austin
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3fd97d415a
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voxel selection popout fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 19:32:09 -04:00 |
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austin
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f70844c74b
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make script engine optional for startup
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 18:13:08 -04:00 |
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austin
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211389812d
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display blank item slot under dragged item panel
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 15:15:41 -04:00 |
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austin
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44b70f4ce6
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jump/fall/land animation consistency fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 13:24:14 -04:00 |
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austin
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706d25de56
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3d spline implementation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 01:32:21 -04:00 |
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austin
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55eacf2c1b
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parshapes fixes, jump/fall state reorg
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 19:47:42 -04:00 |
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austin
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d9d2a74f68
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eventual fall tree synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 18:32:34 -04:00 |
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austin
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99a7434557
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min fall frames to block attack
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2024-09-09 18:25:38 -04:00 |
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austin
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9301996bac
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movement penalty on swinging weapon
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 18:14:19 -04:00 |
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austin
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f4f288c8d5
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recoil on attack block
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-09-09 17:08:02 -04:00 |
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austin
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d8b89aac7d
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fix framebuffer caching bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 12:42:29 -04:00 |
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austin
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73a5d79bc2
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tests, datastructure, debug work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-08 21:39:54 -04:00 |
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austin
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09341af70c
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par shapes work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-07 14:03:26 -04:00 |
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austin
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df3010f38a
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framebuffer bug hunt work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-06 01:32:25 -04:00 |
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austin
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5cce5e5ac1
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Lots of testing work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-05 19:56:45 -04:00 |
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austin
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7393c0b094
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ode uninitialized bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 17:49:16 -04:00 |
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austin
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3db24ef6c7
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window modification signal
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2024-09-05 17:46:47 -04:00 |
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austin
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b9ccf5990c
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globals tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 17:09:18 -04:00 |
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austin
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199d1b925c
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null check on server setter packet send
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 16:53:39 -04:00 |
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austin
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969e49251e
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main menu backout test and fix
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2024-09-05 16:45:14 -04:00 |
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austin
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eff082ca76
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fall tree tests, testing utils, assertion macros
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 16:00:36 -04:00 |
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austin
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d39254968f
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melee ai targeting fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-05 00:48:43 -04:00 |
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austin
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d2a8acf027
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viewport camera lockdown
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-05 00:21:21 -04:00 |
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austin
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f78c8b6633
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falling tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-05 00:13:50 -04:00 |
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austin
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f457decb5f
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rename client fall tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 21:37:29 -04:00 |
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austin
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4571adc4a7
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move tree package
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 21:32:52 -04:00 |
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austin
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afd4f547a1
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remove more unused code
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-04 20:33:14 -04:00 |
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austin
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7606b702d1
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small render pipeline fix
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2024-09-04 20:30:47 -04:00 |
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austin
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89f2d9c60a
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remove unused fluid chunk function
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 20:16:07 -04:00 |
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austin
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4be41f1b04
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remove unused functions
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2024-09-04 20:15:32 -04:00 |
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austin
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43790cef7b
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remove unused variables/imports
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 20:08:15 -04:00 |
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austin
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23ea3442f3
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potential fix for yoga memory bug
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2024-09-04 20:05:46 -04:00 |
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austin
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b0a92ba6e1
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server data cell readiness fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 19:49:21 -04:00 |
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austin
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546a72eb80
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more test repair work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-04 01:30:18 -04:00 |
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austin
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8b6e9451ab
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fix item utils incorrect value handling
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-04 01:06:35 -04:00 |
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austin
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56b60695c5
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viewport loading
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2024-09-04 00:42:06 -04:00 |
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austin
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b50ba66cd8
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hitbox audio service bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:28:34 -04:00 |
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austin
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7e752644d9
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NPE fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:20:36 -04:00 |
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austin
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c09faed7a7
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equip list npe fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:16:18 -04:00 |
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austin
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d4f8cbf9df
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attachutils npe bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:12:46 -04:00 |
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austin
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0f6e46159f
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ItemUtils NPE bug fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:04:46 -04:00 |
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austin
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4007bc764d
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prevent NPE on entity item state check
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 22:37:34 -04:00 |
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austin
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ebcf0865ee
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server sync sprint tree
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2024-09-03 22:36:30 -04:00 |
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austin
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c783550ee5
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rename client sprint tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-03 21:47:03 -04:00 |
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austin
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21d94327f8
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move sprint tree
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2024-09-03 21:46:34 -04:00 |
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austin
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1bdda9c2e4
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change walk component package
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2024-09-03 21:45:14 -04:00 |
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austin
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249db4fc89
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Data View for entities in debug menu
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 19:27:42 -04:00 |
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austin
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7c363143f2
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update assumptions about facing vector on server
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 19:19:24 -04:00 |
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austin
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91490103a4
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fix entity tree not re-rendering on delete
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 18:51:36 -04:00 |
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austin
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b1612cc943
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hitbox collision debugging
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 18:30:26 -04:00 |
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austin
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bff1b62659
