austin
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fda4a9584b
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Terrain generation improvements
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2023-05-28 13:07:29 -04:00 |
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austin
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0273bc54c8
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The grass update
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2023-05-25 18:04:22 -04:00 |
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austin
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ebec7a373e
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Separation of client and server logic
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2023-05-20 19:18:09 -04:00 |
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austin
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a27f9f8991
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NetMonitor implementation
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2023-04-29 18:25:42 -04:00 |
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austin
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bf914b15ec
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Renderer param drill organization + OIT debugging
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2023-04-28 21:53:59 -04:00 |
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austin
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bb089a7d36
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Terrain Chunk triplanar mapping
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2023-04-26 18:05:27 -04:00 |
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austin
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72d1f8ac91
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Terrain chunk physics
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2023-04-24 18:16:39 -04:00 |
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austin
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703f42f8e7
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Comments up date
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2023-04-23 16:03:22 -04:00 |
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austin
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c30f30b8a0
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Triplanar mapping textures to marching cubes
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2023-04-23 15:51:53 -04:00 |
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austin
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edaa7c8ce2
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Joined normals marching cubes
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2023-04-23 12:51:06 -04:00 |
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austin
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094831ba22
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Initial marching cubes!
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2023-04-23 11:51:54 -04:00 |
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austin
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ec9203b8d2
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Work towards simplifying netcode for btrees
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2023-04-22 19:20:32 -04:00 |
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austin
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2fd8e77a2a
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Detatch client logic from opengl/openal calls
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2023-04-11 21:27:09 -04:00 |
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austin
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b167062585
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Scaffolding for various unit tests
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2023-04-11 17:56:11 -04:00 |
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austin
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f0049c2cc6
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Start work moving entitymanager->scene
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2023-04-07 12:32:43 -04:00 |
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austin
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5574d9caed
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Part 1 of entitymanager->scene refactor
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2023-04-06 23:19:01 -04:00 |
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austin
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a895289eb2
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Refactoring parts of code
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2023-01-28 22:23:01 -05:00 |
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austin
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1dcb3df6a8
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Jet shooting
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2023-01-05 22:56:43 -05:00 |
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austin
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5874cac33b
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improve airplane movement + fix camera calculation
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2023-01-01 23:53:58 -05:00 |
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austin
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a5c9158875
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Model/Mesh pretransforms
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2022-12-30 16:38:06 -05:00 |
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austin
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9d9adea61f
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Fix airplane movement
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2022-12-30 14:18:23 -05:00 |
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austin
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6b29863016
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Airplane movement tree/jet asset
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2022-12-29 21:43:13 -05:00 |
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austin
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478acb1f54
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Fix scene collision mesh generation
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2022-12-12 00:25:32 -05:00 |
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austin
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ac2d76cd01
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Collision mesh generation in scene loader
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2022-12-11 12:28:53 -05:00 |
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austin
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9e2b0d396e
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Basic scene loading to server
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2022-12-08 22:53:40 -05:00 |
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austin
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ec66db9c08
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ui debug tools,macos settings,javascript engine
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2022-12-06 20:01:53 -05:00 |
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Austin Hoover
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9bf2f81ae1
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ShaderOptions,ui debug draw bound,start regions
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2022-11-21 11:20:36 -05:00 |
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austin
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7a7db7e831
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Group world generation better
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2022-10-10 21:07:28 -04:00 |
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austin
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678b2803fd
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random sp world option
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2022-10-10 20:51:23 -04:00 |
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austin
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eb9ea36749
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Fix camera vector zerod on init game
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2022-09-16 17:23:12 -04:00 |
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austin
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a1c05274bf
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Disable render ui bounds flag
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2022-09-16 15:46:23 -04:00 |
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austin
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99b7ffbe39
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Merge branch 'master' of ssh://git.austinwhoover.com:222/gitadmin/Renderer
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2022-09-16 15:45:50 -04:00 |
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austin
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9da0215d29
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Work on debugging tools for ui
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2022-09-16 15:45:32 -04:00 |
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austin
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d5af9b1ad4
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Add user setting for fullscreen
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2022-06-27 17:38:16 -04:00 |
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austin
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2049692634
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partway to floating island object
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2022-06-15 15:53:40 -04:00 |
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austin
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bbb2325e86
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Startup unit test
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2022-06-12 17:00:28 -04:00 |
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austin
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69b8f86647
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Add option for testing
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2022-06-08 16:24:15 -04:00 |
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austin
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f41f994fc1
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ui fix client side, verify server side sync
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2022-06-07 13:21:45 -04:00 |
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austin
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9bb6e5b2ad
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client side transforms working outside of ui
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2022-06-07 13:18:25 -04:00 |
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austin
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cf9588f24f
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equipping networking partway
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2022-06-06 18:11:05 -04:00 |
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austin
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a957a3f0ca
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Logger changes
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2022-05-17 16:21:24 -04:00 |
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austin
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9fc52918a3
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Some menu audio
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2022-05-17 16:11:13 -04:00 |
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austin
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4499a9e534
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basic inventory networking
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2022-05-17 14:27:54 -04:00 |
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austin
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726ffe065e
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fix textinput color on string change
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2022-05-15 18:36:07 -04:00 |
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austin
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42804cfe3c
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fix text input with no child characters
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2022-05-15 18:30:14 -04:00 |
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austin
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772e1e770c
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shadows still broken
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2022-05-11 16:47:59 -04:00 |
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austin
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c69e4e9c9e
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fix streaming character templates
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2022-05-10 17:29:27 -04:00 |
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austin
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611ea8c0de
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fix movement tree networking again
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2022-05-10 17:14:11 -04:00 |
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austin
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d8fccbe955
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remove loose println
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2022-05-10 14:53:08 -04:00 |
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austin
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55cebdf33a
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implement attach point offset and tweak human
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2022-05-09 22:28:12 -04:00 |
