austin
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0e50845ec6
|
fix block meshgen with multiple types in data set
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-27 01:01:56 -04:00 |
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austin
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bd9f57fe3d
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block work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-26 22:34:07 -04:00 |
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austin
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f74225843d
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disable failing ui tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-26 21:28:25 -04:00 |
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austin
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208f21e445
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block item no texture
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2025-04-26 21:27:22 -04:00 |
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austin
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9fe9670248
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fab placement
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-26 21:09:54 -04:00 |
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austin
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d9b7f9c25c
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toolbar preview ui
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 19:51:54 -04:00 |
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austin
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d790c1df8a
|
tooltip fix + new block type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 18:21:29 -04:00 |
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austin
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3173f1f2e9
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block cursor custom textures
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 17:50:37 -04:00 |
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austin
|
7fb0f5a489
|
block cursor intercept sink movement
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 17:42:54 -04:00 |
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austin
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d0fcded76d
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block destruction work
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2025-04-26 17:36:12 -04:00 |
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austin
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df72d51ea2
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cursor logic for blocks
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-04-26 17:27:31 -04:00 |
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austin
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52454e753c
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block lookup alignment
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-04-26 16:57:28 -04:00 |
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austin
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e64c23f7f8
|
voxel lookup alignment
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-04-26 16:52:39 -04:00 |
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austin
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c8696226f0
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fix server inventory item physics bug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 16:43:29 -04:00 |
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austin
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75fe5a9d1a
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interaction target work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 15:58:29 -04:00 |
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austin
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589833b32f
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interaction target ui element
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 15:12:47 -04:00 |
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austin
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2d26a8e73a
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fab tool work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 12:24:23 -04:00 |
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austin
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ca9282d2e6
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fab file loading
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 11:46:44 -04:00 |
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austin
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383a3b6ac3
|
fab selection tool
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-04-26 11:38:50 -04:00 |
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austin
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42e6e1aae8
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minor block fab improvements
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 11:18:35 -04:00 |
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austin
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69a5e07818
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exporting block prefabs to compressed files
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 11:07:33 -04:00 |
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austin
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20c53b151b
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block area selection control
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 00:16:36 -04:00 |
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austin
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f7c6208a2a
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variable size for block editing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-25 19:48:25 -04:00 |
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austin
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7b1610d847
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audio + debounce work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-25 18:01:46 -04:00 |
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austin
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4e7cfe05e7
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bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-25 15:55:24 -04:00 |
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austin
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80924671de
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macro data work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-25 15:32:23 -04:00 |
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austin
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4e6a0d0145
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hide cursor by default
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-24 19:52:11 -04:00 |
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austin
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3ca9cd1247
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priority based foliage placement
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2025-04-24 19:51:00 -04:00 |
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austin
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bd5e7b562f
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fix jump trees not activating bodies
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-24 19:08:46 -04:00 |
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austin
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ccb532f4f7
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navmesh bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-24 19:03:43 -04:00 |
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austin
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6c06391245
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navmesh construction fix
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-04-16 17:06:29 -04:00 |
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austin
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f64d360d14
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pathfinding work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-04-16 16:47:05 -04:00 |
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austin
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277c9303ca
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macro class refactoring
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-04-16 13:41:22 -04:00 |
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austin
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eebddef19a
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clean up testing class
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-16 13:08:31 -04:00 |
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austin
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68fd87acae
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cleaning up MacroData class
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2025-04-16 13:07:42 -04:00 |
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austin
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8e2c86397b
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macro data refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-16 12:48:09 -04:00 |
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austin
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142cc7d15c
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more refactoring of server
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-16 12:33:03 -04:00 |
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austin
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522910b64f
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server class refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-16 12:28:27 -04:00 |
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austin
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ef067a0d34
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terrain editing/saving work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 21:55:54 -04:00 |
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austin
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01595f3228
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fix shovel + dig script function
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 21:06:07 -04:00 |
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austin
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58dc5333e6
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database work + serialization work + save pos
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 20:42:39 -04:00 |
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austin
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c085e34dbb
