austin
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b3af26b6a0
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start proliferating audio across ui
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-17 20:31:28 -04:00 |
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austin
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21ed196993
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wrap buffers in bufferutils for memory fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-17 19:37:26 -04:00 |
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austin
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78978c7f54
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refactor + fix regression
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-17 19:09:33 -04:00 |
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austin
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47d60f46ee
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ui work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-17 19:00:28 -04:00 |
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austin
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e6a30cb09b
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inventory menu visual updates
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-17 18:10:33 -04:00 |
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austin
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1e13c55f1f
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inventory menu fixes and work
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2024-09-17 17:22:38 -04:00 |
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austin
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e6d946db53
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gut old ui handling of positioning
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-17 16:53:36 -04:00 |
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austin
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985e4881c1
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post processing pipeline + blur
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-16 19:05:50 -04:00 |
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austin
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3c64166798
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ui work, entity packet fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-16 17:05:53 -04:00 |
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austin
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63feb835cd
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slider fixes, dragevent fixes, new component
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-15 22:49:28 -04:00 |
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austin
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963e8b6585
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ui tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-15 15:47:58 -04:00 |
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austin
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a7c8571afa
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testing fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-15 13:04:08 -04:00 |
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austin
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79e2fdf512
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bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-15 10:56:09 -04:00 |
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austin
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efd2ff1bb7
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fixes, docs, skeleton creature
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-14 21:45:51 -04:00 |
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austin
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4eb4fba8a0
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adjust physics numbers
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-13 18:20:04 -04:00 |
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austin
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c706b855cd
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physics debugging
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-13 17:55:49 -04:00 |
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austin
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b761299c29
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physics work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-13 09:30:21 -04:00 |
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austin
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90793154ed
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data cleanup
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-12 19:33:12 -04:00 |
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austin
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b84c5aff49
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flip around entity type enum values
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-12 19:17:48 -04:00 |
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austin
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cdd44bd362
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bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-12 19:13:34 -04:00 |
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austin
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8408d84055
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massive entity spawning refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-12 18:51:51 -04:00 |
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austin
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42bc5d38b9
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fix octree test failing due to random collision
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-12 15:39:00 -04:00 |
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austin
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ed29d1ffb3
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fix SSBO test
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-12 15:31:44 -04:00 |
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austin
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e18d06e454
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re-disable window test
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-12 13:45:44 -04:00 |
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austin
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f7d1bbed70
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fixes + ssbo impl + instanced actor rearch
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-12 13:42:36 -04:00 |
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austin
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dd763b31a9
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new voxel audio, foliage fix, ui test fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-11 23:39:32 -04:00 |
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austin
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5fce9bc292
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dbody entity key refactor
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-11 21:11:00 -04:00 |
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austin
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3082dde1b1
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client foliage manager dependency update
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-11 20:57:46 -04:00 |
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austin
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5e06dbe786
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scaled foliage cell generation
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2024-09-11 20:54:04 -04:00 |
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austin
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8430439509
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foliage manager fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-11 19:02:53 -04:00 |
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austin
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742c606540
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remove dead method
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2024-09-11 17:34:29 -04:00 |
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austin
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ce8261aa13
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octree foliage work
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2024-09-11 17:33:21 -04:00 |
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austin
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f234c6423c
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variable density for foliage cells
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-11 12:49:23 -04:00 |
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austin
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11d468fe14
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menu fix, new voxel type + textures
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-11 12:19:29 -04:00 |
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austin
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d19fdef761
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fix texture instanced actor buffers
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 20:49:08 -04:00 |
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austin
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e099fa9429
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ability to select voxel for basic level
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 20:00:10 -04:00 |
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austin
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3fd97d415a
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voxel selection popout fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 19:32:09 -04:00 |
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austin
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f70844c74b
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make script engine optional for startup
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 18:13:08 -04:00 |
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austin
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211389812d
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display blank item slot under dragged item panel
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 15:15:41 -04:00 |
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austin
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44b70f4ce6
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jump/fall/land animation consistency fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 13:24:14 -04:00 |
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austin
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797dfc95f6
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reflag more tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 08:54:04 -04:00 |
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austin
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38a588712c
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reflag tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-10 01:40:06 -04:00 |
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austin
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706d25de56
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3d spline implementation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 01:32:21 -04:00 |
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austin
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55eacf2c1b
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parshapes fixes, jump/fall state reorg
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 19:47:42 -04:00 |
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austin
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d9d2a74f68
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eventual fall tree synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 18:32:34 -04:00 |
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austin
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99a7434557
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min fall frames to block attack
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2024-09-09 18:25:38 -04:00 |
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austin
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9301996bac
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movement penalty on swinging weapon
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 18:14:19 -04:00 |
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austin
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f4f288c8d5
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recoil on attack block
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-09-09 17:08:02 -04:00 |
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austin
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d8b89aac7d
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fix framebuffer caching bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 12:42:29 -04:00 |
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austin
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73a5d79bc2
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tests, datastructure, debug work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-08 21:39:54 -04:00 |
