Commit Graph

1021 Commits

Author SHA1 Message Date
austin
6088080257 work 2024-09-18 13:19:57 -04:00
austin
3d6b71bf01 initial hitstun implementation
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2024-09-17 21:58:15 -04:00
austin
b8a0db5974 audio work
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2024-09-17 21:04:46 -04:00
austin
b3af26b6a0 start proliferating audio across ui
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2024-09-17 20:31:28 -04:00
austin
21ed196993 wrap buffers in bufferutils for memory fix
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2024-09-17 19:37:26 -04:00
austin
78978c7f54 refactor + fix regression
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2024-09-17 19:09:33 -04:00
austin
47d60f46ee ui work
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2024-09-17 19:00:28 -04:00
austin
e6a30cb09b inventory menu visual updates
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2024-09-17 18:10:33 -04:00
austin
1e13c55f1f inventory menu fixes and work 2024-09-17 17:22:38 -04:00
austin
e6d946db53 gut old ui handling of positioning
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2024-09-17 16:53:36 -04:00
austin
985e4881c1 post processing pipeline + blur
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2024-09-16 19:05:50 -04:00
austin
3c64166798 ui work, entity packet fix
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2024-09-16 17:05:53 -04:00
austin
63feb835cd slider fixes, dragevent fixes, new component
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2024-09-15 22:49:28 -04:00
austin
963e8b6585 ui tests
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2024-09-15 15:47:58 -04:00
austin
a7c8571afa testing fix
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2024-09-15 13:04:08 -04:00
austin
79e2fdf512 bugfixes
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2024-09-15 10:56:09 -04:00
austin
efd2ff1bb7 fixes, docs, skeleton creature
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2024-09-14 21:45:51 -04:00
austin
4eb4fba8a0 adjust physics numbers
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2024-09-13 18:20:04 -04:00
austin
c706b855cd physics debugging
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2024-09-13 17:55:49 -04:00
austin
b761299c29 physics work
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2024-09-13 09:30:21 -04:00
austin
90793154ed data cleanup
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2024-09-12 19:33:12 -04:00
austin
b84c5aff49 flip around entity type enum values
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2024-09-12 19:17:48 -04:00
austin
cdd44bd362 bugfixes
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2024-09-12 19:13:34 -04:00
austin
8408d84055 massive entity spawning refactor
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2024-09-12 18:51:51 -04:00
austin
42bc5d38b9 fix octree test failing due to random collision
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2024-09-12 15:39:00 -04:00
austin
ed29d1ffb3 fix SSBO test
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2024-09-12 15:31:44 -04:00
austin
e18d06e454 re-disable window test
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2024-09-12 13:45:44 -04:00
austin
f7d1bbed70 fixes + ssbo impl + instanced actor rearch
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2024-09-12 13:42:36 -04:00
austin
dd763b31a9 new voxel audio, foliage fix, ui test fix
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2024-09-11 23:39:32 -04:00
austin
5fce9bc292 dbody entity key refactor
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2024-09-11 21:11:00 -04:00
austin
3082dde1b1 client foliage manager dependency update
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2024-09-11 20:57:46 -04:00
austin
5e06dbe786 scaled foliage cell generation 2024-09-11 20:54:04 -04:00
austin
8430439509 foliage manager fixes
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2024-09-11 19:02:53 -04:00
austin
742c606540 remove dead method 2024-09-11 17:34:29 -04:00
austin
ce8261aa13 octree foliage work 2024-09-11 17:33:21 -04:00
austin
f234c6423c variable density for foliage cells
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2024-09-11 12:49:23 -04:00
austin
11d468fe14 menu fix, new voxel type + textures
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2024-09-11 12:19:29 -04:00
austin
d19fdef761 fix texture instanced actor buffers
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2024-09-10 20:49:08 -04:00
austin
e099fa9429 ability to select voxel for basic level
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2024-09-10 20:00:10 -04:00
austin
3fd97d415a voxel selection popout fixes
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2024-09-10 19:32:09 -04:00
austin
f70844c74b make script engine optional for startup
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2024-09-10 18:13:08 -04:00
austin
211389812d display blank item slot under dragged item panel
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2024-09-10 15:15:41 -04:00
austin
44b70f4ce6 jump/fall/land animation consistency fixes
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2024-09-10 13:24:14 -04:00
austin
797dfc95f6 reflag more tests
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2024-09-10 08:54:04 -04:00
austin
38a588712c reflag tests
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2024-09-10 01:40:06 -04:00
austin
706d25de56 3d spline implementation
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2024-09-10 01:32:21 -04:00
austin
55eacf2c1b parshapes fixes, jump/fall state reorg
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2024-09-09 19:47:42 -04:00
austin
d9d2a74f68 eventual fall tree synchronization
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2024-09-09 18:32:34 -04:00
austin
99a7434557 min fall frames to block attack 2024-09-09 18:25:38 -04:00
austin
9301996bac movement penalty on swinging weapon
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2024-09-09 18:14:19 -04:00
austin
f4f288c8d5 recoil on attack block
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2024-09-09 17:08:02 -04:00
