Commit Graph

831 Commits

Author SHA1 Message Date
austin
18023872b0 major pathfinding work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-02 16:29:18 -04:00
austin
4637770997 move-to tree rename 2025-05-02 14:03:38 -04:00
austin
8c44525493 block chunk memory pooling
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-02 14:03:04 -04:00
austin
c3be78565d fix blocks caching
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-02 13:32:10 -04:00
austin
059a2ef52f fix synchronization bug w/ deleted entities
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-02 12:52:54 -04:00
austin
a8a524327c ai work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-02 12:15:21 -04:00
austin
af0e30dd95 ai tool equipping
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-01 22:21:12 -04:00
austin
f0ff713413 ai crafting
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-01 20:44:31 -04:00
austin
48622bb08f huge ai work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-01 20:11:29 -04:00
austin
4908ea0f44 ai work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-01 12:13:39 -04:00
austin
4b25c110ee ai work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-30 19:23:00 -04:00
austin
4b8aa104b5 DB characters store items
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-30 18:38:18 -04:00
austin
b91654d7c3 item + loot pool updates
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-30 17:42:13 -04:00
austin
4c9cad96f2 fab item work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-30 17:10:24 -04:00
austin
96b59111e8 lotta inventory work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-30 16:57:04 -04:00
austin
756f3ead55 octree cache busting when sync teleport dist
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-30 15:44:07 -04:00
austin
e207269489 crafting improvements
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-30 15:28:40 -04:00
austin
bd2f49ab09 charge work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-30 14:10:11 -04:00
austin
ac47a4db83 toggle mouse release control
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-30 13:18:54 -04:00
austin
df9401aba0 area selection improvements
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-30 13:10:54 -04:00
austin
eb1724a82d fab work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-30 12:48:16 -04:00
austin
24fd4791da voxel placement improvements
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-30 12:34:58 -04:00
austin
2452cf194b item stacking
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-30 02:28:55 -04:00
austin
dec244c509 charge state work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 22:28:31 -04:00
austin
c083aaf05f fab items
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 21:39:48 -04:00
austin
ec7c1371c2 cleaning up dead code
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 20:54:15 -04:00
austin
76e0073177 clean up material class a bit
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 19:36:46 -04:00
austin
7f557d40c0 texture loading from model files
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 19:32:00 -04:00
austin
32d9725f1e content work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 18:12:20 -04:00
austin
388f622c9b voxel value generation work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 17:19:57 -04:00
austin
782b31954e foliage debug tooling
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 17:03:54 -04:00
austin
4d9759c6ec server terrain chunk stride fix 2025-04-29 16:55:38 -04:00
austin
a977168ad9 various work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 16:14:06 -04:00
austin
12e95dc2b8 ServerBlockManager places structures
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 15:41:18 -04:00
austin
69b7fe2f77 macro structures block regular foliage generation
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-29 14:06:15 -04:00
austin
3a34dc28ce cleanup work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 13:50:30 -04:00
austin
a7ef1db485 macro structure data definitions
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 13:41:52 -04:00
austin
a81e9e203d edit block performance fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 13:11:54 -04:00
austin
1ded83c968 structure editing tab
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 12:54:07 -04:00
austin
4c6c30db0f fix door tree physics
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 11:51:49 -04:00
austin
22e6f80207 grid-align work
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-04-28 13:23:21 -04:00
austin
cad9a994d0 area selection utility
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-28 12:46:26 -04:00
austin
c96c07334a fixes and cursor work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-27 17:25:39 -04:00
austin
8859b639ca fix terrain+block storage/retrieval
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-27 14:31:32 -04:00
austin
85c4cd2b6d fab cursor rotation
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-27 14:09:21 -04:00
austin
0e50845ec6 fix block meshgen with multiple types in data set
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-27 01:01:56 -04:00
austin
bd9f57fe3d block work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-26 22:34:07 -04:00
austin
f74225843d disable failing ui tests
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-26 21:28:25 -04:00
austin
208f21e445 block item no texture 2025-04-26 21:27:22 -04:00
austin
9fe9670248 fab placement
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-26 21:09:54 -04:00
austin
d9b7f9c25c toolbar preview ui
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-26 19:51:54 -04:00