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add error reporting on bad collision
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 16:59:31 -04:00 |
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austin
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3888b9d442
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spawning units
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 16:52:34 -04:00 |
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austin
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de1ddecfba
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move shaders around
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 15:49:23 -04:00 |
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austin
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f9d3541ce8
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shadow map properly rendering
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 15:33:56 -04:00 |
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austin
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9c4fef260d
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more framebuffer fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 13:03:16 -04:00 |
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austin
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6e47b585b2
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texture map fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 12:20:31 -04:00 |
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austin
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67a90d1e02
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test client ability to attack
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 12:15:21 -04:00 |
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austin
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058960727f
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fully remove framebuffer linearized test
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 11:06:32 -04:00 |
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austin
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2a35bfeb6c
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comment out linearized framebuffer testing
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 11:03:40 -04:00 |
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austin
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c5f42622cd
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prevent yoga double free
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-02 10:55:33 -04:00 |
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austin
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a7164a5084
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NaN fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-02 10:48:48 -04:00 |
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austin
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ee3d31abe1
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linearize screen framebuffer creation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-02 10:27:35 -04:00 |
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austin
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9443811a2c
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remove framebuffer caching for debug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-02 10:07:28 -04:00 |
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austin
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b863c33253
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framebuffer fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-02 09:47:02 -04:00 |
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austin
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1873b8abad
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always run debug pipeline
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-02 09:09:56 -04:00 |
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austin
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bb18da86b6
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remove system log
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-01 23:11:30 -04:00 |
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austin
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81ce8b7a4d
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update log level for shader error
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-01 22:48:50 -04:00 |
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austin
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f09bb23abc
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thread-safe deleting elements
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-01 22:19:56 -04:00 |
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austin
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467c42bfe8
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opengl fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-01 20:10:33 -04:00 |
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austin
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a24188e2c0
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comment out full failure pipeline step
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-01 19:54:26 -04:00 |
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austin
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c30d409975
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commit missing file
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-01 19:06:53 -04:00 |
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austin
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035a13ae7b
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prevent buffer flip on position of 0
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2024-09-01 19:06:10 -04:00 |
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austin
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5a99fb387a
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more logging on texture ops, mockito fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-29 21:11:51 -04:00 |
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austin
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06a1f2dbbc
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unit testing for signal system & service manager
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-29 21:00:54 -04:00 |
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austin
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d438fc5484
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rename package
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-29 20:15:27 -04:00 |
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austin
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11dfc5bceb
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rename elementManager->elementService
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2024-08-29 20:09:37 -04:00 |
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austin
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5fe6b7a3c4
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service arch, signal arch
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-29 20:06:59 -04:00 |
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austin
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6fd2fbc9df
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disable window test
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-29 14:58:26 -04:00 |
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austin
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637230c744
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hard kill test on timeout during setup
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-29 14:53:51 -04:00 |
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austin
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04b48c0c3b
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use stbimage instead of imageio
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-08-29 14:40:36 -04:00 |
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austin
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e6934c83d0
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active shader dont log on trivial problem
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 23:17:43 -04:00 |
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austin
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88135c4fbe
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more texture creation logging
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-08-28 23:11:39 -04:00 |
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austin
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831df3d6af
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add buffer limit checks to texture construction
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 22:57:08 -04:00 |
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austin
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1db6059821
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more texture buffer error checking
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 22:48:07 -04:00 |
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austin
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2b706a231a
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texture logging
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 22:37:35 -04:00 |
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austin
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562541d6d3
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yoga null element fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 22:29:07 -04:00 |
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austin
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2f80a80e3d
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add methods to get buffer pointers
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-28 22:06:53 -04:00 |
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austin
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f01cf94d6f
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shader uniform caching fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-28 21:58:36 -04:00 |
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austin
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f6ac972aa7
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explicit error on setting uniform to unsupported type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 21:41:02 -04:00 |
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austin
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fc4730c24a
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add yoga double free minimization
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-08-28 21:36:46 -04:00 |
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austin
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bca1789457
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add more loop debug logs
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 21:08:03 -04:00 |
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austin
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d558e60fd7
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manually ignore unexplainable opengl error
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 20:59:23 -04:00 |
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austin
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1374c1c240
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use shader program flow for setting uniforms
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-08-28 18:38:27 -04:00 |
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austin
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a4e6af4896
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comment out error from clientsyncmanager
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 17:07:59 -04:00 |
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austin
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2c3e377810
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convert bone uniform to use shader set method
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 17:02:18 -04:00 |
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austin
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9292e74221
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proliferate opengl error checking
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 16:35:25 -04:00 |
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austin
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05c51896e0
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more accurate opengl error tracking
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 16:09:53 -04:00 |
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austin
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de8a361b52
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jenkins rerun tests with logs on script crash
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 13:46:10 -04:00 |
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austin
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0a74bed5d6
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network entity id translation fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 12:20:30 -04:00 |
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austin
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ab00782e93
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wait on threads to join in engine shutdown
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 11:18:11 -04:00 |
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