austin
d8b89aac7d fix framebuffer caching bug
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2024-09-09 12:42:29 -04:00
austin
73a5d79bc2 tests, datastructure, debug work
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2024-09-08 21:39:54 -04:00
austin
09341af70c par shapes work
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2024-09-07 14:03:26 -04:00
austin
df3010f38a framebuffer bug hunt work
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2024-09-06 01:32:25 -04:00
austin
5cce5e5ac1 Lots of testing work
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2024-09-05 19:56:45 -04:00
austin
7393c0b094 ode uninitialized bugfix
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2024-09-05 17:49:16 -04:00
austin
3db24ef6c7 window modification signal 2024-09-05 17:46:47 -04:00
austin
b9ccf5990c globals tests
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2024-09-05 17:09:18 -04:00
austin
199d1b925c null check on server setter packet send
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2024-09-05 16:53:39 -04:00
austin
969e49251e main menu backout test and fix 2024-09-05 16:45:14 -04:00
austin
eff082ca76 fall tree tests, testing utils, assertion macros
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2024-09-05 16:00:36 -04:00
austin
9cdfac7898 refactor java test package
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2024-09-05 14:43:31 -04:00
austin
d39254968f melee ai targeting fix
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2024-09-05 00:48:43 -04:00
austin
d2a8acf027 viewport camera lockdown
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2024-09-05 00:21:21 -04:00
austin
f78c8b6633 falling tests
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2024-09-05 00:13:50 -04:00
austin
f457decb5f rename client fall tree
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2024-09-04 21:37:29 -04:00
austin
4571adc4a7 move tree package
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2024-09-04 21:32:52 -04:00
austin
afd4f547a1 remove more unused code
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2024-09-04 20:33:14 -04:00
austin
7606b702d1 small render pipeline fix 2024-09-04 20:30:47 -04:00
austin
89f2d9c60a remove unused fluid chunk function
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2024-09-04 20:16:07 -04:00
austin
4be41f1b04 remove unused functions 2024-09-04 20:15:32 -04:00
austin
43790cef7b remove unused variables/imports
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2024-09-04 20:08:15 -04:00
austin
23ea3442f3 potential fix for yoga memory bug 2024-09-04 20:05:46 -04:00
austin
2fd6618ff0 enable attack test, spawn tests
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2024-09-04 20:02:22 -04:00
austin
b0a92ba6e1 server data cell readiness fix
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2024-09-04 19:49:21 -04:00
austin
546a72eb80 more test repair work
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2024-09-04 01:30:18 -04:00
austin
8b6e9451ab fix item utils incorrect value handling
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2024-09-04 01:06:35 -04:00
austin
95aff671c9 viewport loading integration with testing
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2024-09-04 00:51:20 -04:00
austin
a95086e6db more arch on testing extensions
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2024-09-04 00:43:10 -04:00
austin
56b60695c5 viewport loading 2024-09-04 00:42:06 -04:00
austin
79629e7524 work on test stability
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2024-09-03 23:44:47 -04:00
austin
b50ba66cd8 hitbox audio service bugfixes
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2024-09-03 23:28:34 -04:00
austin
7e752644d9 NPE fix
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2024-09-03 23:20:36 -04:00
austin
c09faed7a7 equip list npe fix
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2024-09-03 23:16:18 -04:00
austin
d4f8cbf9df attachutils npe bugfix
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2024-09-03 23:12:46 -04:00
austin
0f6e46159f ItemUtils NPE bug fix
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2024-09-03 23:04:46 -04:00
austin
4007bc764d prevent NPE on entity item state check
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2024-09-03 22:37:34 -04:00
austin
ebcf0865ee server sync sprint tree 2024-09-03 22:36:30 -04:00
austin
c783550ee5 rename client sprint tree
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2024-09-03 21:47:03 -04:00
austin
21d94327f8 move sprint tree 2024-09-03 21:46:34 -04:00
austin
1bdda9c2e4 change walk component package 2024-09-03 21:45:14 -04:00
austin
249db4fc89 Data View for entities in debug menu
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2024-09-02 19:27:42 -04:00
austin
7c363143f2 update assumptions about facing vector on server
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2024-09-02 19:19:24 -04:00
austin
91490103a4 fix entity tree not re-rendering on delete
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2024-09-02 18:51:36 -04:00
austin
b1612cc943 hitbox collision debugging
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2024-09-02 18:30:26 -04:00
austin
bff1b62659 add error reporting on bad collision
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2024-09-02 16:59:31 -04:00
austin
3888b9d442 spawning units
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2024-09-02 16:52:34 -04:00
austin
de1ddecfba move shaders around
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2024-09-02 15:49:23 -04:00
austin
f9d3541ce8 shadow map properly rendering
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2024-09-02 15:33:56 -04:00
austin
9c4fef260d more framebuffer fixes
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2024-09-02 13:03:16 -04:00
austin
6e47b585b2 texture map fix
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2024-09-02 12:20:31 -04:00
austin
67a90d1e02 test client ability to attack
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2024-09-02 12:15:21 -04:00
austin
058960727f fully remove framebuffer linearized test
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2024-09-02 11:06:32 -04:00
