Commit Graph

904 Commits

Author SHA1 Message Date
austin
f660e9c827 update octree test timetable
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2024-09-01 19:58:09 -04:00
austin
a24188e2c0 comment out full failure pipeline step
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2024-09-01 19:54:26 -04:00
austin
c30d409975 commit missing file
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2024-09-01 19:06:53 -04:00
austin
035a13ae7b prevent buffer flip on position of 0 2024-09-01 19:06:10 -04:00
austin
722764015c trace.log on memory debug pipeline
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2024-08-29 21:54:49 -04:00
austin
5a99fb387a more logging on texture ops, mockito fix
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2024-08-29 21:11:51 -04:00
austin
06a1f2dbbc unit testing for signal system & service manager
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2024-08-29 21:00:54 -04:00
austin
d438fc5484 rename package
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2024-08-29 20:15:27 -04:00
austin
11dfc5bceb rename elementManager->elementService 2024-08-29 20:09:37 -04:00
austin
5fe6b7a3c4 service arch, signal arch
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2024-08-29 20:06:59 -04:00
austin
6fd2fbc9df disable window test
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2024-08-29 14:58:26 -04:00
austin
637230c744 hard kill test on timeout during setup
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2024-08-29 14:53:51 -04:00
austin
04b48c0c3b use stbimage instead of imageio
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2024-08-29 14:40:36 -04:00
austin
e6934c83d0 active shader dont log on trivial problem
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2024-08-28 23:17:43 -04:00
austin
88135c4fbe more texture creation logging
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2024-08-28 23:11:39 -04:00
austin
831df3d6af add buffer limit checks to texture construction
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2024-08-28 22:57:08 -04:00
austin
1db6059821 more texture buffer error checking
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2024-08-28 22:48:07 -04:00
austin
2b706a231a texture logging
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2024-08-28 22:37:35 -04:00
austin
562541d6d3 yoga null element fix
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2024-08-28 22:29:07 -04:00
austin
2f80a80e3d add methods to get buffer pointers
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2024-08-28 22:06:53 -04:00
austin
f01cf94d6f shader uniform caching fix
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2024-08-28 21:58:36 -04:00
austin
f6ac972aa7 explicit error on setting uniform to unsupported type
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2024-08-28 21:41:02 -04:00
austin
fc4730c24a add yoga double free minimization
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2024-08-28 21:36:46 -04:00
austin
bca1789457 add more loop debug logs
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2024-08-28 21:08:03 -04:00
austin
d558e60fd7 manually ignore unexplainable opengl error
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2024-08-28 20:59:23 -04:00
austin
1374c1c240 use shader program flow for setting uniforms
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2024-08-28 18:38:27 -04:00
austin
a4e6af4896 comment out error from clientsyncmanager
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2024-08-28 17:07:59 -04:00
austin
2c3e377810 convert bone uniform to use shader set method
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2024-08-28 17:02:18 -04:00
austin
9292e74221 proliferate opengl error checking
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2024-08-28 16:35:25 -04:00
austin
05c51896e0 more accurate opengl error tracking
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2024-08-28 16:09:53 -04:00
austin
de8a361b52 jenkins rerun tests with logs on script crash
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2024-08-28 13:46:10 -04:00
austin
50aaf3f1f5 clean up spawn creature tests
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2024-08-28 12:34:44 -04:00
austin
0a74bed5d6 network entity id translation fixes
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2024-08-28 12:20:30 -04:00
austin
ab00782e93 wait on threads to join in engine shutdown
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2024-08-28 11:18:11 -04:00
austin
ff59891c39 testing fixes
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2024-08-28 11:02:04 -04:00
austin
5b24c94dfd more global resetting work
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2024-08-27 15:06:08 -04:00
austin
5985281ac2 rename tests
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2024-08-27 14:53:54 -04:00
austin
4c65b59b1b script work, player weapon on level edit
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2024-08-25 12:08:14 -04:00
austin
719999b6aa more scripting work 2024-08-25 11:51:15 -04:00
austin
3682497060 fix engine quitting, refactor buttons in menu
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2024-08-24 18:08:24 -04:00
austin
337da83070 ability to return to main menu from in game 2024-08-24 17:59:30 -04:00
austin
3ece6523f3 reset more state on close
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2024-08-24 17:37:01 -04:00
austin
9bd2b6b38f work on resetting scene on escaping to main menu
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2024-08-24 17:24:20 -04:00
austin
1c92462888 re-enable logger report on level change
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2024-08-24 14:39:50 -04:00
austin
b5405081e7 fix testing bugs, leverage extensions
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2024-08-24 14:35:55 -04:00
austin
53a0e0df1b disable anime outline + async script loading
