austin
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22e6f80207
|
grid-align work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-04-28 13:23:21 -04:00 |
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austin
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cad9a994d0
|
area selection utility
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-28 12:46:26 -04:00 |
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austin
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c96c07334a
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fixes and cursor work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-27 17:25:39 -04:00 |
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austin
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8859b639ca
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fix terrain+block storage/retrieval
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-27 14:31:32 -04:00 |
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austin
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85c4cd2b6d
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fab cursor rotation
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-27 14:09:21 -04:00 |
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austin
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0e50845ec6
|
fix block meshgen with multiple types in data set
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-27 01:01:56 -04:00 |
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austin
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bd9f57fe3d
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block work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-26 22:34:07 -04:00 |
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austin
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f74225843d
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disable failing ui tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-26 21:28:25 -04:00 |
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austin
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208f21e445
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block item no texture
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2025-04-26 21:27:22 -04:00 |
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austin
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9fe9670248
|
fab placement
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 21:09:54 -04:00 |
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austin
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d9b7f9c25c
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toolbar preview ui
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 19:51:54 -04:00 |
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austin
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aef0673ca6
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item icons
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 19:16:31 -04:00 |
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austin
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d790c1df8a
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tooltip fix + new block type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 18:21:29 -04:00 |
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austin
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3173f1f2e9
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block cursor custom textures
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 17:50:37 -04:00 |
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austin
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d0fcded76d
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block destruction work
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2025-04-26 17:36:12 -04:00 |
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austin
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df72d51ea2
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cursor logic for blocks
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-26 17:27:31 -04:00 |
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austin
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52454e753c
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block lookup alignment
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-26 16:57:28 -04:00 |
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austin
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e64c23f7f8
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voxel lookup alignment
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
|
2025-04-26 16:52:39 -04:00 |
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austin
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c8696226f0
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fix server inventory item physics bug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 16:43:29 -04:00 |
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austin
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75fe5a9d1a
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interaction target work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 15:58:29 -04:00 |
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austin
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589833b32f
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interaction target ui element
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 15:12:47 -04:00 |
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austin
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2d26a8e73a
|
fab tool work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 12:24:23 -04:00 |
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austin
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ca9282d2e6
|
fab file loading
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 11:46:44 -04:00 |
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austin
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383a3b6ac3
|
fab selection tool
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-26 11:38:50 -04:00 |
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austin
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42e6e1aae8
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minor block fab improvements
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 11:18:35 -04:00 |
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austin
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69a5e07818
|
exporting block prefabs to compressed files
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 11:07:33 -04:00 |
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austin
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20c53b151b
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block area selection control
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-26 00:16:36 -04:00 |
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austin
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f7c6208a2a
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variable size for block editing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-25 19:48:25 -04:00 |
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austin
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7b1610d847
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audio + debounce work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-25 18:01:46 -04:00 |
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austin
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4e7cfe05e7
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bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-25 15:55:24 -04:00 |
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austin
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80924671de
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macro data work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-25 15:32:23 -04:00 |
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austin
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4e6a0d0145
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hide cursor by default
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-24 19:52:11 -04:00 |
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austin
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3ca9cd1247
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priority based foliage placement
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2025-04-24 19:51:00 -04:00 |
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austin
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bd5e7b562f
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fix jump trees not activating bodies
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-24 19:08:46 -04:00 |
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austin
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ccb532f4f7
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navmesh bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-24 19:03:43 -04:00 |
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austin
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6c06391245
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navmesh construction fix
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-16 17:06:29 -04:00 |
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austin
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f64d360d14
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pathfinding work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-16 16:47:05 -04:00 |
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austin
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277c9303ca
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macro class refactoring
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-16 13:41:22 -04:00 |
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austin
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8e2c86397b
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macro data refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-16 12:48:09 -04:00 |
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austin
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142cc7d15c
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more refactoring of server
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-16 12:33:03 -04:00 |
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austin
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522910b64f
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server class refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-16 12:28:27 -04:00 |
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austin
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ef067a0d34
