Commit Graph

435 Commits

Author SHA1 Message Date
austin
3b521e3197 editor entity
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2024-10-22 11:29:14 -04:00
austin
c8e3a251d5 add unarmed combat
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2024-10-21 11:01:16 -04:00
austin
b9f0eef20e fix katana idle animations
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2024-10-21 10:40:58 -04:00
austin
1cb93b04f6 fix debug sp launcher 2024-10-20 12:01:50 -04:00
austin
6409d752de non-Lsystem pine tree
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2024-10-16 15:57:32 -04:00
austin
11fdc690da camera data definitions in entity files
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2024-10-16 15:23:46 -04:00
austin
a68e56285a tree system work
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2024-10-14 09:01:44 -04:00
austin
5f54e5034c entity spawning palette item
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2024-09-30 17:35:52 -04:00
austin
8e2f357101 Editing voxels from script engine
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2024-09-30 16:47:38 -04:00
austin
00176449e1 items executing hooks on usage 2024-09-30 16:35:58 -04:00
austin
cfcaa23a3d attack tree fix + disabling tests
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2024-09-30 15:27:21 -04:00
austin
b5e8c71545 toolbar state mostly working
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2024-09-27 18:23:55 -04:00
austin
95695188e3 stone voxel type, lighting fixes, anim fix
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2024-09-24 21:11:37 -04:00
austin
63f0f3338c tree model debug menu
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2024-09-23 00:26:01 -04:00
austin
cd0452a77c entity graphics refactor
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2024-09-22 14:42:08 -04:00
austin
9782e2c6b5 physics work
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2024-09-22 14:10:21 -04:00
austin
2d0a65b081 snow voxel type
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2024-09-22 10:20:14 -04:00
austin
1cbb9a79ac stone path voxel type
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2024-09-20 23:04:21 -04:00
austin
128fd919b2 bugfixes 2024-09-20 22:22:15 -04:00
austin
ccaaa47127 voxel selection item
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2024-09-20 20:59:23 -04:00
austin
e0a73fc057 particle emitter work + torches
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2024-09-20 18:38:16 -04:00
austin
112cf26bad particle coloration work
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2024-09-20 16:56:48 -04:00
austin
491ccf4409 buffer overflow fix
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2024-09-20 13:02:42 -04:00
austin
b410a1de1a point light work
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2024-09-20 00:10:30 -04:00
austin
4b41ac823c texture atlasing for particle system
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2024-09-19 23:13:18 -04:00
austin
2ef4b13786 particle overhaul. emitters!
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2024-09-19 21:38:42 -04:00
austin
63a302444f shader fix, terrain editing fix
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2024-09-19 16:36:56 -04:00
austin
980d6813c4 more light manager updates
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2024-09-19 14:51:30 -04:00
austin
dc52e375e3 clustered lighting implementation
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2024-09-19 11:29:04 -04:00
austin
3d6b71bf01 initial hitstun implementation
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2024-09-17 21:58:15 -04:00
austin
b8a0db5974 audio work
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2024-09-17 21:04:46 -04:00
austin
b3af26b6a0 start proliferating audio across ui
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2024-09-17 20:31:28 -04:00
austin
e6d946db53 gut old ui handling of positioning
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2024-09-17 16:53:36 -04:00
austin
985e4881c1 post processing pipeline + blur
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2024-09-16 19:05:50 -04:00
austin
3c64166798 ui work, entity packet fix
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2024-09-16 17:05:53 -04:00
austin
79e2fdf512 bugfixes
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2024-09-15 10:56:09 -04:00
austin
efd2ff1bb7 fixes, docs, skeleton creature
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2024-09-14 21:45:51 -04:00
austin
4eb4fba8a0 adjust physics numbers
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2024-09-13 18:20:04 -04:00
austin
c706b855cd physics debugging
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2024-09-13 17:55:49 -04:00
austin
b761299c29 physics work
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2024-09-13 09:30:21 -04:00
austin
90793154ed data cleanup
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2024-09-12 19:33:12 -04:00
austin
cdd44bd362 bugfixes
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2024-09-12 19:13:34 -04:00
austin
8408d84055 massive entity spawning refactor
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2024-09-12 18:51:51 -04:00
austin
dd763b31a9 new voxel audio, foliage fix, ui test fix
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2024-09-11 23:39:32 -04:00
austin
11d468fe14 menu fix, new voxel type + textures
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2024-09-11 12:19:29 -04:00
austin
9301996bac movement penalty on swinging weapon
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2024-09-09 18:14:19 -04:00
austin
f4f288c8d5 recoil on attack block
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2024-09-09 17:08:02 -04:00
austin
5cce5e5ac1 Lots of testing work
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2024-09-05 19:56:45 -04:00
austin
d39254968f melee ai targeting fix