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austin
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09341af70c
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par shapes work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-07 14:03:26 -04:00 |
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austin
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df3010f38a
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framebuffer bug hunt work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-06 01:32:25 -04:00 |
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austin
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5cce5e5ac1
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Lots of testing work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-05 19:56:45 -04:00 |
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austin
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7393c0b094
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ode uninitialized bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 17:49:16 -04:00 |
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austin
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3db24ef6c7
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window modification signal
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2024-09-05 17:46:47 -04:00 |
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austin
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b9ccf5990c
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globals tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 17:09:18 -04:00 |
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austin
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199d1b925c
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null check on server setter packet send
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 16:53:39 -04:00 |
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austin
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969e49251e
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main menu backout test and fix
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2024-09-05 16:45:14 -04:00 |
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austin
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eff082ca76
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fall tree tests, testing utils, assertion macros
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 16:00:36 -04:00 |
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austin
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9cdfac7898
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refactor java test package
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 14:43:31 -04:00 |
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austin
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d39254968f
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melee ai targeting fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-05 00:48:43 -04:00 |
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austin
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d2a8acf027
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viewport camera lockdown
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-05 00:21:21 -04:00 |
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austin
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f78c8b6633
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falling tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-05 00:13:50 -04:00 |
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austin
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f457decb5f
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rename client fall tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 21:37:29 -04:00 |
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austin
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4571adc4a7
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move tree package
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 21:32:52 -04:00 |
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austin
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afd4f547a1
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remove more unused code
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-04 20:33:14 -04:00 |
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austin
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7606b702d1
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small render pipeline fix
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2024-09-04 20:30:47 -04:00 |
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austin
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89f2d9c60a
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remove unused fluid chunk function
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 20:16:07 -04:00 |
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austin
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4be41f1b04
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remove unused functions
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2024-09-04 20:15:32 -04:00 |
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austin
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43790cef7b
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remove unused variables/imports
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 20:08:15 -04:00 |
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austin
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23ea3442f3
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potential fix for yoga memory bug
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2024-09-04 20:05:46 -04:00 |
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austin
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2fd6618ff0
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enable attack test, spawn tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 20:02:22 -04:00 |
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austin
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b0a92ba6e1
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server data cell readiness fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 19:49:21 -04:00 |
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austin
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546a72eb80
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more test repair work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-04 01:30:18 -04:00 |
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austin
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8b6e9451ab
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fix item utils incorrect value handling
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-04 01:06:35 -04:00 |
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austin
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95aff671c9
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viewport loading integration with testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-04 00:51:20 -04:00 |
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austin
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a95086e6db
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more arch on testing extensions
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-04 00:43:10 -04:00 |
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austin
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56b60695c5
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viewport loading
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2024-09-04 00:42:06 -04:00 |
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austin
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79629e7524
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work on test stability
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:44:47 -04:00 |
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austin
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b50ba66cd8
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hitbox audio service bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:28:34 -04:00 |
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austin
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7e752644d9
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NPE fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:20:36 -04:00 |
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austin
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c09faed7a7
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equip list npe fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:16:18 -04:00 |
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austin
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d4f8cbf9df
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attachutils npe bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:12:46 -04:00 |
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austin
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0f6e46159f
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ItemUtils NPE bug fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:04:46 -04:00 |
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austin
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4007bc764d
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prevent NPE on entity item state check
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 22:37:34 -04:00 |
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austin
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ebcf0865ee
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server sync sprint tree
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2024-09-03 22:36:30 -04:00 |
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austin
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c783550ee5
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rename client sprint tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-03 21:47:03 -04:00 |
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austin
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21d94327f8
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move sprint tree
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2024-09-03 21:46:34 -04:00 |
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austin
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1bdda9c2e4
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change walk component package
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2024-09-03 21:45:14 -04:00 |
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austin
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249db4fc89
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Data View for entities in debug menu
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 19:27:42 -04:00 |
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austin
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7c363143f2
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update assumptions about facing vector on server
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 19:19:24 -04:00 |
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austin
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91490103a4
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fix entity tree not re-rendering on delete
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 18:51:36 -04:00 |
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austin
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b1612cc943
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hitbox collision debugging
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 18:30:26 -04:00 |
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austin
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bff1b62659
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add error reporting on bad collision
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 16:59:31 -04:00 |
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austin
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3888b9d442
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spawning units
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 16:52:34 -04:00 |
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austin
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de1ddecfba
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move shaders around
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 15:49:23 -04:00 |
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austin
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f9d3541ce8
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shadow map properly rendering
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 15:33:56 -04:00 |
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austin
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9c4fef260d
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more framebuffer fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 13:03:16 -04:00 |
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austin
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6e47b585b2
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texture map fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 12:20:31 -04:00 |
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austin
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67a90d1e02
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test client ability to attack
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 12:15:21 -04:00 |
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