Commit Graph

1905 Commits

Author SHA1 Message Date
austin
299427b0ee remove dead code 2025-05-28 15:54:58 -04:00
austin
5d2aeba4e9 improve TownLayout placement 2025-05-28 15:54:04 -04:00
austin
e9beaba539 macro structure rotation fix
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2025-05-28 15:13:35 -04:00
austin
e7d2bf42c1 re-enable extra interaction engine checks
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2025-05-28 14:08:13 -04:00
austin
d3769a43d4 fix server collision resolution on second body 2025-05-28 14:00:02 -04:00
austin
c32263675a fix upright tree
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2025-05-28 13:39:03 -04:00
austin
27f9cc4771 body synchronization includes enabled state
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2025-05-28 13:22:50 -04:00
austin
091653756a fix structure foundations
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2025-05-28 13:04:29 -04:00
austin
ae859942f3 actor panel fix
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2025-05-28 12:53:30 -04:00
austin
a0795caa13 loading state work
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2025-05-28 12:44:37 -04:00
austin
48de5f0af0 fix texture for human lod model
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2025-05-28 12:16:24 -04:00
austin
26431072b3 server gravity fix
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2025-05-28 11:56:09 -04:00
austin
e2e3dcf2c9 memory leak fixes
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2025-05-27 22:53:49 -04:00
austin
1412b2ed07 character loading on save init
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2025-05-27 21:44:12 -04:00
austin
64b10e5837 block meshgen memory work
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2025-05-27 15:06:45 -04:00
austin
8784b08fe4 profiling work
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2025-05-27 12:53:30 -04:00
austin
d831509290 block meshgen acceleration structure
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2025-05-26 18:53:28 -04:00
austin
04336f6f30 netcode bugfixes
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2025-05-26 17:30:09 -04:00
austin
c7cd9dfa34 terrain streams without allocations
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2025-05-26 15:06:03 -04:00
austin
0d77c4e571 NetArranger no allocation on read block
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2025-05-26 14:20:53 -04:00
austin
ac13a458fd reduced allocations on reading block messages
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2025-05-26 11:22:05 -04:00
austin
bb48ca0663 custom parser flow for block messages
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2025-05-26 11:06:33 -04:00
austin
accf7d32b8 client collidable memory leak fix
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2025-05-25 22:08:44 -04:00
austin
8bdebb16c2 no allocations on read/write block chunks
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2025-05-25 21:53:39 -04:00
austin
f49e87261a resource optimization work
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2025-05-25 20:46:39 -04:00
austin
349986788b network streaming upgrade
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2025-05-25 20:09:47 -04:00
austin
e0b22d2949 mem pool visualization
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2025-05-25 19:41:08 -04:00
austin
a413b9aa79 small improvements
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2025-05-25 19:11:08 -04:00
austin
de6876bf2f client leverages block chunk short pool
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2025-05-25 17:08:20 -04:00
austin
90c27c0321 ServerBlockChunkDiskMap pooling 2025-05-25 17:01:31 -04:00
austin
9a223159e5 performance work
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2025-05-25 15:49:05 -04:00
austin
545fb1ee8a animation memory optimization
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2025-05-25 15:38:01 -04:00
austin
63bcb259ad vector pool-> joml pool
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2025-05-25 15:17:46 -04:00
austin
45a4115675 more vector pooling 2025-05-25 15:16:50 -04:00
austin
feac1383da shallow clone block data
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2025-05-25 14:06:58 -04:00
austin
cf9dceff42 Revert "gridded data cell improvements"
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This reverts commit da3ada73d0.
2025-05-25 13:44:53 -04:00
austin
03035aa1fb vector pooling work
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2025-05-25 12:31:02 -04:00
austin
da3ada73d0 gridded data cell improvements
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2025-05-25 12:14:10 -04:00
austin
d812393d4c LOD components re-attach physics
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2025-05-25 11:14:36 -04:00
austin
bdcdc266cd performance improvements
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2025-05-25 10:30:37 -04:00
austin
2f58d38a1f foliage cell performance improvement
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2025-05-25 09:42:47 -04:00
austin
5eb17cca85 engine flag for opengl error calls
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2025-05-25 09:34:07 -04:00
austin
a21f3f0eeb shaderUtils memory alloc improvement
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2025-05-25 00:52:38 -04:00
austin
f02d9979e3 leverage standard uniforms buffer
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2025-05-25 00:34:46 -04:00
austin
1999319433 reduce allocations in rendering
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2025-05-24 23:47:50 -04:00
austin
23b70c1923 upgrade target framerate
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2025-05-24 23:28:08 -04:00
austin
7d04008197 clustering terrain draw calls 2025-05-24 23:20:43 -04:00
austin
44ae9909ee client jump tree body logic
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2025-05-24 22:57:58 -04:00
austin
6eb53acbb3 jump tree conditional body logic 2025-05-24 22:57:37 -04:00
austin
3625123363 mesh profiling 2025-05-24 22:56:21 -04:00