Commit Graph

548 Commits

Author SHA1 Message Date
austin
ba7884363d unsleeping fluid chunks on edit
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2024-12-01 17:48:06 -05:00
austin
391a727709 homogenous fluid chunk work
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2024-12-01 17:43:18 -05:00
austin
172110a6d0 Memory pooling for chunk data allocators
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2024-12-01 16:34:49 -05:00
austin
6ce1c474d5 fix fluid chunk indexing from java side
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2024-12-01 16:05:13 -05:00
austin
103a0d0d36 fix NP bug with skipped chunks
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2024-12-01 16:00:32 -05:00
austin
59be0068f1 fix fluid sim null ptr bug
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2024-12-01 15:49:48 -05:00
austin
569311a23e Fix memory leak
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2024-12-01 15:21:54 -05:00
austin
0e2c29d8a1 explicit memory management of fluids
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2024-12-01 13:07:33 -05:00
austin
586232dd79 fluid update work
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2024-12-01 12:02:16 -05:00
austin
633257a7ae move header file location
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2024-12-01 11:43:28 -05:00
austin
69d49b770c break out solver consts
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2024-11-30 21:06:57 -05:00
austin
6671cf1818 update release build system
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2024-11-30 20:56:20 -05:00
austin
888cc254f3 more fluid dimensions work
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2024-11-30 17:25:26 -05:00
austin
081a60a670 move class
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2024-11-30 13:31:41 -05:00
austin
72e6a6d0cb server fluid storage conversion
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2024-11-30 13:23:20 -05:00
austin
2d8b172f16 water spawner work
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2024-11-30 12:20:36 -05:00
austin
7d6134c183 fix tests
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2024-11-29 23:09:58 -05:00
austin
0f85b0ac92 remove concurrent datastructures
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2024-11-29 21:36:05 -05:00
austin
dfc59e0ea6 fluid work
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2024-11-29 21:19:59 -05:00
austin
080cdeca33 character database work
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2024-11-29 20:47:52 -05:00
austin
460989eeab Fix singleplayer loading flow
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2024-11-29 19:26:09 -05:00
austin
9c672af15f character creation menu work
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2024-11-29 19:05:14 -05:00
austin
176bdb1d5a singleplayer menu layout work 2024-11-29 17:40:13 -05:00
austin
2c967a2141 fix recursive delete in cell managers
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2024-11-29 17:16:29 -05:00
austin
aa34ea4db6 biome surface blending
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2024-11-29 16:19:39 -05:00
austin
471df1c6b1 debug work
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2024-11-29 12:40:19 -05:00
austin
0625abdaf4 lower grass radius
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2024-11-29 12:26:12 -05:00
austin
cf9371461b autodisable terrain colliders
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2024-11-29 12:23:23 -05:00
austin
d8a9d660aa variable collision bits from collidable defns
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2024-11-29 12:13:53 -05:00
austin
524f328fae simplify physics cases 2024-11-29 12:08:52 -05:00
austin
36d2271b35 convert server physics cell generation to executor
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2024-11-29 11:52:07 -05:00
austin
561576a758 fix reentrant locking bug
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2024-11-29 11:41:54 -05:00
austin
ef8b070c88 fix block tree not firing
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2024-11-29 11:21:02 -05:00
austin
a1eb17cb51 Fix particle placement on spawn
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2024-11-25 19:39:03 -05:00
austin
46fc63bc63 VisualShader work
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2024-11-25 18:00:09 -05:00
austin
e204f7ac55 Refactoring parts of visual shader class
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2024-11-25 15:52:32 -05:00
austin
b1230ea07c cloud work
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2024-11-25 15:40:44 -05:00
austin
96753152e6 Add texture atlasing to block models
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2024-11-24 16:48:28 -05:00
austin
e8c38584fa fix block meshes
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2024-11-24 11:16:31 -05:00
austin
21e2ec7b06 Server-driven block rasterizer with LOD
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2024-11-23 23:27:02 -05:00
austin
749b9c63b4 Add client side handling of block endpoints
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2024-11-23 22:52:52 -05:00
austin
874dcafa97 Server structures for dealing with block data 2024-11-23 22:27:08 -05:00
austin
3777a9a37c server side terrain management refactoring
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2024-11-23 21:46:13 -05:00
austin
1b1876643d Asset manager queueing + cube voxel meshing
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2024-11-23 21:29:21 -05:00
austin
316364ad5a data changes
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2024-11-23 17:34:35 -05:00
austin
c670939886 1000th commit!