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2024-08-24 11:19:51 -04:00
austin
82027a20cb more threading work
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2024-08-23 09:38:12 -04:00
austin
5563b4366f thread manager
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2024-08-22 21:24:44 -04:00
austin
d0e5f3b7d2 more testing work
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2024-08-22 19:56:53 -04:00
austin
4aed133a97 more robust tests of equip state on server
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2024-08-22 19:15:45 -04:00
austin
ea0902d22f entity-scene testing tools
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2024-08-22 19:09:21 -04:00
austin
6dc82d0b5e fullscreen strategy for test rendering
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2024-08-22 18:46:51 -04:00
austin
4ffbc87c48 re-add hard coded window dims
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2024-08-22 18:38:24 -04:00
austin
67700fdb47 remove window decorations from integration testing
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2024-08-22 18:33:29 -04:00
austin
31d8a579b4 extra logging for debug environment diff
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2024-08-22 18:15:19 -04:00
austin
ef0c2ee7ca octree implementation
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2024-08-22 18:03:48 -04:00
austin
787160a098 potential testing fix 2024-08-20 15:22:42 -04:00
austin
c8faecd140 more details in failure message
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2024-08-20 15:11:38 -04:00
austin
a35e63920f consistent window size for render tests
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2024-08-20 15:08:13 -04:00
austin
2e5ebb392b update image assert for testing
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2024-08-20 15:01:13 -04:00
austin
5ed2263fc5 testing work
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2024-08-19 19:38:20 -04:00
austin
0d80214dc8 testing work
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2024-08-19 13:37:36 -04:00
austin
415e20d02d testing rearchitecting
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2024-08-19 12:41:53 -04:00
austin
c34e448036 disable cloud ring
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2024-08-19 09:20:07 -04:00
austin
af4d1317fc particle work
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2024-08-18 18:27:23 -04:00
austin
0905157327 cursor transparency
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2024-08-18 15:25:31 -04:00
austin
b2f7a3a232 particle work
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2024-08-18 10:36:46 -04:00
austin
0eb002df82 foliage serialization/deserialization
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2024-08-17 11:11:07 -04:00
austin
277b9b6ee3 logger toggle debug window
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2024-08-16 22:20:09 -04:00
austin
b729208fc3 fix f2 menu controls reset bug
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2024-08-16 19:07:22 -04:00
austin
d41f3f2b16 synchronization rotation fix
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2024-08-16 18:11:59 -04:00
austin
b37ee6c45f netconfig file support
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2024-08-16 17:43:25 -04:00
austin
67b8032588 fix alignment on dropping mouse-grabbed item
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2024-08-16 16:53:03 -04:00
austin
72bbbca989 fix first person rendering not sending lighting
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2024-08-16 16:46:06 -04:00
austin
c8fc089607 ai reset walking on disable
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2024-08-16 16:20:08 -04:00
austin
893752098e add angularly static collidables
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2024-08-16 16:02:25 -04:00
austin
1314ceac06 attack bugfixes
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2024-08-16 15:55:21 -04:00
austin
51e028d9bb fixes 2024-08-16 15:52:02 -04:00
austin
e7851508fd fix inventory controls
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2024-08-16 15:13:15 -04:00
austin
3782145fb3 fix builds
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2024-08-16 09:33:27 -04:00
austin
74167038f7 server tlc
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2024-08-16 08:04:44 -04:00
austin
8bf1c23704 fix local server-client disallowing connections
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2024-08-15 18:42:29 -04:00
austin
37db40dc22 viewmodel fps fix, audio fix, docs
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2024-08-15 18:23:00 -04:00
austin
d15ba2445a client animation offset by network delay
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2024-08-15 16:46:10 -04:00
austin
e9257784c6 audio debugging
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2024-08-15 15:36:06 -04:00
austin
0484e54f08 audio work
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2024-08-15 13:59:20 -04:00
austin
7775cb5e24 ai tweaks 2024-08-15 13:14:02 -04:00
austin
8fcd0a8f64 rename move nodes
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2024-08-15 13:04:33 -04:00
austin
4db2de576a Walk tree 2024-08-15 13:03:41 -04:00
austin
89a0df81a5 melee ai tweaks
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2024-08-15 10:46:12 -04:00
austin
61c5599265 true behavior trees
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2024-08-15 09:52:32 -04:00
austin
bdec668fb8 Ai rearchitecture for real btrees
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2024-08-14 14:46:38 -04:00
austin
b0277f9f74 properly delete entities on the server
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2024-08-14 13:33:29 -04:00
austin
b36168bb14 strafing work
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2024-08-14 12:58:44 -04:00
austin
9750091a49 texture state caching fix
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2024-08-14 08:53:00 -04:00
austin
