Commit Graph

460 Commits

Author SHA1 Message Date
austin
1b5d6c1795 Terrain optimizations
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2024-11-11 10:23:49 -05:00
austin
4d6db78059 ClientDrawCellManager optimizations
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2024-11-10 14:51:29 -05:00
austin
221bcd70a7 fix cache bug + foliage setting
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2024-11-09 20:51:27 -05:00
austin
cc60818e35 js chunkgen + fixes + scriptengine work
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2024-11-09 20:04:44 -05:00
austin
86e61b7a0e Convert volumetric + shadow pass to entity tags
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2024-11-08 18:38:40 -05:00
austin
a9c74e8d50 fixes to foliage rendering
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2024-11-08 17:54:48 -05:00
austin
795fbb6a1c grid manager entity and player tracking overhaul
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2024-11-08 12:11:40 -05:00
austin
e12dd55703 hook up content generation to test gen realm
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2024-11-07 18:44:07 -05:00
austin
4f639cc6be Fix inverted normals for some edges of transvoxel
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2024-11-05 09:27:54 -05:00
austin
c02959efee voxel fixes
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2024-11-04 22:28:59 -05:00
austin
d2ccf3c479 rewrite client side chunks + transvoxel integration
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2024-11-04 13:51:04 -05:00
austin
987165649f generation testing menu with regenerate button
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2024-10-29 14:10:10 -04:00
austin
4d6278d21f fix + docs + refactor mathutils
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2024-10-28 16:15:24 -04:00
austin
13d8878425 more terrain generation notes
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2024-10-25 21:15:15 -04:00
austin
50ad6dcfc6 craftingpanel implementation
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2024-10-24 13:30:44 -04:00
austin
df8991e875 biome ideas
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2024-10-23 16:28:15 -04:00
austin
634e88942b chemistry engine, biome notes
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2024-10-23 16:05:33 -04:00
austin
70f7a78626 biome data definitions, notes on how to distribute
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2024-10-23 15:30:27 -04:00
austin
aa70f39eb9 terrain generation testing realm
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2024-10-23 13:07:08 -04:00
austin
d10da49140 tooltips, recipes, refactoring
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2024-10-23 10:41:32 -04:00
austin
3b521e3197 editor entity
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2024-10-22 11:29:14 -04:00
austin
c8e3a251d5 add unarmed combat
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2024-10-21 11:01:16 -04:00
austin
b9f0eef20e fix katana idle animations
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2024-10-21 10:40:58 -04:00
austin
496172680f fix movement audio service when no audio engine 2024-10-21 09:53:58 -04:00
austin
ef724d3832 fix inventory message for undefined id on client 2024-10-21 09:44:43 -04:00
austin
ad1f65aca6 null check 2024-10-20 17:06:47 -04:00
austin
35aec8affe fix virtual scrollable on higher resolutions 2024-10-20 16:25:30 -04:00
austin
1cb93b04f6 fix debug sp launcher 2024-10-20 12:01:50 -04:00
austin
db043eda43 fix for ground audio bug
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2024-10-16 16:29:12 -04:00
austin
6409d752de non-Lsystem pine tree
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2024-10-16 15:57:32 -04:00
austin
11fdc690da camera data definitions in entity files
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2024-10-16 15:23:46 -04:00
austin
a68e56285a tree system work
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2024-10-14 09:01:44 -04:00
austin
5f54e5034c entity spawning palette item
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2024-09-30 17:35:52 -04:00
austin
8e2f357101 Editing voxels from script engine
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2024-09-30 16:47:38 -04:00
austin
00176449e1 items executing hooks on usage 2024-09-30 16:35:58 -04:00
austin
e0e90cdd1e toolbar scrolling
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2024-09-30 16:00:58 -04:00
austin
cfcaa23a3d attack tree fix + disabling tests
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2024-09-30 15:27:21 -04:00
austin
b5e8c71545 toolbar state mostly working
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2024-09-27 18:23:55 -04:00
austin
95695188e3 stone voxel type, lighting fixes, anim fix
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2024-09-24 21:11:37 -04:00
austin
dd415681bb visual adjustments for voxel selection component
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2024-09-24 17:40:41 -04:00
austin
63f0f3338c tree model debug menu
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2024-09-23 00:26:01 -04:00
austin
cd0452a77c entity graphics refactor
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2024-09-22 14:42:08 -04:00
austin
9782e2c6b5 physics work
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2024-09-22 14:10:21 -04:00
austin
2d0a65b081 snow voxel type
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2024-09-22 10:20:14 -04:00
austin
128fd919b2 bugfixes 2024-09-20 22:22:15 -04:00
austin
ccaaa47127 voxel selection item
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2024-09-20 20:59:23 -04:00
austin
491ccf4409 buffer overflow fix
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2024-09-20 13:02:42 -04:00
austin
b410a1de1a point light work
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2024-09-20 00:10:30 -04:00
austin
4b41ac823c texture atlasing for particle system
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2024-09-19 23:13:18 -04:00
austin
2ef4b13786 particle overhaul. emitters!