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2024-11-23 17:18:59 -05:00
austin
87f9777f5c Documentation updates 2024-11-23 17:16:26 -05:00
austin
e33706c21d Break out network monitor debug window
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2024-11-23 17:09:55 -05:00
austin
e20843d3f4 Dedicated crafting button 2024-11-23 17:04:22 -05:00
austin
5fee2d06af Fix terrain editing
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2024-11-23 16:47:33 -05:00
austin
a34dc4a4dc cleaning up top level folder
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2024-11-23 14:49:57 -05:00
austin
786e96373d foliage placement fixes
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2024-11-22 20:55:18 -05:00
austin
745dbe224b voxel weight change
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2024-11-22 20:42:14 -05:00
austin
c8e6c02a1e fix test data
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2024-11-22 20:31:39 -05:00
austin
8c5874b6a3 foliage work
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2024-11-22 20:21:26 -05:00
austin
eed0170894 Foliage work
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2024-11-21 19:41:19 -05:00
austin
2926a2abf3 Fix foliage texture wrapping
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2024-11-21 19:14:49 -05:00
austin
cc51e4c908 foliage work
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2024-11-21 18:30:17 -05:00
austin
4d934873c3 Complete overhaul of foliage management
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2024-11-21 17:08:41 -05:00
austin
dc00a20bb0 reduce projection near clip + grass work
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2024-11-21 13:31:15 -05:00
austin
9db672321f Light fixes
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2024-11-20 21:44:19 -05:00
austin
7da8472d0e bugfixes
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2024-11-20 20:59:05 -05:00
austin
3db6180c0e bug fixes + shader refactor
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2024-11-20 20:14:53 -05:00
austin
b892bea3d3 Fix backing out to main menu
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2024-11-20 19:12:18 -05:00
austin
fc4f124a25 Fix audio source id bug
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2024-11-20 18:34:26 -05:00
austin
d84a993739 font loading update
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2024-11-20 18:14:26 -05:00
austin
fe8466c2f8 edge polygon gen fix + logo
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2024-11-20 13:23:55 -05:00
austin
047e6af24f Terrain work
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2024-11-20 11:14:39 -05:00
austin
8284697812 optimize voxel rasterize data passthrough
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2024-11-19 13:01:44 -05:00
austin
4d9047d8cf bugfixes
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2024-11-19 11:45:35 -05:00
austin
3a9eb0591d Noise definitions in data files
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2024-11-18 18:25:29 -05:00
austin
a44255060d Voxel system improvements
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2024-11-17 15:40:59 -05:00
austin
596b0f6624 hitbox fix + mountain gen
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2024-11-17 14:32:18 -05:00
austin
d65efefc92 Fix image panel regression
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2024-11-16 20:32:30 -05:00
austin
9bd81242fc implement crafting
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2024-11-16 18:38:43 -05:00
austin
851875b62f Visual updates + fixes
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2024-11-15 15:54:30 -05:00
austin
d0235a01d6 major script engine work
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2024-11-15 15:10:42 -05:00
austin
64a3628316 Add interaction usage data and functionality
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2024-11-14 19:49:31 -05:00
austin
e1ec69c230 spawn item automatic generation
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2024-11-14 15:14:36 -05:00
austin
166ed9ea6e re-enable foliage manager
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2024-11-14 09:03:44 -05:00
austin
dda20e55cc implement loot drops from entities
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2024-11-13 23:04:35 -05:00
austin
9a20a64d5b fixing up gridded data cell manager
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2024-11-13 21:08:32 -05:00
austin
755db7ba72 editor entity support
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2024-11-13 18:55:02 -05:00
austin
a32f6200cc fixes + generator work
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2024-11-13 15:49:52 -05:00
austin
d06d5d4506 homogenous value fixes
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2024-11-11 17:07:30 -05:00
austin
c2aacdd2ae more optimizations
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2024-11-11 16:08:26 -05:00
austin
8ddbe36b3d terrain optimizations
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2024-11-11 12:22:46 -05:00
austin
4f2fcc62c9 chunk data storage dimension change 2024-11-11 11:08:22 -05:00
austin
1b5d6c1795 Terrain optimizations
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2024-11-11 10:23:49 -05:00
austin
4d6db78059 ClientDrawCellManager optimizations
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2024-11-10 14:51:29 -05:00
austin
221bcd70a7 fix cache bug + foliage setting
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2024-11-09 20:51:27 -05:00
austin
cc60818e35 js chunkgen + fixes + scriptengine work
