-
496172680f
fix movement audio service when no audio engine
austin
2024-10-21 09:53:58 -0400
-
ef724d3832
fix inventory message for undefined id on client
austin
2024-10-21 09:44:43 -0400
-
ad1f65aca6
null check
austin
2024-10-20 17:06:47 -0400
-
35aec8affe
fix virtual scrollable on higher resolutions
austin
2024-10-20 16:25:30 -0400
-
1cb93b04f6
fix debug sp launcher
austin
2024-10-20 12:01:50 -0400
-
db043eda43
fix for ground audio bug
austin
2024-10-16 16:29:12 -0400
-
6409d752de
non-Lsystem pine tree
austin
2024-10-16 15:57:32 -0400
-
11fdc690da
camera data definitions in entity files
austin
2024-10-16 15:23:46 -0400
-
a68e56285a
tree system work
austin
2024-10-14 09:01:44 -0400
-
5f54e5034c
entity spawning palette item
austin
2024-09-30 17:35:52 -0400
-
8e2f357101
Editing voxels from script engine
austin
2024-09-30 16:47:38 -0400
-
42bc125897
attack tree fixes to use toolbar state
austin
2024-09-30 16:37:32 -0400
-
00176449e1
items executing hooks on usage
austin
2024-09-30 16:35:58 -0400
-
e0e90cdd1e
toolbar scrolling
austin
2024-09-30 16:00:58 -0400
-
cfcaa23a3d
attack tree fix + disabling tests
austin
2024-09-30 15:27:21 -0400
-
b5e8c71545
toolbar state mostly working
austin
2024-09-27 18:23:55 -0400
-
95695188e3
stone voxel type, lighting fixes, anim fix
austin
2024-09-24 21:11:37 -0400
-
dd415681bb
visual adjustments for voxel selection component
austin
2024-09-24 17:40:41 -0400
-
63f0f3338c
tree model debug menu
austin
2024-09-23 00:26:01 -0400
-
cd0452a77c
entity graphics refactor
austin
2024-09-22 14:42:08 -0400
-
9782e2c6b5
physics work
austin
2024-09-22 14:10:21 -0400
-
2d0a65b081
snow voxel type
austin
2024-09-22 10:20:14 -0400
-
1cbb9a79ac
stone path voxel type
austin
2024-09-20 23:04:21 -0400
-
057dfeeed1
re-add test data
austin
2024-09-20 22:23:11 -0400
-
128fd919b2
bugfixes
austin
2024-09-20 22:22:15 -0400
-
ccaaa47127
voxel selection item
austin
2024-09-20 20:59:23 -0400
-
e0a73fc057
particle emitter work + torches
austin
2024-09-20 18:38:16 -0400
-
112cf26bad
particle coloration work
austin
2024-09-20 16:56:48 -0400
-
491ccf4409
buffer overflow fix
austin
2024-09-20 13:02:42 -0400
-
b410a1de1a
point light work
austin
2024-09-20 00:10:30 -0400
-
4b41ac823c
texture atlasing for particle system
austin
2024-09-19 23:13:18 -0400
-
2ef4b13786
particle overhaul. emitters!
austin
2024-09-19 21:38:42 -0400
-
63a302444f
shader fix, terrain editing fix
austin
2024-09-19 16:36:56 -0400
-
991cef322e
small rendering info display
austin
2024-09-19 15:13:41 -0400
-
980d6813c4
more light manager updates
austin
2024-09-19 14:51:30 -0400
-
dc52e375e3
clustered lighting implementation
austin
2024-09-19 11:29:04 -0400
-
5eeb281e0b
compute shader implementation
austin
2024-09-18 17:14:53 -0400
-
ab17254a02
remove geometry shader support
austin
2024-09-18 16:03:26 -0400
-
6088080257
work
austin
2024-09-18 13:19:57 -0400
-
3d6b71bf01
initial hitstun implementation
austin
2024-09-17 21:58:15 -0400
-
b8a0db5974
audio work
austin
2024-09-17 21:04:46 -0400
-
b3af26b6a0
start proliferating audio across ui
austin
2024-09-17 20:31:28 -0400
-
21ed196993
wrap buffers in bufferutils for memory fix
austin
2024-09-17 19:37:26 -0400
-
78978c7f54
refactor + fix regression
austin
2024-09-17 19:09:33 -0400
-
47d60f46ee
ui work
austin
2024-09-17 19:00:28 -0400
-
e6a30cb09b
inventory menu visual updates
austin
2024-09-17 18:10:33 -0400
-
1e13c55f1f
inventory menu fixes and work
austin
2024-09-17 17:22:38 -0400
-
e6d946db53
gut old ui handling of positioning
austin
2024-09-17 16:53:36 -0400
-
985e4881c1
post processing pipeline + blur
austin
2024-09-16 19:05:50 -0400
-
3c64166798
ui work, entity packet fix
austin
2024-09-16 17:05:53 -0400
-
63feb835cd
