Commit Graph

846 Commits

Author SHA1 Message Date
austin
5eeb281e0b compute shader implementation
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2024-09-18 17:14:53 -04:00
austin
ab17254a02 remove geometry shader support
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2024-09-18 16:03:26 -04:00
austin
6088080257 work 2024-09-18 13:19:57 -04:00
austin
3d6b71bf01 initial hitstun implementation
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2024-09-17 21:58:15 -04:00
austin
b8a0db5974 audio work
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2024-09-17 21:04:46 -04:00
austin
b3af26b6a0 start proliferating audio across ui
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2024-09-17 20:31:28 -04:00
austin
21ed196993 wrap buffers in bufferutils for memory fix
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2024-09-17 19:37:26 -04:00
austin
78978c7f54 refactor + fix regression
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2024-09-17 19:09:33 -04:00
austin
47d60f46ee ui work
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2024-09-17 19:00:28 -04:00
austin
e6a30cb09b inventory menu visual updates
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2024-09-17 18:10:33 -04:00
austin
1e13c55f1f inventory menu fixes and work 2024-09-17 17:22:38 -04:00
austin
e6d946db53 gut old ui handling of positioning
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2024-09-17 16:53:36 -04:00
austin
985e4881c1 post processing pipeline + blur
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2024-09-16 19:05:50 -04:00
austin
3c64166798 ui work, entity packet fix
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2024-09-16 17:05:53 -04:00
austin
63feb835cd slider fixes, dragevent fixes, new component
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2024-09-15 22:49:28 -04:00
austin
963e8b6585 ui tests
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2024-09-15 15:47:58 -04:00
austin
a7c8571afa testing fix
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2024-09-15 13:04:08 -04:00
austin
79e2fdf512 bugfixes
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2024-09-15 10:56:09 -04:00
austin
efd2ff1bb7 fixes, docs, skeleton creature
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2024-09-14 21:45:51 -04:00
austin
4eb4fba8a0 adjust physics numbers
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2024-09-13 18:20:04 -04:00
austin
c706b855cd physics debugging
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2024-09-13 17:55:49 -04:00
austin
b761299c29 physics work
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2024-09-13 09:30:21 -04:00
austin
90793154ed data cleanup
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2024-09-12 19:33:12 -04:00
austin
b84c5aff49 flip around entity type enum values
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2024-09-12 19:17:48 -04:00
austin
cdd44bd362 bugfixes
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2024-09-12 19:13:34 -04:00
austin
8408d84055 massive entity spawning refactor
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2024-09-12 18:51:51 -04:00
austin
ed29d1ffb3 fix SSBO test
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2024-09-12 15:31:44 -04:00
austin
f7d1bbed70 fixes + ssbo impl + instanced actor rearch
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2024-09-12 13:42:36 -04:00
austin
dd763b31a9 new voxel audio, foliage fix, ui test fix
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2024-09-11 23:39:32 -04:00
austin
5fce9bc292 dbody entity key refactor
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2024-09-11 21:11:00 -04:00
austin
3082dde1b1 client foliage manager dependency update
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2024-09-11 20:57:46 -04:00
austin
5e06dbe786 scaled foliage cell generation 2024-09-11 20:54:04 -04:00
austin
8430439509 foliage manager fixes
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2024-09-11 19:02:53 -04:00
austin
742c606540 remove dead method 2024-09-11 17:34:29 -04:00
austin
ce8261aa13 octree foliage work 2024-09-11 17:33:21 -04:00
austin
f234c6423c variable density for foliage cells
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2024-09-11 12:49:23 -04:00
austin
11d468fe14 menu fix, new voxel type + textures
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2024-09-11 12:19:29 -04:00
austin
d19fdef761 fix texture instanced actor buffers
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2024-09-10 20:49:08 -04:00
austin
e099fa9429 ability to select voxel for basic level
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2024-09-10 20:00:10 -04:00
austin
3fd97d415a voxel selection popout fixes
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2024-09-10 19:32:09 -04:00
austin
f70844c74b make script engine optional for startup
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2024-09-10 18:13:08 -04:00
austin
211389812d display blank item slot under dragged item panel
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2024-09-10 15:15:41 -04:00
austin
44b70f4ce6 jump/fall/land animation consistency fixes
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2024-09-10 13:24:14 -04:00
austin
706d25de56 3d spline implementation
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2024-09-10 01:32:21 -04:00
austin
55eacf2c1b parshapes fixes, jump/fall state reorg
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2024-09-09 19:47:42 -04:00
austin
d9d2a74f68 eventual fall tree synchronization
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2024-09-09 18:32:34 -04:00
austin
99a7434557 min fall frames to block attack 2024-09-09 18:25:38 -04:00
austin
9301996bac movement penalty on swinging weapon
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2024-09-09 18:14:19 -04:00
austin
f4f288c8d5 recoil on attack block
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2024-09-09 17:08:02 -04:00
austin
d8b89aac7d fix framebuffer caching bug
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2024-09-09 12:42:29 -04:00
austin