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austin
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74a9ea4a5f
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Fix player camera bug
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2022-05-09 22:06:58 -04:00 |
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austin
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0d3e242188
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work to debug broken movement tree
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2022-05-09 17:10:38 -04:00 |
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austin
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5c8000e4d4
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Sending initial entity & removing DC'd player
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2022-05-09 17:02:39 -04:00 |
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austin
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3e44bfbb79
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conditional ping and pong echo to log
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2022-05-09 15:10:00 -04:00 |
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austin
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ab5abb019f
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fix networking issues
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2022-05-09 14:54:15 -04:00 |
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austin
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c641512886
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work to diagnose ui misalign
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2022-05-09 12:19:27 -04:00 |
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austin
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12aeb0a317
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slightly better assets
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2022-05-08 23:37:42 -04:00 |
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|
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12900a9b26
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Merge pull request 'database-update-1' (#106) from database-update-1 into master
Reviewed-on: https://git.austinwhoover.com/gitadmin/Renderer/pulls/106
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2022-05-09 01:41:23 +00:00 |
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austin
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65d7c1ec44
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auth
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2022-05-08 21:39:56 -04:00 |
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austin
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2fa8099d67
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allow temporary dir for testing database off nas
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2022-05-07 01:34:28 -04:00 |
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austin
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ce022ab893
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add elf
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2022-05-06 22:37:03 -04:00 |
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austin
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331375f51d
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database work
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2022-05-05 23:29:41 -04:00 |
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austin
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e35599606b
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iron out frame timing in attack tree
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2022-05-05 01:48:41 -04:00 |
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austin
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53242a5280
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fix server only drawcells
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2022-05-04 23:30:41 -04:00 |
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austin
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2c42b51907
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streaming creature templates over network
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2022-05-03 23:34:38 -04:00 |
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austin
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db8024232f
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networking creature templates
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2022-05-03 21:42:07 -04:00 |
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austin
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ab41020e1c
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Basic character editor ui functional
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2022-05-03 16:36:57 -04:00 |
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austin
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303aaf3740
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Attribute editing menu
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2022-05-02 22:42:44 -04:00 |
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austin
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5b4f3cede7
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connecting to character create menu doesn't crash
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2022-05-02 21:43:04 -04:00 |
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austin
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ad556e3553
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Merge branch 'master' into threading-rework-1
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2022-05-02 20:27:55 -04:00 |
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austin
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58af388243
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Flesh out requesting playable races
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2022-05-02 20:26:43 -04:00 |
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austin
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c7760d5d7b
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working on threading for char creation
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2022-05-02 20:16:41 -04:00 |
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austin
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0bd0c00f27
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clean up main file by removing globals
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2022-04-30 15:25:48 -04:00 |
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austin
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70f54fefd5
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fix slider not using same drag logic as character
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2022-04-29 23:26:23 -04:00 |
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austin
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ebb2cb8769
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Add headless option
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2022-04-28 22:42:01 -04:00 |
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austin
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8ec6388477
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groundwork for headless server
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2022-04-28 22:04:32 -04:00 |
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austin
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c94ad0911c
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fix staticmorph actually propagating
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2022-04-28 21:51:51 -04:00 |
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austin
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61ea9733fc
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Groundwork for character editor menu
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2022-04-28 21:42:23 -04:00 |
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austin
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9b91154983
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fix shader override bug
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2022-04-28 16:32:05 -04:00 |
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austin
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ffc12e498b
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Add slider ui element
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2022-04-28 16:19:25 -04:00 |
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austin
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6a3bedf808
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Respawn system
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2022-04-27 21:01:35 -04:00 |
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austin
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2764522b16
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store damage counter in item.json
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2022-04-27 17:58:35 -04:00 |
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austin
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e303ac4a03
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fix list updating exception
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2022-04-24 14:09:44 -04:00 |
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austin
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c0c0e81327
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Minor time update
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2022-04-23 22:10:14 -04:00 |
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austin
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d4513b84a4
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Get networking working on basic level
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2022-04-23 22:05:50 -04:00 |
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austin
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5cc0998b26
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ui fixes
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2022-04-23 17:00:44 -04:00 |
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austin
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244b0f42b1
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handle more network enums
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2022-04-21 22:51:15 -04:00 |
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austin
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797cda06ad
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clean arena
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2022-04-21 22:33:55 -04:00 |
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austin
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9e94e010a9
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Fix time bug w/ controls
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2022-04-21 22:33:31 -04:00 |
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austin
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0bc7091bf2
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networking architecture/documentation overhaul
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2022-04-21 22:14:29 -04:00 |
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austin
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aa6bfe796d
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work on fully shader volumetric
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2022-04-18 20:01:56 -04:00 |
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austin
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40ce8dd161
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some work on networking, fix for vsc perf
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2022-04-18 00:11:07 -04:00 |
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austin
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a8644582cb
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Time update
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2022-04-03 00:21:42 -04:00 |
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austin
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aec9a58f12
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spring cleaning
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2022-04-02 23:15:00 -04:00 |
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austin
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de77ead36e
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rotator system
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2022-04-02 22:27:34 -04:00 |
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austin
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c461f75480
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partway to rotators
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2022-04-02 21:10:58 -04:00 |
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austin
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4965c8f1a9
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Jump trees
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2022-04-02 20:38:39 -04:00 |
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austin
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3724f2dcf8
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margin of collision improvement
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2022-03-30 23:41:03 -04:00 |
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austin
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32d8fe21cc
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More physics debugging
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2022-03-30 23:28:27 -04:00 |
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austin
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470996d8f1
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VERY promising results
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2022-03-30 22:55:29 -04:00 |
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