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terrain editing/saving work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 21:55:54 -04:00 |
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austin
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01595f3228
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fix shovel + dig script function
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 21:06:07 -04:00 |
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austin
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58dc5333e6
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database work + serialization work + save pos
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 20:42:39 -04:00 |
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austin
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c085e34dbb
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first person rendering bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 18:21:39 -04:00 |
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austin
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f25e64fd1c
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bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 17:46:41 -04:00 |
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austin
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1730695e1b
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title menu work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 16:05:25 -04:00 |
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austin
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5394ab7765
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furniture data scaffolding
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 15:55:02 -04:00 |
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austin
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9c3b619be5
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audio work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-15 14:57:53 -04:00 |
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austin
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44c0ed905d
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asset work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-15 14:44:33 -04:00 |
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austin
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99c5478da9
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ui test data updates
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-14 18:24:10 -04:00 |
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austin
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d5e46f636b
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more tool recipes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-14 18:11:04 -04:00 |
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austin
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a4a204a99c
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testing bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-14 18:05:22 -04:00 |
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austin
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5cdf0fa39b
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ui test data + ClientSynchronizationManager fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-14 17:50:33 -04:00 |
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austin
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7bc23c1c95
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crafting work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-14 17:38:09 -04:00 |
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austin
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ccc767618c
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comment out script engine file watching
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-14 17:03:26 -04:00 |
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austin
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2532e73656
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inventory audio work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-14 16:57:54 -04:00 |
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austin
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b41ccfacfd
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material audio
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-14 16:47:43 -04:00 |
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austin
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6b208b5463
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voxel type work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-14 16:31:43 -04:00 |
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austin
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ba2ebe1c1e
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more rocks
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-13 17:17:05 -04:00 |
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austin
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fd51c19487
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new models
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-13 16:31:01 -04:00 |
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austin
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8b9a725763
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ui work
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2025-04-13 13:40:25 -04:00 |
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austin
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18cf677bd3
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ui work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-11 17:35:43 -04:00 |
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austin
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5c6dbe8f1b
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ui work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-10 23:30:12 -04:00 |
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austin
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4aae7b68b8
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rename editor enum to prevent codegen conflict
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 18:41:21 -04:00 |
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austin
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3e83c27b4a
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correct docs
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 18:26:02 -04:00 |
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austin
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13997acdf7
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update codegen for component checker method
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2025-04-05 18:25:28 -04:00 |
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austin
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7858cc83ee
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block cursor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 18:03:22 -04:00 |
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austin
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6704454ac5
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script cache busting
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 17:19:42 -04:00 |
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austin
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ee28d54342
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proper shovel item
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 16:20:29 -04:00 |
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austin
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3338487241
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cursor only shows for specific items
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 16:04:14 -04:00 |
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austin
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f755cea74e
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fix human attack move data
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 15:44:47 -04:00 |
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austin
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b78b9728bf
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stone axe item
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 15:27:11 -04:00 |
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austin
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14adbe9d1e
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docs work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-05 14:42:39 -04:00 |
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austin
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1a244f2590
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static rocks
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-04 19:45:44 -04:00 |
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austin
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a530a7242a
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bush harvesting
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-04 19:36:29 -04:00 |
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austin
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3b8ed5b192
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recipe work + ServerEntityUtils move method work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-04 19:24:19 -04:00 |
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austin
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29e7e3db00
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fix writing to nonexistant dir in test debug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-04 18:55:47 -04:00 |
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austin
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3511d8f81d
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bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-04 18:43:20 -04:00 |
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austin
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bf35da4529
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client hitbox body destruction based on dist
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-04 17:44:52 -04:00 |
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austin
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86c867fe31
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GriddedDataCellTrackingData + reduce allocs
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-04 16:34:13 -04:00 |
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austin
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3379f5ca26
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unarmed combat