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2024-09-05 00:48:43 -04:00
austin
7606b702d1 small render pipeline fix 2024-09-04 20:30:47 -04:00
austin
ebcf0865ee server sync sprint tree 2024-09-03 22:36:30 -04:00
austin
64c7f71aad update model for spawn gameobj
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2024-09-03 21:41:32 -04:00
austin
3888b9d442 spawning units
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2024-09-02 16:52:34 -04:00
austin
81a23832d1 hitbox updates
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2024-09-02 16:18:58 -04:00
austin
de1ddecfba move shaders around
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2024-09-02 15:49:23 -04:00
austin
f9d3541ce8 shadow map properly rendering
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2024-09-02 15:33:56 -04:00
austin
4c65b59b1b script work, player weapon on level edit
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2024-08-25 12:08:14 -04:00
austin
719999b6aa more scripting work 2024-08-25 11:51:15 -04:00
austin
5ed2263fc5 testing work
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2024-08-19 19:38:20 -04:00
austin
0d80214dc8 testing work
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2024-08-19 13:37:36 -04:00
austin
25346978e6 test fix
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2024-08-19 09:42:08 -04:00
austin
c34e448036 disable cloud ring
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2024-08-19 09:20:07 -04:00
austin
af4d1317fc particle work
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2024-08-18 18:27:23 -04:00
austin
0eb002df82 foliage serialization/deserialization
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2024-08-17 11:11:07 -04:00
austin
72bbbca989 fix first person rendering not sending lighting
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2024-08-16 16:46:06 -04:00
austin
893752098e add angularly static collidables
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2024-08-16 16:02:25 -04:00
austin
3782145fb3 fix builds
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2024-08-16 09:33:27 -04:00
austin
37db40dc22 viewmodel fps fix, audio fix, docs
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2024-08-15 18:23:00 -04:00
austin
d15ba2445a client animation offset by network delay
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2024-08-15 16:46:10 -04:00
austin
0484e54f08 audio work
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2024-08-15 13:59:20 -04:00
austin
4db2de576a Walk tree 2024-08-15 13:03:41 -04:00
austin
61c5599265 true behavior trees
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2024-08-15 09:52:32 -04:00
austin
d44fdc5673 animation work
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2024-08-14 13:47:58 -04:00
austin
b36168bb14 strafing work
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2024-08-14 12:58:44 -04:00
austin
8d857f9027 fix katana model
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2024-08-13 18:12:19 -04:00
austin
c8a2f1d035 animation updates
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2024-08-13 17:50:45 -04:00
austin
25fff94029 delete entity on death
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2024-08-13 16:08:46 -04:00
austin
0b2086a1d4 multiple hitboxes per bone + data fixes 2024-08-13 14:09:18 -04:00
austin
06b068643e hitbox offsets
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2024-08-13 12:39:53 -04:00
austin
902680ad16 movement tweaks, upright tree fix
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2024-08-12 21:49:51 -04:00
austin
a7b12c280a rescale player model
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2024-08-12 16:36:00 -04:00
austin
8e6c9e97b0 block sfx
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2024-08-12 13:07:40 -04:00
austin
1cc4924c3b more debug menus
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2024-08-11 13:59:37 -04:00
austin
07a708edfc architecture work, blocker ai tree
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2024-08-10 14:43:00 -04:00
austin
ff3914cc19 remove blender transform token support
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2024-08-09 18:06:44 -04:00
austin
4ff8f1a5d0 math overhaul
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2024-08-09 18:00:56 -04:00
austin
ee44f76dcc play audio on client when server has collision
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2024-08-08 14:10:26 -04:00
austin
d7619692ed movement audio system for client
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2024-08-08 11:33:51 -04:00
austin
5e87dec05d more robust java audio support
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2024-08-07 19:52:35 -04:00
austin
2ebeb71f86 reading wavs
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2024-08-06 19:48:12 -04:00
austin
920f3912de attack animation sounds
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2024-08-06 13:27:44 -04:00
austin
056e631240 dual-hand equipping animation logic
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2024-08-04 16:18:35 -04:00
austin
cacc8dc57f small movement work
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2024-08-04 12:18:06 -04:00
austin
859670d3b6 play audio with block state
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2024-08-02 17:08:39 -04:00
austin
b70e7645fd Bone-attachment fix for first person 2024-08-02 16:09:16 -04:00
austin
7b474bf8b3 fix capitalization
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2024-08-01 15:34:18 -04:00
austin
fb7ceaee28 fix typescript download script on linux side
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2024-08-01 15:33:29 -04:00
austin
dd65c4f9cd more jenkins fixes
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2024-08-01 15:27:04 -04:00
austin
d08e02737f hitbox debug rendering