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2024-11-09 20:04:44 -05:00
austin
86e61b7a0e Convert volumetric + shadow pass to entity tags
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2024-11-08 18:38:40 -05:00
austin
a9c74e8d50 fixes to foliage rendering
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2024-11-08 17:54:48 -05:00
austin
795fbb6a1c grid manager entity and player tracking overhaul
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2024-11-08 12:11:40 -05:00
austin
e12dd55703 hook up content generation to test gen realm
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2024-11-07 18:44:07 -05:00
austin
4f639cc6be Fix inverted normals for some edges of transvoxel
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2024-11-05 09:27:54 -05:00
austin
c02959efee voxel fixes
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2024-11-04 22:28:59 -05:00
austin
d2ccf3c479 rewrite client side chunks + transvoxel integration
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2024-11-04 13:51:04 -05:00
austin
987165649f generation testing menu with regenerate button
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2024-10-29 14:10:10 -04:00
austin
4d6278d21f fix + docs + refactor mathutils
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2024-10-28 16:15:24 -04:00
austin
13d8878425 more terrain generation notes
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2024-10-25 21:15:15 -04:00
austin
50ad6dcfc6 craftingpanel implementation
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2024-10-24 13:30:44 -04:00
austin
df8991e875 biome ideas
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2024-10-23 16:28:15 -04:00
austin
634e88942b chemistry engine, biome notes
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2024-10-23 16:05:33 -04:00
austin
70f7a78626 biome data definitions, notes on how to distribute
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2024-10-23 15:30:27 -04:00
austin
aa70f39eb9 terrain generation testing realm
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2024-10-23 13:07:08 -04:00
austin
d10da49140 tooltips, recipes, refactoring
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2024-10-23 10:41:32 -04:00
austin
3b521e3197 editor entity
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2024-10-22 11:29:14 -04:00
austin
c8e3a251d5 add unarmed combat
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2024-10-21 11:01:16 -04:00
austin
b9f0eef20e fix katana idle animations
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2024-10-21 10:40:58 -04:00
austin
496172680f fix movement audio service when no audio engine 2024-10-21 09:53:58 -04:00
austin
ef724d3832 fix inventory message for undefined id on client 2024-10-21 09:44:43 -04:00
austin
ad1f65aca6 null check 2024-10-20 17:06:47 -04:00
austin
35aec8affe fix virtual scrollable on higher resolutions 2024-10-20 16:25:30 -04:00
austin
1cb93b04f6 fix debug sp launcher 2024-10-20 12:01:50 -04:00
austin
db043eda43 fix for ground audio bug
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2024-10-16 16:29:12 -04:00
austin
6409d752de non-Lsystem pine tree
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2024-10-16 15:57:32 -04:00
austin
11fdc690da camera data definitions in entity files
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2024-10-16 15:23:46 -04:00
austin
a68e56285a tree system work
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2024-10-14 09:01:44 -04:00
austin
5f54e5034c entity spawning palette item
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2024-09-30 17:35:52 -04:00
austin
8e2f357101 Editing voxels from script engine
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2024-09-30 16:47:38 -04:00
austin
00176449e1 items executing hooks on usage 2024-09-30 16:35:58 -04:00
austin
e0e90cdd1e toolbar scrolling
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2024-09-30 16:00:58 -04:00
austin
cfcaa23a3d attack tree fix + disabling tests
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2024-09-30 15:27:21 -04:00
austin
b5e8c71545 toolbar state mostly working
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2024-09-27 18:23:55 -04:00
austin
95695188e3 stone voxel type, lighting fixes, anim fix
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2024-09-24 21:11:37 -04:00
austin
dd415681bb visual adjustments for voxel selection component
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2024-09-24 17:40:41 -04:00
austin
63f0f3338c tree model debug menu
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2024-09-23 00:26:01 -04:00
austin
cd0452a77c entity graphics refactor
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2024-09-22 14:42:08 -04:00
austin
9782e2c6b5 physics work
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2024-09-22 14:10:21 -04:00
austin
2d0a65b081 snow voxel type
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2024-09-22 10:20:14 -04:00
austin
128fd919b2 bugfixes 2024-09-20 22:22:15 -04:00
austin
ccaaa47127 voxel selection item
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2024-09-20 20:59:23 -04:00
austin
491ccf4409 buffer overflow fix
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2024-09-20 13:02:42 -04:00
austin
b410a1de1a point light work
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2024-09-20 00:10:30 -04:00
austin
4b41ac823c texture atlasing for particle system
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2024-09-19 23:13:18 -04:00
austin
2ef4b13786 particle overhaul. emitters!