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-03 17:50:15 -04:00 |
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austin
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fed342aa62
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fix bush loot pool
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-03 17:15:51 -04:00 |
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austin
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8c530823e7
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PoseActor caching fix, interact on server
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2025-04-03 17:11:20 -04:00 |
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austin
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90a88bbd8b
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break out interaction into dedicated collision eng
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-04-03 16:35:01 -04:00 |
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austin
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840d325b1f
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fix toolbar unequip bug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-03 15:16:18 -04:00 |
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austin
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b08d008a08
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recursive foliage definition files
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-03 15:05:13 -04:00 |
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austin
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b21343b830
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bush foliage entity
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-03 14:33:59 -04:00 |
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austin
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52010d8b5a
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new items + serverentityutils update
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-03 13:33:22 -04:00 |
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austin
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5109eb97a9
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noise control from biome definition
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 16:19:14 -04:00 |
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austin
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44c6a667e9
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surface selection work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 14:09:22 -04:00 |
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austin
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8a9abcc8e4
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lore message resend
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 13:51:57 -04:00 |
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austin
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21c73c6672
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rocky plains biome
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 13:37:25 -04:00 |
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austin
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c3f372d600
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new rock textures
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 12:29:05 -04:00 |
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austin
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f9a7dfea14
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homogenous world type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 12:10:00 -04:00 |
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austin
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1672119cb3
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world/biome type options in world creation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-02 11:33:33 -04:00 |
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austin
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a005e067fe
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misc work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-01 12:46:43 -04:00 |
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austin
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32641d0035
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farther draw radius
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-03-30 21:36:52 -04:00 |
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austin
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a1aef00d23
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fix foliage bugs
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 20:01:58 -04:00 |
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austin
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67212d6003
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better chunk position hashing algo
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 17:10:53 -04:00 |
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austin
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9c6333108d
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increase memory budget
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 16:44:56 -04:00 |
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austin
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86b0de24e6
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WorldOctTree optimization + more logging
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 16:03:21 -04:00 |
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austin
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0a3fbb8e27
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more memory work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 14:57:55 -04:00 |
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austin
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75eb75b2db
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performance work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-30 13:01:46 -04:00 |
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austin
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c630a184aa
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optimization work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-29 20:23:17 -04:00 |
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austin
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c7dc9ef07d
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netparser message pooling + multithread chunk io
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-29 16:08:37 -04:00 |
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austin
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deea49ba64
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optimizations
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 23:19:09 -04:00 |
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austin
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50a816adc0
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optimizations
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2025-03-28 20:36:26 -04:00 |
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austin
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7996738bf5
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actor bone spatial data caching
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2025-03-28 19:14:01 -04:00 |
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austin
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7f5b2c67e1
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stop sleep during high frametime
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 19:02:31 -04:00 |
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austin
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c64c72e17c
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lotta work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 18:18:06 -04:00 |
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austin
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028b957b76
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work towards async entity creation on server
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 16:24:39 -04:00 |
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austin
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7df05d611d
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more visibility into gridded cell manager
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2025-03-28 15:10:14 -04:00 |
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austin
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72e329d855
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fix block meshgen algo bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 12:53:41 -04:00 |
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austin
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dae678f0c7
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fix block mesh samplers buffering
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 12:20:47 -04:00 |
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austin
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fcd2f1e0a7
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fix block mesh ray cast bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 11:32:09 -04:00 |
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austin
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7df87e4510
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grass height variance
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 10:05:51 -04:00 |
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austin
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d87c262955
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TextureInstancedActor grass packing fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 21:52:20 -04:00 |
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austin
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f0179f8507
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file-controlled foliage coloration
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 20:16:22 -04:00 |
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austin
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aec3733429
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tooltip fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 19:47:53 -04:00 |
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austin
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72915798b3
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ui work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 19:33:46 -04:00 |
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austin
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d7329210b0
