austin
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4d9047d8cf
|
bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-19 11:45:35 -05:00 |
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austin
|
3a9eb0591d
|
Noise definitions in data files
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-18 18:25:29 -05:00 |
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austin
|
a44255060d
|
Voxel system improvements
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-17 15:40:59 -05:00 |
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austin
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596b0f6624
|
hitbox fix + mountain gen
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-17 14:32:18 -05:00 |
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austin
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d65efefc92
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Fix image panel regression
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-16 20:32:30 -05:00 |
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austin
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9bd81242fc
|
implement crafting
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-16 18:38:43 -05:00 |
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austin
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851875b62f
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Visual updates + fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-15 15:54:30 -05:00 |
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austin
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d0235a01d6
|
major script engine work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-15 15:10:42 -05:00 |
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austin
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64a3628316
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Add interaction usage data and functionality
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-14 19:49:31 -05:00 |
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austin
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e1ec69c230
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spawn item automatic generation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-14 15:14:36 -05:00 |
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austin
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166ed9ea6e
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re-enable foliage manager
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-14 09:03:44 -05:00 |
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austin
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dda20e55cc
|
implement loot drops from entities
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-13 23:04:35 -05:00 |
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austin
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9a20a64d5b
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fixing up gridded data cell manager
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-13 21:08:32 -05:00 |
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austin
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755db7ba72
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editor entity support
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-13 18:55:02 -05:00 |
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austin
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a32f6200cc
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fixes + generator work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-13 15:49:52 -05:00 |
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austin
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d06d5d4506
|
homogenous value fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-11 17:07:30 -05:00 |
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austin
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c2aacdd2ae
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more optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-11 16:08:26 -05:00 |
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austin
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8ddbe36b3d
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terrain optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-11 12:22:46 -05:00 |
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austin
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183c98367c
|
WorldOctTree small updates
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-11 11:11:41 -05:00 |
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austin
|
4f2fcc62c9
|
chunk data storage dimension change
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2024-11-11 11:08:22 -05:00 |
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austin
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1b5d6c1795
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Terrain optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-11 10:23:49 -05:00 |
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austin
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4d6db78059
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ClientDrawCellManager optimizations
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-10 14:51:29 -05:00 |
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austin
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221bcd70a7
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fix cache bug + foliage setting
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-09 20:51:27 -05:00 |
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austin
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cc60818e35
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js chunkgen + fixes + scriptengine work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-09 20:04:44 -05:00 |
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austin
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86e61b7a0e
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Convert volumetric + shadow pass to entity tags
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-08 18:38:40 -05:00 |
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austin
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a9c74e8d50
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fixes to foliage rendering
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-08 17:54:48 -05:00 |
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austin
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795fbb6a1c
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grid manager entity and player tracking overhaul
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-08 12:11:40 -05:00 |
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austin
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e12dd55703
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hook up content generation to test gen realm
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-07 18:44:07 -05:00 |
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austin
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36e261b054
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terrain lod bounding sphere fix
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-07 14:59:25 -05:00 |
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austin
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22e468a6d0
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remove first chunk special gen
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
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2024-11-07 14:44:55 -05:00 |
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austin
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1d91727951
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view distance adjustments
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2024-11-07 13:53:03 -05:00 |
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austin
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96b65dba46
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fix array error
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
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2024-11-07 13:39:47 -05:00 |
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austin
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ae4c0aa4e5
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add request timeout mechanism
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
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2024-11-07 12:25:31 -05:00 |
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austin
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59b899b1d7
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support for sixteenth resolution chunks
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
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2024-11-07 12:08:00 -05:00 |
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austin
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f7cc0b4dcf
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add mechanism to deduplicate outgoing requests
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
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2024-11-07 11:55:56 -05:00 |
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austin
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e6fdac489c
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stratified updates to client cell manager
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
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2024-11-07 11:44:51 -05:00 |
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austin
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7493c1128b
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eighth res chunk gen
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
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2024-11-07 10:04:51 -05:00 |
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austin
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249e80d4ae
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fix midrange chunk visual gen
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
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2024-11-07 09:23:35 -05:00 |
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austin
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d077f43188
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Add quarter res chunks + good requeue mechanism
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2024-11-07 09:17:46 -05:00 |
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austin
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c045c0a0d4
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Strided terrain data
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
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2024-11-06 14:18:47 -05:00 |
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austin
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4b8e4cb542
