austin
8aab5319b5
move iterator inside diffuse funcs
2024-12-11 11:44:45 -05:00
austin
93ecc6ac15
more small work on grid2
2024-12-11 11:31:21 -05:00
austin
a835ebb3eb
work on increating grid2 accuracy
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-11 10:59:36 -05:00
austin
94e4e10a78
fix density normaliaztion mechanism
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-10 19:46:18 -05:00
austin
72f9fcdcba
grid2 work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-10 19:12:47 -05:00
austin
c8c2ba7ad7
implement conjugate gradient solver
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-10 15:56:39 -05:00
austin
19bd6d365d
finalize projection tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-09 22:20:38 -05:00
austin
d0593f4e88
projection solver tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-09 21:40:39 -05:00
austin
305ec1d600
velocity advection tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-09 19:56:11 -05:00
austin
506cced695
density advection tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-09 19:38:10 -05:00
austin
08177bebed
velocity diffusion testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-09 19:02:23 -05:00
austin
2a2eeca701
cleaning up grid2 interfaces
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-09 18:35:15 -05:00
austin
a142aa6f55
first density diffusion test
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-09 18:20:27 -05:00
austin
c30cc6fcf8
begin work on grid2 sim
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-09 17:48:26 -05:00
austin
9b3f37017c
grid2 work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-09 12:07:24 -05:00
austin
662d9a83f2
cellular stability work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-08 18:47:40 -05:00
austin
3a87349a66
cellular stability work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-08 01:42:37 -05:00
austin
2ec5ad9a93
cellular bounds desync fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-07 23:52:22 -05:00
austin
e40cc0a6d4
simulation improvements
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-07 19:27:57 -05:00
austin
c8cf14fed1
work on cellular stability
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-07 18:59:49 -05:00
austin
6ee0a1b2c5
cellular determinism verification
2024-12-07 16:24:53 -05:00
austin
0091f94daf
cellular sim determinism
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-07 16:14:47 -05:00
austin
01a2ab603c
cellular sim deterministic work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-07 15:12:29 -05:00
austin
f561d21bf3
fix cellular border fluid transfer
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-07 11:03:07 -05:00
austin
d6939ba8dd
fix bug in cellular test
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 23:27:39 -05:00
austin
03729abc7b
commit work for the day
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-06 22:40:08 -05:00
austin
e5ce16a734
native bounds solver
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 18:18:33 -05:00
austin
53a9a1b383
bounds array allocation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-06 16:11:34 -05:00
austin
7f09be679f
work on native cellular sim
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 15:49:08 -05:00
austin
c022ee1206
fix fluid dispatch array deref
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 15:39:17 -05:00
austin
5c44d36f25
dedicated native fluid simulator
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 14:35:03 -05:00
austin
a8b473fc24
native fluid chunk dispatcher
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 13:51:15 -05:00
austin
7740672e2c
more test file refactoring
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 13:31:43 -05:00
austin
b9fe5b3ebe
refactor native test code location
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 13:21:25 -05:00
austin
ddaab9a2db
fix single player loading
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 16:14:07 -05:00
austin
7d6134c183
fix tests
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-29 23:09:58 -05:00
austin
96753152e6
Add texture atlasing to block models
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-24 16:48:28 -05:00
austin
1b1876643d
Asset manager queueing + cube voxel meshing
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-23 21:29:21 -05:00
austin
b892bea3d3
Fix backing out to main menu
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-20 19:12:18 -05:00
austin
d84a993739
font loading update
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-20 18:14:26 -05:00
austin
047e6af24f
Terrain work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-20 11:14:39 -05:00
austin
64a3628316
Add interaction usage data and functionality
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-14 19:49:31 -05:00
austin
dda20e55cc
implement loot drops from entities
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-13 23:04:35 -05:00
austin
a32f6200cc
fixes + generator work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-13 15:49:52 -05:00
austin
8ddbe36b3d
terrain optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-11 12:22:46 -05:00
austin
183c98367c
WorldOctTree small updates
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-11 11:11:41 -05:00
austin
1b5d6c1795
Terrain optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-11 10:23:49 -05:00
austin
4d6db78059
ClientDrawCellManager optimizations
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-10 14:51:29 -05:00
austin
cc60818e35
js chunkgen + fixes + scriptengine work
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-09 20:04:44 -05:00
austin
a9c74e8d50
fixes to foliage rendering
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-08 17:54:48 -05:00
austin
d2ccf3c479
rewrite client side chunks + transvoxel integration
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-04 13:51:04 -05:00
austin
13d8878425
more terrain generation notes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-10-25 21:15:15 -04:00
