Commit Graph

  • fd74af2e88 town generates a structure austin 2025-05-20 13:48:09 -0400
  • 46ce42eb29 remove prints austin 2025-05-20 13:25:54 -0400
  • d3d37bb763 properly layout roads austin 2025-05-20 13:24:56 -0400
  • f8e919f599 roads block content generation austin 2025-05-20 13:01:24 -0400
  • 27330797e9 macro data blocks terrain and block gen austin 2025-05-20 12:50:51 -0400
  • 3685eb1c92 unify chunk fetch/gen funcs austin 2025-05-20 12:28:22 -0400
  • 36f5d67241 remove macro area object redundant methods austin 2025-05-20 12:14:25 -0400
  • 97e32fabdb town places roads austin 2025-05-20 12:09:48 -0400
  • 0cd7248b94 code cleanup austin 2025-05-19 23:34:17 -0400
  • b5b562ca8b delete unused class austin 2025-05-19 23:03:04 -0400
  • acf86bcfa2 rendering hardware data austin 2025-05-19 23:01:57 -0400
  • a375e1a686 transparent block support austin 2025-05-19 19:40:15 -0400
  • ef0adbe3e6 overhaul material loading austin 2025-05-19 17:04:36 -0400
  • 2599343427 editor entities dont use charges austin 2025-05-19 15:49:33 -0400
  • 636c0b1537 material albedo austin 2025-05-19 15:29:28 -0400
  • 8f8e3165bf adjust ambient light austin 2025-05-19 15:12:25 -0400
  • 1c7dfd26cf foliage uses new lighting flow austin 2025-05-19 14:56:25 -0400
  • 0c15941efa terrain uses new lighting flow austin 2025-05-19 14:53:56 -0400
  • 51f2627621 major shader lighting rework austin 2025-05-19 14:50:58 -0400
  • 2fc8283bd5 ambient light dedicated variable in shader austin 2025-05-19 13:04:48 -0400
  • cc61814095 VAO caching austin 2025-05-19 12:28:28 -0400
  • e151bdc34e materials read some properties from assimp austin 2025-05-19 12:12:36 -0400
  • ddb1145cb8 break out shader material into dedicated lib file austin 2025-05-19 11:36:29 -0400
  • a6aa34a0f7 removing old uniforms austin 2025-05-19 11:22:00 -0400
  • 501d2898b7 visual shader work austin 2025-05-19 11:14:54 -0400
  • 8bee3bf71a macro data code org austin 2025-05-19 10:13:29 -0400
  • 105a71de24 renderer code cleanup austin 2025-05-19 08:50:09 -0400
  • ac6bddea1f more code cleanup austin 2025-05-18 23:48:28 -0400
  • ae2dd048a6 renderer code cleanup austin 2025-05-18 23:46:33 -0400
  • 6b5408f2ca OS data wrapper austin 2025-05-18 23:18:27 -0400
  • 7c8bc871e1 texture class cleanup work austin 2025-05-18 23:05:12 -0400
  • 85bba23cef material and mesh cleanup work austin 2025-05-18 23:00:45 -0400
  • 4e84f1c516 more mesh class comments austin 2025-05-18 22:51:37 -0400
  • 69af65ab53 rendering code cleanup work austin 2025-05-18 22:49:30 -0400
  • 5507a5c261 new door furniture austin 2025-05-18 22:19:34 -0400
  • 4ced33751e more block types austin 2025-05-18 21:33:07 -0400
  • 3ef6f88758 support multichunk select all blocks austin 2025-05-18 20:13:54 -0400
  • 3323e16971 roads applied to voxel gen austin 2025-05-18 19:17:37 -0400
  • 0321a9338b macro object injection austin 2025-05-18 18:16:12 -0400
  • 82bf65d4a2 macro data injection into voxel gen austin 2025-05-18 16:10:44 -0400
  • 531781dd54 road macro data austin 2025-05-18 16:00:42 -0400
  • 139a5a11d3 player character movement triggers layoutTown austin 2025-05-18 15:12:57 -0400
  • 7a8405230a server macro data update scanning austin 2025-05-18 14:44:34 -0400
  • f3b79bafcf civilization generation in macro data austin 2025-05-18 14:23:46 -0400
  • ee1058e71d town job scaffolding austin 2025-05-18 13:47:43 -0400
  • 653822f4f8 structure selection austin 2025-05-18 13:29:27 -0400
  • 7320d3e04f interaction engine debug visualization austin 2025-05-18 13:04:04 -0400
  • edec17fc40 filter test scenes out of level selection austin 2025-05-18 12:54:32 -0400
  • 5dc45428ff fix protocol logging level austin 2025-05-18 12:51:36 -0400
  • 6676e67fd2 update hometown storage on characters austin 2025-05-18 12:50:55 -0400
