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								 austin | cdd44bd362 | bugfixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-12 19:13:34 -04:00 |  | 
			
				
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								 austin | 8408d84055 | massive entity spawning refactor 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-12 18:51:51 -04:00 |  | 
			
				
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								 austin | ed29d1ffb3 | fix SSBO test 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-12 15:31:44 -04:00 |  | 
			
				
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								 austin | f7d1bbed70 | fixes + ssbo impl + instanced actor rearch 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-12 13:42:36 -04:00 |  | 
			
				
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								 austin | dd763b31a9 | new voxel audio, foliage fix, ui test fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-11 23:39:32 -04:00 |  | 
			
				
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								 austin | 5fce9bc292 | dbody entity key refactor 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-11 21:11:00 -04:00 |  | 
			
				
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								 austin | 3082dde1b1 | client foliage manager dependency update 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-11 20:57:46 -04:00 |  | 
			
				
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								 austin | 5e06dbe786 | scaled foliage cell generation | 2024-09-11 20:54:04 -04:00 |  | 
			
				
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								 austin | 8430439509 | foliage manager fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-11 19:02:53 -04:00 |  | 
			
				
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								 austin | 742c606540 | remove dead method | 2024-09-11 17:34:29 -04:00 |  | 
			
				
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								 austin | ce8261aa13 | octree foliage work | 2024-09-11 17:33:21 -04:00 |  | 
			
				
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								 austin | f234c6423c | variable density for foliage cells 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-11 12:49:23 -04:00 |  | 
			
				
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								 austin | 11d468fe14 | menu fix, new voxel type + textures 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-11 12:19:29 -04:00 |  | 
			
				
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								 austin | d19fdef761 | fix texture instanced actor buffers 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-10 20:49:08 -04:00 |  | 
			
				
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								 austin | e099fa9429 | ability to select voxel for basic level 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-10 20:00:10 -04:00 |  | 
			
				
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								 austin | 3fd97d415a | voxel selection popout fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-10 19:32:09 -04:00 |  | 
			
				
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								 austin | f70844c74b | make script engine optional for startup 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-10 18:13:08 -04:00 |  | 
			
				
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								 austin | 211389812d | display blank item slot under dragged item panel 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-10 15:15:41 -04:00 |  | 
			
				
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								 austin | 44b70f4ce6 | jump/fall/land animation consistency fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-10 13:24:14 -04:00 |  | 
			
				
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								 austin | 706d25de56 | 3d spline implementation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-10 01:32:21 -04:00 |  | 
			
				
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								 austin | 55eacf2c1b | parshapes fixes, jump/fall state reorg 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-09 19:47:42 -04:00 |  | 
			
				
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								 austin | d9d2a74f68 | eventual fall tree synchronization 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-09 18:32:34 -04:00 |  | 
			
				
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								 austin | 99a7434557 | min fall frames to block attack | 2024-09-09 18:25:38 -04:00 |  | 
			
				
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								 austin | 9301996bac | movement penalty on swinging weapon 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-09 18:14:19 -04:00 |  | 
			
				
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								 austin | f4f288c8d5 | recoil on attack block 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2024-09-09 17:08:02 -04:00 |  | 
			
				
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								 austin | d8b89aac7d | fix framebuffer caching bug 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-09 12:42:29 -04:00 |  | 
			
				
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								 austin | 73a5d79bc2 | tests, datastructure, debug work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-08 21:39:54 -04:00 |  | 
			
				
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								 austin | 09341af70c | par shapes work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-07 14:03:26 -04:00 |  | 
			
				
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								 austin | df3010f38a | framebuffer bug hunt work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-06 01:32:25 -04:00 |  | 
			
				
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								 austin | 5cce5e5ac1 | Lots of testing work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-05 19:56:45 -04:00 |  | 
			
				
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								 austin | 7393c0b094 | ode uninitialized bugfix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-05 17:49:16 -04:00 |  | 
			
				
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								 austin | 3db24ef6c7 | window modification signal | 2024-09-05 17:46:47 -04:00 |  | 
			
				
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								 austin | b9ccf5990c | globals tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-05 17:09:18 -04:00 |  | 
			
