Commit Graph

876 Commits

Author SHA1 Message Date
austin
546a72eb80 more test repair work
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2024-09-04 01:30:18 -04:00
austin
8b6e9451ab fix item utils incorrect value handling
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2024-09-04 01:06:35 -04:00
austin
56b60695c5 viewport loading 2024-09-04 00:42:06 -04:00
austin
b50ba66cd8 hitbox audio service bugfixes
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2024-09-03 23:28:34 -04:00
austin
7e752644d9 NPE fix
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2024-09-03 23:20:36 -04:00
austin
c09faed7a7 equip list npe fix
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2024-09-03 23:16:18 -04:00
austin
d4f8cbf9df attachutils npe bugfix
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2024-09-03 23:12:46 -04:00
austin
0f6e46159f ItemUtils NPE bug fix
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2024-09-03 23:04:46 -04:00
austin
4007bc764d prevent NPE on entity item state check
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2024-09-03 22:37:34 -04:00
austin
ebcf0865ee server sync sprint tree 2024-09-03 22:36:30 -04:00
austin
c783550ee5 rename client sprint tree
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2024-09-03 21:47:03 -04:00
austin
21d94327f8 move sprint tree 2024-09-03 21:46:34 -04:00
austin
1bdda9c2e4 change walk component package 2024-09-03 21:45:14 -04:00
austin
249db4fc89 Data View for entities in debug menu
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2024-09-02 19:27:42 -04:00
austin
7c363143f2 update assumptions about facing vector on server
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2024-09-02 19:19:24 -04:00
austin
91490103a4 fix entity tree not re-rendering on delete
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2024-09-02 18:51:36 -04:00
austin
b1612cc943 hitbox collision debugging
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2024-09-02 18:30:26 -04:00
austin
bff1b62659 add error reporting on bad collision
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2024-09-02 16:59:31 -04:00
austin
3888b9d442 spawning units
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2024-09-02 16:52:34 -04:00
austin
de1ddecfba move shaders around
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2024-09-02 15:49:23 -04:00
austin
f9d3541ce8 shadow map properly rendering
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2024-09-02 15:33:56 -04:00
austin
9c4fef260d more framebuffer fixes
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2024-09-02 13:03:16 -04:00
austin
6e47b585b2 texture map fix
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2024-09-02 12:20:31 -04:00
austin
67a90d1e02 test client ability to attack
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2024-09-02 12:15:21 -04:00
austin
058960727f fully remove framebuffer linearized test
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2024-09-02 11:06:32 -04:00
austin
2a35bfeb6c comment out linearized framebuffer testing
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2024-09-02 11:03:40 -04:00
austin
c5f42622cd prevent yoga double free
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2024-09-02 10:55:33 -04:00
austin
a7164a5084 NaN fix
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2024-09-02 10:48:48 -04:00
austin
ee3d31abe1 linearize screen framebuffer creation
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2024-09-02 10:27:35 -04:00
austin
9443811a2c remove framebuffer caching for debug
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2024-09-02 10:07:28 -04:00
austin
b863c33253 framebuffer fixes
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2024-09-02 09:47:02 -04:00
austin
1873b8abad always run debug pipeline
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2024-09-02 09:09:56 -04:00
austin
bb18da86b6 remove system log
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2024-09-01 23:11:30 -04:00
austin
81ce8b7a4d update log level for shader error
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2024-09-01 22:48:50 -04:00
austin
f09bb23abc thread-safe deleting elements
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2024-09-01 22:19:56 -04:00
austin
467c42bfe8 opengl fixes
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2024-09-01 20:10:33 -04:00
austin
a24188e2c0 comment out full failure pipeline step
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2024-09-01 19:54:26 -04:00
austin
c30d409975 commit missing file
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2024-09-01 19:06:53 -04:00
austin
035a13ae7b prevent buffer flip on position of 0 2024-09-01 19:06:10 -04:00
austin
5a99fb387a more logging on texture ops, mockito fix
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2024-08-29 21:11:51 -04:00
austin
06a1f2dbbc unit testing for signal system & service manager