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2024-09-19 21:38:42 -04:00
austin
63a302444f shader fix, terrain editing fix
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2024-09-19 16:36:56 -04:00
austin
991cef322e small rendering info display
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2024-09-19 15:13:41 -04:00
austin
dc52e375e3 clustered lighting implementation
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2024-09-19 11:29:04 -04:00
austin
ab17254a02 remove geometry shader support
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2024-09-18 16:03:26 -04:00
austin
6088080257 work 2024-09-18 13:19:57 -04:00
austin
3d6b71bf01 initial hitstun implementation
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2024-09-17 21:58:15 -04:00
austin
b8a0db5974 audio work
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2024-09-17 21:04:46 -04:00
austin
b3af26b6a0 start proliferating audio across ui
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2024-09-17 20:31:28 -04:00
austin
21ed196993 wrap buffers in bufferutils for memory fix
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2024-09-17 19:37:26 -04:00
austin
78978c7f54 refactor + fix regression
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2024-09-17 19:09:33 -04:00
austin
47d60f46ee ui work
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2024-09-17 19:00:28 -04:00
austin
1e13c55f1f inventory menu fixes and work 2024-09-17 17:22:38 -04:00
austin
e6d946db53 gut old ui handling of positioning
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2024-09-17 16:53:36 -04:00
austin
985e4881c1 post processing pipeline + blur
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2024-09-16 19:05:50 -04:00
austin
3c64166798 ui work, entity packet fix
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2024-09-16 17:05:53 -04:00
austin
63feb835cd slider fixes, dragevent fixes, new component
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2024-09-15 22:49:28 -04:00
austin
963e8b6585 ui tests
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2024-09-15 15:47:58 -04:00
austin
a7c8571afa testing fix
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2024-09-15 13:04:08 -04:00
austin
79e2fdf512 bugfixes
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2024-09-15 10:56:09 -04:00
austin
efd2ff1bb7 fixes, docs, skeleton creature
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2024-09-14 21:45:51 -04:00
austin
c706b855cd physics debugging
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2024-09-13 17:55:49 -04:00
austin
b761299c29 physics work
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2024-09-13 09:30:21 -04:00
austin
90793154ed data cleanup
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2024-09-12 19:33:12 -04:00
austin
cdd44bd362 bugfixes
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2024-09-12 19:13:34 -04:00
austin
8408d84055 massive entity spawning refactor
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2024-09-12 18:51:51 -04:00
austin
ed29d1ffb3 fix SSBO test
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2024-09-12 15:31:44 -04:00
austin
f7d1bbed70 fixes + ssbo impl + instanced actor rearch
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2024-09-12 13:42:36 -04:00
austin
dd763b31a9 new voxel audio, foliage fix, ui test fix
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2024-09-11 23:39:32 -04:00
austin
11d468fe14 menu fix, new voxel type + textures
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2024-09-11 12:19:29 -04:00
austin
3fd97d415a voxel selection popout fixes
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2024-09-10 19:32:09 -04:00
austin
211389812d display blank item slot under dragged item panel
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2024-09-10 15:15:41 -04:00
austin
44b70f4ce6 jump/fall/land animation consistency fixes
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2024-09-10 13:24:14 -04:00
austin
706d25de56 3d spline implementation
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2024-09-10 01:32:21 -04:00
austin
55eacf2c1b parshapes fixes, jump/fall state reorg
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2024-09-09 19:47:42 -04:00
austin
d9d2a74f68 eventual fall tree synchronization
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2024-09-09 18:32:34 -04:00
austin
99a7434557 min fall frames to block attack 2024-09-09 18:25:38 -04:00
austin
9301996bac movement penalty on swinging weapon
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2024-09-09 18:14:19 -04:00
austin
f4f288c8d5 recoil on attack block
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2024-09-09 17:08:02 -04:00
austin
73a5d79bc2 tests, datastructure, debug work
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2024-09-08 21:39:54 -04:00
austin
9cdfac7898 refactor java test package
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2024-09-05 14:43:31 -04:00
austin
d39254968f melee ai targeting fix