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fix server caching of terrain
studiorailgun/Renderer/pipeline/head There was a failure building this commit
studiorailgun/Renderer/pipeline/pr-master There was a failure building this commit
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2024-11-06 10:05:06 -05:00 |
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austin
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6b2f323fdf
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lod cache stratification working
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-05 15:50:25 -05:00 |
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austin
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bf292f29c6
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alter index lookups on client side
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-05 15:38:26 -05:00 |
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austin
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8ca29e4b40
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chunkdata stride data tracking
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-05 15:10:32 -05:00 |
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austin
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40e9b1cba4
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comment work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-05 15:01:08 -05:00 |
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austin
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c80c8e5b71
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chunk data stride tracking
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2024-11-05 14:59:48 -05:00 |
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austin
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db2886c0c7
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remove requested blocking
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2024-11-05 14:56:26 -05:00 |
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austin
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e14c8ec68a
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use new endpoint for client terrain manager
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2024-11-05 14:54:17 -05:00 |
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austin
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0320173800
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Add stride to reduced endpoint
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-05 14:47:08 -05:00 |
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austin
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4f639cc6be
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Fix inverted normals for some edges of transvoxel
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-05 09:27:54 -05:00 |
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austin
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c02959efee
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voxel fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-04 22:28:59 -05:00 |
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austin
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d2ccf3c479
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rewrite client side chunks + transvoxel integration
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-04 13:51:04 -05:00 |
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austin
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d6c476b4a3
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true terrain regen, gen algo tweaks
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-29 14:58:06 -04:00 |
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austin
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987165649f
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generation testing menu with regenerate button
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-29 14:10:10 -04:00 |
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austin
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604380b31e
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Basic terrain generation testing
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-29 13:52:31 -04:00 |
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austin
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4d6278d21f
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fix + docs + refactor mathutils
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-28 16:15:24 -04:00 |
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austin
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13d8878425
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more terrain generation notes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-10-25 21:15:15 -04:00 |
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austin
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50ad6dcfc6
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craftingpanel implementation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-10-24 13:30:44 -04:00 |
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austin
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634e88942b
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chemistry engine, biome notes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-10-23 16:05:33 -04:00 |
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austin
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70f7a78626
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biome data definitions, notes on how to distribute
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-10-23 15:30:27 -04:00 |
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austin
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aa70f39eb9
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terrain generation testing realm
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-10-23 13:07:08 -04:00 |
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austin
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d10da49140
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tooltips, recipes, refactoring
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-23 10:41:32 -04:00 |
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austin
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3b521e3197
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editor entity
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-22 11:29:14 -04:00 |
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austin
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c8e3a251d5
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add unarmed combat
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-21 11:01:16 -04:00 |
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austin
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b9f0eef20e
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fix katana idle animations
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-21 10:40:58 -04:00 |
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austin
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496172680f
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fix movement audio service when no audio engine
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2024-10-21 09:53:58 -04:00 |
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austin
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ef724d3832
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fix inventory message for undefined id on client
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2024-10-21 09:44:43 -04:00 |
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austin
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ad1f65aca6
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null check
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2024-10-20 17:06:47 -04:00 |
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austin
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35aec8affe
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fix virtual scrollable on higher resolutions
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2024-10-20 16:25:30 -04:00 |
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austin
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1cb93b04f6
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fix debug sp launcher
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2024-10-20 12:01:50 -04:00 |
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austin
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db043eda43
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fix for ground audio bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-16 16:29:12 -04:00 |
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austin
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6409d752de
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non-Lsystem pine tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-16 15:57:32 -04:00 |
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austin
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11fdc690da
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camera data definitions in entity files
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-16 15:23:46 -04:00 |
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austin
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a68e56285a
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tree system work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-10-14 09:01:44 -04:00 |
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austin
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5f54e5034c
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entity spawning palette item
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-30 17:35:52 -04:00 |
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austin
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8e2f357101
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Editing voxels from script engine
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-30 16:47:38 -04:00 |
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austin
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42bc125897
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attack tree fixes to use toolbar state
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-30 16:37:32 -04:00 |
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austin
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00176449e1
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items executing hooks on usage
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2024-09-30 16:35:58 -04:00 |
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austin
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e0e90cdd1e
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toolbar scrolling
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-30 16:00:58 -04:00 |
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austin