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2024-08-29 21:00:54 -04:00
austin
d438fc5484 rename package
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2024-08-29 20:15:27 -04:00
austin
11dfc5bceb rename elementManager->elementService 2024-08-29 20:09:37 -04:00
austin
5fe6b7a3c4 service arch, signal arch
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2024-08-29 20:06:59 -04:00
austin
6fd2fbc9df disable window test
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2024-08-29 14:58:26 -04:00
austin
637230c744 hard kill test on timeout during setup
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2024-08-29 14:53:51 -04:00
austin
04b48c0c3b use stbimage instead of imageio
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2024-08-29 14:40:36 -04:00
austin
e6934c83d0 active shader dont log on trivial problem
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2024-08-28 23:17:43 -04:00
austin
88135c4fbe more texture creation logging
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2024-08-28 23:11:39 -04:00
austin
831df3d6af add buffer limit checks to texture construction
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2024-08-28 22:57:08 -04:00
austin
1db6059821 more texture buffer error checking
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2024-08-28 22:48:07 -04:00
austin
2b706a231a texture logging
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2024-08-28 22:37:35 -04:00
austin
562541d6d3 yoga null element fix
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2024-08-28 22:29:07 -04:00
austin
2f80a80e3d add methods to get buffer pointers
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2024-08-28 22:06:53 -04:00
austin
f01cf94d6f shader uniform caching fix
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2024-08-28 21:58:36 -04:00
austin
f6ac972aa7 explicit error on setting uniform to unsupported type
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2024-08-28 21:41:02 -04:00
austin
fc4730c24a add yoga double free minimization
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2024-08-28 21:36:46 -04:00
austin
bca1789457 add more loop debug logs
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2024-08-28 21:08:03 -04:00
austin
d558e60fd7 manually ignore unexplainable opengl error
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2024-08-28 20:59:23 -04:00
austin
1374c1c240 use shader program flow for setting uniforms
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2024-08-28 18:38:27 -04:00
austin
a4e6af4896 comment out error from clientsyncmanager
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2024-08-28 17:07:59 -04:00
austin
2c3e377810 convert bone uniform to use shader set method
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2024-08-28 17:02:18 -04:00
austin
9292e74221 proliferate opengl error checking
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2024-08-28 16:35:25 -04:00
austin
05c51896e0 more accurate opengl error tracking
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2024-08-28 16:09:53 -04:00
austin
de8a361b52 jenkins rerun tests with logs on script crash
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2024-08-28 13:46:10 -04:00
austin
0a74bed5d6 network entity id translation fixes
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2024-08-28 12:20:30 -04:00
austin
ab00782e93 wait on threads to join in engine shutdown
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2024-08-28 11:18:11 -04:00
austin
ff59891c39 testing fixes
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2024-08-28 11:02:04 -04:00
austin
5b24c94dfd more global resetting work
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2024-08-27 15:06:08 -04:00
austin
4c65b59b1b script work, player weapon on level edit
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2024-08-25 12:08:14 -04:00
austin
719999b6aa more scripting work 2024-08-25 11:51:15 -04:00
austin
3682497060 fix engine quitting, refactor buttons in menu
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2024-08-24 18:08:24 -04:00
austin
337da83070 ability to return to main menu from in game 2024-08-24 17:59:30 -04:00
austin
3ece6523f3 reset more state on close
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2024-08-24 17:37:01 -04:00
austin
9bd2b6b38f work on resetting scene on escaping to main menu
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2024-08-24 17:24:20 -04:00
austin
1c92462888 re-enable logger report on level change
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2024-08-24 14:39:50 -04:00
austin
b5405081e7 fix testing bugs, leverage extensions
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2024-08-24 14:35:55 -04:00
austin
53a0e0df1b disable anime outline + async script loading
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2024-08-24 11:19:51 -04:00
austin
82027a20cb more threading work