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2024-09-05 00:48:43 -04:00
austin
7606b702d1 small render pipeline fix 2024-09-04 20:30:47 -04:00
austin
4be41f1b04 remove unused functions 2024-09-04 20:15:32 -04:00
austin
56b60695c5 viewport loading 2024-09-04 00:42:06 -04:00
austin
c09faed7a7 equip list npe fix
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2024-09-03 23:16:18 -04:00
austin
d4f8cbf9df attachutils npe bugfix
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2024-09-03 23:12:46 -04:00
austin
0f6e46159f ItemUtils NPE bug fix
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2024-09-03 23:04:46 -04:00
austin
4007bc764d prevent NPE on entity item state check
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2024-09-03 22:37:34 -04:00
austin
ebcf0865ee server sync sprint tree 2024-09-03 22:36:30 -04:00
austin
577c7293bd documentation reorganization, dockerfile
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2024-09-03 21:32:59 -04:00
austin
249db4fc89 Data View for entities in debug menu
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2024-09-02 19:27:42 -04:00
austin
91490103a4 fix entity tree not re-rendering on delete
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2024-09-02 18:51:36 -04:00
austin
b1612cc943 hitbox collision debugging
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2024-09-02 18:30:26 -04:00
austin
d336d77173 work log
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2024-08-28 22:17:25 -04:00
austin
ab00782e93 wait on threads to join in engine shutdown
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2024-08-28 11:18:11 -04:00
austin
6b9f25053a writing ideas for themes and topics in procgen
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2024-08-25 12:30:34 -04:00
austin
4c65b59b1b script work, player weapon on level edit
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2024-08-25 12:08:14 -04:00
austin
337da83070 ability to return to main menu from in game 2024-08-24 17:59:30 -04:00
austin
9bd2b6b38f work on resetting scene on escaping to main menu
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2024-08-24 17:24:20 -04:00
austin
53a0e0df1b disable anime outline + async script loading
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2024-08-24 11:19:51 -04:00
austin
5563b4366f thread manager
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2024-08-22 21:24:44 -04:00
austin
4aed133a97 more robust tests of equip state on server
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2024-08-22 19:15:45 -04:00
austin
a125043400 rearchitecting todo item
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2024-08-21 16:17:49 -04:00
austin
a35e63920f consistent window size for render tests
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2024-08-20 15:08:13 -04:00
austin
415e20d02d testing rearchitecting
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2024-08-19 12:41:53 -04:00
austin
c34e448036 disable cloud ring
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2024-08-19 09:20:07 -04:00
austin
af4d1317fc particle work
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2024-08-18 18:27:23 -04:00
austin
0905157327 cursor transparency
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austin
b2f7a3a232 particle work
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2024-08-18 10:36:46 -04:00
austin
0eb002df82 foliage serialization/deserialization
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2024-08-17 11:11:07 -04:00
austin
277b9b6ee3 logger toggle debug window
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2024-08-16 22:20:09 -04:00
austin
b729208fc3 fix f2 menu controls reset bug
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2024-08-16 19:07:22 -04:00
austin
d41f3f2b16 synchronization rotation fix
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2024-08-16 18:11:59 -04:00
austin
b37ee6c45f netconfig file support
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2024-08-16 17:43:25 -04:00
austin
67b8032588 fix alignment on dropping mouse-grabbed item
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2024-08-16 16:53:03 -04:00
austin
72bbbca989 fix first person rendering not sending lighting
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2024-08-16 16:46:06 -04:00
austin
c8fc089607 ai reset walking on disable
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2024-08-16 16:20:08 -04:00
austin
893752098e add angularly static collidables
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2024-08-16 16:02:25 -04:00
austin
1314ceac06 attack bugfixes
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2024-08-16 15:55:21 -04:00
austin
51e028d9bb fixes 2024-08-16 15:52:02 -04:00
austin
e7851508fd fix inventory controls
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2024-08-16 15:13:15 -04:00
austin
e30784fffb bug triage, vscode extension recommends
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2024-08-16 11:37:03 -04:00
austin
418ff60f6a launcher fixes
