austin
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79e2fdf512
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bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-15 10:56:09 -04:00 |
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austin
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efd2ff1bb7
|
fixes, docs, skeleton creature
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-14 21:45:51 -04:00 |
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austin
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c706b855cd
|
physics debugging
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-13 17:55:49 -04:00 |
|
austin
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b761299c29
|
physics work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-13 09:30:21 -04:00 |
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austin
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90793154ed
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data cleanup
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-12 19:33:12 -04:00 |
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austin
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cdd44bd362
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bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-12 19:13:34 -04:00 |
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austin
|
8408d84055
|
massive entity spawning refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-12 18:51:51 -04:00 |
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austin
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ed29d1ffb3
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fix SSBO test
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-12 15:31:44 -04:00 |
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austin
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f7d1bbed70
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fixes + ssbo impl + instanced actor rearch
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-12 13:42:36 -04:00 |
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austin
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dd763b31a9
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new voxel audio, foliage fix, ui test fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-11 23:39:32 -04:00 |
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austin
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11d468fe14
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menu fix, new voxel type + textures
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-11 12:19:29 -04:00 |
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austin
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3fd97d415a
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voxel selection popout fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 19:32:09 -04:00 |
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austin
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211389812d
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display blank item slot under dragged item panel
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 15:15:41 -04:00 |
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austin
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44b70f4ce6
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jump/fall/land animation consistency fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 13:24:14 -04:00 |
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austin
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706d25de56
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3d spline implementation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-10 01:32:21 -04:00 |
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austin
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55eacf2c1b
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parshapes fixes, jump/fall state reorg
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 19:47:42 -04:00 |
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austin
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d9d2a74f68
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eventual fall tree synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 18:32:34 -04:00 |
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austin
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99a7434557
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min fall frames to block attack
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2024-09-09 18:25:38 -04:00 |
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austin
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9301996bac
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movement penalty on swinging weapon
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-09 18:14:19 -04:00 |
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austin
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f4f288c8d5
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recoil on attack block
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-09-09 17:08:02 -04:00 |
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austin
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73a5d79bc2
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tests, datastructure, debug work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-08 21:39:54 -04:00 |
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austin
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9cdfac7898
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refactor java test package
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-05 14:43:31 -04:00 |
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austin
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d39254968f
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melee ai targeting fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-05 00:48:43 -04:00 |
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austin
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7606b702d1
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small render pipeline fix
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2024-09-04 20:30:47 -04:00 |
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austin
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4be41f1b04
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remove unused functions
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2024-09-04 20:15:32 -04:00 |
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austin
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56b60695c5
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viewport loading
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2024-09-04 00:42:06 -04:00 |
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austin
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c09faed7a7
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equip list npe fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:16:18 -04:00 |
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austin
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d4f8cbf9df
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attachutils npe bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:12:46 -04:00 |
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austin
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0f6e46159f
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ItemUtils NPE bug fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 23:04:46 -04:00 |
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austin
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4007bc764d
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prevent NPE on entity item state check
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-03 22:37:34 -04:00 |
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austin
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ebcf0865ee
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server sync sprint tree
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2024-09-03 22:36:30 -04:00 |
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austin
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577c7293bd
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documentation reorganization, dockerfile
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-03 21:32:59 -04:00 |
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austin
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249db4fc89
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Data View for entities in debug menu
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 19:27:42 -04:00 |
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austin
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91490103a4
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fix entity tree not re-rendering on delete
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 18:51:36 -04:00 |
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austin
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b1612cc943
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hitbox collision debugging
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 18:30:26 -04:00 |
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austin
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d336d77173
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work log
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 22:17:25 -04:00 |
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austin
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ab00782e93
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wait on threads to join in engine shutdown
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 11:18:11 -04:00 |
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austin
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6b9f25053a
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writing ideas for themes and topics in procgen
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-25 12:30:34 -04:00 |
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austin
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4c65b59b1b
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script work, player weapon on level edit
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-25 12:08:14 -04:00 |
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austin
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337da83070
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ability to return to main menu from in game