austin
42bc125897
attack tree fixes to use toolbar state
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-30 16:37:32 -04:00
austin
cfcaa23a3d
attack tree fix + disabling tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-30 15:27:21 -04:00
austin
b5e8c71545
toolbar state mostly working
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-27 18:23:55 -04:00
austin
95695188e3
stone voxel type, lighting fixes, anim fix
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-24 21:11:37 -04:00
austin
9782e2c6b5
physics work
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-22 14:10:21 -04:00
austin
dc52e375e3
clustered lighting implementation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-19 11:29:04 -04:00
austin
5eeb281e0b
compute shader implementation
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-18 17:14:53 -04:00
austin
78978c7f54
refactor + fix regression
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-17 19:09:33 -04:00
austin
e6d946db53
gut old ui handling of positioning
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-17 16:53:36 -04:00
austin
3c64166798
ui work, entity packet fix
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-16 17:05:53 -04:00
austin
63feb835cd
slider fixes, dragevent fixes, new component
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-15 22:49:28 -04:00
austin
963e8b6585
ui tests
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-15 15:47:58 -04:00
austin
a7c8571afa
testing fix
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-15 13:04:08 -04:00
austin
efd2ff1bb7
fixes, docs, skeleton creature
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-14 21:45:51 -04:00
austin
cdd44bd362
bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-12 19:13:34 -04:00
austin
8408d84055
massive entity spawning refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-12 18:51:51 -04:00
austin
42bc5d38b9
fix octree test failing due to random collision
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-12 15:39:00 -04:00
austin
e18d06e454
re-disable window test
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-12 13:45:44 -04:00
austin
f7d1bbed70
fixes + ssbo impl + instanced actor rearch
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-12 13:42:36 -04:00
austin
dd763b31a9
new voxel audio, foliage fix, ui test fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-11 23:39:32 -04:00
austin
5e06dbe786
scaled foliage cell generation
2024-09-11 20:54:04 -04:00
austin
8430439509
foliage manager fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-11 19:02:53 -04:00
austin
ce8261aa13
octree foliage work
2024-09-11 17:33:21 -04:00
austin
f70844c74b
make script engine optional for startup
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 18:13:08 -04:00
austin
44b70f4ce6
jump/fall/land animation consistency fixes
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 13:24:14 -04:00
austin
797dfc95f6
reflag more tests
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 08:54:04 -04:00
austin
38a588712c
reflag tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-10 01:40:06 -04:00
austin
706d25de56
3d spline implementation
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-10 01:32:21 -04:00
austin
9301996bac
movement penalty on swinging weapon
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-09 18:14:19 -04:00
austin
d8b89aac7d
fix framebuffer caching bug
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-09 12:42:29 -04:00
austin
73a5d79bc2
tests, datastructure, debug work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-08 21:39:54 -04:00
austin
df3010f38a
framebuffer bug hunt work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-06 01:32:25 -04:00
austin
5cce5e5ac1
Lots of testing work
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-05 19:56:45 -04:00
austin
b9ccf5990c
globals tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-05 17:09:18 -04:00
austin
969e49251e
main menu backout test and fix
2024-09-05 16:45:14 -04:00
austin
eff082ca76
fall tree tests, testing utils, assertion macros
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-05 16:00:36 -04:00
austin
9cdfac7898
refactor java test package
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-05 14:43:31 -04:00
austin
d39254968f
melee ai targeting fix
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-05 00:48:43 -04:00
austin
f78c8b6633
falling tests
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-05 00:13:50 -04:00
austin
4571adc4a7
move tree package
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-04 21:32:52 -04:00
austin
2fd6618ff0
enable attack test, spawn tests
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-04 20:02:22 -04:00
austin
b0a92ba6e1
server data cell readiness fix
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-04 19:49:21 -04:00
austin
546a72eb80
more test repair work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-04 01:30:18 -04:00
austin
8b6e9451ab
fix item utils incorrect value handling
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-04 01:06:35 -04:00
austin
95aff671c9
viewport loading integration with testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-04 00:51:20 -04:00
austin
a95086e6db
more arch on testing extensions
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-04 00:43:10 -04:00
austin
56b60695c5
viewport loading
2024-09-04 00:42:06 -04:00
austin
79629e7524
work on test stability
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-03 23:44:47 -04:00
austin
b50ba66cd8
hitbox audio service bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-03 23:28:34 -04:00
austin
7e752644d9
NPE fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-03 23:20:36 -04:00
austin
c09faed7a7
equip list npe fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-03 23:16:18 -04:00
austin
d4f8cbf9df
attachutils npe bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-03 23:12:46 -04:00