slider fixes, dragevent fixes, new component
austin
2024-09-15 22:49:28 -0400
-
963e8b6585
ui tests
austin
2024-09-15 15:47:58 -0400
-
a7c8571afa
testing fix
austin
2024-09-15 13:04:08 -0400
-
79e2fdf512
bugfixes
austin
2024-09-15 10:56:09 -0400
-
efd2ff1bb7
fixes, docs, skeleton creature
austin
2024-09-14 21:45:51 -0400
-
4eb4fba8a0
adjust physics numbers
austin
2024-09-13 18:20:04 -0400
-
c706b855cd
physics debugging
austin
2024-09-13 17:55:49 -0400
-
b761299c29
physics work
austin
2024-09-13 09:30:21 -0400
-
90793154ed
data cleanup
austin
2024-09-12 19:33:12 -0400
-
b84c5aff49
flip around entity type enum values
austin
2024-09-12 19:17:48 -0400
-
cdd44bd362
bugfixes
austin
2024-09-12 19:13:34 -0400
-
8408d84055
massive entity spawning refactor
austin
2024-09-12 18:51:51 -0400
-
42bc5d38b9
fix octree test failing due to random collision
austin
2024-09-12 15:39:00 -0400
-
ed29d1ffb3
fix SSBO test
austin
2024-09-12 15:31:44 -0400
-
e18d06e454
re-disable window test
austin
2024-09-12 13:45:44 -0400
-
f7d1bbed70
fixes + ssbo impl + instanced actor rearch
austin
2024-09-12 13:42:36 -0400
-
dd763b31a9
new voxel audio, foliage fix, ui test fix
austin
2024-09-11 23:39:32 -0400
-
5fce9bc292
dbody entity key refactor
austin
2024-09-11 21:11:00 -0400
-
3082dde1b1
client foliage manager dependency update
austin
2024-09-11 20:57:46 -0400
-
5e06dbe786
scaled foliage cell generation
austin
2024-09-11 20:54:04 -0400
-
8430439509
foliage manager fixes
austin
2024-09-11 19:02:53 -0400
-
742c606540
remove dead method
austin
2024-09-11 17:34:29 -0400
-
ce8261aa13
octree foliage work
austin
2024-09-11 17:33:21 -0400
-
f234c6423c
variable density for foliage cells
austin
2024-09-11 12:49:23 -0400
-
11d468fe14
menu fix, new voxel type + textures
austin
2024-09-11 12:19:29 -0400
-
d19fdef761
fix texture instanced actor buffers
austin
2024-09-10 20:49:08 -0400
-
e099fa9429
ability to select voxel for basic level
austin
2024-09-10 20:00:10 -0400
-
3fd97d415a
voxel selection popout fixes
austin
2024-09-10 19:32:09 -0400
-
f70844c74b
make script engine optional for startup
austin
2024-09-10 18:13:08 -0400
-
211389812d
display blank item slot under dragged item panel
austin
2024-09-10 15:15:41 -0400
-
44b70f4ce6
jump/fall/land animation consistency fixes
austin
2024-09-10 13:24:14 -0400
-
797dfc95f6
reflag more tests
austin
2024-09-10 08:54:04 -0400
-
38a588712c
reflag tests
austin
2024-09-10 01:40:06 -0400
-
706d25de56
3d spline implementation
austin
2024-09-10 01:32:21 -0400
-
55eacf2c1b
parshapes fixes, jump/fall state reorg
austin
2024-09-09 19:47:42 -0400
-
d9d2a74f68
eventual fall tree synchronization
austin
2024-09-09 18:32:34 -0400
-
99a7434557
min fall frames to block attack
austin
2024-09-09 18:25:38 -0400
-
9301996bac
movement penalty on swinging weapon
austin
2024-09-09 18:14:19 -0400
-
79688e8575
recoil on attack block
railgun
2024-09-09 17:11:12 -0400
-
-
f4f288c8d5
recoil on attack block
austin
2024-09-09 17:08:02 -0400
-
be229ffeed
Merge pull request 'framebufferBugHunt' (#3) from framebufferBugHunt into master
railgun
2024-09-09 12:48:32 -0400
-
-
d8b89aac7d
fix framebuffer caching bug
austin
2024-09-09 12:42:29 -0400
-
73a5d79bc2
tests, datastructure, debug work
austin
2024-09-08 21:39:54 -0400
-
09341af70c
par shapes work
austin
2024-09-07 14:03:26 -0400
-
df3010f38a
framebuffer bug hunt work
austin
2024-09-06 01:32:25 -0400
-
-
5cce5e5ac1
Lots of testing work
austin
2024-09-05 19:56:45 -0400
-
7393c0b094
ode uninitialized bugfix
austin
2024-09-05 17:49:16 -0400
-
3db24ef6c7
window modification signal
austin
2024-09-05 17:46:47 -0400
-
b9ccf5990c
globals tests
austin
2024-09-05 17:09:18 -0400
-
199d1b925c
null check on server setter packet send
austin
2024-09-05 16:53:39 -0400