bd297df672 work debugging shader issue
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2024-08-13 23:51:41 -04:00
austin
8d857f9027 fix katana model
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2024-08-13 18:12:19 -04:00
austin
c8a2f1d035 animation updates
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2024-08-13 17:50:45 -04:00
austin
830d2071df remove movement restriction on attack 2024-08-13 16:12:32 -04:00
austin
25fff94029 delete entity on death
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2024-08-13 16:08:46 -04:00
austin
1ca9c60640 hitbox collision debounce work
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2024-08-13 15:51:46 -04:00
austin
4cf34d162c convert scene tag datastructure
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2024-08-13 14:12:17 -04:00
austin
0b2086a1d4 multiple hitboxes per bone + data fixes 2024-08-13 14:09:18 -04:00
austin
06b068643e hitbox offsets
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2024-08-13 12:39:53 -04:00
austin
902680ad16 movement tweaks, upright tree fix
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2024-08-12 21:49:51 -04:00
austin
d25e07f35a server rotation fix
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2024-08-12 20:52:41 -04:00
austin
b1b3d90b70 movement anim interrupt, debug hit work
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2024-08-12 17:57:26 -04:00
austin
ea3518300f add always upright tree
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2024-08-12 16:59:02 -04:00
austin
a7b12c280a rescale player model
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2024-08-12 16:36:00 -04:00
austin
34065c9edc small update
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2024-08-12 15:34:06 -04:00
austin
5f15690453 fix hitcapsule misalignment 2024-08-12 15:32:17 -04:00
austin
b48501652c fix server animation reset bug
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2024-08-12 15:26:38 -04:00
austin
8e6c9e97b0 block sfx
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2024-08-12 13:07:40 -04:00
austin
8e48250013 server anim time scale fix
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2024-08-12 09:41:00 -04:00
austin
ee15dd2366 client-server physics synchronization
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2024-08-11 19:31:43 -04:00
austin
1cc4924c3b more debug menus
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2024-08-11 13:59:37 -04:00
austin
263d6680ee state collection work
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2024-08-11 12:22:14 -04:00
austin
438766d052 moving files around
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2024-08-10 18:00:53 -04:00
austin
07a708edfc architecture work, blocker ai tree
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2024-08-10 14:43:00 -04:00
austin
9349b35596 equipped item serialization
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2024-08-09 21:05:27 -04:00
austin
ff3914cc19 remove blender transform token support
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2024-08-09 18:06:44 -04:00
austin
4ff8f1a5d0 math overhaul
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2024-08-09 18:00:56 -04:00
austin
ee44f76dcc play audio on client when server has collision
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2024-08-08 14:10:26 -04:00
austin
ab4b64942d jump sfx, walk audio fix
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2024-08-08 11:46:24 -04:00
austin
d7619692ed movement audio system for client
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2024-08-08 11:33:51 -04:00
austin
5e87dec05d more robust java audio support
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2024-08-07 19:52:35 -04:00
austin
2ebeb71f86 reading wavs
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2024-08-06 19:48:12 -04:00
austin
920f3912de attack animation sounds
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2024-08-06 13:27:44 -04:00
austin
cdfa594c06 more ui and bugfixes
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2024-08-04 17:21:17 -04:00
austin
aca8c36732 server play equiped animations
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2024-08-04 16:24:20 -04:00
austin
056e631240 dual-hand equipping animation logic
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2024-08-04 16:18:35 -04:00
austin
cacc8dc57f small movement work
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2024-08-04 12:18:06 -04:00
austin
859670d3b6 play audio with block state
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2024-08-02 17:08:39 -04:00
austin
c17d8750e2 docs work 2024-08-02 16:17:53 -04:00
austin
b70e7645fd Bone-attachment fix for first person 2024-08-02 16:09:16 -04:00
austin
2c42de3882 state interrupts and transition packets 2024-08-02 15:57:11 -04:00
austin
d319f05a2e interrupting animations
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2024-08-02 14:32:33 -04:00
austin
d7e20f0970 hitbox error message handling
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2024-08-02 10:45:23 -04:00
austin
9958a6c5d4 math class refactoring start
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2024-08-01 21:46:19 -04:00
austin
b1b0ef0708 small ui fix
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2024-08-01 21:32:29 -04:00
austin
abfafe13b9 bone debug rendering 2024-08-01 21:26:55 -04:00
austin
af6bdc6b43 hopefully final testing fix for audio
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2024-08-01 17:43:12 -04:00
austin
73942b1fa0 testing work
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2024-08-01 17:40:52 -04:00
austin
52354e59ee more test file work
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2024-08-01 17:36:50 -04:00
austin
3e934fddd7 testing fix 2024-08-01 17:35:05 -04:00
austin
60c1de5e65 testing fix 2024-08-01 17:31:09 -04:00
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a799043299 test fixes