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2024-08-23 09:38:12 -04:00
austin
5563b4366f thread manager
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2024-08-22 21:24:44 -04:00
austin
d0e5f3b7d2 more testing work
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2024-08-22 19:56:53 -04:00
austin
ea0902d22f entity-scene testing tools
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2024-08-22 19:09:21 -04:00
austin
6dc82d0b5e fullscreen strategy for test rendering
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2024-08-22 18:46:51 -04:00
austin
67700fdb47 remove window decorations from integration testing
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2024-08-22 18:33:29 -04:00
austin
ef0c2ee7ca octree implementation
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2024-08-22 18:03:48 -04:00
austin
5ed2263fc5 testing work
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2024-08-19 19:38:20 -04:00
austin
0d80214dc8 testing work
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2024-08-19 13:37:36 -04:00
austin
c34e448036 disable cloud ring
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2024-08-19 09:20:07 -04:00
austin
af4d1317fc particle work
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2024-08-18 18:27:23 -04:00
austin
0905157327 cursor transparency
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2024-08-18 15:25:31 -04:00
austin
b2f7a3a232 particle work
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2024-08-18 10:36:46 -04:00
austin
0eb002df82 foliage serialization/deserialization
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2024-08-17 11:11:07 -04:00
austin
277b9b6ee3 logger toggle debug window
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2024-08-16 22:20:09 -04:00
austin
b729208fc3 fix f2 menu controls reset bug
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2024-08-16 19:07:22 -04:00
austin
d41f3f2b16 synchronization rotation fix
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2024-08-16 18:11:59 -04:00
austin
b37ee6c45f netconfig file support
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2024-08-16 17:43:25 -04:00
austin
67b8032588 fix alignment on dropping mouse-grabbed item
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2024-08-16 16:53:03 -04:00
austin
72bbbca989 fix first person rendering not sending lighting
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2024-08-16 16:46:06 -04:00
austin
c8fc089607 ai reset walking on disable
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2024-08-16 16:20:08 -04:00
austin
893752098e add angularly static collidables
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2024-08-16 16:02:25 -04:00
austin
1314ceac06 attack bugfixes
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2024-08-16 15:55:21 -04:00
austin
51e028d9bb fixes 2024-08-16 15:52:02 -04:00
austin
e7851508fd fix inventory controls
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2024-08-16 15:13:15 -04:00
austin
3782145fb3 fix builds
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2024-08-16 09:33:27 -04:00
austin
74167038f7 server tlc
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2024-08-16 08:04:44 -04:00
austin
8bf1c23704 fix local server-client disallowing connections
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2024-08-15 18:42:29 -04:00
austin
37db40dc22 viewmodel fps fix, audio fix, docs
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2024-08-15 18:23:00 -04:00
austin
d15ba2445a client animation offset by network delay
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2024-08-15 16:46:10 -04:00
austin
e9257784c6 audio debugging
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2024-08-15 15:36:06 -04:00
austin
0484e54f08 audio work
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2024-08-15 13:59:20 -04:00
austin
7775cb5e24 ai tweaks 2024-08-15 13:14:02 -04:00
austin
8fcd0a8f64 rename move nodes
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2024-08-15 13:04:33 -04:00
austin
4db2de576a Walk tree 2024-08-15 13:03:41 -04:00
austin
89a0df81a5 melee ai tweaks
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2024-08-15 10:46:12 -04:00
austin
61c5599265 true behavior trees
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2024-08-15 09:52:32 -04:00
austin
bdec668fb8 Ai rearchitecture for real btrees
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2024-08-14 14:46:38 -04:00
austin
b0277f9f74 properly delete entities on the server
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2024-08-14 13:33:29 -04:00
austin
b36168bb14 strafing work
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2024-08-14 12:58:44 -04:00
austin
9750091a49 texture state caching fix
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2024-08-14 08:53:00 -04:00
austin
bd297df672 work debugging shader issue
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2024-08-13 23:51:41 -04:00