austin
2a35bfeb6c comment out linearized framebuffer testing
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2024-09-02 11:03:40 -04:00
austin
c5f42622cd prevent yoga double free
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2024-09-02 10:55:33 -04:00
austin
a7164a5084 NaN fix
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2024-09-02 10:48:48 -04:00
austin
ee3d31abe1 linearize screen framebuffer creation
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2024-09-02 10:27:35 -04:00
austin
9443811a2c remove framebuffer caching for debug
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2024-09-02 10:07:28 -04:00
austin
b863c33253 framebuffer fixes
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2024-09-02 09:47:02 -04:00
austin
1873b8abad always run debug pipeline
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2024-09-02 09:09:56 -04:00
austin
bb18da86b6 remove system log
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2024-09-01 23:11:30 -04:00
austin
f7c4693dc7 add unit test tag
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2024-09-01 22:54:58 -04:00
austin
81ce8b7a4d update log level for shader error
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2024-09-01 22:48:50 -04:00
austin
f09bb23abc thread-safe deleting elements
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2024-09-01 22:19:56 -04:00
austin
467c42bfe8 opengl fixes
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2024-09-01 20:10:33 -04:00
austin
2fbcd250b6 re-add crash pipeline step
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2024-09-01 20:03:51 -04:00
austin
f660e9c827 update octree test timetable
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2024-09-01 19:58:09 -04:00
austin
a24188e2c0 comment out full failure pipeline step
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2024-09-01 19:54:26 -04:00
austin
c30d409975 commit missing file
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2024-09-01 19:06:53 -04:00
austin
035a13ae7b prevent buffer flip on position of 0 2024-09-01 19:06:10 -04:00
austin
722764015c trace.log on memory debug pipeline
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2024-08-29 21:54:49 -04:00
austin
5a99fb387a more logging on texture ops, mockito fix
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2024-08-29 21:11:51 -04:00
austin
06a1f2dbbc unit testing for signal system & service manager
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2024-08-29 21:00:54 -04:00
austin
d438fc5484 rename package
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2024-08-29 20:15:27 -04:00
austin
11dfc5bceb rename elementManager->elementService 2024-08-29 20:09:37 -04:00
austin
5fe6b7a3c4 service arch, signal arch
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2024-08-29 20:06:59 -04:00
austin
6fd2fbc9df disable window test
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2024-08-29 14:58:26 -04:00
austin
637230c744 hard kill test on timeout during setup
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2024-08-29 14:53:51 -04:00
austin
04b48c0c3b use stbimage instead of imageio
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2024-08-29 14:40:36 -04:00
austin
e6934c83d0 active shader dont log on trivial problem
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2024-08-28 23:17:43 -04:00
austin
88135c4fbe more texture creation logging
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2024-08-28 23:11:39 -04:00
austin
831df3d6af add buffer limit checks to texture construction
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2024-08-28 22:57:08 -04:00
austin
1db6059821 more texture buffer error checking
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2024-08-28 22:48:07 -04:00
austin
2b706a231a texture logging
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2024-08-28 22:37:35 -04:00
austin
562541d6d3 yoga null element fix
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2024-08-28 22:29:07 -04:00
austin
2f80a80e3d add methods to get buffer pointers
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2024-08-28 22:06:53 -04:00
austin
f01cf94d6f shader uniform caching fix
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2024-08-28 21:58:36 -04:00
austin
f6ac972aa7 explicit error on setting uniform to unsupported type
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2024-08-28 21:41:02 -04:00
austin
fc4730c24a add yoga double free minimization
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2024-08-28 21:36:46 -04:00
austin
bca1789457 add more loop debug logs
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2024-08-28 21:08:03 -04:00
austin
d558e60fd7 manually ignore unexplainable opengl error
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2024-08-28 20:59:23 -04:00
austin
1374c1c240 use shader program flow for setting uniforms
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2024-08-28 18:38:27 -04:00
austin
a4e6af4896 comment out error from clientsyncmanager
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2024-08-28 17:07:59 -04:00
austin
2c3e377810 convert bone uniform to use shader set method
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9292e74221 proliferate opengl error checking
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05c51896e0 more accurate opengl error tracking
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de8a361b52 jenkins rerun tests with logs on script crash
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0a74bed5d6 network entity id translation fixes
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ab00782e93 wait on threads to join in engine shutdown
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ff59891c39 testing fixes
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5b24c94dfd more global resetting work
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5985281ac2 rename tests
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719999b6aa more scripting work 2024-08-25 11:51:15 -04:00
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3682497060 fix engine quitting, refactor buttons in menu
