Commit Graph

  • 496172680f fix movement audio service when no audio engine austin 2024-10-21 09:53:58 -0400
  • ef724d3832 fix inventory message for undefined id on client austin 2024-10-21 09:44:43 -0400
  • ad1f65aca6 null check austin 2024-10-20 17:06:47 -0400
  • 35aec8affe fix virtual scrollable on higher resolutions austin 2024-10-20 16:25:30 -0400
  • 1cb93b04f6 fix debug sp launcher austin 2024-10-20 12:01:50 -0400
  • db043eda43 fix for ground audio bug austin 2024-10-16 16:29:12 -0400
  • 6409d752de non-Lsystem pine tree austin 2024-10-16 15:57:32 -0400
  • 11fdc690da camera data definitions in entity files austin 2024-10-16 15:23:46 -0400
  • a68e56285a tree system work austin 2024-10-14 09:01:44 -0400
  • 5f54e5034c entity spawning palette item austin 2024-09-30 17:35:52 -0400
  • 8e2f357101 Editing voxels from script engine austin 2024-09-30 16:47:38 -0400
  • 42bc125897 attack tree fixes to use toolbar state austin 2024-09-30 16:37:32 -0400
  • 00176449e1 items executing hooks on usage austin 2024-09-30 16:35:58 -0400
  • e0e90cdd1e toolbar scrolling austin 2024-09-30 16:00:58 -0400
  • cfcaa23a3d attack tree fix + disabling tests austin 2024-09-30 15:27:21 -0400
  • b5e8c71545 toolbar state mostly working austin 2024-09-27 18:23:55 -0400
  • 95695188e3 stone voxel type, lighting fixes, anim fix austin 2024-09-24 21:11:37 -0400
  • dd415681bb visual adjustments for voxel selection component austin 2024-09-24 17:40:41 -0400
  • 63f0f3338c tree model debug menu austin 2024-09-23 00:26:01 -0400
  • cd0452a77c entity graphics refactor austin 2024-09-22 14:42:08 -0400
  • 9782e2c6b5 physics work austin 2024-09-22 14:10:21 -0400
  • 2d0a65b081 snow voxel type austin 2024-09-22 10:20:14 -0400
  • 1cbb9a79ac stone path voxel type austin 2024-09-20 23:04:21 -0400
  • 057dfeeed1 re-add test data austin 2024-09-20 22:23:11 -0400
  • 128fd919b2 bugfixes austin 2024-09-20 22:22:15 -0400
  • ccaaa47127 voxel selection item austin 2024-09-20 20:59:23 -0400
  • e0a73fc057 particle emitter work + torches austin 2024-09-20 18:38:16 -0400
  • 112cf26bad particle coloration work austin 2024-09-20 16:56:48 -0400
  • 491ccf4409 buffer overflow fix austin 2024-09-20 13:02:42 -0400
  • b410a1de1a point light work austin 2024-09-20 00:10:30 -0400
  • 4b41ac823c texture atlasing for particle system austin 2024-09-19 23:13:18 -0400
  • 2ef4b13786 particle overhaul. emitters! austin 2024-09-19 21:38:42 -0400
  • 63a302444f shader fix, terrain editing fix austin 2024-09-19 16:36:56 -0400
  • 991cef322e small rendering info display austin 2024-09-19 15:13:41 -0400
  • 980d6813c4 more light manager updates austin 2024-09-19 14:51:30 -0400
  • dc52e375e3 clustered lighting implementation austin 2024-09-19 11:29:04 -0400
  • 5eeb281e0b compute shader implementation austin 2024-09-18 17:14:53 -0400
  • ab17254a02 remove geometry shader support austin 2024-09-18 16:03:26 -0400
  • 6088080257 work austin 2024-09-18 13:19:57 -0400
  • 3d6b71bf01 initial hitstun implementation austin 2024-09-17 21:58:15 -0400
  • b8a0db5974 audio work austin 2024-09-17 21:04:46 -0400
  • b3af26b6a0 start proliferating audio across ui austin 2024-09-17 20:31:28 -0400
  • 21ed196993 wrap buffers in bufferutils for memory fix austin 2024-09-17 19:37:26 -0400
  • 78978c7f54 refactor + fix regression austin 2024-09-17 19:09:33 -0400
  • 47d60f46ee ui work austin 2024-09-17 19:00:28 -0400
  • e6a30cb09b inventory menu visual updates austin 2024-09-17 18:10:33 -0400
  • 1e13c55f1f inventory menu fixes and work austin 2024-09-17 17:22:38 -0400
  • e6d946db53 gut old ui handling of positioning austin 2024-09-17 16:53:36 -0400
  • 985e4881c1 post processing pipeline + blur austin 2024-09-16 19:05:50 -0400
  • 3c64166798 ui work, entity packet fix austin 2024-09-16 17:05:53 -0400