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2024-09-19 21:38:42 -04:00
austin
63a302444f shader fix, terrain editing fix
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2024-09-19 16:36:56 -04:00
austin
991cef322e small rendering info display
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2024-09-19 15:13:41 -04:00
austin
dc52e375e3 clustered lighting implementation
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2024-09-19 11:29:04 -04:00
austin
ab17254a02 remove geometry shader support
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2024-09-18 16:03:26 -04:00
austin
6088080257 work 2024-09-18 13:19:57 -04:00
austin
3d6b71bf01 initial hitstun implementation
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2024-09-17 21:58:15 -04:00
austin
b8a0db5974 audio work
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2024-09-17 21:04:46 -04:00
austin
b3af26b6a0 start proliferating audio across ui
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2024-09-17 20:31:28 -04:00
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21ed196993 wrap buffers in bufferutils for memory fix
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2024-09-17 19:37:26 -04:00
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78978c7f54 refactor + fix regression
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2024-09-17 19:09:33 -04:00
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47d60f46ee ui work
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1e13c55f1f inventory menu fixes and work 2024-09-17 17:22:38 -04:00
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e6d946db53 gut old ui handling of positioning
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985e4881c1 post processing pipeline + blur
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3c64166798 ui work, entity packet fix
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2024-09-16 17:05:53 -04:00
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63feb835cd slider fixes, dragevent fixes, new component
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2024-09-15 22:49:28 -04:00
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963e8b6585 ui tests
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a7c8571afa testing fix
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79e2fdf512 bugfixes
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2024-09-15 10:56:09 -04:00
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efd2ff1bb7 fixes, docs, skeleton creature
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2024-09-14 21:45:51 -04:00
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c706b855cd physics debugging
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2024-09-13 17:55:49 -04:00
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b761299c29 physics work
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90793154ed data cleanup
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2024-09-12 19:33:12 -04:00
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cdd44bd362 bugfixes
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2024-09-12 19:13:34 -04:00
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8408d84055 massive entity spawning refactor
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2024-09-12 18:51:51 -04:00
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ed29d1ffb3 fix SSBO test
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2024-09-12 15:31:44 -04:00
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f7d1bbed70 fixes + ssbo impl + instanced actor rearch
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2024-09-12 13:42:36 -04:00
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dd763b31a9 new voxel audio, foliage fix, ui test fix
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2024-09-11 23:39:32 -04:00
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11d468fe14 menu fix, new voxel type + textures
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3fd97d415a voxel selection popout fixes
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2024-09-10 19:32:09 -04:00
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211389812d display blank item slot under dragged item panel
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2024-09-10 15:15:41 -04:00
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44b70f4ce6 jump/fall/land animation consistency fixes
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2024-09-10 13:24:14 -04:00
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706d25de56 3d spline implementation
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2024-09-10 01:32:21 -04:00
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55eacf2c1b parshapes fixes, jump/fall state reorg
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2024-09-09 19:47:42 -04:00
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d9d2a74f68 eventual fall tree synchronization
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2024-09-09 18:32:34 -04:00
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99a7434557 min fall frames to block attack 2024-09-09 18:25:38 -04:00
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9301996bac movement penalty on swinging weapon
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2024-09-09 18:14:19 -04:00
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f4f288c8d5 recoil on attack block
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2024-09-09 17:08:02 -04:00
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73a5d79bc2 tests, datastructure, debug work
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2024-09-08 21:39:54 -04:00
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9cdfac7898 refactor java test package
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2024-09-05 14:43:31 -04:00
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d39254968f melee ai targeting fix
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2024-09-05 00:48:43 -04:00
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7606b702d1 small render pipeline fix 2024-09-04 20:30:47 -04:00
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4be41f1b04 remove unused functions 2024-09-04 20:15:32 -04:00
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56b60695c5 viewport loading 2024-09-04 00:42:06 -04:00
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c09faed7a7 equip list npe fix
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2024-09-03 23:16:18 -04:00
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d4f8cbf9df attachutils npe bugfix
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2024-09-03 23:12:46 -04:00
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0f6e46159f ItemUtils NPE bug fix
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4007bc764d prevent NPE on entity item state check
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2024-09-03 22:37:34 -04:00
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ebcf0865ee server sync sprint tree 2024-09-03 22:36:30 -04:00
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577c7293bd documentation reorganization, dockerfile
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2024-09-03 21:32:59 -04:00
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249db4fc89 Data View for entities in debug menu
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2024-09-02 19:27:42 -04:00
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91490103a4 fix entity tree not re-rendering on delete
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2024-09-02 18:51:36 -04:00
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b1612cc943 hitbox collision debugging
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2024-09-02 18:30:26 -04:00
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d336d77173 work log
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2024-08-28 22:17:25 -04:00
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ab00782e93 wait on threads to join in engine shutdown
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2024-08-28 11:18:11 -04:00
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6b9f25053a writing ideas for themes and topics in procgen
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2024-08-25 12:30:34 -04:00
austin
4c65b59b1b script work, player weapon on level edit
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2024-08-25 12:08:14 -04:00
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337da83070 ability to return to main menu from in game 2024-08-24 17:59:30 -04:00
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9bd2b6b38f work on resetting scene on escaping to main menu
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2024-08-24 17:24:20 -04:00
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53a0e0df1b disable anime outline + async script loading
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2024-08-24 11:19:51 -04:00
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5563b4366f thread manager
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2024-08-22 21:24:44 -04:00
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4aed133a97 more robust tests of equip state on server
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