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remove deprecated foliage manager
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 18:18:40 -04:00 |
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austin
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097c23ef28
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block meshgen work
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2025-03-27 18:10:14 -04:00 |
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austin
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ccde488b23
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more accurate block test types
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 17:14:21 -04:00 |
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austin
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83185bb8ce
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fix audio bugs
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 17:01:05 -04:00 |
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austin
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f9e12553c9
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single player save file filtering
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 16:26:21 -04:00 |
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austin
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9651734bca
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increase sim range
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 16:01:35 -04:00 |
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austin
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6d2b4bf318
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rearch foliage rendering into dedicated pipeline
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 15:46:18 -04:00 |
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austin
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3b0e39d169
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performance fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 15:16:13 -04:00 |
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austin
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253a2461b6
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imgui work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 23:53:01 -04:00 |
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austin
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7f3cad3064
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tabs for editor view
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 22:46:35 -04:00 |
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austin
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2cf46cc38f
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editor mode pauses simulation
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 22:38:09 -04:00 |
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austin
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62ad638255
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editor mode asset file drag'n'drop
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2025-03-26 22:34:24 -04:00 |
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austin
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ed9dac0b80
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add debug control
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 19:42:56 -04:00 |
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austin
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f048b26064
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fix block meshgen indices bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-26 17:47:33 -04:00 |
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austin
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cdc37a70f6
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fix entity swap reset position bug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-03-24 18:59:16 -04:00 |
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austin
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851e95f3e5
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block item texture work
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2025-01-25 18:02:22 -05:00 |
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austin
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f875f4a80f
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block model work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-25 17:03:51 -05:00 |
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austin
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9dc6235e4a
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flush update
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-25 16:24:15 -05:00 |
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austin
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c2523b21bf
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procedurally generated block item types
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2025-01-24 17:34:49 -05:00 |
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austin
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0961b42e26
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improve menu perf while init asset loading
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 16:47:34 -05:00 |
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austin
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70bc473277
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floating origin for CollisionEngine.java
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2025-01-24 16:19:04 -05:00 |
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austin
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919298a3de
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disable client fluid draw cell loading gate
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 14:44:37 -05:00 |
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austin
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27fa045a2e
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delete old server physics cell on terrain edit
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-24 14:09:55 -05:00 |
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austin
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0b1b693433
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density normalization work for pressurecell
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-15 10:29:34 -05:00 |
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austin
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37093a2ebe
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bring back chunk mask
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 16:54:50 -05:00 |
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austin
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05580f2b36
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build tools assembly work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 14:03:22 -05:00 |
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austin
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344378485c
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breakout bounds cases
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 13:44:48 -05:00 |
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austin
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fa50c32dfd
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pass env data through grid2
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 12:14:33 -05:00 |
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austin
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36e40cd0ae
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small-ish fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-10 20:05:20 -05:00 |
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austin
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c8c2ba7ad7
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implement conjugate gradient solver
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-10 15:56:39 -05:00 |
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austin
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9b3f37017c
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grid2 work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-09 12:07:24 -05:00 |
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austin
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2ec5ad9a93
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cellular bounds desync fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-07 23:52:22 -05:00 |
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austin
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1c73c2d5ea
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reintroduce sleep
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-07 16:29:40 -05:00 |
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austin
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6ee0a1b2c5
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cellular determinism verification
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2024-12-07 16:24:53 -05:00 |
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austin
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ab5e65b14f
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fix memory leak
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-07 15:37:20 -05:00 |
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austin
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01a2ab603c
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cellular sim deterministic work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-07 15:12:29 -05:00 |
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austin
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6cd97ec13b
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cellular fluid work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-07 11:42:35 -05:00 |
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austin
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86da26675f
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fix cellular sim
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 19:31:05 -05:00 |
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austin
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e5ce16a734
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native bounds solver
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 18:18:33 -05:00 |
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austin
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53a9a1b383
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bounds array allocation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-06 16:11:34 -05:00 |