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first person rendering bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 18:21:39 -04:00 |
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austin
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f25e64fd1c
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bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 17:46:41 -04:00 |
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austin
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1730695e1b
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title menu work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 16:05:25 -04:00 |
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austin
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5394ab7765
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furniture data scaffolding
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 15:55:02 -04:00 |
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austin
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9c3b619be5
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audio work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 14:57:53 -04:00 |
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austin
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44c0ed905d
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asset work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-04-15 14:44:33 -04:00 |
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austin
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a4a204a99c
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testing bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-14 18:05:22 -04:00 |
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austin
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5cdf0fa39b
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ui test data + ClientSynchronizationManager fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-14 17:50:33 -04:00 |
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austin
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7bc23c1c95
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crafting work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-04-14 17:38:09 -04:00 |
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austin
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ccc767618c
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comment out script engine file watching
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-14 17:03:26 -04:00 |
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austin
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2532e73656
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inventory audio work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-04-14 16:57:54 -04:00 |
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austin
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6b208b5463
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voxel type work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-14 16:31:43 -04:00 |
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austin
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dfc2d7dfc5
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work on model textures
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-13 18:06:53 -04:00 |
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austin
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d8ecca2a7b
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image panel color transparency support
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-13 15:49:41 -04:00 |
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austin
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051e5afe8b
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Merge branch 'master' of git.austinwhoover.com:studiorailgun/Renderer
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-13 13:40:36 -04:00 |
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austin
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8b9a725763
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ui work
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2025-04-13 13:40:25 -04:00 |
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austin
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0ae74d294f
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skeleton of charge state
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-13 12:28:42 -04:00 |
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austin
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18cf677bd3
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ui work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-11 17:35:43 -04:00 |
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austin
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5c6dbe8f1b
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ui work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-10 23:30:12 -04:00 |
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austin
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4aae7b68b8
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rename editor enum to prevent codegen conflict
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 18:41:21 -04:00 |
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austin
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13997acdf7
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update codegen for component checker method
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2025-04-05 18:25:28 -04:00 |
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austin
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7858cc83ee
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block cursor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 18:03:22 -04:00 |
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austin
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6704454ac5
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script cache busting
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 17:19:42 -04:00 |
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austin
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ee28d54342
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proper shovel item
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 16:20:29 -04:00 |
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austin
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3338487241
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cursor only shows for specific items
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 16:04:14 -04:00 |
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austin
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b78b9728bf
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stone axe item
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 15:27:11 -04:00 |
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austin
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14adbe9d1e
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docs work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 14:42:39 -04:00 |
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austin
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a530a7242a
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bush harvesting
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-04 19:36:29 -04:00 |
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austin
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3b8ed5b192
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recipe work + ServerEntityUtils move method work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-04 19:24:19 -04:00 |
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austin
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29e7e3db00
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fix writing to nonexistant dir in test debug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-04 18:55:47 -04:00 |
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austin
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3511d8f81d
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bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-04 18:43:20 -04:00 |
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austin
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bf35da4529
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client hitbox body destruction based on dist
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-04 17:44:52 -04:00 |
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austin
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86c867fe31
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GriddedDataCellTrackingData + reduce allocs
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-04 16:34:13 -04:00 |
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austin
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86344ebfeb
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small bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-03 18:36:15 -04:00 |
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austin
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3379f5ca26
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unarmed combat
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-03 17:50:15 -04:00 |
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austin
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fed342aa62
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fix bush loot pool
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-03 17:15:51 -04:00 |
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austin
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8c530823e7
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PoseActor caching fix, interact on server
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2025-04-03 17:11:20 -04:00 |
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austin
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90a88bbd8b
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break out interaction into dedicated collision eng
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-03 16:35:01 -04:00 |
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austin
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840d325b1f
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fix toolbar unequip bug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-03 15:16:18 -04:00 |
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austin
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b08d008a08
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recursive foliage definition files
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-03 15:05:13 -04:00 |
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austin
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52010d8b5a