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2024-08-24 17:59:30 -04:00 |
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austin
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9bd2b6b38f
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work on resetting scene on escaping to main menu
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-24 17:24:20 -04:00 |
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austin
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53a0e0df1b
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disable anime outline + async script loading
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-24 11:19:51 -04:00 |
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austin
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5563b4366f
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thread manager
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-08-22 21:24:44 -04:00 |
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austin
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4aed133a97
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more robust tests of equip state on server
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-22 19:15:45 -04:00 |
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austin
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a125043400
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rearchitecting todo item
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-21 16:17:49 -04:00 |
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austin
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a35e63920f
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consistent window size for render tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-20 15:08:13 -04:00 |
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austin
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415e20d02d
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testing rearchitecting
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-19 12:41:53 -04:00 |
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austin
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c34e448036
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disable cloud ring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-19 09:20:07 -04:00 |
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austin
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af4d1317fc
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particle work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-18 18:27:23 -04:00 |
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austin
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0905157327
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cursor transparency
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-18 15:25:31 -04:00 |
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austin
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b2f7a3a232
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particle work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-18 10:36:46 -04:00 |
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austin
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0eb002df82
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foliage serialization/deserialization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-17 11:11:07 -04:00 |
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austin
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277b9b6ee3
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logger toggle debug window
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 22:20:09 -04:00 |
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austin
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b729208fc3
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fix f2 menu controls reset bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 19:07:22 -04:00 |
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austin
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d41f3f2b16
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synchronization rotation fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 18:11:59 -04:00 |
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austin
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b37ee6c45f
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netconfig file support
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 17:43:25 -04:00 |
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austin
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67b8032588
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fix alignment on dropping mouse-grabbed item
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 16:53:03 -04:00 |
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austin
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72bbbca989
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fix first person rendering not sending lighting
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 16:46:06 -04:00 |
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austin
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c8fc089607
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ai reset walking on disable
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 16:20:08 -04:00 |
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austin
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893752098e
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add angularly static collidables
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 16:02:25 -04:00 |
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austin
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1314ceac06
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attack bugfixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 15:55:21 -04:00 |
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austin
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51e028d9bb
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fixes
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2024-08-16 15:52:02 -04:00 |
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austin
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e7851508fd
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fix inventory controls
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 15:13:15 -04:00 |
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austin
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e30784fffb
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bug triage, vscode extension recommends
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 11:37:03 -04:00 |
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austin
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418ff60f6a
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launcher fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 10:25:05 -04:00 |
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austin
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3782145fb3
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fix builds
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 09:33:27 -04:00 |
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austin
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74167038f7
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server tlc
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 08:04:44 -04:00 |
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austin
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37db40dc22
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viewmodel fps fix, audio fix, docs
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 18:23:00 -04:00 |
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austin
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d15ba2445a
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client animation offset by network delay
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 16:46:10 -04:00 |
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austin
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e9257784c6
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audio debugging
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 15:36:06 -04:00 |
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austin
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0484e54f08
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audio work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 13:59:20 -04:00 |
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austin
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aa03c93308
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docs updates
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 13:14:18 -04:00 |
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austin
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4db2de576a
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Walk tree
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2024-08-15 13:03:41 -04:00 |
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austin
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89a0df81a5
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melee ai tweaks
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 10:46:12 -04:00 |
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austin
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61c5599265
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true behavior trees
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 09:52:32 -04:00 |
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austin
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bdec668fb8
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Ai rearchitecture for real btrees
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-14 14:46:38 -04:00 |
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austin
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d44fdc5673
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animation work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-14 13:47:58 -04:00 |
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austin
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b0277f9f74
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properly delete entities on the server
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-14 13:33:29 -04:00 |
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austin
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9750091a49
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texture state caching fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-14 08:53:00 -04:00 |