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austin
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c022ee1206
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fix fluid dispatch array deref
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 15:39:17 -05:00 |
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austin
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89b4fbb862
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define cellular simulator
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 15:19:59 -05:00 |
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austin
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5c44d36f25
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dedicated native fluid simulator
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 14:35:03 -05:00 |
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austin
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a8b473fc24
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native fluid chunk dispatcher
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 13:51:15 -05:00 |
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austin
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7740672e2c
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more test file refactoring
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 13:31:43 -05:00 |
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austin
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b9fe5b3ebe
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refactor native test code location
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 13:21:25 -05:00 |
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austin
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7a241e9043
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refactor fluid sim headers
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2024-12-06 13:18:40 -05:00 |
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austin
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30863173d6
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refactor fluid sim code
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 12:56:02 -05:00 |
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austin
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bdb4394ab3
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fix arena loading
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 12:40:50 -05:00 |
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austin
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52c98beb7a
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Add tests for chunk.c
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-04 20:20:39 -05:00 |
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austin
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bbf14ffd87
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fix testing
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-04 19:30:35 -05:00 |
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austin
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85f0652d4f
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small collision engine formatting
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 22:58:00 -05:00 |
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austin
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8147a21f2d
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bump ode4j version
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 21:59:59 -05:00 |
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austin
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c34de4744b
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fix placing character at end of world bounds
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-03 21:30:43 -05:00 |
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austin
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af1daecdac
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Start to standardize on doubles for positions
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 20:54:21 -05:00 |
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austin
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4e6f9243b6
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terrain chunk file dedicated folder
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 18:39:19 -05:00 |
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austin
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4995e06f87
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fix homogenous flagging on cell managers
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 18:26:23 -05:00 |
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austin
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bff87fa725
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Fix cache key collision bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 18:13:09 -05:00 |
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austin
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9157180e03
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elevation fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 17:59:01 -05:00 |
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austin
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1ea758705f
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spawn player in center of single player world
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 16:36:35 -05:00 |
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austin
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ddaab9a2db
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fix single player loading
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 16:14:07 -05:00 |
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austin
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c8ba4c5e5c
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move world generation menu functions
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 14:05:54 -05:00 |
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austin
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944a6c93eb
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swap to first person testing
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 13:49:35 -05:00 |
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austin
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e21bcbbe3f
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fix gravity tree not deactivating
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 13:19:17 -05:00 |
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austin
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a9c7118ac5
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moving native code around
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 12:38:40 -05:00 |
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austin
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b0aecef1ed
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Native code testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-02 13:38:54 -05:00 |
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austin
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cb9dc3170d
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integrate cmake + ninja
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-01 23:45:29 -05:00 |
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austin
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251f6d2c66
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stabilize static liquids
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 19:30:27 -05:00 |
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austin
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83b8227b68
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normalization ratio for fluid simulation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 19:23:08 -05:00 |
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austin
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6b3a07cbc1
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Conditional fluid chunk network activity
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 18:26:51 -05:00 |
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austin
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0b9f62cc0e
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Awake fluid chunks based on neighbor state
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2024-12-01 18:24:02 -05:00 |
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austin
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d8eaf7f501
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conditional fluid chunk rasterization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 17:56:47 -05:00 |
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austin
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ba7884363d
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unsleeping fluid chunks on edit
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 17:48:06 -05:00 |
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austin
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391a727709
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homogenous fluid chunk work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 17:43:18 -05:00 |
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austin
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172110a6d0
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Memory pooling for chunk data allocators
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 16:34:49 -05:00 |
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austin
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6ce1c474d5
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fix fluid chunk indexing from java side
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 16:05:13 -05:00 |
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austin
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103a0d0d36
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fix NP bug with skipped chunks
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 16:00:32 -05:00 |
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austin
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59be0068f1
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fix fluid sim null ptr bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 15:49:48 -05:00 |
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austin
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569311a23e
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Fix memory leak
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 15:21:54 -05:00 |
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