Commit Graph

  • 9bf2f81ae1 ShaderOptions,ui debug draw bound,start regions Austin Hoover 2022-11-21 11:20:36 -0500
  • c2ce7c57cf Symbolism spreadsheet austin 2022-10-11 21:17:16 -0400
  • 7a7db7e831 Group world generation better austin 2022-10-10 21:07:28 -0400
  • 678b2803fd random sp world option austin 2022-10-10 20:51:23 -0400
  • b8012b4e8f Tweaks to human model austin 2022-09-18 22:33:01 -0400
  • 89eeb41ec9 Remove gradiant from cel shader austin 2022-09-16 23:42:52 -0400
  • 9ccea0a9b5 Remove cel clamp in default shader austin 2022-09-16 23:23:47 -0400
  • dc7f8dda0a Re-enable point lighting on terrain austin 2022-09-16 21:55:10 -0400
  • 32775dc4ee Fix shadow mapping onto terrain austin 2022-09-16 21:43:54 -0400
  • eb9ea36749 Fix camera vector zerod on init game austin 2022-09-16 17:23:12 -0400
  • 19b2a0af15 Update human walk speed austin 2022-09-16 17:15:41 -0400
  • a1c05274bf Disable render ui bounds flag austin 2022-09-16 15:46:23 -0400
  • 99b7ffbe39 Merge branch 'master' of ssh://git.austinwhoover.com:222/gitadmin/Renderer austin 2022-09-16 15:45:50 -0400
  • 9da0215d29 Work on debugging tools for ui austin 2022-09-16 15:45:32 -0400
  • d5af9b1ad4 Add user setting for fullscreen austin 2022-06-27 17:38:16 -0400
  • 2049692634 partway to floating island object austin 2022-06-15 15:53:40 -0400
  • bbb2325e86 Startup unit test austin 2022-06-12 17:00:28 -0400
  • 69b8f86647 Add option for testing austin 2022-06-08 16:24:15 -0400
  • 597c60b035 Merge pull request 'networkEquipping' (#126) from networkEquipping into master gitadmin 2022-06-07 17:24:21 +0000
  • f41f994fc1 ui fix client side, verify server side sync austin 2022-06-07 13:21:45 -0400
  • 9bb6e5b2ad client side transforms working outside of ui austin 2022-06-07 13:18:25 -0400
  • cf9588f24f equipping networking partway austin 2022-06-06 18:11:05 -0400
  • a957a3f0ca Logger changes austin 2022-05-17 16:21:24 -0400
  • 9fc52918a3 Some menu audio austin 2022-05-17 16:11:13 -0400
  • 4499a9e534 basic inventory networking austin 2022-05-17 14:27:54 -0400
  • 726ffe065e fix textinput color on string change austin 2022-05-15 18:36:07 -0400
  • 42804cfe3c fix text input with no child characters austin 2022-05-15 18:30:14 -0400
  • 6d731db5b2 Merge pull request 'shadows still broken' (#119) from animeShader into master gitadmin 2022-05-15 22:14:15 +0000
  • 772e1e770c shadows still broken austin 2022-05-11 16:47:59 -0400
  • c69e4e9c9e fix streaming character templates austin 2022-05-10 17:29:27 -0400
  • 611ea8c0de fix movement tree networking again austin 2022-05-10 17:14:11 -0400
  • d8fccbe955 remove loose println austin 2022-05-10 14:53:08 -0400
  • e13bdb1acf add improvements to elf austin 2022-05-09 22:28:40 -0400
  • 55cebdf33a implement attach point offset and tweak human austin 2022-05-09 22:28:12 -0400
  • 74a9ea4a5f Fix player camera bug austin 2022-05-09 22:06:58 -0400
  • 0d3e242188 work to debug broken movement tree austin 2022-05-09 17:10:38 -0400
  • 5c8000e4d4 Sending initial entity & removing DC'd player austin 2022-05-09 17:02:39 -0400
  • 3e44bfbb79 conditional ping and pong echo to log austin 2022-05-09 15:10:00 -0400
  • ab5abb019f fix networking issues austin 2022-05-09 14:54:15 -0400
  • c641512886 work to diagnose ui misalign austin 2022-05-09 12:19:27 -0400
  • 12aeb0a317 slightly better assets austin 2022-05-08 23:37:42 -0400
  • 12900a9b26 Merge pull request 'database-update-1' (#106) from database-update-1 into master gitadmin 2022-05-09 01:41:23 +0000
  • 65d7c1ec44 auth austin 2022-05-08 21:39:56 -0400
  • 2fa8099d67 allow temporary dir for testing database off nas austin 2022-05-07 01:34:28 -0400
  • ce022ab893 add elf austin 2022-05-06 22:37:03 -0400
  • 331375f51d database work austin 2022-05-05 23:29:41 -0400
  • 07eaecfa16 human tlc austin 2022-05-05 20:44:53 -0400
  • e35599606b iron out frame timing in attack tree austin 2022-05-05 01:48:41 -0400
