Commit Graph

925 Commits

Author SHA1 Message Date
austin
48de5f0af0 fix texture for human lod model
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-28 12:16:24 -04:00
austin
26431072b3 server gravity fix
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-28 11:56:09 -04:00
austin
e2e3dcf2c9 memory leak fixes
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-27 22:53:49 -04:00
austin
1412b2ed07 character loading on save init
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-27 21:44:12 -04:00
austin
64b10e5837 block meshgen memory work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-27 15:06:45 -04:00
austin
8784b08fe4 profiling work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-27 12:53:30 -04:00
austin
d831509290 block meshgen acceleration structure
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-26 18:53:28 -04:00
austin
accf7d32b8 client collidable memory leak fix
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 22:08:44 -04:00
austin
8bdebb16c2 no allocations on read/write block chunks
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 21:53:39 -04:00
austin
f49e87261a resource optimization work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 20:46:39 -04:00
austin
a413b9aa79 small improvements
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 19:11:08 -04:00
austin
de6876bf2f client leverages block chunk short pool
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 17:08:20 -04:00
austin
90c27c0321 ServerBlockChunkDiskMap pooling 2025-05-25 17:01:31 -04:00
austin
9a223159e5 performance work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 15:49:05 -04:00
austin
545fb1ee8a animation memory optimization
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 15:38:01 -04:00
austin
63bcb259ad vector pool-> joml pool
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 15:17:46 -04:00
austin
45a4115675 more vector pooling 2025-05-25 15:16:50 -04:00
austin
feac1383da shallow clone block data
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 14:06:58 -04:00
austin
cf9dceff42 Revert "gridded data cell improvements"
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
This reverts commit da3ada73d0.
2025-05-25 13:44:53 -04:00
austin
03035aa1fb vector pooling work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 12:31:02 -04:00
austin
da3ada73d0 gridded data cell improvements
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 12:14:10 -04:00
austin
d812393d4c LOD components re-attach physics
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 11:14:36 -04:00
austin
bdcdc266cd performance improvements
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 10:30:37 -04:00
austin
2f58d38a1f foliage cell performance improvement
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 09:42:47 -04:00
austin
5eb17cca85 engine flag for opengl error calls
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 09:34:07 -04:00
austin
a21f3f0eeb shaderUtils memory alloc improvement
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 00:52:38 -04:00
austin
f02d9979e3 leverage standard uniforms buffer
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-25 00:34:46 -04:00
austin
1999319433 reduce allocations in rendering
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-24 23:47:50 -04:00
austin
23b70c1923 upgrade target framerate
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-24 23:28:08 -04:00
austin
7d04008197 clustering terrain draw calls 2025-05-24 23:20:43 -04:00
austin
3625123363 mesh profiling 2025-05-24 22:56:21 -04:00
austin
272a1268a0 physics spawning LOD
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-24 22:01:29 -04:00
austin
0493649348 nearby entity lookup caching 2025-05-24 21:41:55 -04:00
austin
935ee0e416 ai lod work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-24 21:36:04 -04:00
austin
f29638ad00 lod emitter service work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-24 21:16:44 -04:00
austin
11b519ef79 multiple visual lod levels
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-24 21:08:16 -04:00
austin
33cfc3601b reduce visual lod cutoff
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-24 20:55:25 -04:00
austin
9ddd943419 normal outline pipeline uses draw accumulator 2025-05-24 20:52:32 -04:00
austin
49de7e6adb major macro sim improvement
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-24 20:46:40 -04:00
austin
9516209bc3 shadow map pipeline distance check 2025-05-24 20:43:19 -04:00
austin
028c416dab work log entry
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-24 20:34:07 -04:00
austin
1ed791e6fe pull up lwjgl ver, fix profiler bug
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-24 19:13:50 -04:00
austin
a617456fc5 threadmanager dispatch work
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-05-24 19:02:15 -04:00
austin
b64c5090a6 profiler work
Some checks reported errors
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2025-05-24 18:16:09 -04:00
austin
6e55b7ee18 LOD component
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-24 16:56:31 -04:00
austin
6e0acf8b05 LOD emitter service
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-24 16:32:00 -04:00
austin
5be0a197c3 town population spawning
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-24 15:52:49 -04:00
austin
84b4c11199 work on rotating structures
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-24 14:20:33 -04:00
austin
086c6da72e block chunks properly stride
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-23 18:58:42 -04:00
austin
56746df5ac macro data broadphase in chunk gen threads 2025-05-23 17:52:16 -04:00