austin
aef0673ca6 item icons
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-26 19:16:31 -04:00
austin
d790c1df8a tooltip fix + new block type
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-26 18:21:29 -04:00
austin
3173f1f2e9 block cursor custom textures
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-26 17:50:37 -04:00
austin
d0fcded76d block destruction work 2025-04-26 17:36:12 -04:00
austin
df72d51ea2 cursor logic for blocks
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-04-26 17:27:31 -04:00
austin
52454e753c block lookup alignment
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-04-26 16:57:28 -04:00
austin
e64c23f7f8 voxel lookup alignment
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-04-26 16:52:39 -04:00
austin
c8696226f0 fix server inventory item physics bug
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-26 16:43:29 -04:00
austin
75fe5a9d1a interaction target work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-26 15:58:29 -04:00
austin
589833b32f interaction target ui element
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-26 15:12:47 -04:00
austin
2d26a8e73a fab tool work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-26 12:24:23 -04:00
austin
ca9282d2e6 fab file loading
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-26 11:46:44 -04:00
austin
383a3b6ac3 fab selection tool
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-04-26 11:38:50 -04:00
austin
42e6e1aae8 minor block fab improvements
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-26 11:18:35 -04:00
austin
69a5e07818 exporting block prefabs to compressed files
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-26 11:07:33 -04:00
austin
20c53b151b block area selection control
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-26 00:16:36 -04:00
austin
f7c6208a2a variable size for block editing
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-25 19:48:25 -04:00
austin
7b1610d847 audio + debounce work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-25 18:01:46 -04:00
austin
4e7cfe05e7 bugfixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-25 15:55:24 -04:00
austin
80924671de macro data work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-25 15:32:23 -04:00
austin
4e6a0d0145 hide cursor by default
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-24 19:52:11 -04:00
austin
3ca9cd1247 priority based foliage placement 2025-04-24 19:51:00 -04:00
austin
bd5e7b562f fix jump trees not activating bodies
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-24 19:08:46 -04:00
austin
ccb532f4f7 navmesh bugfix
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-24 19:03:43 -04:00
austin
6c06391245 navmesh construction fix
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-04-16 17:06:29 -04:00
austin
f64d360d14 pathfinding work
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-04-16 16:47:05 -04:00
austin
277c9303ca macro class refactoring
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-04-16 13:41:22 -04:00
austin
8e2c86397b macro data refactoring
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-16 12:48:09 -04:00
austin
142cc7d15c more refactoring of server
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-16 12:33:03 -04:00
austin
522910b64f server class refactoring
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-16 12:28:27 -04:00
austin
ef067a0d34 terrain editing/saving work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-15 21:55:54 -04:00
austin
01595f3228 fix shovel + dig script function
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-15 21:06:07 -04:00
austin
58dc5333e6 database work + serialization work + save pos
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-15 20:42:39 -04:00
austin
c085e34dbb first person rendering bugfix
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-15 18:21:39 -04:00
austin
f25e64fd1c bugfixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-15 17:46:41 -04:00
austin
1730695e1b title menu work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-15 16:05:25 -04:00
austin
5394ab7765 furniture data scaffolding
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-15 15:55:02 -04:00
austin
9c3b619be5 audio work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-15 14:57:53 -04:00
austin
44c0ed905d asset work
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-04-15 14:44:33 -04:00
austin
99c5478da9 ui test data updates
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-14 18:24:10 -04:00
austin
d5e46f636b more tool recipes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-14 18:11:04 -04:00
austin
a4a204a99c testing bugfix
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-14 18:05:22 -04:00
austin
5cdf0fa39b ui test data + ClientSynchronizationManager fix
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-14 17:50:33 -04:00
austin
7bc23c1c95 crafting work
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-04-14 17:38:09 -04:00
austin
ccc767618c comment out script engine file watching
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-14 17:03:26 -04:00
austin
2532e73656 inventory audio work
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-04-14 16:57:54 -04:00
austin
b41ccfacfd material audio
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-14 16:47:43 -04:00
austin
6b208b5463 voxel type work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-14 16:31:43 -04:00
austin
ba2ebe1c1e more rocks
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-13 17:17:05 -04:00
austin
fd51c19487 new models
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-13 16:31:01 -04:00
austin
