austin
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9fb2f3f2e1
|
fix div cache not caching
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-15 21:27:59 -05:00 |
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austin
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3d553b8c23
|
tested navier stokes solver
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-15 19:18:29 -05:00 |
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austin
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727458ccea
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remove bad projection tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-15 17:31:49 -05:00 |
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austin
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e9c79046d5
|
fluid work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-15 17:05:11 -05:00 |
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austin
|
5efb1b7ea2
|
normalization tracking
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-15 10:42:57 -05:00 |
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austin
|
0b1b693433
|
density normalization work for pressurecell
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-15 10:29:34 -05:00 |
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austin
|
a26ed3a001
|
work on pressurecell solver
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-12-15 00:30:19 -05:00 |
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austin
|
eb845a3891
|
pressurecell work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-14 00:27:03 -05:00 |
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austin
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eba3bbe0ca
|
pressurecell work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-14 00:07:16 -05:00 |
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austin
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aa6058ed00
|
Use temp cache in pressurecell
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-13 21:25:48 -05:00 |
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austin
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1136014b1f
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start work on pressurecell implementation
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2024-12-13 21:22:35 -05:00 |
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austin
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254d8d3d9d
|
rename pressure cache
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-13 20:02:34 -05:00 |
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austin
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2fda30c8c1
|
grid2 work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-13 19:54:09 -05:00 |
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austin
|
6fcbc75c42
|
fix multigrid projection convergence target
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-13 18:15:58 -05:00 |
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austin
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4a71b7d26a
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work on flux propagation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-13 17:36:20 -05:00 |
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austin
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02611038f2
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basic neighbor referencing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-13 17:26:23 -05:00 |
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austin
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db388b9b1f
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fix border behavior in reflection function
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-13 17:08:40 -05:00 |
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austin
|
ab5c556c4c
|
fix fluid stability
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2024-12-13 17:04:13 -05:00 |
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austin
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95adeb318a
|
multigrid working with diffusion solvers
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-13 14:01:26 -05:00 |
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austin
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9b1fa6939a
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comment out hard to pass tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-12 23:49:28 -05:00 |
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austin
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37093a2ebe
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bring back chunk mask
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 16:54:50 -05:00 |
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austin
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27fe4e12a5
|
testrunner linker fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 16:26:51 -05:00 |
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austin
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46ac3448e3
|
rename function because ghost cells sounds cooler
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 16:17:45 -05:00 |
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austin
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71ba3029cb
|
vector diffusion across chunk boundaries
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2024-12-12 16:17:11 -05:00 |
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austin
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533b8e3f76
|
density diffusing across chunks
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 16:00:03 -05:00 |
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austin
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a05804da33
|
cmake fix to include math lib
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 15:24:15 -05:00 |
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austin
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150f89497f
|
border diffusion test
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 15:17:01 -05:00 |
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austin
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9bb8c2f360
|
neighbor sourcing bounds function
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 14:48:13 -05:00 |
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austin
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05580f2b36
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build tools assembly work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 14:03:22 -05:00 |
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austin
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344378485c
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breakout bounds cases
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 13:44:48 -05:00 |
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austin
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fa50c32dfd
|
pass env data through grid2
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 12:14:33 -05:00 |
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austin
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16a70ebc97
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removing old serial code
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 11:24:30 -05:00 |
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austin
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3d8d2cf52b
|
parallelize addition functions
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 11:03:38 -05:00 |
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austin
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4010b2beb7
|
small optimizations for performance
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 00:31:47 -05:00 |
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austin
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c96113133d
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better time tracking for grid2
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 00:20:19 -05:00 |
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austin
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eed5f79130
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time tracking in grid2
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 00:07:30 -05:00 |
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austin
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0f4379920b
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small CG solver work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-12 00:00:50 -05:00 |
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austin
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a8c879e384
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parallelize CG solver, lower acc for speed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 23:47:52 -05:00 |
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austin
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7c13bf6d99
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remove loop from conjugate gradient
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 21:53:04 -05:00 |
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austin
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2247a5d9dd
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rearching CG solver
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2024-12-11 21:48:39 -05:00 |
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austin
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7dd7dcfc4d
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convergence speed testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 21:17:15 -05:00 |
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austin
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78ed5b831e
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chunk residual tracking
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 21:08:00 -05:00 |
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austin
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c435126513
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add speed test for grid2
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 21:03:29 -05:00 |
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austin
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ecbc0b6201
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rename main grid2 file
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 19:51:38 -05:00 |
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austin
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170f218a12
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parallel multigrid performance work
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2024-12-11 19:51:18 -05:00 |
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austin
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bc63cfd06c
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fully static inline parallel multigrid solver
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 19:29:54 -05:00 |
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austin
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99e89c9d88
|
parallel residual storage
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 19:16:18 -05:00 |
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austin
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37a6180be8
|
parallel prolongation reversion to serial
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 19:06:59 -05:00 |
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austin
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8e5d22426f
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parallel prolongation
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2024-12-11 19:05:25 -05:00 |
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austin
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66f7080890
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fix non-recursion bug + work on parallel
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 18:55:38 -05:00 |
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austin
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81e083f6c2
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multigrid architecting
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 18:29:58 -05:00 |
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austin
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96e03bea33
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remove prints from multigrid
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 18:17:56 -05:00 |
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austin
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1d75ad9af9
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fully recursive multigrid solver
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2024-12-11 18:16:41 -05:00 |
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austin
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e24332df83