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new items + serverentityutils update
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-03 13:33:22 -04:00 |
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austin
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2d55b16119
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default macro gen randomizes biomes now
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 17:36:53 -04:00 |
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austin
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5109eb97a9
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noise control from biome definition
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 16:19:14 -04:00 |
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austin
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44c6a667e9
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surface selection work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 14:09:22 -04:00 |
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austin
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8a9abcc8e4
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lore message resend
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 13:51:57 -04:00 |
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austin
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21c73c6672
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rocky plains biome
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 13:37:25 -04:00 |
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austin
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f9a7dfea14
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homogenous world type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 12:10:00 -04:00 |
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austin
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1672119cb3
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world/biome type options in world creation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 11:33:33 -04:00 |
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austin
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183a8ce901
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panel work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-01 21:02:40 -04:00 |
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austin
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ff44e78078
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image-based frames for backing elements
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-01 15:38:54 -04:00 |
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austin
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a005e067fe
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misc work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-01 12:46:43 -04:00 |
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austin
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28735cea4e
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seed saved per world and ui input for seed
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 22:07:24 -04:00 |
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austin
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32641d0035
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farther draw radius
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-03-30 21:36:52 -04:00 |
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austin
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a1aef00d23
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fix foliage bugs
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 20:01:58 -04:00 |
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austin
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67212d6003
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better chunk position hashing algo
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 17:10:53 -04:00 |
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austin
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9c6333108d
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increase memory budget
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 16:44:56 -04:00 |
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austin
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86b0de24e6
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WorldOctTree optimization + more logging
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 16:03:21 -04:00 |
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austin
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0a3fbb8e27
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more memory work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 14:57:55 -04:00 |
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austin
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75eb75b2db
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performance work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 13:01:46 -04:00 |
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austin
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c630a184aa
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optimization work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-29 20:23:17 -04:00 |
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austin
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5588827644
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message object pooling work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-29 16:46:57 -04:00 |
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austin
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08d21eb2a9
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network message pooling across all categories
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-29 16:26:20 -04:00 |
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austin
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c7dc9ef07d
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netparser message pooling + multithread chunk io
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-29 16:08:37 -04:00 |
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austin
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deea49ba64
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optimizations
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 23:19:09 -04:00 |
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austin
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50a816adc0
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optimizations
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-03-28 20:36:26 -04:00 |
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austin
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da021f889f
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disable profiler
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 19:14:34 -04:00 |
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austin
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7996738bf5
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actor bone spatial data caching
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2025-03-28 19:14:01 -04:00 |
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austin
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7f5b2c67e1
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stop sleep during high frametime
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 19:02:31 -04:00 |
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austin
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c64c72e17c
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lotta work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 18:18:06 -04:00 |
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austin
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028b957b76
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work towards async entity creation on server
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 16:24:39 -04:00 |
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austin
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1c50468bdf
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refactor GriddedDataCellManager package
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 15:10:54 -04:00 |
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austin
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7df05d611d
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more visibility into gridded cell manager
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2025-03-28 15:10:14 -04:00 |
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austin
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72e329d855
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fix block meshgen algo bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 12:53:41 -04:00 |
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austin
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dae678f0c7
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fix block mesh samplers buffering
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 12:20:47 -04:00 |
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austin
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fcd2f1e0a7
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fix block mesh ray cast bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 11:32:09 -04:00 |
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austin
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7df87e4510
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grass height variance
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 10:05:51 -04:00 |
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austin
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d87c262955
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TextureInstancedActor grass packing fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 21:52:20 -04:00 |
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austin
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732c9700c4
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grass curvature from file + ui
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 21:02:21 -04:00 |
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austin
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cb1f2ec1be
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foliage data editing ui
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 20:45:21 -04:00 |
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austin
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f0179f8507
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file-controlled foliage coloration
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 20:16:22 -04:00 |
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austin