				
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								 austin | 199d1b925c | null check on server setter packet send 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-05 16:53:39 -04:00 |  | 
			
				
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								 austin | 969e49251e | main menu backout test and fix | 2024-09-05 16:45:14 -04:00 |  | 
			
				
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								 austin | eff082ca76 | fall tree tests, testing utils, assertion macros 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-05 16:00:36 -04:00 |  | 
			
				
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								 austin | d39254968f | melee ai targeting fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-05 00:48:43 -04:00 |  | 
			
				
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								 austin | d2a8acf027 | viewport camera lockdown 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-05 00:21:21 -04:00 |  | 
			
				
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								 austin | f78c8b6633 | falling tests 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-05 00:13:50 -04:00 |  | 
			
				
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								 austin | f457decb5f | rename client fall tree 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-04 21:37:29 -04:00 |  | 
			
				
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								 austin | 4571adc4a7 | move tree package 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-04 21:32:52 -04:00 |  | 
			
				
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								 austin | afd4f547a1 | remove more unused code 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-04 20:33:14 -04:00 |  | 
			
				
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								 austin | 7606b702d1 | small render pipeline fix | 2024-09-04 20:30:47 -04:00 |  | 
			
				
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								 austin | 89f2d9c60a | remove unused fluid chunk function 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-04 20:16:07 -04:00 |  | 
			
				
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								 austin | 4be41f1b04 | remove unused functions | 2024-09-04 20:15:32 -04:00 |  | 
			
				
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								 austin | 43790cef7b | remove unused variables/imports 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-04 20:08:15 -04:00 |  | 
			
				
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								 austin | 23ea3442f3 | potential fix for yoga memory bug | 2024-09-04 20:05:46 -04:00 |  | 
			
				
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								 austin | b0a92ba6e1 | server data cell readiness fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-04 19:49:21 -04:00 |  | 
			
				
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								 austin | 546a72eb80 | more test repair work 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-04 01:30:18 -04:00 |  | 
			
				
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								 austin | 8b6e9451ab | fix item utils incorrect value handling 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-04 01:06:35 -04:00 |  | 
			
				
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								 austin | 56b60695c5 | viewport loading | 2024-09-04 00:42:06 -04:00 |  | 
			
				
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								 austin | b50ba66cd8 | hitbox audio service bugfixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-03 23:28:34 -04:00 |  | 
			
				
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								 austin | 7e752644d9 | NPE fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-03 23:20:36 -04:00 |  | 
			
				
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								 austin | c09faed7a7 | equip list npe fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-03 23:16:18 -04:00 |  | 
			
				
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								 austin | d4f8cbf9df | attachutils npe bugfix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-03 23:12:46 -04:00 |  | 
			
				
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								 austin | 0f6e46159f | ItemUtils NPE bug fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-03 23:04:46 -04:00 |  | 
			
				
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								 austin | 4007bc764d | prevent NPE on entity item state check 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-03 22:37:34 -04:00 |  | 
			
				
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								 austin | ebcf0865ee | server sync sprint tree | 2024-09-03 22:36:30 -04:00 |  | 
			
				
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								 austin | c783550ee5 | rename client sprint tree 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-03 21:47:03 -04:00 |  | 
			
				
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								 austin | 21d94327f8 | move sprint tree | 2024-09-03 21:46:34 -04:00 |  | 
			
				
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								 austin | 1bdda9c2e4 | change walk component package | 2024-09-03 21:45:14 -04:00 |  | 
			
				
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								 austin | 249db4fc89 | Data View for entities in debug menu 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 19:27:42 -04:00 |  | 
			
				
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								 austin | 7c363143f2 | update assumptions about facing vector on server 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 19:19:24 -04:00 |  | 
			
				
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								 austin | 91490103a4 | fix entity tree not re-rendering on delete 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 18:51:36 -04:00 |  | 
			
				
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								 austin | b1612cc943 | hitbox collision debugging 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 18:30:26 -04:00 |  | 
			
				
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								 austin | bff1b62659 | add error reporting on bad collision 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 16:59:31 -04:00 |  | 
			