austin
b2bac5f540 town layout work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-23 17:06:57 -04:00
austin
44e79171a8 small fixes
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-22 22:08:07 -04:00
austin
4a23339807 standard uniform manager impl
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-22 20:55:12 -04:00
austin
4442256566 server sim optimization
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-22 19:33:04 -04:00
austin
560d306445 rendering optimization and error checking
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-22 19:25:56 -04:00
austin
cb3ccbef0b small performance gains
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-22 19:06:40 -04:00
austin
90e9492c18 fix geom-body collision
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-22 18:38:18 -04:00
austin
90031765a9 floating world origin work
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-22 17:25:54 -04:00
austin
93a4d16427 debug view of entity colliders 2025-05-22 14:21:28 -04:00
austin
4e4367f915 block colliders
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-22 14:10:38 -04:00
austin
cbd5c98e0a server-side geom colliders
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-21 18:52:41 -04:00
austin
639fdde8fa kinematic geom colliders on client
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-21 17:04:24 -04:00
austin
93aca059d3 fix aabb-road intersection test
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-20 17:07:22 -04:00
austin
488ce9fd21 place buildings along roads
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-20 16:21:04 -04:00
austin
a4d2f7d72a structure voxel foundation
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-20 14:51:14 -04:00
austin
fd74af2e88 town generates a structure
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-20 13:48:09 -04:00
austin
d3d37bb763 properly layout roads 2025-05-20 13:24:56 -04:00
austin
f8e919f599 roads block content generation
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-20 13:01:24 -04:00
austin
27330797e9 macro data blocks terrain and block gen
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-20 12:50:51 -04:00
austin
3685eb1c92 unify chunk fetch/gen funcs
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-20 12:28:22 -04:00
austin
36f5d67241 remove macro area object redundant methods
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-20 12:14:25 -04:00
austin
97e32fabdb town places roads 2025-05-20 12:09:48 -04:00
austin
b5b562ca8b delete unused class
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-19 23:03:04 -04:00
austin
acf86bcfa2 rendering hardware data 2025-05-19 23:01:57 -04:00
austin
a375e1a686 transparent block support
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-19 19:40:15 -04:00
austin
ef0adbe3e6 overhaul material loading
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-19 17:04:36 -04:00
austin
2599343427 editor entities dont use charges
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-19 15:49:33 -04:00
austin
636c0b1537 material albedo
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-19 15:29:28 -04:00
austin
51f2627621 major shader lighting rework 2025-05-19 14:50:58 -04:00
austin
2fc8283bd5 ambient light dedicated variable in shader
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-19 13:04:48 -04:00
austin
cc61814095 VAO caching
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-19 12:28:28 -04:00
austin
e151bdc34e materials read some properties from assimp
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-19 12:12:36 -04:00
austin
ddb1145cb8 break out shader material into dedicated lib file
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-19 11:36:29 -04:00
austin
a6aa34a0f7 removing old uniforms
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-19 11:22:00 -04:00
austin
501d2898b7 visual shader work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-19 11:14:54 -04:00
austin
105a71de24 renderer code cleanup
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-19 08:50:09 -04:00
austin
ae2dd048a6 renderer code cleanup 2025-05-18 23:46:33 -04:00
austin
6b5408f2ca OS data wrapper
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-18 23:18:27 -04:00
austin
7c8bc871e1 texture class cleanup work
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-18 23:05:12 -04:00
austin
85bba23cef material and mesh cleanup work 2025-05-18 23:00:45 -04:00
austin
69af65ab53 rendering code cleanup work 2025-05-18 22:49:30 -04:00
austin
5507a5c261 new door furniture
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-18 22:19:34 -04:00
austin
4ced33751e more block types
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-18 21:33:07 -04:00
austin
3ef6f88758 support multichunk select all blocks
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-18 20:13:54 -04:00
austin
3323e16971 roads applied to voxel gen
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-18 19:17:37 -04:00
austin
0321a9338b macro object injection
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-18 18:16:12 -04:00
austin
82bf65d4a2 macro data injection into voxel gen
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
2025-05-18 16:10:44 -04:00
austin
531781dd54 road macro data
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-18 16:00:42 -04:00
austin
7a8405230a server macro data update scanning
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-18 14:44:34 -04:00
austin
ee1058e71d town job scaffolding
All checks were successful
studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-18 13:47:43 -04:00