austin
8d857f9027 fix katana model
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2024-08-13 18:12:19 -04:00
austin
c8a2f1d035 animation updates
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2024-08-13 17:50:45 -04:00
austin
830d2071df remove movement restriction on attack 2024-08-13 16:12:32 -04:00
austin
25fff94029 delete entity on death
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2024-08-13 16:08:46 -04:00
austin
1ca9c60640 hitbox collision debounce work
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2024-08-13 15:51:46 -04:00
austin
4cf34d162c convert scene tag datastructure
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2024-08-13 14:12:17 -04:00
austin
0b2086a1d4 multiple hitboxes per bone + data fixes 2024-08-13 14:09:18 -04:00
austin
06b068643e hitbox offsets
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2024-08-13 12:39:53 -04:00
austin
902680ad16 movement tweaks, upright tree fix
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2024-08-12 21:49:51 -04:00
austin
d25e07f35a server rotation fix
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2024-08-12 20:52:41 -04:00
austin
b1b3d90b70 movement anim interrupt, debug hit work
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2024-08-12 17:57:26 -04:00
austin
ea3518300f add always upright tree
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2024-08-12 16:59:02 -04:00
austin
a7b12c280a rescale player model
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2024-08-12 16:36:00 -04:00
austin
34065c9edc small update
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2024-08-12 15:34:06 -04:00
austin
5f15690453 fix hitcapsule misalignment 2024-08-12 15:32:17 -04:00
austin
b48501652c fix server animation reset bug
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2024-08-12 15:26:38 -04:00
austin
8e6c9e97b0 block sfx
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2024-08-12 13:07:40 -04:00
austin
8e48250013 server anim time scale fix
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2024-08-12 09:41:00 -04:00
austin
ee15dd2366 client-server physics synchronization
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2024-08-11 19:31:43 -04:00
austin
1cc4924c3b more debug menus
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2024-08-11 13:59:37 -04:00
austin
263d6680ee state collection work
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2024-08-11 12:22:14 -04:00
austin
438766d052 moving files around
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2024-08-10 18:00:53 -04:00
austin
07a708edfc architecture work, blocker ai tree
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2024-08-10 14:43:00 -04:00
austin
9349b35596 equipped item serialization
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2024-08-09 21:05:27 -04:00
austin
ff3914cc19 remove blender transform token support
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2024-08-09 18:06:44 -04:00
austin
4ff8f1a5d0 math overhaul
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2024-08-09 18:00:56 -04:00
austin
ee44f76dcc play audio on client when server has collision
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2024-08-08 14:10:26 -04:00
austin
ab4b64942d jump sfx, walk audio fix
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2024-08-08 11:46:24 -04:00
austin
d7619692ed movement audio system for client
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2024-08-08 11:33:51 -04:00
austin
5e87dec05d more robust java audio support
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2024-08-07 19:52:35 -04:00
austin
2ebeb71f86 reading wavs
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2024-08-06 19:48:12 -04:00
austin
920f3912de attack animation sounds
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2024-08-06 13:27:44 -04:00
austin
cdfa594c06 more ui and bugfixes
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2024-08-04 17:21:17 -04:00
austin
aca8c36732 server play equiped animations
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2024-08-04 16:24:20 -04:00
austin
056e631240 dual-hand equipping animation logic
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2024-08-04 16:18:35 -04:00
austin
cacc8dc57f small movement work
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2024-08-04 12:18:06 -04:00
austin
859670d3b6 play audio with block state
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2024-08-02 17:08:39 -04:00
austin
c17d8750e2 docs work 2024-08-02 16:17:53 -04:00
austin
b70e7645fd Bone-attachment fix for first person 2024-08-02 16:09:16 -04:00
austin
2c42de3882 state interrupts and transition packets 2024-08-02 15:57:11 -04:00
austin
d319f05a2e interrupting animations
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2024-08-02 14:32:33 -04:00
austin
d7e20f0970 hitbox error message handling