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fix multigrid solver
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 17:31:52 -05:00 |
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austin
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02e7cd2374
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multigrid residual checking
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 13:20:03 -05:00 |
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austin
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4dafea8680
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up max multigrid iteration
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 12:59:43 -05:00 |
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austin
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2a753ddf53
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moving bounds setting around
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 12:00:28 -05:00 |
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austin
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5f565c457d
|
swap diffuse to use generic solver func
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 11:49:17 -05:00 |
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austin
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8aab5319b5
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move iterator inside diffuse funcs
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2024-12-11 11:44:45 -05:00 |
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austin
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58a9bafa4d
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fix function rename
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 11:33:07 -05:00 |
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austin
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93ecc6ac15
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more small work on grid2
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2024-12-11 11:31:21 -05:00 |
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austin
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a835ebb3eb
|
work on increating grid2 accuracy
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-11 10:59:36 -05:00 |
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austin
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36e40cd0ae
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small-ish fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-10 20:05:20 -05:00 |
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austin
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94e4e10a78
|
fix density normaliaztion mechanism
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-10 19:46:18 -05:00 |
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austin
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72f9fcdcba
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grid2 work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-10 19:12:47 -05:00 |
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austin
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c8c2ba7ad7
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implement conjugate gradient solver
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-10 15:56:39 -05:00 |
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austin
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19bd6d365d
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finalize projection tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-09 22:20:38 -05:00 |
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austin
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d0593f4e88
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projection solver tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-09 21:40:39 -05:00 |
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austin
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305ec1d600
|
velocity advection tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-09 19:56:11 -05:00 |
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austin
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506cced695
|
density advection tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-09 19:38:10 -05:00 |
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austin
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08177bebed
|
velocity diffusion testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-09 19:02:23 -05:00 |
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austin
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2a2eeca701
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cleaning up grid2 interfaces
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-09 18:35:15 -05:00 |
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austin
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a142aa6f55
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first density diffusion test
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-09 18:20:27 -05:00 |
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austin
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1b36112e24
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refactoring grid2 headers
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-09 18:01:27 -05:00 |
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austin
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c30cc6fcf8
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begin work on grid2 sim
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-09 17:48:26 -05:00 |
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austin
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c914582c92
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allocating arrays for new fluid sim approach
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-09 12:19:30 -05:00 |
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austin
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9b3f37017c
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grid2 work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-09 12:07:24 -05:00 |
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austin
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43ad5c3478
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More stability work on cellular sim
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-09 11:26:33 -05:00 |
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austin
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662d9a83f2
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cellular stability work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-08 18:47:40 -05:00 |
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austin
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3a87349a66
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cellular stability work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-08 01:42:37 -05:00 |
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austin
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2ec5ad9a93
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cellular bounds desync fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-07 23:52:22 -05:00 |
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austin
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e40cc0a6d4
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simulation improvements
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-07 19:27:57 -05:00 |
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austin
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c8cf14fed1
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work on cellular stability
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-07 18:59:49 -05:00 |
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austin
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1c73c2d5ea
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reintroduce sleep
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-07 16:29:40 -05:00 |
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austin
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6ee0a1b2c5
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cellular determinism verification
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2024-12-07 16:24:53 -05:00 |
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austin
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0091f94daf
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cellular sim determinism
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-07 16:14:47 -05:00 |
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austin
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ab5e65b14f
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fix memory leak
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-07 15:37:20 -05:00 |
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austin
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01a2ab603c
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cellular sim deterministic work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-07 15:12:29 -05:00 |
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austin
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6cd97ec13b
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cellular fluid work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-07 11:42:35 -05:00 |
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austin
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f561d21bf3
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fix cellular border fluid transfer
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-07 11:03:07 -05:00 |
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austin
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d6939ba8dd
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fix bug in cellular test
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 23:27:39 -05:00 |
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austin
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03729abc7b
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commit work for the day
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-06 22:40:08 -05:00 |
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austin
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9861ff4af6
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work on cellular sim
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 20:09:37 -05:00 |
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austin
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86da26675f
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fix cellular sim
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 19:31:05 -05:00 |
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austin
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3436bfa457
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fix bounds check for cellular sim
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2024-12-06 19:28:05 -05:00 |
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austin
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d3f545955f
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Fix native bounds setting bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 19:05:33 -05:00 |
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austin
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878f839f65
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set bounds for all arrays
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 18:26:07 -05:00 |
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austin
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e5ce16a734
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native bounds solver
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 18:18:33 -05:00 |
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austin
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53a9a1b383
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bounds array allocation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-06 16:11:34 -05:00 |
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austin
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7f09be679f
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work on native cellular sim
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 15:49:08 -05:00 |
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austin
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c022ee1206
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fix fluid dispatch array deref
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 15:39:17 -05:00 |
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austin
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89b4fbb862
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define cellular simulator
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 15:19:59 -05:00 |
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austin
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5c44d36f25
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dedicated native fluid simulator