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aec3733429
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tooltip fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 19:47:53 -04:00 |
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austin
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72915798b3
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ui work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 19:33:46 -04:00 |
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austin
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d7329210b0
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remove deprecated foliage manager
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 18:18:40 -04:00 |
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austin
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097c23ef28
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block meshgen work
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2025-03-27 18:10:14 -04:00 |
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austin
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83185bb8ce
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fix audio bugs
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 17:01:05 -04:00 |
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austin
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f9e12553c9
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single player save file filtering
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 16:26:21 -04:00 |
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austin
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9651734bca
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increase sim range
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 16:01:35 -04:00 |
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austin
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6d2b4bf318
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rearch foliage rendering into dedicated pipeline
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 15:46:18 -04:00 |
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austin
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3b0e39d169
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performance fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 15:16:13 -04:00 |
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austin
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253a2461b6
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imgui work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 23:53:01 -04:00 |
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austin
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7f3cad3064
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tabs for editor view
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 22:46:35 -04:00 |
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austin
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2cf46cc38f
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editor mode pauses simulation
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 22:38:09 -04:00 |
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austin
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62ad638255
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editor mode asset file drag'n'drop
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2025-03-26 22:34:24 -04:00 |
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austin
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ed9dac0b80
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add debug control
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 19:42:56 -04:00 |
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austin
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8ddb35d0f8
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fix block meshgen iteration bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 19:03:51 -04:00 |
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austin
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f048b26064
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fix block meshgen indices bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 17:47:33 -04:00 |
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austin
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922a284ca0
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disable broken pressurecell tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 15:52:17 -04:00 |
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austin
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124a96068c
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increase test flush timeout to fix failed tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-03-25 21:24:13 -04:00 |
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austin
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cdc37a70f6
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fix entity swap reset position bug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-03-24 18:59:16 -04:00 |
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austin
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bb886bcf12
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work on placing blocks
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-03-06 17:50:34 -05:00 |
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austin
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34959ae83e
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remove unused imports
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-25 18:02:47 -05:00 |
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austin
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851e95f3e5
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block item texture work
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2025-01-25 18:02:22 -05:00 |
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austin
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f875f4a80f
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block model work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-25 17:03:51 -05:00 |
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austin
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9dc6235e4a
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flush update
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-25 16:24:15 -05:00 |
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austin
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c2523b21bf
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procedurally generated block item types
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2025-01-24 17:34:49 -05:00 |
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austin
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0961b42e26
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improve menu perf while init asset loading
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 16:47:34 -05:00 |
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austin
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8ecfcdfc9d
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ray casting floating point work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 16:28:57 -05:00 |
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austin
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70bc473277
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floating origin for CollisionEngine.java
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2025-01-24 16:19:04 -05:00 |
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austin
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919298a3de
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disable client fluid draw cell loading gate
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 14:44:37 -05:00 |
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austin
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2de1468ad2
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fix server terrain physics positioning
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2025-01-24 14:41:10 -05:00 |
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austin
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65e3c0703b
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homogenize player controller packet interface
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 14:34:28 -05:00 |
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austin
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27fa045a2e
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delete old server physics cell on terrain edit
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 14:09:55 -05:00 |
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austin
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6d80269acb
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pressure work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 13:48:35 -05:00 |
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austin
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6b1fab7fad
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fix divergence not crossing borders
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 20:46:09 -05:00 |
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austin
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923c5afd21
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disable normalization test for the moment
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 20:15:37 -05:00 |
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austin
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29b750a3b0
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simplify gravity test
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2025-01-19 20:14:39 -05:00 |
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austin
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aa78dc1e95
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border transmission test
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2025-01-19 20:13:19 -05:00 |
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austin
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22d87dcb8f
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debug logging work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 19:57:36 -05:00 |
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austin
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5bab3a23e7
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add border transmission test
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 19:17:11 -05:00 |
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austin
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382c8e05d6
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add bound checking border transfer
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 18:28:01 -05:00 |