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2024-07-31 21:21:44 -04:00
austin
7008e0aa25 download typescript with build
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2024-07-31 20:21:14 -04:00
austin
92a6cefc20 server plays blocking animation
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2024-07-31 18:49:18 -04:00
austin
9941dd333e texture map refactor 2024-07-30 17:31:47 -04:00
austin
be5c24a7fc option to load whole scene on init
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2024-07-29 14:53:39 -04:00
austin
e0b94b334c first person hand bone alignment work
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2024-07-28 17:47:54 -04:00
austin
e6fc720299 move tree and idle to use unified animation object 2024-07-28 17:31:06 -04:00
austin
cc2ff6a93a Swapping attack tree to use unified animation obj
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2024-07-28 17:23:02 -04:00
austin
4b0064b761 properly leverage animation masks
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2024-07-28 16:56:58 -04:00
austin
126a8f79c8 animation priority categories
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2024-07-28 15:27:57 -04:00
austin
ad823fcbb4 unify animation data on disk
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2024-07-28 14:51:20 -04:00
austin
ceb4786228 Data cleanup
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2024-07-28 13:35:34 -04:00
austin
6d3a8f159b first person attach bugfixes
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2024-07-28 11:01:27 -04:00
austin
161f40ee04 synchronizing object entities
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2024-07-27 00:15:50 -04:00
austin
1df8a89b3e small data fix
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2024-07-26 23:20:44 -04:00
austin
3092b70c1e third person block animation
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2024-07-26 19:16:06 -04:00
austin
6c3dcec01c simple animation state transition util
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2024-07-26 19:01:32 -04:00
austin
56ed405aea devtools
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2024-07-24 13:57:16 -04:00
austin
58c5ac0512 POV switching
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2024-07-24 13:30:06 -04:00
austin
570086c2cc 2h katana
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2024-07-24 12:49:44 -04:00
austin
b10b7e8407 Basic ai framework
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2024-07-21 16:46:25 -04:00
austin
c776dae868 tutorial popup work
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2024-07-20 14:49:32 -04:00
austin
1f028aa924 ui toolkit work
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2024-07-20 12:30:09 -04:00
austin
f7015bd614 show tutorial hints from script side
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2024-07-20 10:18:34 -04:00
austin
e00eb85bcb framestep work
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2024-07-20 09:38:17 -04:00
austin
23f745c450 Work on hooks, element manager debugging
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2024-07-19 23:13:03 -04:00
austin
d36b2f3237 handle signals passing with no hooks
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2024-07-19 22:59:24 -04:00
austin
893239c158 hooks implementation
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2024-07-16 17:55:28 -04:00
austin
2c807ce4f5 more rearchitecting 2024-07-16 14:41:22 -04:00
austin
6791ce2f3b scripts architecture work
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2024-07-16 14:29:20 -04:00
austin
f2877edf37 calling functions from a scene file
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2024-07-15 21:31:40 -04:00
austin
0c554d1598 incremental compilation of scripts 2024-07-15 15:21:24 -04:00
austin
da28d13d61 script loading work 2024-07-14 16:00:35 -04:00
austin
9aa7cfe048 toggle ui element
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2024-07-13 23:34:54 -04:00
austin
67bdc8ec67 work on scenes and hooks 2024-07-13 15:26:29 -04:00
austin
068f3979b8 hookmanager in scriptengine, upgrade to junit 5
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2024-07-12 17:56:23 -04:00
austin
94c19d7990 scripting work
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2024-07-10 15:27:05 -04:00
austin
6da4c001fa screenshots refactoring
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2024-07-04 18:58:38 -04:00
austin
0db8734f44 opengl error checking fixes 2024-07-03 16:41:05 -04:00
austin
14d423d533 script engine bugfix, hitbox subtypes 2024-07-02 17:07:16 -04:00
austin
e5a187ce19 script engine work 2024-07-02 16:14:05 -04:00
austin
720054598f weapon audio
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2024-06-27 22:59:12 -04:00
austin
a26ea92aae animation updates 2024-06-27 22:35:36 -04:00
austin
9bbdafb43d tutorial hints initial implementation 2024-06-22 20:09:49 -04:00
austin
8c0a7697d0 block synchronization
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2024-06-18 18:41:33 -04:00
austin
e671cda62d hitboxes, ui, bug fixes, network fixes, etc
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2024-06-14 13:58:10 -04:00
austin
a30ac75573 work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
austin
29f5496e23 foliage fix, first person view model, other fixes
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2024-05-24 22:52:42 -04:00
austin
cfbd4c05ce fix tree data
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2024-05-05 19:11:26 -04:00
austin
74b3140344 start work on synchronizing attack
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2024-05-05 16:52:03 -04:00
austin
a241d97d33 texture atlasing for terrain w/ triplanar mapping
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-05-04 16:11:18 -04:00
austin
45bb4a44e0 control repeat fix + data tweaks
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-21 23:19:56 -04:00