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cfcaa23a3d
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attack tree fix + disabling tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-30 15:27:21 -04:00 |
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austin
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b5e8c71545
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toolbar state mostly working
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-27 18:23:55 -04:00 |
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austin
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95695188e3
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stone voxel type, lighting fixes, anim fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-24 21:11:37 -04:00 |
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austin
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dd415681bb
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visual adjustments for voxel selection component
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-24 17:40:41 -04:00 |
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austin
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63f0f3338c
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tree model debug menu
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-23 00:26:01 -04:00 |
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austin
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cd0452a77c
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entity graphics refactor
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-22 14:42:08 -04:00 |
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austin
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9782e2c6b5
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physics work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-22 14:10:21 -04:00 |
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austin
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128fd919b2
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bugfixes
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2024-09-20 22:22:15 -04:00 |
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austin
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ccaaa47127
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voxel selection item
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-20 20:59:23 -04:00 |
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austin
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e0a73fc057
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particle emitter work + torches
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-20 18:38:16 -04:00 |
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austin
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112cf26bad
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particle coloration work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-20 16:56:48 -04:00 |
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austin
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491ccf4409
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buffer overflow fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-20 13:02:42 -04:00 |
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austin
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b410a1de1a
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point light work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-20 00:10:30 -04:00 |
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austin
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4b41ac823c
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texture atlasing for particle system
studiorailgun/Renderer/pipeline/head Build queued...
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2024-09-19 23:13:18 -04:00 |
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austin
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2ef4b13786
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particle overhaul. emitters!
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-09-19 21:38:42 -04:00 |
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austin
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63a302444f
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shader fix, terrain editing fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-19 16:36:56 -04:00 |
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austin
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991cef322e
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small rendering info display
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-19 15:13:41 -04:00 |
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austin
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980d6813c4
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more light manager updates
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-19 14:51:30 -04:00 |
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austin
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dc52e375e3
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clustered lighting implementation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-19 11:29:04 -04:00 |
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austin
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5eeb281e0b
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compute shader implementation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-18 17:14:53 -04:00 |
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austin
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ab17254a02
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remove geometry shader support
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-18 16:03:26 -04:00 |
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austin
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6088080257
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work
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2024-09-18 13:19:57 -04:00 |
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austin
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3d6b71bf01
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initial hitstun implementation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-17 21:58:15 -04:00 |
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austin
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b8a0db5974
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audio work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-17 21:04:46 -04:00 |
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austin
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b3af26b6a0
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start proliferating audio across ui
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-17 20:31:28 -04:00 |
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austin
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21ed196993
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wrap buffers in bufferutils for memory fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-17 19:37:26 -04:00 |
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austin
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78978c7f54
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refactor + fix regression
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-17 19:09:33 -04:00 |
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austin
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47d60f46ee
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ui work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-17 19:00:28 -04:00 |
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austin
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e6a30cb09b
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inventory menu visual updates
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-17 18:10:33 -04:00 |
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austin
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1e13c55f1f
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inventory menu fixes and work
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2024-09-17 17:22:38 -04:00 |
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austin
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e6d946db53
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gut old ui handling of positioning
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-17 16:53:36 -04:00 |
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austin
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985e4881c1
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post processing pipeline + blur
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-16 19:05:50 -04:00 |
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austin
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3c64166798
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ui work, entity packet fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-16 17:05:53 -04:00 |
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austin
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63feb835cd
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slider fixes, dragevent fixes, new component
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-15 22:49:28 -04:00 |
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austin
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963e8b6585
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ui tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-15 15:47:58 -04:00 |
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austin
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a7c8571afa
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testing fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-15 13:04:08 -04:00 |
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austin
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79e2fdf512
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bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-15 10:56:09 -04:00 |
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austin
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efd2ff1bb7
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fixes, docs, skeleton creature
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-14 21:45:51 -04:00 |
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austin
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4eb4fba8a0
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adjust physics numbers
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-13 18:20:04 -04:00 |
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austin
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c706b855cd
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physics debugging
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-13 17:55:49 -04:00 |
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austin
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b761299c29