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austin
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bd297df672
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work debugging shader issue
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-13 23:51:41 -04:00 |
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austin
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8d857f9027
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fix katana model
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-13 18:12:19 -04:00 |
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austin
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c8a2f1d035
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animation updates
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-13 17:50:45 -04:00 |
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austin
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830d2071df
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remove movement restriction on attack
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2024-08-13 16:12:32 -04:00 |
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austin
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25fff94029
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delete entity on death
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-13 16:08:46 -04:00 |
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austin
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1ca9c60640
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hitbox collision debounce work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-13 15:51:46 -04:00 |
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austin
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4cf34d162c
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convert scene tag datastructure
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-13 14:12:17 -04:00 |
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austin
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0b2086a1d4
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multiple hitboxes per bone + data fixes
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2024-08-13 14:09:18 -04:00 |
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austin
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06b068643e
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hitbox offsets
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-13 12:39:53 -04:00 |
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austin
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902680ad16
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movement tweaks, upright tree fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 21:49:51 -04:00 |
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austin
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d25e07f35a
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server rotation fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 20:52:41 -04:00 |
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austin
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ea3518300f
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add always upright tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 16:59:02 -04:00 |
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austin
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a7b12c280a
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rescale player model
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 16:36:00 -04:00 |
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austin
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5f15690453
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fix hitcapsule misalignment
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2024-08-12 15:32:17 -04:00 |
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austin
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b48501652c
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fix server animation reset bug
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 15:26:38 -04:00 |
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austin
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8e6c9e97b0
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block sfx
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 13:07:40 -04:00 |
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austin
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8e48250013
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server anim time scale fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-12 09:41:00 -04:00 |
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austin
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9d7ab27da7
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more documentation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-11 22:33:42 -04:00 |
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austin
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ee15dd2366
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client-server physics synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-11 19:31:43 -04:00 |
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austin
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263d6680ee
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state collection work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-11 12:22:14 -04:00 |
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austin
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07a708edfc
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architecture work, blocker ai tree
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-10 14:43:00 -04:00 |
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austin
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9349b35596
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equipped item serialization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-09 21:05:27 -04:00 |
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austin
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4ff8f1a5d0
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math overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-09 18:00:56 -04:00 |
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austin
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ee44f76dcc
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play audio on client when server has collision
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-08 14:10:26 -04:00 |
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austin
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ab4b64942d
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jump sfx, walk audio fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-08 11:46:24 -04:00 |
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austin
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5e87dec05d
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more robust java audio support
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-07 19:52:35 -04:00 |
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austin
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920f3912de
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attack animation sounds
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-06 13:27:44 -04:00 |
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austin
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cacc8dc57f
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small movement work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-04 12:18:06 -04:00 |
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austin
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02c23d6e28
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documentation reorganization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-02 16:21:28 -04:00 |
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austin
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c17d8750e2
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docs work
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2024-08-02 16:17:53 -04:00 |
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austin
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daa8159100
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docs update
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-02 16:12:52 -04:00 |
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austin
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935fd54a9b
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doc updates
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-02 15:58:36 -04:00 |
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austin
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9958a6c5d4
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math class refactoring start
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-01 21:46:19 -04:00 |
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austin
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abfafe13b9
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bone debug rendering
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2024-08-01 21:26:55 -04:00 |
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austin
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a17a48ca1f
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potential build fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-01 15:16:12 -04:00 |
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austin
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87d1da4df1
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worldbounds fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-01 11:04:25 -04:00 |
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austin
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91a84185c1
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jump fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 18:27:30 -04:00 |
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austin
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b81b138c7a
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notes updates
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 18:18:16 -04:00 |
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austin
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aef167dd7f
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tree based view for current target
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-31 14:57:05 -04:00 |