8b9a725763 ui work 2025-04-13 13:40:25 -04:00
austin
18cf677bd3 ui work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-11 17:35:43 -04:00
austin
5c6dbe8f1b ui work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-10 23:30:12 -04:00
austin
4aae7b68b8 rename editor enum to prevent codegen conflict
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-05 18:41:21 -04:00
austin
3e83c27b4a correct docs
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-05 18:26:02 -04:00
austin
13997acdf7 update codegen for component checker method 2025-04-05 18:25:28 -04:00
austin
7858cc83ee block cursor
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-05 18:03:22 -04:00
austin
6704454ac5 script cache busting
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-05 17:19:42 -04:00
austin
ee28d54342 proper shovel item
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-05 16:20:29 -04:00
austin
3338487241 cursor only shows for specific items
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-05 16:04:14 -04:00
austin
f755cea74e fix human attack move data
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-05 15:44:47 -04:00
austin
b78b9728bf stone axe item
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-05 15:27:11 -04:00
austin
14adbe9d1e docs work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-05 14:42:39 -04:00
austin
1a244f2590 static rocks
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-04 19:45:44 -04:00
austin
a530a7242a bush harvesting
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-04 19:36:29 -04:00
austin
3b8ed5b192 recipe work + ServerEntityUtils move method work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-04 19:24:19 -04:00
austin
29e7e3db00 fix writing to nonexistant dir in test debug
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-04 18:55:47 -04:00
austin
3511d8f81d bugfixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-04 18:43:20 -04:00
austin
bf35da4529 client hitbox body destruction based on dist
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-04 17:44:52 -04:00
austin
86c867fe31 GriddedDataCellTrackingData + reduce allocs
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-04 16:34:13 -04:00
austin
3379f5ca26 unarmed combat
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-03 17:50:15 -04:00
austin
fed342aa62 fix bush loot pool
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-03 17:15:51 -04:00
austin
8c530823e7 PoseActor caching fix, interact on server 2025-04-03 17:11:20 -04:00
austin
90a88bbd8b break out interaction into dedicated collision eng
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-04-03 16:35:01 -04:00
austin
840d325b1f fix toolbar unequip bug
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-03 15:16:18 -04:00
austin
b08d008a08 recursive foliage definition files
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-03 15:05:13 -04:00
austin
b21343b830 bush foliage entity
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-03 14:33:59 -04:00
austin
52010d8b5a new items + serverentityutils update
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-03 13:33:22 -04:00
austin
5109eb97a9 noise control from biome definition
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-02 16:19:14 -04:00
austin
44c6a667e9 surface selection work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-02 14:09:22 -04:00
austin
8a9abcc8e4 lore message resend
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-02 13:51:57 -04:00
austin
21c73c6672 rocky plains biome
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-02 13:37:25 -04:00
austin
c3f372d600 new rock textures
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-02 12:29:05 -04:00
austin
f9a7dfea14 homogenous world type
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-02 12:10:00 -04:00
austin
1672119cb3 world/biome type options in world creation
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-04-02 11:33:33 -04:00
austin
a005e067fe misc work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-01 12:46:43 -04:00
austin
32641d0035 farther draw radius
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-03-30 21:36:52 -04:00
austin
a1aef00d23 fix foliage bugs
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-30 20:01:58 -04:00
austin
67212d6003 better chunk position hashing algo
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-30 17:10:53 -04:00
austin
9c6333108d increase memory budget
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-30 16:44:56 -04:00
austin
86b0de24e6 WorldOctTree optimization + more logging
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-30 16:03:21 -04:00
austin
0a3fbb8e27 more memory work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-30 14:57:55 -04:00
austin
75eb75b2db performance work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-30 13:01:46 -04:00
austin
c630a184aa optimization work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-29 20:23:17 -04:00
austin
c7dc9ef07d netparser message pooling + multithread chunk io
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-29 16:08:37 -04:00
austin
deea49ba64 optimizations
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-28 23:19:09 -04:00
austin
50a816adc0 optimizations
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-03-28 20:36:26 -04:00
austin
7996738bf5 actor bone spatial data caching 2025-03-28 19:14:01 -04:00
austin
7f5b2c67e1 stop sleep during high frametime
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-28 19:02:31 -04:00
austin
c64c72e17c lotta work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-28 18:18:06 -04:00
austin