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physics work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-13 09:30:21 -04:00 |
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austin
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90793154ed
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data cleanup
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-12 19:33:12 -04:00 |
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austin
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b84c5aff49
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flip around entity type enum values
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-12 19:17:48 -04:00 |
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austin
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cdd44bd362
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bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-12 19:13:34 -04:00 |
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austin
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8408d84055
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massive entity spawning refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-12 18:51:51 -04:00 |
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austin
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42bc5d38b9
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fix octree test failing due to random collision
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-12 15:39:00 -04:00 |
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austin
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ed29d1ffb3
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fix SSBO test
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-12 15:31:44 -04:00 |
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austin
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e18d06e454
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re-disable window test
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-12 13:45:44 -04:00 |
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austin
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f7d1bbed70
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fixes + ssbo impl + instanced actor rearch
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-12 13:42:36 -04:00 |
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austin
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dd763b31a9
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new voxel audio, foliage fix, ui test fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-11 23:39:32 -04:00 |
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austin
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5fce9bc292
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dbody entity key refactor
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-11 21:11:00 -04:00 |
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austin
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3082dde1b1
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client foliage manager dependency update
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-11 20:57:46 -04:00 |
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austin
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5e06dbe786
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scaled foliage cell generation
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2024-09-11 20:54:04 -04:00 |
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austin
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8430439509
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foliage manager fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-11 19:02:53 -04:00 |
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austin
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742c606540
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remove dead method
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2024-09-11 17:34:29 -04:00 |
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austin
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ce8261aa13
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octree foliage work
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2024-09-11 17:33:21 -04:00 |
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austin
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f234c6423c
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variable density for foliage cells
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-11 12:49:23 -04:00 |
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austin
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11d468fe14
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menu fix, new voxel type + textures
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-11 12:19:29 -04:00 |
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austin
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d19fdef761
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fix texture instanced actor buffers
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 20:49:08 -04:00 |
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austin
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e099fa9429
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ability to select voxel for basic level
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 20:00:10 -04:00 |
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austin
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3fd97d415a
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voxel selection popout fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 19:32:09 -04:00 |
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austin
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f70844c74b
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make script engine optional for startup
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 18:13:08 -04:00 |
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austin
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211389812d
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display blank item slot under dragged item panel
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 15:15:41 -04:00 |
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austin
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44b70f4ce6
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jump/fall/land animation consistency fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 13:24:14 -04:00 |
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austin
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797dfc95f6
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reflag more tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 08:54:04 -04:00 |
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austin
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38a588712c
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reflag tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-10 01:40:06 -04:00 |
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austin
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706d25de56
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3d spline implementation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 01:32:21 -04:00 |
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austin
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55eacf2c1b
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parshapes fixes, jump/fall state reorg
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 19:47:42 -04:00 |
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austin
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d9d2a74f68
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eventual fall tree synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 18:32:34 -04:00 |
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austin
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99a7434557
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min fall frames to block attack
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2024-09-09 18:25:38 -04:00 |
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austin
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9301996bac
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movement penalty on swinging weapon
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 18:14:19 -04:00 |
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austin
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f4f288c8d5
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recoil on attack block
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-09-09 17:08:02 -04:00 |
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austin
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d8b89aac7d
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fix framebuffer caching bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 12:42:29 -04:00 |
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austin
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73a5d79bc2
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tests, datastructure, debug work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-08 21:39:54 -04:00 |
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austin
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09341af70c
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par shapes work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-07 14:03:26 -04:00 |
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austin
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df3010f38a
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framebuffer bug hunt work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-06 01:32:25 -04:00 |
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austin
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5cce5e5ac1
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Lots of testing work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-05 19:56:45 -04:00 |
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austin
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7393c0b094
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ode uninitialized bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 17:49:16 -04:00 |
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austin
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3db24ef6c7
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window modification signal
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2024-09-05 17:46:47 -04:00 |
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austin
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b9ccf5990c
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globals tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 17:09:18 -04:00 |
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austin
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199d1b925c
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null check on server setter packet send