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austin
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9941dd333e
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texture map refactor
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2024-07-30 17:31:47 -04:00 |
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austin
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bfbdf5cf3e
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shadow fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-30 12:29:09 -04:00 |
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austin
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b37f80c18d
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network refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-29 21:27:13 -04:00 |
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austin
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be5c24a7fc
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option to load whole scene on init
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-29 14:53:39 -04:00 |
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austin
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e0b94b334c
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first person hand bone alignment work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 17:47:54 -04:00 |
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austin
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6ea1daa747
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remove airplane movement system
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 17:36:44 -04:00 |
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austin
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cc2ff6a93a
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Swapping attack tree to use unified animation obj
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 17:23:02 -04:00 |
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austin
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126a8f79c8
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animation priority categories
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 15:27:57 -04:00 |
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austin
|
1578eb3780
|
partially fix first person attachment to viewmodel
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 12:07:44 -04:00 |
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austin
|
6d3a8f159b
|
first person attach bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-28 11:01:27 -04:00 |
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austin
|
c5f16ae282
|
life state synchronization
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-27 01:34:17 -04:00 |
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austin
|
161f40ee04
|
synchronizing object entities
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-27 00:15:50 -04:00 |
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austin
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1df8a89b3e
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small data fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-26 23:20:44 -04:00 |
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austin
|
57f2befc0e
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animation/attachment bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-26 23:12:19 -04:00 |
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austin
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8484fad7da
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animation flickering bugfixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-26 20:59:59 -04:00 |
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austin
|
6c3dcec01c
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simple animation state transition util
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-26 19:01:32 -04:00 |
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austin
|
5f56f0d742
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minor fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-26 17:42:34 -04:00 |
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austin
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56ed405aea
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devtools
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-24 13:57:16 -04:00 |
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austin
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58c5ac0512
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POV switching
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-24 13:30:06 -04:00 |
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austin
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570086c2cc
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2h katana
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-24 12:49:44 -04:00 |
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austin
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c776dae868
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tutorial popup work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-20 14:49:32 -04:00 |
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austin
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1f028aa924
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ui toolkit work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-20 12:30:09 -04:00 |
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austin
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f7015bd614
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show tutorial hints from script side
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-20 10:18:34 -04:00 |
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austin
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e00eb85bcb
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framestep work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-20 09:38:17 -04:00 |
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austin
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23f745c450
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Work on hooks, element manager debugging
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-19 23:13:03 -04:00 |
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austin
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d36b2f3237
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handle signals passing with no hooks
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-19 22:59:24 -04:00 |
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austin
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c3f824198b
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ui fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-19 22:36:57 -04:00 |
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austin
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893239c158
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hooks implementation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-16 17:55:28 -04:00 |
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austin
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da28d13d61
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script loading work
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2024-07-14 16:00:35 -04:00 |
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austin
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0bec1386f1
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cleanup (goodbye arena)
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-13 15:35:44 -04:00 |
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austin
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67bdc8ec67
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work on scenes and hooks
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2024-07-13 15:26:29 -04:00 |
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austin
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94c19d7990
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scripting work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-10 15:27:05 -04:00 |
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austin
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8a0b2d001b
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small docs update
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-10 10:11:08 -04:00 |
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austin
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71fb248154
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work towards automated testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-07 23:28:04 -04:00 |
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austin
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6da4c001fa
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screenshots refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-04 18:58:38 -04:00 |
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austin
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f7887fc875
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work towards saving framebuffers as screenshots
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-04 16:32:43 -04:00 |
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austin
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29299a7781
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add saving framebuffers
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2024-07-03 14:55:24 -04:00 |
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austin
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14d423d533
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script engine bugfix, hitbox subtypes
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2024-07-02 17:07:16 -04:00 |
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austin
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e5a187ce19
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script engine work
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2024-07-02 16:14:05 -04:00 |
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austin
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bc66523cde
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add items from today
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-27 23:02:20 -04:00 |
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austin
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42c1f7c55a
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moving documentation around
studiorailgun/Renderer/pipeline/head Build queued...