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337da83070 ability to return to main menu from in game 2024-08-24 17:59:30 -04:00
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3ece6523f3 reset more state on close
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1c92462888 re-enable logger report on level change
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b5405081e7 fix testing bugs, leverage extensions
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53a0e0df1b disable anime outline + async script loading
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82027a20cb more threading work
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ea0902d22f entity-scene testing tools
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67700fdb47 remove window decorations from integration testing
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ef0c2ee7ca octree implementation
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787160a098 potential testing fix 2024-08-20 15:22:42 -04:00
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c8faecd140 more details in failure message
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a35e63920f consistent window size for render tests
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2e5ebb392b update image assert for testing
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0d80214dc8 testing work
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415e20d02d testing rearchitecting
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c34e448036 disable cloud ring
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b2f7a3a232 particle work
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0eb002df82 foliage serialization/deserialization
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277b9b6ee3 logger toggle debug window
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b729208fc3 fix f2 menu controls reset bug
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d41f3f2b16 synchronization rotation fix
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b37ee6c45f netconfig file support
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67b8032588 fix alignment on dropping mouse-grabbed item
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72bbbca989 fix first person rendering not sending lighting
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c8fc089607 ai reset walking on disable
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893752098e add angularly static collidables
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1314ceac06 attack bugfixes
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51e028d9bb fixes 2024-08-16 15:52:02 -04:00
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e7851508fd fix inventory controls
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3782145fb3 fix builds
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74167038f7 server tlc
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8bf1c23704 fix local server-client disallowing connections
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37db40dc22 viewmodel fps fix, audio fix, docs
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d15ba2445a client animation offset by network delay
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e9257784c6 audio debugging
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0484e54f08 audio work
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7775cb5e24 ai tweaks 2024-08-15 13:14:02 -04:00
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8fcd0a8f64 rename move nodes
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4db2de576a Walk tree 2024-08-15 13:03:41 -04:00
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89a0df81a5 melee ai tweaks
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61c5599265 true behavior trees
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bdec668fb8 Ai rearchitecture for real btrees
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b0277f9f74 properly delete entities on the server
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b36168bb14 strafing work
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9750091a49 texture state caching fix
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bd297df672 work debugging shader issue
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8d857f9027 fix katana model
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c8a2f1d035 animation updates
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830d2071df remove movement restriction on attack 2024-08-13 16:12:32 -04:00
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25fff94029 delete entity on death
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1ca9c60640 hitbox collision debounce work
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4cf34d162c convert scene tag datastructure
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0b2086a1d4 multiple hitboxes per bone + data fixes 2024-08-13 14:09:18 -04:00
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06b068643e hitbox offsets
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902680ad16 movement tweaks, upright tree fix
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d25e07f35a server rotation fix
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b1b3d90b70 movement anim interrupt, debug hit work
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ea3518300f add always upright tree
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a7b12c280a rescale player model
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34065c9edc small update
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5f15690453 fix hitcapsule misalignment 2024-08-12 15:32:17 -04:00
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b48501652c fix server animation reset bug
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8e6c9e97b0 block sfx
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8e48250013 server anim time scale fix
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ee15dd2366 client-server physics synchronization
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1cc4924c3b more debug menus