  • b24041f9a8 Merge pull request 'WIP threading-rework-1' (#95) from threading-rework-1 into master gitadmin 2022-05-05 03:39:39 +0000
  • 53242a5280 fix server only drawcells austin 2022-05-04 23:30:41 -0400
  • 2c42b51907 streaming creature templates over network austin 2022-05-03 23:34:38 -0400
  • db8024232f networking creature templates austin 2022-05-03 21:42:07 -0400
  • ab41020e1c Basic character editor ui functional austin 2022-05-03 16:36:57 -0400
  • 303aaf3740 Attribute editing menu austin 2022-05-02 22:42:44 -0400
  • 5b4f3cede7 connecting to character create menu doesn't crash austin 2022-05-02 21:43:04 -0400
  • ad556e3553 Merge branch 'master' into threading-rework-1 austin 2022-05-02 20:27:55 -0400
  • 58af388243 Flesh out requesting playable races austin 2022-05-02 20:26:43 -0400
  • c7760d5d7b working on threading for char creation austin 2022-05-02 20:16:41 -0400
  • 0bd0c00f27 clean up main file by removing globals austin 2022-04-30 15:25:48 -0400
  • 70f54fefd5 fix slider not using same drag logic as character austin 2022-04-29 23:26:23 -0400
  • ebb2cb8769 Add headless option austin 2022-04-28 22:42:01 -0400
  • 8ec6388477 groundwork for headless server austin 2022-04-28 22:04:32 -0400
  • c94ad0911c fix staticmorph actually propagating austin 2022-04-28 21:51:51 -0400
  • 61ea9733fc Groundwork for character editor menu austin 2022-04-28 21:42:23 -0400
  • 9b91154983 fix shader override bug austin 2022-04-28 16:32:05 -0400
  • ffc12e498b Add slider ui element austin 2022-04-28 16:19:25 -0400
  • 6a3bedf808 Respawn system austin 2022-04-27 21:01:35 -0400
  • 2764522b16 store damage counter in item.json austin 2022-04-27 17:58:35 -0400
  • e303ac4a03 fix list updating exception austin 2022-04-24 14:09:44 -0400
  • c0c0e81327 Minor time update austin 2022-04-23 22:10:14 -0400
  • d4513b84a4 Get networking working on basic level austin 2022-04-23 22:05:50 -0400
  • 5cc0998b26 ui fixes austin 2022-04-23 17:00:44 -0400
  • 244b0f42b1 handle more network enums austin 2022-04-21 22:51:15 -0400
  • 797cda06ad clean arena austin 2022-04-21 22:33:55 -0400
  • 9e94e010a9 Fix time bug w/ controls austin 2022-04-21 22:33:31 -0400
  • 0bc7091bf2 networking architecture/documentation overhaul austin 2022-04-21 22:14:29 -0400
  • aa6bfe796d work on fully shader volumetric austin 2022-04-18 20:01:56 -0400
  • 40ce8dd161 some work on networking, fix for vsc perf austin 2022-04-18 00:11:07 -0400
  • a8644582cb Time update austin 2022-04-03 00:21:42 -0400
  • aec9a58f12 spring cleaning austin 2022-04-02 23:15:00 -0400
  • de77ead36e rotator system austin 2022-04-02 22:27:34 -0400
  • c461f75480 partway to rotators austin 2022-04-02 21:10:58 -0400
  • 4965c8f1a9 Jump trees austin 2022-04-02 20:38:39 -0400
  • 3724f2dcf8 margin of collision improvement austin 2022-03-30 23:41:03 -0400
  • 32d8fe21cc More physics debugging austin 2022-03-30 23:28:27 -0400
  • 470996d8f1 VERY promising results austin 2022-03-30 22:55:29 -0400
  • 0bf0418fa7 torquevec/torquemag are off austin 2022-03-29 23:03:20 -0400
  • d85610ab17 Improvement on rigid body rotation austin 2022-03-29 22:42:27 -0400
  • 3c10c0bf85 Stab at rigid body rotations austin 2022-03-29 20:27:54 -0400
  • 3d54fe3076 Start work on non-item non-creature objects austin 2022-03-26 18:51:22 -0400
  • 129b9d9a33 start to fix unaligned equipped items austin 2022-03-26 18:15:14 -0400
  • 9c441a24c4 Refined anime outline shader austin 2022-03-25 16:44:28 -0400
  • e729c53e3c Good first pass at anime outline shader austin 2022-03-25 16:09:18 -0400
  • 4cf3a0e2d4 lightShow1 austin 2022-03-24 18:34:19 -0400
  • 1c0ea25fb5 partway to iron sight austin 2022-03-23 00:23:59 -0400
  • aa64f8f002 shrine2 austin 2022-03-20 18:07:19 -0400
  • 49e1d4501b TextInput element fixed, more assets austin 2022-03-19 23:58:06 -0400
  • 413f9c8b8c Force reload shaders debug option austin 2022-03-18 19:07:55 -0400
  • 2f0af2f096 OIT start austin 2022-03-18 17:19:45 -0400
  • 0e073689c4 Light font improvements austin 2022-03-17 01:38:57 -0400