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2024-06-27 22:50:20 -04:00 |
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austin
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a26ea92aae
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animation updates
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2024-06-27 22:35:36 -04:00 |
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austin
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2182cc80fa
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fix docs
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-22 20:11:21 -04:00 |
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austin
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9bbdafb43d
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tutorial hints initial implementation
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2024-06-22 20:09:49 -04:00 |
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austin
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a676d8ddca
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server rotation fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-22 16:51:14 -04:00 |
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austin
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8dcff7efe0
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bug fixes, enforcing best practices
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-22 16:32:59 -04:00 |
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austin
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7a2bdf7745
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transvoxel algorithm meshgen
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2024-06-22 16:10:30 -04:00 |
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austin
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2b715ab325
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rename client gravity tree name
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-18 21:04:54 -04:00 |
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austin
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8c0a7697d0
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block synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-18 18:41:33 -04:00 |
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austin
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e671cda62d
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hitboxes, ui, bug fixes, network fixes, etc
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-14 13:58:10 -04:00 |
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austin
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a30ac75573
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work on moving hitboxes to ode4j handling
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2024-06-07 17:50:49 -04:00 |
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austin
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b1d79dbc16
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hitboxes - refactoring work, documentation
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2024-05-26 13:28:11 -04:00 |
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austin
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29f5496e23
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foliage fix, first person view model, other fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-24 22:52:42 -04:00 |
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austin
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341d5683cf
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camera movement work + freecam terrain editing
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-12 12:42:12 -04:00 |
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austin
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baf7bf976d
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first person camera
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-07 22:13:08 -04:00 |
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austin
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ac12b3f5a8
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async load texture atlas
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-07 21:39:20 -04:00 |
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austin
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a241d97d33
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texture atlasing for terrain w/ triplanar mapping
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-04 16:11:18 -04:00 |
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austin
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f7ac8d908e
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fix grass not moving with player
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-30 19:41:05 -04:00 |
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austin
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0d26c404ee
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fix audio playing for too long
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-22 22:31:20 -04:00 |
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austin
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45bb4a44e0
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control repeat fix + data tweaks
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 23:19:56 -04:00 |
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austin
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d9e0b2a9e5
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cursor fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 21:49:26 -04:00 |
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austin
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3bfcc4c5d1
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grass fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 21:12:19 -04:00 |
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austin
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172030b95d
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documentation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 18:02:13 -04:00 |
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austin
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a1d03ef59e
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Fix items networking
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 17:41:50 -04:00 |
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austin
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597a969151
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documentation, bug fixes
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-17 19:34:25 -04:00 |
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austin
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34403c3155
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UI work for level editor
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-13 14:15:04 -04:00 |
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austin
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3e5cade90e
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searchable voxel selection ui
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-10 22:11:02 -04:00 |
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austin
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7c8e536f80
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bare minimum working ui update
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-04 18:15:10 -04:00 |
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austin
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45ce4ca9a9
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rudimentary scene saving
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-24 21:51:11 -04:00 |
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austin
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ee6d310e91
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store doxygen log instead of stdout
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-24 15:55:50 -04:00 |
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austin
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6f8e44f325
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menu refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-03-24 13:19:02 -04:00 |
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austin
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dffd02853d
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move progress item
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-03-23 23:21:39 -04:00 |
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austin
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b711111589
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Remotery + extensive profiler usage
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2024-03-23 23:19:06 -04:00 |
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austin
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a5c1667d9f
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Move physics to ODE-side
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-23 17:45:46 -04:00 |
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austin
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aa1e7fa117
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Defer physics overhaul 4 for larger timeblock
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-21 20:31:12 -04:00 |
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austin
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46ec60e5a9
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fix actor panel rendering
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2024-03-21 20:01:42 -04:00 |
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austin
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20c0bff89d
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refactor ui framework to use openglstate
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-21 19:51:42 -04:00 |
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austin
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8c1607d34b
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Provide way to usurp frustum culling on actor
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-21 19:01:51 -04:00 |
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austin
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ba5537bcf7
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ground move refactor
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-21 18:47:07 -04:00 |
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austin
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742231a5de
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doxygen update
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-20 23:09:14 -04:00 |
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austin
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6b2145ba6e
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docs update
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-20 23:04:37 -04:00 |
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austin
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58d1d86262
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More stuff
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-20 22:00:40 -04:00 |
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austin
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512998eb24
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Free camera support for debugging