028b957b76 work towards async entity creation on server
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-28 16:24:39 -04:00
austin
7df05d611d more visibility into gridded cell manager 2025-03-28 15:10:14 -04:00
austin
72e329d855 fix block meshgen algo bug
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-28 12:53:41 -04:00
austin
dae678f0c7 fix block mesh samplers buffering
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-28 12:20:47 -04:00
austin
fcd2f1e0a7 fix block mesh ray cast bug
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-28 11:32:09 -04:00
austin
7df87e4510 grass height variance
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-28 10:05:51 -04:00
austin
d87c262955 TextureInstancedActor grass packing fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 21:52:20 -04:00
austin
f0179f8507 file-controlled foliage coloration
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 20:16:22 -04:00
austin
aec3733429 tooltip fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 19:47:53 -04:00
austin
72915798b3 ui work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 19:33:46 -04:00
austin
d7329210b0 remove deprecated foliage manager
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 18:18:40 -04:00
austin
097c23ef28 block meshgen work 2025-03-27 18:10:14 -04:00
austin
ccde488b23 more accurate block test types
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 17:14:21 -04:00
austin
83185bb8ce fix audio bugs
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 17:01:05 -04:00
austin
f9e12553c9 single player save file filtering
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 16:26:21 -04:00
austin
9651734bca increase sim range
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 16:01:35 -04:00
austin
6d2b4bf318 rearch foliage rendering into dedicated pipeline
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 15:46:18 -04:00
austin
3b0e39d169 performance fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-27 15:16:13 -04:00
austin
253a2461b6 imgui work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-26 23:53:01 -04:00
austin
7f3cad3064 tabs for editor view
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-26 22:46:35 -04:00
austin
2cf46cc38f editor mode pauses simulation
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-26 22:38:09 -04:00
austin
62ad638255 editor mode asset file drag'n'drop 2025-03-26 22:34:24 -04:00
austin
ed9dac0b80 add debug control
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-26 19:42:56 -04:00
austin
f048b26064 fix block meshgen indices bug
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-03-26 17:47:33 -04:00
austin
cdc37a70f6 fix entity swap reset position bug
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-03-24 18:59:16 -04:00
austin
851e95f3e5 block item texture work 2025-01-25 18:02:22 -05:00
austin
f875f4a80f block model work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-01-25 17:03:51 -05:00
austin
9dc6235e4a flush update
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-01-25 16:24:15 -05:00
austin
c2523b21bf procedurally generated block item types 2025-01-24 17:34:49 -05:00
austin
0961b42e26 improve menu perf while init asset loading
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-01-24 16:47:34 -05:00
austin
70bc473277 floating origin for CollisionEngine.java 2025-01-24 16:19:04 -05:00
austin
919298a3de disable client fluid draw cell loading gate
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-01-24 14:44:37 -05:00
austin
27fa045a2e delete old server physics cell on terrain edit
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-01-24 14:09:55 -05:00
austin
0b1b693433 density normalization work for pressurecell
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-15 10:29:34 -05:00
austin
37093a2ebe bring back chunk mask
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-12 16:54:50 -05:00
austin
05580f2b36 build tools assembly work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-12 14:03:22 -05:00
austin
344378485c breakout bounds cases
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-12 13:44:48 -05:00
austin
fa50c32dfd pass env data through grid2
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-12 12:14:33 -05:00
austin
36e40cd0ae small-ish fixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-10 20:05:20 -05:00
austin
c8c2ba7ad7 implement conjugate gradient solver
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-10 15:56:39 -05:00
austin
9b3f37017c grid2 work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-09 12:07:24 -05:00
austin
2ec5ad9a93 cellular bounds desync fixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-07 23:52:22 -05:00
austin
1c73c2d5ea reintroduce sleep
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-07 16:29:40 -05:00
austin
6ee0a1b2c5 cellular determinism verification 2024-12-07 16:24:53 -05:00
austin
ab5e65b14f fix memory leak
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-07 15:37:20 -05:00
austin
01a2ab603c cellular sim deterministic work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-07 15:12:29 -05:00
austin
6cd97ec13b cellular fluid work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-07 11:42:35 -05:00
austin
86da26675f fix cellular sim
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 19:31:05 -05:00
austin
e5ce16a734 native bounds solver
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 18:18:33 -05:00
austin
53a9a1b383 bounds array allocation
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-06 16:11:34 -05:00
austin
c022ee1206 fix fluid dispatch array deref
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 15:39:17 -05:00