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2024-08-16 10:25:05 -04:00
austin
3782145fb3 fix builds
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2024-08-16 09:33:27 -04:00
austin
74167038f7 server tlc
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2024-08-16 08:04:44 -04:00
austin
37db40dc22 viewmodel fps fix, audio fix, docs
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2024-08-15 18:23:00 -04:00
austin
d15ba2445a client animation offset by network delay
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2024-08-15 16:46:10 -04:00
austin
e9257784c6 audio debugging
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2024-08-15 15:36:06 -04:00
austin
0484e54f08 audio work
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2024-08-15 13:59:20 -04:00
austin
aa03c93308 docs updates
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2024-08-15 13:14:18 -04:00
austin
4db2de576a Walk tree 2024-08-15 13:03:41 -04:00
austin
89a0df81a5 melee ai tweaks
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2024-08-15 10:46:12 -04:00
austin
61c5599265 true behavior trees
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2024-08-15 09:52:32 -04:00
austin
bdec668fb8 Ai rearchitecture for real btrees
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2024-08-14 14:46:38 -04:00
austin
d44fdc5673 animation work
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2024-08-14 13:47:58 -04:00
austin
b0277f9f74 properly delete entities on the server
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9750091a49 texture state caching fix
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8d857f9027 fix katana model
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830d2071df remove movement restriction on attack 2024-08-13 16:12:32 -04:00
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1ca9c60640 hitbox collision debounce work
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0b2086a1d4 multiple hitboxes per bone + data fixes 2024-08-13 14:09:18 -04:00
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902680ad16 movement tweaks, upright tree fix
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d25e07f35a server rotation fix
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5f15690453 fix hitcapsule misalignment 2024-08-12 15:32:17 -04:00
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b48501652c fix server animation reset bug
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ee15dd2366 client-server physics synchronization
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263d6680ee state collection work
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07a708edfc architecture work, blocker ai tree
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9349b35596 equipped item serialization
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ee44f76dcc play audio on client when server has collision
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5e87dec05d more robust java audio support
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920f3912de attack animation sounds
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cacc8dc57f small movement work
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02c23d6e28 documentation reorganization
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a17a48ca1f potential build fix
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87d1da4df1 worldbounds fix
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91a84185c1 jump fix
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aef167dd7f tree based view for current target
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9941dd333e texture map refactor 2024-07-30 17:31:47 -04:00
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bfbdf5cf3e shadow fix
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b37f80c18d network refactor
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be5c24a7fc option to load whole scene on init
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e0b94b334c first person hand bone alignment work
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6ea1daa747 remove airplane movement system
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cc2ff6a93a Swapping attack tree to use unified animation obj
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126a8f79c8 animation priority categories
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1578eb3780 partially fix first person attachment to viewmodel
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6d3a8f159b first person attach bugfixes
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c5f16ae282 life state synchronization
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161f40ee04 synchronizing object entities
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1df8a89b3e small data fix
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57f2befc0e animation/attachment bugfix
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