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-20 21:09:00 -04:00 |
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austin
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86edabf4de
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player entity debug menu
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2024-03-20 18:57:48 -04:00 |
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austin
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077cffa2e2
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smooth fluid voxel animation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-20 08:50:32 -04:00 |
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austin
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bfd7690403
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fix fluid chunk model creating and flickering
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2024-03-19 20:03:21 -04:00 |
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austin
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97edfacd41
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fluids are rendering albeit poorly
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-17 18:44:39 -04:00 |
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austin
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f328d16bab
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sending grass half-baked because I want water
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2024-03-17 15:20:30 -04:00 |
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austin
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41f2675e43
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Fix arena mode
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-13 17:47:21 -04:00 |
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austin
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15e10ad83e
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intelligently place foliage
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-12 22:55:33 -04:00 |
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austin
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7d7ef42036
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update todo
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-10 22:26:29 -04:00 |
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austin
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9196568a20
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Break up rendering engine into pipelines flow
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-10 11:11:39 -04:00 |
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austin
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027c93d4c7
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Collision optimization
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-09 17:40:40 -05:00 |
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austin
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39134f9693
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Timekeeping update
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-09 17:05:40 -05:00 |
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austin
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7ab6cf96d9
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Audio engine overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-09 15:54:47 -05:00 |
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austin
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f702e8e7e0
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more documentation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-07 17:12:44 -05:00 |
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austin
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ffbbd15a5e
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documentation, gitignore update, start on bar plot
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-07 17:02:33 -05:00 |
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austin
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7a8f40a1b7
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imgui documentation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-06 21:35:42 -05:00 |
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austin
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cb0ef5f59e
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initial imgui addition
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-06 21:24:21 -05:00 |
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austin
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3e6d918f16
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documentation work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-06 19:04:20 -05:00 |
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austin
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5356b3e325
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Proper frustum culling
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-02-29 19:14:17 -05:00 |
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austin
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1883ffddf3
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documentation outline work
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2024-02-29 15:14:41 -05:00 |
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austin
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e26fbad7d9
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move terrain documentation
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2024-02-29 13:35:08 -05:00 |
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austin
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36e2563e03
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include recast4j, reorg documentation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-02-29 13:20:10 -05:00 |
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austin
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9407c13217
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Font work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-02-28 21:21:05 -05:00 |
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austin
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a5a669da90
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Fix arena mode infinite load
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2024-02-25 22:11:41 -05:00 |
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austin
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fa11fc9bec
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Full flow environment generation for gridded chunks
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2024-02-25 19:59:40 -05:00 |
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austin
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b7d993ddbb
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work on synchronization
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2023-12-28 15:37:32 -05:00 |
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austin
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16cc8ebbb6
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Blender documentation
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2023-12-10 21:36:13 -05:00 |
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austin
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c98117bbaf
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Add known bugs to collision documentation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2023-12-06 19:59:46 -05:00 |
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austin
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b2a7b8e93e
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Fix idle animation tree not working on client
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2023-12-05 22:07:16 -05:00 |
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austin
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174126912e
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Physics fix
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2023-12-02 22:19:17 -05:00 |
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austin
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dc0a61c0dc
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Model global pretransforms + physics work
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2023-12-02 18:24:05 -05:00 |
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austin
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e43ce32d70
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Docs + fixes
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2023-11-05 14:00:39 -05:00 |
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austin
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b4426c413b
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Physics consolidation
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2023-11-05 12:28:19 -05:00 |
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austin
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4673e09396
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Tree work + Documentation work
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2023-11-05 10:08:51 -05:00 |
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austin
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e37b48d267
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Tree work + documentation work
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2023-10-06 13:22:17 -04:00 |
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austin
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3948f1f921
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Terrain generator updates + Foliage work
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2023-06-20 15:54:09 -04:00 |
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austin
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0273bc54c8
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The grass update
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2023-05-25 18:04:22 -04:00 |
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austin
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ac2d76cd01
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Collision mesh generation in scene loader
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2022-12-11 12:28:53 -05:00 |
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austin
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db8024232f
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networking creature templates
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2022-05-03 21:42:07 -04:00 |
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austin
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5b4f3cede7
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connecting to character create menu doesn't crash
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2022-05-02 21:43:04 -04:00 |
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austin
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5cc0998b26
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ui fixes
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2022-04-23 17:00:44 -04:00 |
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austin
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0bc7091bf2
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networking architecture/documentation overhaul
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2022-04-21 22:14:29 -04:00 |
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