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2024-08-02 10:45:23 -04:00
austin
9958a6c5d4 math class refactoring start
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2024-08-01 21:46:19 -04:00
austin
b1b0ef0708 small ui fix
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2024-08-01 21:32:29 -04:00
austin
abfafe13b9 bone debug rendering 2024-08-01 21:26:55 -04:00
austin
af6bdc6b43 hopefully final testing fix for audio
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2024-08-01 17:43:12 -04:00
austin
73942b1fa0 testing work
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2024-08-01 17:40:52 -04:00
austin
52354e59ee more test file work
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2024-08-01 17:36:50 -04:00
austin
3e934fddd7 testing fix 2024-08-01 17:35:05 -04:00
austin
60c1de5e65 testing fix 2024-08-01 17:31:09 -04:00
austin
a799043299 test fixes
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2024-08-01 17:22:23 -04:00
austin
a17a48ca1f potential build fix
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2024-08-01 15:16:12 -04:00
austin
87d1da4df1 worldbounds fix
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2024-08-01 11:04:25 -04:00
austin
2e4b8e2819 server facing fix
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2024-08-01 10:56:43 -04:00
austin
d08e02737f hitbox debug rendering
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2024-07-31 21:21:44 -04:00
austin
92a6cefc20 server plays blocking animation
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2024-07-31 18:49:18 -04:00
austin
91a84185c1 jump fix
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2024-07-31 18:27:30 -04:00
austin
df5cc5a146 server support for client synced btree state requests 2024-07-31 18:16:37 -04:00
austin
d409c3adef server-synchronized jump
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2024-07-31 18:05:00 -04:00
austin
335ead8341 client jump btree startint methods
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2024-07-31 17:33:59 -04:00
austin
8d6b4f71b8 cleanup autogen bug 2024-07-31 17:30:30 -04:00
austin
07d18b6126 small cleanup
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2024-07-31 17:19:30 -04:00
austin
6cf8edf9f2 sync btree constructor refactor
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2024-07-31 16:50:01 -04:00
austin
236c7f0c51 small import work
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2024-07-31 16:34:50 -04:00
austin
aef167dd7f tree based view for current target
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2024-07-31 14:57:05 -04:00
austin
4eaad3a6dd synchronization work
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2024-07-31 10:29:05 -04:00
austin
8fafdf4cb7 dont send spawn position packet
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2024-07-30 17:34:50 -04:00
austin
9941dd333e texture map refactor 2024-07-30 17:31:47 -04:00
austin
bfbdf5cf3e shadow fix
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2024-07-30 12:29:09 -04:00
austin
b37f80c18d network refactor
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2024-07-29 21:27:13 -04:00
austin
be5c24a7fc option to load whole scene on init
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2024-07-29 14:53:39 -04:00
austin
e0b94b334c first person hand bone alignment work
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2024-07-28 17:47:54 -04:00
austin
6ea1daa747 remove airplane movement system
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2024-07-28 17:36:44 -04:00
austin
e6fc720299 move tree and idle to use unified animation object 2024-07-28 17:31:06 -04:00
austin
cc2ff6a93a Swapping attack tree to use unified animation obj
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2024-07-28 17:23:02 -04:00
austin
4b0064b761 properly leverage animation masks
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2024-07-28 16:56:58 -04:00
austin
126a8f79c8 animation priority categories
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2024-07-28 15:27:57 -04:00
austin
ad823fcbb4 unify animation data on disk
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2024-07-28 14:51:20 -04:00
austin
ceb4786228 Data cleanup
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2024-07-28 13:35:34 -04:00
austin
1578eb3780 partially fix first person attachment to viewmodel
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2024-07-28 12:07:44 -04:00
austin
6d3a8f159b first person attach bugfixes
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2024-07-28 11:01:27 -04:00
austin
c5f16ae282 life state synchronization
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2024-07-27 01:34:17 -04:00
austin
161f40ee04 synchronizing object entities
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2024-07-27 00:15:50 -04:00
austin
1df8a89b3e small data fix
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2024-07-26 23:20:44 -04:00