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2024-08-01 17:22:23 -04:00
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a17a48ca1f potential build fix
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87d1da4df1 worldbounds fix
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2e4b8e2819 server facing fix
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d08e02737f hitbox debug rendering
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2024-07-31 21:21:44 -04:00
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92a6cefc20 server plays blocking animation
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91a84185c1 jump fix
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df5cc5a146 server support for client synced btree state requests 2024-07-31 18:16:37 -04:00
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d409c3adef server-synchronized jump
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335ead8341 client jump btree startint methods
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2024-07-31 17:33:59 -04:00
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8d6b4f71b8 cleanup autogen bug 2024-07-31 17:30:30 -04:00
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07d18b6126 small cleanup
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2024-07-31 17:19:30 -04:00
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6cf8edf9f2 sync btree constructor refactor
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236c7f0c51 small import work
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aef167dd7f tree based view for current target
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4eaad3a6dd synchronization work
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8fafdf4cb7 dont send spawn position packet
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2024-07-30 17:34:50 -04:00
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9941dd333e texture map refactor 2024-07-30 17:31:47 -04:00
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bfbdf5cf3e shadow fix
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b37f80c18d network refactor
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2024-07-29 21:27:13 -04:00
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be5c24a7fc option to load whole scene on init
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2024-07-29 14:53:39 -04:00
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e0b94b334c first person hand bone alignment work
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2024-07-28 17:47:54 -04:00
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6ea1daa747 remove airplane movement system
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2024-07-28 17:36:44 -04:00
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e6fc720299 move tree and idle to use unified animation object 2024-07-28 17:31:06 -04:00
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cc2ff6a93a Swapping attack tree to use unified animation obj
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2024-07-28 17:23:02 -04:00
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4b0064b761 properly leverage animation masks
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126a8f79c8 animation priority categories
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ad823fcbb4 unify animation data on disk
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ceb4786228 Data cleanup
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2024-07-28 13:35:34 -04:00
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1578eb3780 partially fix first person attachment to viewmodel
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6d3a8f159b first person attach bugfixes
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c5f16ae282 life state synchronization
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161f40ee04 synchronizing object entities
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1df8a89b3e small data fix
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2024-07-26 23:20:44 -04:00
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57f2befc0e animation/attachment bugfix
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2024-07-26 23:12:19 -04:00
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8484fad7da animation flickering bugfixes
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2024-07-26 20:59:59 -04:00
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3092b70c1e third person block animation
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2024-07-26 19:16:06 -04:00
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6c3dcec01c simple animation state transition util
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2024-07-26 19:01:32 -04:00
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5f56f0d742 minor fixes
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56ed405aea devtools
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58c5ac0512 POV switching
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570086c2cc 2h katana
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9c53027bf0 AI debug menu
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2024-07-21 16:56:21 -04:00
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b10b7e8407 Basic ai framework
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2024-07-21 16:46:25 -04:00
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1f028aa924 ui toolkit work
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f7015bd614 show tutorial hints from script side
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2024-07-20 10:18:34 -04:00
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e00eb85bcb framestep work
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2024-07-20 09:38:17 -04:00