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263d6680ee state collection work
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07a708edfc architecture work, blocker ai tree
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9349b35596 equipped item serialization
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ff3914cc19 remove blender transform token support
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4ff8f1a5d0 math overhaul
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ee44f76dcc play audio on client when server has collision
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ab4b64942d jump sfx, walk audio fix
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d7619692ed movement audio system for client
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5e87dec05d more robust java audio support
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2ebeb71f86 reading wavs
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920f3912de attack animation sounds
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cdfa594c06 more ui and bugfixes
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aca8c36732 server play equiped animations
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056e631240 dual-hand equipping animation logic
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cacc8dc57f small movement work
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859670d3b6 play audio with block state
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b70e7645fd Bone-attachment fix for first person 2024-08-02 16:09:16 -04:00
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2c42de3882 state interrupts and transition packets 2024-08-02 15:57:11 -04:00
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d319f05a2e interrupting animations
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d7e20f0970 hitbox error message handling
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9958a6c5d4 math class refactoring start
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b1b0ef0708 small ui fix
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abfafe13b9 bone debug rendering 2024-08-01 21:26:55 -04:00
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af6bdc6b43 hopefully final testing fix for audio
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73942b1fa0 testing work
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52354e59ee more test file work
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a799043299 test fixes
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87d1da4df1 worldbounds fix
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2e4b8e2819 server facing fix
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d08e02737f hitbox debug rendering
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92a6cefc20 server plays blocking animation
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91a84185c1 jump fix
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df5cc5a146 server support for client synced btree state requests 2024-07-31 18:16:37 -04:00
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d409c3adef server-synchronized jump
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335ead8341 client jump btree startint methods
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8d6b4f71b8 cleanup autogen bug 2024-07-31 17:30:30 -04:00
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07d18b6126 small cleanup
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236c7f0c51 small import work
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aef167dd7f tree based view for current target
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4eaad3a6dd synchronization work
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8fafdf4cb7 dont send spawn position packet
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9941dd333e texture map refactor 2024-07-30 17:31:47 -04:00
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bfbdf5cf3e shadow fix
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b37f80c18d network refactor
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be5c24a7fc option to load whole scene on init
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e0b94b334c first person hand bone alignment work
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6ea1daa747 remove airplane movement system
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e6fc720299 move tree and idle to use unified animation object 2024-07-28 17:31:06 -04:00
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cc2ff6a93a Swapping attack tree to use unified animation obj
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4b0064b761 properly leverage animation masks
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126a8f79c8 animation priority categories
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ad823fcbb4 unify animation data on disk
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ceb4786228 Data cleanup
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2024-07-28 13:35:34 -04:00
austin
1578eb3780 partially fix first person attachment to viewmodel
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2024-07-28 12:07:44 -04:00
austin
6d3a8f159b first person attach bugfixes
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2024-07-28 11:01:27 -04:00
austin
c5f16ae282 life state synchronization
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2024-07-27 01:34:17 -04:00
austin
161f40ee04 synchronizing object entities
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2024-07-27 00:15:50 -04:00
austin
1df8a89b3e small data fix
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2024-07-26 23:20:44 -04:00
austin
57f2befc0e animation/attachment bugfix
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2024-07-26 23:12:19 -04:00
austin
8484fad7da animation flickering bugfixes
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2024-07-26 20:59:59 -04:00
austin
3092b70c1e third person block animation
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2024-07-26 19:16:06 -04:00