austin
57f2befc0e animation/attachment bugfix
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2024-07-26 23:12:19 -04:00
austin
8484fad7da animation flickering bugfixes
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2024-07-26 20:59:59 -04:00
austin
3092b70c1e third person block animation
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2024-07-26 19:16:06 -04:00
austin
6c3dcec01c simple animation state transition util
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2024-07-26 19:01:32 -04:00
austin
5f56f0d742 minor fixes
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2024-07-26 17:42:34 -04:00
austin
56ed405aea devtools
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2024-07-24 13:57:16 -04:00
austin
58c5ac0512 POV switching
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2024-07-24 13:30:06 -04:00
austin
570086c2cc 2h katana
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2024-07-24 12:49:44 -04:00
austin
9c53027bf0 AI debug menu
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2024-07-21 16:56:21 -04:00
austin
b10b7e8407 Basic ai framework
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2024-07-21 16:46:25 -04:00
austin
1f028aa924 ui toolkit work
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2024-07-20 12:30:09 -04:00
austin
f7015bd614 show tutorial hints from script side
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2024-07-20 10:18:34 -04:00
austin
e00eb85bcb framestep work
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2024-07-20 09:38:17 -04:00
austin
23f745c450 Work on hooks, element manager debugging
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2024-07-19 23:13:03 -04:00
austin
d36b2f3237 handle signals passing with no hooks
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2024-07-19 22:59:24 -04:00
austin
c3f824198b ui fixes
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2024-07-19 22:36:57 -04:00
austin
893239c158 hooks implementation
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2024-07-16 17:55:28 -04:00
austin
7ee1f99dd1 script register ignorepath
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2024-07-16 14:45:40 -04:00
austin
2c807ce4f5 more rearchitecting 2024-07-16 14:41:22 -04:00
austin
f2877edf37 calling functions from a scene file
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2024-07-15 21:31:40 -04:00
austin
0c554d1598 incremental compilation of scripts 2024-07-15 15:21:24 -04:00
austin
da28d13d61 script loading work 2024-07-14 16:00:35 -04:00
austin
14f4607c47 toggle macro work
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2024-07-13 23:48:10 -04:00
austin
9aa7cfe048 toggle ui element
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2024-07-13 23:34:54 -04:00
austin
b18a09ef3e cleanup
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2024-07-13 21:12:05 -04:00
austin
2b68231789 scene/save refactor 2024-07-13 21:11:46 -04:00
austin
4e0459e460 menu cleanup
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2024-07-13 16:07:37 -04:00
austin
856e0a6b22 more cleanup 2024-07-13 16:00:48 -04:00
austin
0bec1386f1 cleanup (goodbye arena)
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2024-07-13 15:35:44 -04:00
austin
5a2895f9fd cleanup
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2024-07-13 15:28:53 -04:00
austin
67bdc8ec67 work on scenes and hooks 2024-07-13 15:26:29 -04:00
austin
068f3979b8 hookmanager in scriptengine, upgrade to junit 5
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2024-07-12 17:56:23 -04:00
austin
94c19d7990 scripting work
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2024-07-10 15:27:05 -04:00
austin
71fb248154 work towards automated testing
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2024-07-07 23:28:04 -04:00
austin
6da4c001fa screenshots refactoring
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2024-07-04 18:58:38 -04:00
austin
f7887fc875 work towards saving framebuffers as screenshots
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2024-07-04 16:32:43 -04:00
austin
0db8734f44 opengl error checking fixes 2024-07-03 16:41:05 -04:00
austin
29299a7781 add saving framebuffers 2024-07-03 14:55:24 -04:00
austin
14d423d533 script engine bugfix, hitbox subtypes 2024-07-02 17:07:16 -04:00
austin
e5a187ce19 script engine work 2024-07-02 16:14:05 -04:00
austin
df4fe45dd5 transvoxel position checking work 2024-06-30 13:38:41 -04:00
austin
a26ea92aae animation updates 2024-06-27 22:35:36 -04:00
austin
9bbdafb43d tutorial hints initial implementation 2024-06-22 20:09:49 -04:00
austin
a676d8ddca server rotation fix
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2024-06-22 16:51:14 -04:00
austin
8dcff7efe0 bug fixes, enforcing best practices
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2024-06-22 16:32:59 -04:00
austin
7a2bdf7745 transvoxel algorithm meshgen 2024-06-22 16:10:30 -04:00