  • e7a7800caf rename virtualstructure austin 2025-05-18 12:46:37 -0400
  • bf8e54e991 shuffle data packages austin 2025-05-18 12:45:03 -0400
  • 4b85519e1a validate race data austin 2025-05-18 12:30:37 -0400
  • c18a7a0d8a config saving, structure saving austin 2025-05-18 12:22:06 -0400
  • 48c5a3bcf3 fab-saving work austin 2025-05-18 12:15:01 -0400
  • 7e7c91e6d5 block fab work austin 2025-05-18 11:52:13 -0400
  • 1ee23aa115 cursor rotation work austin 2025-05-18 11:44:59 -0400
  • 62b6c16573 asset data strings work austin 2025-05-18 11:40:27 -0400
  • 009af5cc3e shuffling data austin 2025-05-18 11:36:54 -0400
  • 5ca9310d3e furniture slot solver austin 2025-05-18 11:24:27 -0400
  • 6d420a3b88 render entrypoints to current structure data austin 2025-05-16 18:52:32 -0400
  • 1a12ec45b8 doc austin 2025-05-16 18:45:46 -0400
  • e964bceac4 solve for entry points austin 2025-05-16 18:45:26 -0400
  • 5def6da2de break out room solver austin 2025-05-16 17:05:13 -0400
  • d1ab990a63 structure metadata organization austin 2025-05-16 17:02:19 -0400
  • 2d005f4750 refactor structure metadata austin 2025-05-16 16:41:35 -0400
  • 88be49d84a refactor fabs austin 2025-05-16 16:40:04 -0400
  • 2fc984c3f1 room detection within structures austin 2025-05-16 16:37:05 -0400
  • d656d75535 script engine passing methods back into engine austin 2025-05-16 14:12:00 -0400
  • f73f110aa8 script engine work austin 2025-05-16 14:09:37 -0400
  • cae96992c0 room tool work austin 2025-05-16 13:15:32 -0400
  • 4b1e93067f proof of concept of ui button calling engine code austin 2025-05-16 13:10:44 -0400
  • 84e5d33173 html-button direct eval austin 2025-05-16 13:01:40 -0400
  • dfd5932675 script recompilation work austin 2025-05-16 12:51:08 -0400
  • 0b404723cc fix out-of-context tsc caching austin 2025-05-16 12:13:16 -0400
  • b58e96f315 fix opengl bug austin 2025-05-16 11:27:36 -0400
  • 62ede14baa script-side controls work austin 2025-05-16 11:19:53 -0400
  • 39717cdfb2 outside-of-context tsc compilation austin 2025-05-16 11:08:13 -0400
  • 3988f256af tsconfig update austin 2025-05-16 10:48:05 -0400
  • 64ca5e186f scaffolding for compiling typescript with cli austin 2025-05-16 10:46:15 -0400
  • cafc5f25c8 capsule-block collision correction austin 2025-05-16 10:29:41 -0400
  • 9566bf2720 physics work austin 2025-05-15 19:23:32 -0400
  • f72766f89c virtual scrollable fix austin 2025-05-15 18:04:35 -0400
  • 6729d0b623 human capsule collidable austin 2025-05-15 17:45:50 -0400
  • 279c7e3f38 room tool work austin 2025-05-15 17:08:54 -0400
  • 50a5da2f81 cleanup after test + gracefully interrrupt loading austin 2025-05-15 16:48:08 -0400
  • 263312c761 move more services into engineState austin 2025-05-15 16:42:06 -0400
  • bcf76c692e work austin 2025-05-15 16:35:16 -0400
  • da3893f3ff move server state austin 2025-05-15 16:28:53 -0400
  • 7e8659d17b move more render flags into rendering engine austin 2025-05-15 16:18:19 -0400
  • c5077a8800 move rendering flags austin 2025-05-15 16:12:00 -0400
  • 3cc51c008c move engine flags under engine state austin 2025-05-15 16:08:33 -0400
  • 6fe1733d58 move more client state austin 2025-05-15 15:48:04 -0400
  • cd1fef2d3a move microSim to serverState austin 2025-05-15 15:45:05 -0400
  • 94304c4675 move audio services under audioEngine austin 2025-05-15 15:39:56 -0400
  • 3a5aa301de move window pointer into rendering engine austin 2025-05-15 15:29:30 -0400
  • f65d56d667 push settings into config austin 2025-05-15 15:19:52 -0400
  • d5f2ccc4dc move more state into rendering engine austin 2025-05-15 15:03:05 -0400
  • 4ec1ee18fa fix state cleanup miss austin 2025-05-15 14:50:11 -0400
  • ce0a834117 move matricies inside rendering engine austin 2025-05-15 14:48:25 -0400