  • 63feb835cd slider fixes, dragevent fixes, new component austin 2024-09-15 22:49:28 -0400
  • 963e8b6585 ui tests austin 2024-09-15 15:47:58 -0400
  • a7c8571afa testing fix austin 2024-09-15 13:04:08 -0400
  • 79e2fdf512 bugfixes austin 2024-09-15 10:56:09 -0400
  • efd2ff1bb7 fixes, docs, skeleton creature austin 2024-09-14 21:45:51 -0400
  • 4eb4fba8a0 adjust physics numbers austin 2024-09-13 18:20:04 -0400
  • c706b855cd physics debugging austin 2024-09-13 17:55:49 -0400
  • b761299c29 physics work austin 2024-09-13 09:30:21 -0400
  • 90793154ed data cleanup austin 2024-09-12 19:33:12 -0400
  • b84c5aff49 flip around entity type enum values austin 2024-09-12 19:17:48 -0400
  • cdd44bd362 bugfixes austin 2024-09-12 19:13:34 -0400
  • 8408d84055 massive entity spawning refactor austin 2024-09-12 18:51:51 -0400
  • 42bc5d38b9 fix octree test failing due to random collision austin 2024-09-12 15:39:00 -0400
  • ed29d1ffb3 fix SSBO test austin 2024-09-12 15:31:44 -0400
  • e18d06e454 re-disable window test austin 2024-09-12 13:45:44 -0400
  • f7d1bbed70 fixes + ssbo impl + instanced actor rearch austin 2024-09-12 13:42:36 -0400
  • dd763b31a9 new voxel audio, foliage fix, ui test fix austin 2024-09-11 23:39:32 -0400
  • 5fce9bc292 dbody entity key refactor austin 2024-09-11 21:11:00 -0400
  • 3082dde1b1 client foliage manager dependency update austin 2024-09-11 20:57:46 -0400
  • 5e06dbe786 scaled foliage cell generation austin 2024-09-11 20:54:04 -0400
  • 8430439509 foliage manager fixes austin 2024-09-11 19:02:53 -0400
  • 742c606540 remove dead method austin 2024-09-11 17:34:29 -0400
  • ce8261aa13 octree foliage work austin 2024-09-11 17:33:21 -0400
  • f234c6423c variable density for foliage cells austin 2024-09-11 12:49:23 -0400
  • 11d468fe14 menu fix, new voxel type + textures austin 2024-09-11 12:19:29 -0400
  • d19fdef761 fix texture instanced actor buffers austin 2024-09-10 20:49:08 -0400
  • e099fa9429 ability to select voxel for basic level austin 2024-09-10 20:00:10 -0400
  • 3fd97d415a voxel selection popout fixes austin 2024-09-10 19:32:09 -0400
  • f70844c74b make script engine optional for startup austin 2024-09-10 18:13:08 -0400
  • 211389812d display blank item slot under dragged item panel austin 2024-09-10 15:15:41 -0400
  • 44b70f4ce6 jump/fall/land animation consistency fixes austin 2024-09-10 13:24:14 -0400
  • 797dfc95f6 reflag more tests austin 2024-09-10 08:54:04 -0400
  • 38a588712c reflag tests austin 2024-09-10 01:40:06 -0400
  • 706d25de56 3d spline implementation austin 2024-09-10 01:32:21 -0400
  • 55eacf2c1b parshapes fixes, jump/fall state reorg austin 2024-09-09 19:47:42 -0400
  • d9d2a74f68 eventual fall tree synchronization austin 2024-09-09 18:32:34 -0400
  • 99a7434557 min fall frames to block attack austin 2024-09-09 18:25:38 -0400
  • 9301996bac movement penalty on swinging weapon austin 2024-09-09 18:14:19 -0400
  • 79688e8575 recoil on attack block railgun 2024-09-09 17:11:12 -0400
  • f4f288c8d5 recoil on attack block austin 2024-09-09 17:08:02 -0400
  • be229ffeed Merge pull request 'framebufferBugHunt' (#3) from framebufferBugHunt into master railgun 2024-09-09 12:48:32 -0400
  • d8b89aac7d fix framebuffer caching bug austin 2024-09-09 12:42:29 -0400
  • 73a5d79bc2 tests, datastructure, debug work austin 2024-09-08 21:39:54 -0400
  • 09341af70c par shapes work austin 2024-09-07 14:03:26 -0400
  • df3010f38a framebuffer bug hunt work austin 2024-09-06 01:32:25 -0400
  • 5cce5e5ac1 Lots of testing work austin 2024-09-05 19:56:45 -0400
  • 7393c0b094 ode uninitialized bugfix austin 2024-09-05 17:49:16 -0400
  • 3db24ef6c7 window modification signal austin 2024-09-05 17:46:47 -0400
  • b9ccf5990c globals tests austin 2024-09-05 17:09:18 -0400
  • 199d1b925c null check on server setter packet send austin 2024-09-05 16:53:39 -0400