17:14:15 -04:00 |
|
austin
|
57c2fa1e61
|
Terrain splatting hopefully working
|
2021-10-09 16:22:33 -04:00 |
|