austin
0f6e46159f
ItemUtils NPE bug fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-03 23:04:46 -04:00
austin
67a90d1e02
test client ability to attack
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-02 12:15:21 -04:00
austin
9443811a2c
remove framebuffer caching for debug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-02 10:07:28 -04:00
austin
f7c4693dc7
add unit test tag
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-01 22:54:58 -04:00
austin
f09bb23abc
thread-safe deleting elements
studiorailgun/Renderer/pipeline/head This commit looks good
2024-09-01 22:19:56 -04:00
austin
467c42bfe8
opengl fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-01 20:10:33 -04:00
austin
2fbcd250b6
re-add crash pipeline step
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-01 20:03:51 -04:00
austin
f660e9c827
update octree test timetable
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-09-01 19:58:09 -04:00
austin
722764015c
trace.log on memory debug pipeline
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-29 21:54:49 -04:00
austin
5a99fb387a
more logging on texture ops, mockito fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-29 21:11:51 -04:00
austin
06a1f2dbbc
unit testing for signal system & service manager
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-29 21:00:54 -04:00
austin
6fd2fbc9df
disable window test
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-29 14:58:26 -04:00
austin
637230c744
hard kill test on timeout during setup
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-29 14:53:51 -04:00
austin
50aaf3f1f5
clean up spawn creature tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 12:34:44 -04:00
austin
0a74bed5d6
network entity id translation fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 12:20:30 -04:00
austin
ab00782e93
wait on threads to join in engine shutdown
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 11:18:11 -04:00
austin
ff59891c39
testing fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-28 11:02:04 -04:00
austin
5985281ac2
rename tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-27 14:53:54 -04:00
austin
b5405081e7
fix testing bugs, leverage extensions
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-24 14:35:55 -04:00
austin
82027a20cb
more threading work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-23 09:38:12 -04:00
austin
5563b4366f
thread manager
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2024-08-22 21:24:44 -04:00
austin
d0e5f3b7d2
more testing work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-22 19:56:53 -04:00
austin
4aed133a97
more robust tests of equip state on server
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-22 19:15:45 -04:00
austin
ea0902d22f
entity-scene testing tools
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-22 19:09:21 -04:00
austin
6dc82d0b5e
fullscreen strategy for test rendering
studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-22 18:46:51 -04:00
austin
4ffbc87c48
re-add hard coded window dims
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-22 18:38:24 -04:00
austin
67700fdb47
remove window decorations from integration testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-22 18:33:29 -04:00
austin
31d8a579b4
extra logging for debug environment diff
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-22 18:15:19 -04:00
austin
ef0c2ee7ca
octree implementation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-22 18:03:48 -04:00
austin
787160a098
potential testing fix
2024-08-20 15:22:42 -04:00
austin
c8faecd140
more details in failure message
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-20 15:11:38 -04:00
austin
a35e63920f
consistent window size for render tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-20 15:08:13 -04:00
austin
2e5ebb392b
update image assert for testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-20 15:01:13 -04:00
austin
5ed2263fc5
testing work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-19 19:38:20 -04:00
austin
0d80214dc8
testing work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-19 13:37:36 -04:00
austin
415e20d02d
testing rearchitecting
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-19 12:41:53 -04:00
austin
9aa7cfe048
toggle ui element
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-13 23:34:54 -04:00
austin
068f3979b8
hookmanager in scriptengine, upgrade to junit 5
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-12 17:56:23 -04:00
austin
71fb248154
work towards automated testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-07 23:28:04 -04:00
austin
38fc3068a7
attempt fix testing
studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-24 15:51:49 -04:00
4671a295f5
jenkinsdebug1 ( #135 )
...
studiorailgun/Renderer/pipeline/head This commit looks good
add post phase
remove deliver stage from pipeline
make headless test actually headless
removing glfw from headless main
remove glfw from globals
jenkins more work
jenkins env var work
maven flag fixs
Add deliver step
junit declaration work
add empty results files
jenkins maven text debug work
attempt profile in jenkins maven
add testing
fix maven version
add maven versionj
label maven as tool
convert to no container build again
more jenkins work
more jenkins work
reorg
debug jenkins work
Co-authored-by: austin <austin@austinwhoover.com>
Reviewed-on: https://git.austinwhoover.com/electrosphere/Renderer/pulls/135
2024-02-26 11:37:06 -05:00
austin
01fb472585
Adding terrain
2023-06-08 12:27:19 -04:00
austin
0273bc54c8
The grass update
2023-05-25 18:04:22 -04:00
austin
ebec7a373e
Separation of client and server logic
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2023-05-20 19:18:09 -04:00
austin
2fd8e77a2a
Detatch client logic from opengl/openal calls
2023-04-11 21:27:09 -04:00
austin
b167062585
Scaffolding for various unit tests
2023-04-11 17:56:11 -04:00