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austin
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e9ffee3c83
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stabilize single chunk fluid sim
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 17:46:31 -05:00 |
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austin
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1006145eea
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single-chunk levels from level creation menu
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 17:28:35 -05:00 |
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austin
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257c5f3a87
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more context for level creator menu
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2025-01-19 17:22:19 -05:00 |
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austin
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b0d1a52311
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more fudging pressure numbers
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 17:12:39 -05:00 |
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austin
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2394ae248d
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fluid-like behavior that disintegrates over time
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 16:53:10 -05:00 |
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austin
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b194cee9ab
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Merge branch 'master' of git.austinwhoover.com:studiorailgun/Renderer
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-19 16:29:32 -05:00 |
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austin
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69528eeb3e
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don't cache pressure
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2025-01-19 16:27:27 -05:00 |
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austin
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9472a990b4
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fix particle shader datatype
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-24 17:15:21 -05:00 |
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austin
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bc74b91066
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fix rendering size on nonstandard monitor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-24 16:45:15 -05:00 |
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austin
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a44d04ed6c
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more neighbor work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-21 16:06:50 -05:00 |
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austin
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ec5a9b3a65
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chunk level pressure/density transfer
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 19:43:53 -05:00 |
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austin
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b5cd111e34
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incoming/outgoing field caching on fluid chunks
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 19:06:29 -05:00 |
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austin
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f248d68a5b
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work on pressure respecting bounds
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 18:52:59 -05:00 |
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austin
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c48467b333
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semistable single chunk pressurecell
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 18:48:44 -05:00 |
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austin
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0b31104ccd
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More pressurecell work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 18:34:38 -05:00 |
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austin
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6fbf5c9d1e
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more sim flags
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 18:04:01 -05:00 |
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austin
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7ccf0de17b
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debug data printing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 17:01:39 -05:00 |
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austin
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67238f0648
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add tracking for pressurecell
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-19 16:25:29 -05:00 |
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austin
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058aff6b31
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add flags for enabling parts of pressurecell sim
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-19 14:02:13 -05:00 |
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austin
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913962c7f0
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work on pressurecell
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-19 13:24:49 -05:00 |
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austin
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efb37b1618
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fix gravity test
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-18 17:43:32 -05:00 |
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austin
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dc79f1b0ba
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add test to capture density adding to sky chunks
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-18 17:31:26 -05:00 |
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austin
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a6cc3addf7
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e2e pressurecell test
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-18 17:11:04 -05:00 |
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austin
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abf819e5fd
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fix density inversion
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-18 16:21:49 -05:00 |
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austin
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4fa843b967
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identify negative density bug
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2024-12-18 16:19:52 -05:00 |
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austin
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10c7a6c0c0
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normalization work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-17 18:26:05 -05:00 |
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austin
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64e13e2457
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normalization corner handling
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-17 17:48:24 -05:00 |
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austin
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4e1f29a718
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fix tests not scaling with grid spacing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-17 17:37:41 -05:00 |
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austin
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abb48d7a1a
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condense normalize loops
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-17 17:21:29 -05:00 |
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austin
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c3e319280a
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pressure recapture work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-17 17:17:10 -05:00 |
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austin
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de3e29c99e
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const change + promising results
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-17 16:23:11 -05:00 |
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austin
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06502e665e
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pressurecell diffuse internal bounds
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-17 16:10:33 -05:00 |
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austin
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982911cfb7
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fix pressurecell OOB advect
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-17 13:08:06 -05:00 |
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austin
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c50e22cfd3
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fix velocity not being tracked properly
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-15 22:27:48 -05:00 |
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austin
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757a4aa409
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more pressurecell work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-15 22:16:04 -05:00 |
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austin
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f009326ed3
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pressurecell improvements
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-15 21:46:05 -05:00 |
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austin
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9fb2f3f2e1
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fix div cache not caching
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-15 21:27:59 -05:00 |
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austin
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3d553b8c23
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tested navier stokes solver
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-15 19:18:29 -05:00 |
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austin
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727458ccea
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remove bad projection tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-15 17:31:49 -05:00 |
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