				
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								 austin | 3888b9d442 | spawning units 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 16:52:34 -04:00 |  | 
			
				
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								 austin | de1ddecfba | move shaders around 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 15:49:23 -04:00 |  | 
			
				
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								 austin | f9d3541ce8 | shadow map properly rendering 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 15:33:56 -04:00 |  | 
			
				
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								 austin | 9c4fef260d | more framebuffer fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 13:03:16 -04:00 |  | 
			
				
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								 austin | 6e47b585b2 | texture map fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 12:20:31 -04:00 |  | 
			
				
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								 austin | 67a90d1e02 | test client ability to attack 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 12:15:21 -04:00 |  | 
			
				
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								 austin | 058960727f | fully remove framebuffer linearized test 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 11:06:32 -04:00 |  | 
			
				
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								 austin | 2a35bfeb6c | comment out linearized framebuffer testing 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-02 11:03:40 -04:00 |  | 
			
				
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								 austin | c5f42622cd | prevent yoga double free 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-02 10:55:33 -04:00 |  | 
			
				
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								 austin | a7164a5084 | NaN fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-02 10:48:48 -04:00 |  | 
			
				
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								 austin | ee3d31abe1 | linearize screen framebuffer creation 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-02 10:27:35 -04:00 |  | 
			
				
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								 austin | 9443811a2c | remove framebuffer caching for debug 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-02 10:07:28 -04:00 |  | 
			
				
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								 austin | b863c33253 | framebuffer fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-02 09:47:02 -04:00 |  | 
			
				
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								 austin | 1873b8abad | always run debug pipeline 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-02 09:09:56 -04:00 |  | 
			
				
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								 austin | bb18da86b6 | remove system log 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-01 23:11:30 -04:00 |  | 
			
				
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								 austin | 81ce8b7a4d | update log level for shader error 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-01 22:48:50 -04:00 |  | 
			
				
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								 austin | f09bb23abc | thread-safe deleting elements 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-09-01 22:19:56 -04:00 |  | 
			
				
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								 austin | 467c42bfe8 | opengl fixes 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-01 20:10:33 -04:00 |  | 
			
				
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								 austin | a24188e2c0 | comment out full failure pipeline step 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-01 19:54:26 -04:00 |  | 
			
				
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								 austin | c30d409975 | commit missing file 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-09-01 19:06:53 -04:00 |  | 
			
				
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								 austin | 035a13ae7b | prevent buffer flip on position of 0 | 2024-09-01 19:06:10 -04:00 |  | 
			
				
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								 austin | 5a99fb387a | more logging on texture ops, mockito fix 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-29 21:11:51 -04:00 |  | 
			
				
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								 austin | 06a1f2dbbc | unit testing for signal system & service manager 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-29 21:00:54 -04:00 |  | 
			
				
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								 austin | d438fc5484 | rename package 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-29 20:15:27 -04:00 |  | 
			
				
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								 austin | 11dfc5bceb | rename elementManager->elementService | 2024-08-29 20:09:37 -04:00 |  | 
			
				
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								 austin | 5fe6b7a3c4 | service arch, signal arch 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good | 2024-08-29 20:06:59 -04:00 |  | 
			
				
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								 austin | 6fd2fbc9df | disable window test 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-29 14:58:26 -04:00 |  | 
			
				
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								 austin | 637230c744 | hard kill test on timeout during setup 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-29 14:53:51 -04:00 |  | 
			
				
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								 austin | 04b48c0c3b | use stbimage instead of imageio 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2024-08-29 14:40:36 -04:00 |  | 
			
				
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								 austin | e6934c83d0 | active shader dont log on trivial problem 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-28 23:17:43 -04:00 |  | 
			
				
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								 austin | 88135c4fbe | more texture creation logging 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit | 2024-08-28 23:11:39 -04:00 |  | 
			
				
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								 austin | 831df3d6af | add buffer limit checks to texture construction 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-28 22:57:08 -04:00 |  | 
			
				
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								 austin | 1db6059821 | more texture buffer error checking 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-28 22:48:07 -04:00 |  | 
			
				
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								 austin | 2b706a231a | texture logging 
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit | 2024-08-28 22:37:35 -04:00 |  |