73a5d79bc2 tests, datastructure, debug work
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2024-09-08 21:39:54 -04:00
austin
09341af70c par shapes work
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2024-09-07 14:03:26 -04:00
austin
df3010f38a framebuffer bug hunt work
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2024-09-06 01:32:25 -04:00
austin
5cce5e5ac1 Lots of testing work
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2024-09-05 19:56:45 -04:00
austin
7393c0b094 ode uninitialized bugfix
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2024-09-05 17:49:16 -04:00
austin
3db24ef6c7 window modification signal 2024-09-05 17:46:47 -04:00
austin
b9ccf5990c globals tests
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2024-09-05 17:09:18 -04:00
austin
199d1b925c null check on server setter packet send
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2024-09-05 16:53:39 -04:00
austin
969e49251e main menu backout test and fix 2024-09-05 16:45:14 -04:00
austin
eff082ca76 fall tree tests, testing utils, assertion macros
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2024-09-05 16:00:36 -04:00
austin
d39254968f melee ai targeting fix
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2024-09-05 00:48:43 -04:00
austin
d2a8acf027 viewport camera lockdown
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2024-09-05 00:21:21 -04:00
austin
f78c8b6633 falling tests
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2024-09-05 00:13:50 -04:00
austin
f457decb5f rename client fall tree
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2024-09-04 21:37:29 -04:00
austin
4571adc4a7 move tree package
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2024-09-04 21:32:52 -04:00
austin
afd4f547a1 remove more unused code
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2024-09-04 20:33:14 -04:00
austin
7606b702d1 small render pipeline fix 2024-09-04 20:30:47 -04:00
austin
89f2d9c60a remove unused fluid chunk function
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2024-09-04 20:16:07 -04:00
austin
4be41f1b04 remove unused functions 2024-09-04 20:15:32 -04:00
austin
43790cef7b remove unused variables/imports
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2024-09-04 20:08:15 -04:00
austin
23ea3442f3 potential fix for yoga memory bug 2024-09-04 20:05:46 -04:00
austin
b0a92ba6e1 server data cell readiness fix
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2024-09-04 19:49:21 -04:00
austin
546a72eb80 more test repair work
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2024-09-04 01:30:18 -04:00
austin
8b6e9451ab fix item utils incorrect value handling
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2024-09-04 01:06:35 -04:00
austin
56b60695c5 viewport loading 2024-09-04 00:42:06 -04:00
austin
b50ba66cd8 hitbox audio service bugfixes
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2024-09-03 23:28:34 -04:00
austin
7e752644d9 NPE fix
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2024-09-03 23:20:36 -04:00
austin
c09faed7a7 equip list npe fix
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2024-09-03 23:16:18 -04:00
austin
d4f8cbf9df attachutils npe bugfix
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2024-09-03 23:12:46 -04:00
austin
0f6e46159f ItemUtils NPE bug fix
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2024-09-03 23:04:46 -04:00
austin
4007bc764d prevent NPE on entity item state check
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2024-09-03 22:37:34 -04:00
austin
ebcf0865ee server sync sprint tree 2024-09-03 22:36:30 -04:00
austin
c783550ee5 rename client sprint tree
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2024-09-03 21:47:03 -04:00
austin
21d94327f8 move sprint tree 2024-09-03 21:46:34 -04:00
austin
1bdda9c2e4 change walk component package 2024-09-03 21:45:14 -04:00
austin
249db4fc89 Data View for entities in debug menu
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2024-09-02 19:27:42 -04:00
austin
7c363143f2 update assumptions about facing vector on server
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2024-09-02 19:19:24 -04:00
austin
91490103a4 fix entity tree not re-rendering on delete
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2024-09-02 18:51:36 -04:00
austin
b1612cc943 hitbox collision debugging
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2024-09-02 18:30:26 -04:00
austin
bff1b62659 add error reporting on bad collision
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2024-09-02 16:59:31 -04:00
austin
3888b9d442 spawning units
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2024-09-02 16:52:34 -04:00
austin
de1ddecfba move shaders around
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2024-09-02 15:49:23 -04:00
austin
f9d3541ce8 shadow map properly rendering
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2024-09-02 15:33:56 -04:00
austin
9c4fef260d more framebuffer fixes
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2024-09-02 13:03:16 -04:00
austin
6e47b585b2 texture map fix
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2024-09-02 12:20:31 -04:00
austin
67a90d1e02 test client ability to attack
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2024-09-02 12:15:21 -04:00
austin
058960727f fully remove framebuffer linearized test
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2024-09-02 11:06:32 -04:00
austin
2a35bfeb6c comment out linearized framebuffer testing
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2024-09-02 11:03:40 -04:00
austin
c5f42622cd prevent yoga double free
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2024-09-02 10:55:33 -04:00
austin
a7164a5084 NaN fix
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2024-09-02 10:48:48 -04:00
austin
ee3d31abe1 linearize screen framebuffer creation
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2024-09-02 10:27:35 -04:00
austin
9443811a2c remove framebuffer caching for debug
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2024-09-02 10:07:28 -04:00
austin
b863c33253 framebuffer fixes