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 16:53:39 -04:00 |
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austin
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969e49251e
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main menu backout test and fix
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2024-09-05 16:45:14 -04:00 |
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austin
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eff082ca76
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fall tree tests, testing utils, assertion macros
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 16:00:36 -04:00 |
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austin
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9cdfac7898
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refactor java test package
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 14:43:31 -04:00 |
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austin
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d39254968f
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melee ai targeting fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-05 00:48:43 -04:00 |
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austin
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d2a8acf027
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viewport camera lockdown
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-05 00:21:21 -04:00 |
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austin
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f78c8b6633
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falling tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-05 00:13:50 -04:00 |
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austin
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f457decb5f
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rename client fall tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 21:37:29 -04:00 |
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austin
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4571adc4a7
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move tree package
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 21:32:52 -04:00 |
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austin
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afd4f547a1
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remove more unused code
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-04 20:33:14 -04:00 |
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austin
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7606b702d1
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small render pipeline fix
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2024-09-04 20:30:47 -04:00 |
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austin
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89f2d9c60a
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remove unused fluid chunk function
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 20:16:07 -04:00 |
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austin
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4be41f1b04
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remove unused functions
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2024-09-04 20:15:32 -04:00 |
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austin
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43790cef7b
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remove unused variables/imports
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 20:08:15 -04:00 |
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austin
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23ea3442f3
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potential fix for yoga memory bug
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2024-09-04 20:05:46 -04:00 |
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austin
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2fd6618ff0
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enable attack test, spawn tests
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 20:02:22 -04:00 |
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austin
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b0a92ba6e1
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server data cell readiness fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-04 19:49:21 -04:00 |
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austin
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546a72eb80
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more test repair work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-04 01:30:18 -04:00 |
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austin
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8b6e9451ab
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fix item utils incorrect value handling
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-04 01:06:35 -04:00 |
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austin
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95aff671c9
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viewport loading integration with testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-04 00:51:20 -04:00 |
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austin
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a95086e6db
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more arch on testing extensions
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-04 00:43:10 -04:00 |
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austin
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56b60695c5
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viewport loading
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2024-09-04 00:42:06 -04:00 |
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austin
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79629e7524
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work on test stability
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:44:47 -04:00 |
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austin
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b50ba66cd8
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hitbox audio service bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:28:34 -04:00 |
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austin
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7e752644d9
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NPE fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:20:36 -04:00 |
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austin
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c09faed7a7
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equip list npe fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:16:18 -04:00 |
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austin
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d4f8cbf9df
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attachutils npe bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:12:46 -04:00 |
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austin
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0f6e46159f
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ItemUtils NPE bug fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:04:46 -04:00 |
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austin
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4007bc764d
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prevent NPE on entity item state check
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 22:37:34 -04:00 |
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austin
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ebcf0865ee
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server sync sprint tree
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2024-09-03 22:36:30 -04:00 |
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austin
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c783550ee5
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rename client sprint tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-03 21:47:03 -04:00 |
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austin
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21d94327f8
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move sprint tree
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2024-09-03 21:46:34 -04:00 |
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austin
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1bdda9c2e4
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change walk component package
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2024-09-03 21:45:14 -04:00 |
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austin
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249db4fc89
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Data View for entities in debug menu
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 19:27:42 -04:00 |
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austin
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7c363143f2
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update assumptions about facing vector on server
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 19:19:24 -04:00 |
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austin
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91490103a4
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fix entity tree not re-rendering on delete
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 18:51:36 -04:00 |
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austin
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b1612cc943
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hitbox collision debugging
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 18:30:26 -04:00 |
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austin
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bff1b62659
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add error reporting on bad collision
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 16:59:31 -04:00 |
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austin
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3888b9d442
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spawning units
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 16:52:34 -04:00 |
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austin
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de1ddecfba
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move shaders around
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 15:49:23 -04:00 |
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austin
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f9d3541ce8
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shadow map properly rendering
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 15:33:56 -04:00 |
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