austin
89b4fbb862 define cellular simulator
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 15:19:59 -05:00
austin
5c44d36f25 dedicated native fluid simulator
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 14:35:03 -05:00
austin
a8b473fc24 native fluid chunk dispatcher
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 13:51:15 -05:00
austin
7740672e2c more test file refactoring
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 13:31:43 -05:00
austin
b9fe5b3ebe refactor native test code location
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 13:21:25 -05:00
austin
7a241e9043 refactor fluid sim headers 2024-12-06 13:18:40 -05:00
austin
30863173d6 refactor fluid sim code
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 12:56:02 -05:00
austin
bdb4394ab3 fix arena loading
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-06 12:40:50 -05:00
austin
52c98beb7a Add tests for chunk.c
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-04 20:20:39 -05:00
austin
bbf14ffd87 fix testing
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-04 19:30:35 -05:00
austin
85f0652d4f small collision engine formatting
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 22:58:00 -05:00
austin
8147a21f2d bump ode4j version
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 21:59:59 -05:00
austin
c34de4744b fix placing character at end of world bounds
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-03 21:30:43 -05:00
austin
af1daecdac Start to standardize on doubles for positions
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 20:54:21 -05:00
austin
4e6f9243b6 terrain chunk file dedicated folder
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 18:39:19 -05:00
austin
4995e06f87 fix homogenous flagging on cell managers
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 18:26:23 -05:00
austin
bff87fa725 Fix cache key collision bug
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 18:13:09 -05:00
austin
9157180e03 elevation fix
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 17:59:01 -05:00
austin
1ea758705f spawn player in center of single player world
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 16:36:35 -05:00
austin
ddaab9a2db fix single player loading
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 16:14:07 -05:00
austin
c8ba4c5e5c move world generation menu functions
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 14:05:54 -05:00
austin
944a6c93eb swap to first person testing
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 13:49:35 -05:00
austin
e21bcbbe3f fix gravity tree not deactivating
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 13:19:17 -05:00
austin
a9c7118ac5 moving native code around
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 12:38:40 -05:00
austin
b0aecef1ed Native code testing
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-02 13:38:54 -05:00
austin
cb9dc3170d integrate cmake + ninja
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-12-01 23:45:29 -05:00
austin
251f6d2c66 stabilize static liquids
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-01 19:30:27 -05:00
austin
83b8227b68 normalization ratio for fluid simulation
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-01 19:23:08 -05:00
austin
6b3a07cbc1 Conditional fluid chunk network activity
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-01 18:26:51 -05:00
austin
0b9f62cc0e Awake fluid chunks based on neighbor state 2024-12-01 18:24:02 -05:00
austin
d8eaf7f501 conditional fluid chunk rasterization
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-01 17:56:47 -05:00
austin
ba7884363d unsleeping fluid chunks on edit
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-01 17:48:06 -05:00
austin
391a727709 homogenous fluid chunk work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-01 17:43:18 -05:00
austin
172110a6d0 Memory pooling for chunk data allocators
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-01 16:34:49 -05:00
austin
6ce1c474d5 fix fluid chunk indexing from java side
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-01 16:05:13 -05:00
austin
103a0d0d36 fix NP bug with skipped chunks
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-01 16:00:32 -05:00
austin
59be0068f1 fix fluid sim null ptr bug
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-01 15:49:48 -05:00
austin
569311a23e Fix memory leak
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-01 15:21:54 -05:00
austin
0e2c29d8a1 explicit memory management of fluids
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-01 13:07:33 -05:00
austin
586232dd79 fluid update work
Some checks are pending
studiorailgun/Renderer/pipeline/head Build queued...
2024-12-01 12:02:16 -05:00
austin
633257a7ae move header file location
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-01 11:43:28 -05:00
austin
69d49b770c break out solver consts
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-11-30 21:06:57 -05:00
austin
6671cf1818 update release build system
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-30 20:56:20 -05:00
austin
888cc254f3 more fluid dimensions work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-30 17:25:26 -05:00
austin
081a60a670 move class
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-30 13:31:41 -05:00
austin
72e6a6d0cb server fluid storage conversion
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-30 13:23:20 -05:00
austin
2d8b172f16 water spawner work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-30 12:20:36 -05:00
austin
7d6134c183 fix tests
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2024-11-29 23:09:58 -05:00