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2024-09-02 09:47:02 -04:00
austin
1873b8abad always run debug pipeline
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2024-09-02 09:09:56 -04:00
austin
bb18da86b6 remove system log
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2024-09-01 23:11:30 -04:00
austin
81ce8b7a4d update log level for shader error
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2024-09-01 22:48:50 -04:00
austin
f09bb23abc thread-safe deleting elements
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2024-09-01 22:19:56 -04:00
austin
467c42bfe8 opengl fixes
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2024-09-01 20:10:33 -04:00
austin
a24188e2c0 comment out full failure pipeline step
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2024-09-01 19:54:26 -04:00
austin
c30d409975 commit missing file
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2024-09-01 19:06:53 -04:00
austin
035a13ae7b prevent buffer flip on position of 0 2024-09-01 19:06:10 -04:00
austin
5a99fb387a more logging on texture ops, mockito fix
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2024-08-29 21:11:51 -04:00
austin
06a1f2dbbc unit testing for signal system & service manager
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2024-08-29 21:00:54 -04:00
austin
d438fc5484 rename package
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2024-08-29 20:15:27 -04:00
austin
11dfc5bceb rename elementManager->elementService 2024-08-29 20:09:37 -04:00
austin
5fe6b7a3c4 service arch, signal arch
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2024-08-29 20:06:59 -04:00
austin
6fd2fbc9df disable window test
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2024-08-29 14:58:26 -04:00
austin
637230c744 hard kill test on timeout during setup
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2024-08-29 14:53:51 -04:00
austin
04b48c0c3b use stbimage instead of imageio
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2024-08-29 14:40:36 -04:00
austin
e6934c83d0 active shader dont log on trivial problem
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2024-08-28 23:17:43 -04:00
austin
88135c4fbe more texture creation logging
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2024-08-28 23:11:39 -04:00
austin
831df3d6af add buffer limit checks to texture construction
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2024-08-28 22:57:08 -04:00
austin
1db6059821 more texture buffer error checking
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2024-08-28 22:48:07 -04:00
austin
2b706a231a texture logging
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2024-08-28 22:37:35 -04:00
austin
562541d6d3 yoga null element fix
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2024-08-28 22:29:07 -04:00
austin
2f80a80e3d add methods to get buffer pointers
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2024-08-28 22:06:53 -04:00
austin
f01cf94d6f shader uniform caching fix
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2024-08-28 21:58:36 -04:00
austin
f6ac972aa7 explicit error on setting uniform to unsupported type
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2024-08-28 21:41:02 -04:00
austin
fc4730c24a add yoga double free minimization
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2024-08-28 21:36:46 -04:00
austin
bca1789457 add more loop debug logs
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2024-08-28 21:08:03 -04:00
austin
d558e60fd7 manually ignore unexplainable opengl error
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2024-08-28 20:59:23 -04:00
austin
1374c1c240 use shader program flow for setting uniforms
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2024-08-28 18:38:27 -04:00
austin
a4e6af4896 comment out error from clientsyncmanager
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2024-08-28 17:07:59 -04:00
austin
2c3e377810 convert bone uniform to use shader set method
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2024-08-28 17:02:18 -04:00
austin
9292e74221 proliferate opengl error checking
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2024-08-28 16:35:25 -04:00
austin
05c51896e0 more accurate opengl error tracking
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2024-08-28 16:09:53 -04:00
austin
de8a361b52 jenkins rerun tests with logs on script crash
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2024-08-28 13:46:10 -04:00
austin
0a74bed5d6 network entity id translation fixes
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2024-08-28 12:20:30 -04:00
austin
ab00782e93 wait on threads to join in engine shutdown
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2024-08-28 11:18:11 -04:00
austin
ff59891c39 testing fixes
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2024-08-28 11:02:04 -04:00
austin
5b24c94dfd more global resetting work
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2024-08-27 15:06:08 -04:00
austin
4c65b59b1b script work, player weapon on level edit
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2024-08-25 12:08:14 -04:00
austin
719999b6aa more scripting work 2024-08-25 11:51:15 -04:00
austin
3682497060 fix engine quitting, refactor buttons in menu
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2024-08-24 18:08:24 -04:00
austin
337da83070 ability to return to main menu from in game 2024-08-24 17:59:30 -04:00
austin
3ece6523f3 reset more state on close
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2024-08-24 17:37:01 -04:00
austin
9bd2b6b38f work on resetting scene on escaping to main menu
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2024-08-24 17:24:20 -04:00
austin
1c92462888 re-enable logger report on level change
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2024-08-24 14:39:50 -04:00
austin
b5405081e7 fix testing bugs, leverage extensions
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2024-08-24 14:35:55 -04:00
austin
53a0e0df1b disable anime outline + async script loading
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2024-08-24 11:19:51 -04:00