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 14:35:03 -05:00 |
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austin
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a8b473fc24
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native fluid chunk dispatcher
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 13:51:15 -05:00 |
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austin
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7740672e2c
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more test file refactoring
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 13:31:43 -05:00 |
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austin
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b9fe5b3ebe
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refactor native test code location
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 13:21:25 -05:00 |
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austin
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7a241e9043
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refactor fluid sim headers
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2024-12-06 13:18:40 -05:00 |
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austin
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30863173d6
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refactor fluid sim code
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 12:56:02 -05:00 |
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austin
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bdb4394ab3
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fix arena loading
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 12:40:50 -05:00 |
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austin
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bd80b09d41
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add some fluid sim work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-06 12:01:43 -05:00 |
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austin
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e6e469bec1
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fluid work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-05 16:22:32 -05:00 |
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austin
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da4e46daaf
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chunk tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-04 22:19:21 -05:00 |
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austin
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52c98beb7a
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Add tests for chunk.c
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-04 20:20:39 -05:00 |
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austin
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bbf14ffd87
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fix testing
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-04 19:30:35 -05:00 |
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austin
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85f0652d4f
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small collision engine formatting
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 22:58:00 -05:00 |
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austin
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c34de4744b
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fix placing character at end of world bounds
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-03 21:30:43 -05:00 |
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austin
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af1daecdac
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Start to standardize on doubles for positions
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 20:54:21 -05:00 |
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austin
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4e6f9243b6
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terrain chunk file dedicated folder
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 18:39:19 -05:00 |
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austin
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4995e06f87
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fix homogenous flagging on cell managers
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 18:26:23 -05:00 |
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austin
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bff87fa725
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Fix cache key collision bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 18:13:09 -05:00 |
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austin
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9157180e03
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elevation fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 17:59:01 -05:00 |
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austin
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1ea758705f
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spawn player in center of single player world
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 16:36:35 -05:00 |
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austin
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ddaab9a2db
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fix single player loading
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 16:14:07 -05:00 |
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austin
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c8ba4c5e5c
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move world generation menu functions
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 14:05:54 -05:00 |
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austin
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944a6c93eb
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swap to first person testing
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 13:49:35 -05:00 |
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austin
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e21bcbbe3f
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fix gravity tree not deactivating
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 13:19:17 -05:00 |
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austin
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acfd28a0fc
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more native refactoring
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 12:55:26 -05:00 |
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austin
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a9c7118ac5
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moving native code around
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 12:38:40 -05:00 |
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austin
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289b5ee43e
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Update cmake build script
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-03 11:44:51 -05:00 |
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austin
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cb9dc3170d
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integrate cmake + ninja
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-12-01 23:45:29 -05:00 |
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austin
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251f6d2c66
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stabilize static liquids
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 19:30:27 -05:00 |
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austin
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83b8227b68
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normalization ratio for fluid simulation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 19:23:08 -05:00 |
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austin
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6b3a07cbc1
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Conditional fluid chunk network activity
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 18:26:51 -05:00 |
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austin
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0b9f62cc0e
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Awake fluid chunks based on neighbor state
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2024-12-01 18:24:02 -05:00 |
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austin
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d8eaf7f501
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conditional fluid chunk rasterization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 17:56:47 -05:00 |
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austin
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ba7884363d
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unsleeping fluid chunks on edit
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 17:48:06 -05:00 |
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austin
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391a727709
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homogenous fluid chunk work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 17:43:18 -05:00 |
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austin
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c473805510
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fluid chunk sleeping
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 17:03:43 -05:00 |
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austin
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172110a6d0
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Memory pooling for chunk data allocators
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 16:34:49 -05:00 |
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austin
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6ce1c474d5
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fix fluid chunk indexing from java side
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 16:05:13 -05:00 |
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austin
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103a0d0d36
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fix NP bug with skipped chunks
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 16:00:32 -05:00 |
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austin
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59be0068f1
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fix fluid sim null ptr bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 15:49:48 -05:00 |
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austin
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569311a23e
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Fix memory leak
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 15:21:54 -05:00 |
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austin
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0e2c29d8a1
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explicit memory management of fluids
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 13:07:33 -05:00 |
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austin
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05c20ee650
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Update fluid cell manager counter
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 12:04:09 -05:00 |
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austin
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586232dd79
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fluid update work
studiorailgun/Renderer/pipeline/head Build queued...
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2024-12-01 12:02:16 -05:00 |
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austin
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633257a7ae
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move header file location
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-01 11:43:28 -05:00 |
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austin
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69d49b770c
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break out solver consts
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-30 21:06:57 -05:00 |
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austin
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6671cf1818
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update release build system
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-30 20:56:20 -05:00 |
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austin
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cc08cc85d9
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fix fluid sim bounds loop
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-30 20:50:01 -05:00 |
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