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23f745c450 Work on hooks, element manager debugging
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2024-07-19 23:13:03 -04:00
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d36b2f3237 handle signals passing with no hooks
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2024-07-19 22:59:24 -04:00
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c3f824198b ui fixes
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2024-07-19 22:36:57 -04:00
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893239c158 hooks implementation
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2024-07-16 17:55:28 -04:00
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7ee1f99dd1 script register ignorepath
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2c807ce4f5 more rearchitecting 2024-07-16 14:41:22 -04:00
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f2877edf37 calling functions from a scene file
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0c554d1598 incremental compilation of scripts 2024-07-15 15:21:24 -04:00
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da28d13d61 script loading work 2024-07-14 16:00:35 -04:00
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14f4607c47 toggle macro work
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9aa7cfe048 toggle ui element
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b18a09ef3e cleanup
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2b68231789 scene/save refactor 2024-07-13 21:11:46 -04:00
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4e0459e460 menu cleanup
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856e0a6b22 more cleanup 2024-07-13 16:00:48 -04:00
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0bec1386f1 cleanup (goodbye arena)
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5a2895f9fd cleanup
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67bdc8ec67 work on scenes and hooks 2024-07-13 15:26:29 -04:00
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068f3979b8 hookmanager in scriptengine, upgrade to junit 5
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2024-07-12 17:56:23 -04:00
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94c19d7990 scripting work
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71fb248154 work towards automated testing
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6da4c001fa screenshots refactoring
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f7887fc875 work towards saving framebuffers as screenshots
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2024-07-04 16:32:43 -04:00
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0db8734f44 opengl error checking fixes 2024-07-03 16:41:05 -04:00
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29299a7781 add saving framebuffers 2024-07-03 14:55:24 -04:00
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14d423d533 script engine bugfix, hitbox subtypes 2024-07-02 17:07:16 -04:00
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e5a187ce19 script engine work 2024-07-02 16:14:05 -04:00
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df4fe45dd5 transvoxel position checking work 2024-06-30 13:38:41 -04:00
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a26ea92aae animation updates 2024-06-27 22:35:36 -04:00
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9bbdafb43d tutorial hints initial implementation 2024-06-22 20:09:49 -04:00
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a676d8ddca server rotation fix
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8dcff7efe0 bug fixes, enforcing best practices
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7a2bdf7745 transvoxel algorithm meshgen 2024-06-22 16:10:30 -04:00
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2b715ab325 rename client gravity tree name
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fbbd93df8d run latest netcode gen
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8c0a7697d0 block synchronization
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e671cda62d hitboxes, ui, bug fixes, network fixes, etc
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4ae09e7afb network fixes, documentation, etc 2024-06-07 19:42:48 -04:00
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a30ac75573 work on moving hitboxes to ode4j handling 2024-06-07 17:50:49 -04:00
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b1d79dbc16 hitboxes - refactoring work, documentation 2024-05-26 13:28:11 -04:00
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29f5496e23 foliage fix, first person view model, other fixes
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bd244b151d movement tree networking work
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341d5683cf camera movement work + freecam terrain editing
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baf7bf976d first person camera
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ac12b3f5a8 async load texture atlas
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cfbd4c05ce fix tree data
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696f1175bb saving items to disk
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72bacc826a small save fix for fresh install 2024-05-05 17:01:08 -04:00
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74b3140344 start work on synchronizing attack
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a241d97d33 texture atlasing for terrain w/ triplanar mapping
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f7ac8d908e fix grass not moving with player
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0d26c404ee fix audio playing for too long
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45bb4a44e0 control repeat fix + data tweaks
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2fbfaf4887 catch ode4j error
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d9e0b2a9e5 cursor fix
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3bfcc4c5d1 grass fix
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172030b95d documentation
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a1d03ef59e Fix items networking
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597a969151 documentation, bug fixes
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788a71d1e1 environment controls in level editor
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34403c3155 UI work for level editor
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3e5cade90e searchable voxel selection ui
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9d914e51c4 move window class 2024-04-06 15:59:22 -04:00
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7c8e536f80 bare minimum working ui update
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45ce4ca9a9 rudimentary scene saving
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38fc3068a7 attempt fix testing
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b86217a285 version bump lwjgl
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1163f034eb ui refactoring, hoverstate
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6f8e44f325 menu refactoring
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2024-03-24 13:19:02 -04:00
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b711111589 Remotery + extensive profiler usage 2024-03-23 23:19:06 -04:00
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a5c1667d9f Move physics to ODE-side
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362de5bee9 refactor btree interface location 2024-03-21 20:37:47 -04:00
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aa1e7fa117 Defer physics overhaul 4 for larger timeblock
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4fd56da7df Disable hrtf temporarily as its maybe causing hw issues
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46ec60e5a9 fix actor panel rendering 2024-03-21 20:01:42 -04:00
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20c0bff89d refactor ui framework to use openglstate
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37a4cd7dd6 Make debug sp work eventually load
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8c1607d34b Provide way to usurp frustum culling on actor
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ba5537bcf7 ground move refactor
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6b2145ba6e docs update
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58d1d86262 More stuff
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512998eb24 Free camera support for debugging
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86edabf4de player entity debug menu 2024-03-20 18:57:48 -04:00
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077cffa2e2 smooth fluid voxel animation
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db8ad7d10a Fix ghost water in the sky
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bfd7690403 fix fluid chunk model creating and flickering 2024-03-19 20:03:21 -04:00
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7ab0debc45 basic visuals work
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97edfacd41 fluids are rendering albeit poorly
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f328d16bab sending grass half-baked because I want water 2024-03-17 15:20:30 -04:00
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41f2675e43 Fix arena mode
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15e10ad83e intelligently place foliage
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9196568a20 Break up rendering engine into pipelines flow
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c03b9b91ea model refresh 2024-03-09 20:45:33 -05:00
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76875cb8cb Massive mesh refactor 2024-03-09 20:05:47 -05:00
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027c93d4c7 Collision optimization
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39134f9693 Timekeeping update
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7ab6cf96d9 Audio engine overhaul
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7bf26fb47a finish bar graph implementation
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ffbbd15a5e documentation, gitignore update, start on bar plot
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62e727cdea imgui work
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cb0ef5f59e initial imgui addition
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3e6d918f16 documentation work
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5356b3e325 Proper frustum culling
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9407c13217 Font work
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2024-02-28 21:21:05 -05:00
4671a295f5 jenkinsdebug1 (#135)
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studiorailgun/Renderer/pipeline/head This commit looks good
add post phase

remove deliver stage from pipeline

make headless test actually headless

removing glfw from headless main

remove glfw from globals

jenkins more work

jenkins env var work

maven flag fixs

Add deliver step

junit declaration work

add empty results files

jenkins maven text debug work

attempt profile in jenkins maven

add testing

fix maven version

add maven versionj

label maven as tool

convert to no container build again

more jenkins work

more jenkins work

reorg

debug jenkins work

Co-authored-by: austin <austin@austinwhoover.com>
Reviewed-on: https://git.austinwhoover.com/electrosphere/Renderer/pulls/135
2024-02-26 11:37:06 -05:00
austin
a5a669da90 Fix arena mode infinite load 2024-02-25 22:11:41 -05:00
austin
efa2afa822 Client entity culling 2024-02-25 21:16:29 -05:00